aboutsummaryrefslogtreecommitdiff
path: root/base/engine.h
blob: 1519158fc8c711641f280c1d84e6f3a5890fd4b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2002-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 */

#ifndef ENGINE_H
#define ENGINE_H

#include "common/scummsys.h"
#include "common/str.h"
#include "common/system.h"

class SoundMixer;
class Timer;

class Engine {
public:
	OSystem *_system;
	SoundMixer *_mixer;
	Timer * _timer;

protected:
	const Common::String _gameDataPath;

public:
	Engine(OSystem *syst);
	virtual ~Engine();

	/** Start the main engine loop. */ 
	virtual void go() = 0;

	/** Get the path to the save game directory. */
	virtual const char *getSavePath() const;

	/** Get the path to the game data directory. */
	virtual const char *getGameDataPath() const;

	/** Specific for each engine: prepare error string. */
	virtual void errorString(const char *buf_input, char *buf_output) = 0;
};

extern Engine *g_engine;

#endif