1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/archive.h"
#include "common/fs.h"
#include "common/util.h"
#include "common/system.h"
namespace Common {
GenericArchiveMember::GenericArchiveMember(String name, Archive *parent)
: _parent(parent), _name(name) {
}
String GenericArchiveMember::getName() const {
return _name;
}
SeekableReadStream *GenericArchiveMember::createReadStream() const {
return _parent->createReadStreamForMember(_name);
}
int Archive::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
// Get all "names" (TODO: "files" ?)
ArchiveMemberList allNames;
listMembers(allNames);
int matches = 0;
// need to match lowercase key
String lowercasePattern = pattern;
lowercasePattern.toLowercase();
ArchiveMemberList::iterator it = allNames.begin();
for ( ; it != allNames.end(); ++it) {
if ((*it)->getName().matchString(lowercasePattern, true)) {
list.push_back(*it);
matches++;
}
}
return matches;
}
SearchSet::ArchiveNodeList::iterator SearchSet::find(const String &name) {
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_name == name)
break;
}
return it;
}
SearchSet::ArchiveNodeList::const_iterator SearchSet::find(const String &name) const {
ArchiveNodeList::const_iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_name == name)
break;
}
return it;
}
/*
Keep the nodes sorted according to descending priorities.
In case two or node nodes have the same priority, insertion
order prevails.
*/
void SearchSet::insert(const Node &node) {
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_priority < node._priority)
break;
}
_list.insert(it, node);
}
void SearchSet::add(const String &name, Archive *archive, int priority, bool autoFree) {
if (find(name) == _list.end()) {
Node node(priority, name, archive, autoFree);
insert(node);
} else {
if (autoFree)
delete archive;
warning("SearchSet::add: archive '%s' already present", name.c_str());
}
}
void SearchSet::addDirectory(const String &name, const String &directory, int priority, int depth, bool flat) {
FSNode dir(directory);
addDirectory(name, dir, priority, depth, flat);
}
void SearchSet::addDirectory(const String &name, const FSNode &dir, int priority, int depth, bool flat) {
if (!dir.exists() || !dir.isDirectory())
return;
add(name, new FSDirectory(dir, depth, flat), priority);
}
void SearchSet::remove(const String &name) {
ArchiveNodeList::iterator it = find(name);
if (it != _list.end()) {
if (it->_autoFree)
delete it->_arc;
_list.erase(it);
}
}
bool SearchSet::hasArchive(const String &name) const {
return (find(name) != _list.end());
}
void SearchSet::clear() {
for (ArchiveNodeList::iterator i = _list.begin(); i != _list.end(); ++i) {
if (i->_autoFree)
delete i->_arc;
}
_list.clear();
}
void SearchSet::setPriority(const String &name, int priority) {
ArchiveNodeList::iterator it = find(name);
if (it == _list.end()) {
warning("SearchSet::setPriority: archive '%s' is not present", name.c_str());
return;
}
if (priority == it->_priority)
return;
Node node(*it);
_list.erase(it);
node._priority = priority;
insert(node);
}
bool SearchSet::hasFile(const String &name) {
if (name.empty())
return false;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_arc->hasFile(name))
return true;
}
return false;
}
int SearchSet::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
int matches = 0;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it)
matches += it->_arc->listMatchingMembers(list, pattern);
return matches;
}
int SearchSet::listMembers(ArchiveMemberList &list) {
int matches = 0;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it)
matches += it->_arc->listMembers(list);
return matches;
}
ArchiveMemberPtr SearchSet::getMember(const String &name) {
if (name.empty())
return ArchiveMemberPtr();
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_arc->hasFile(name))
return it->_arc->getMember(name);
}
return ArchiveMemberPtr();
}
SeekableReadStream *SearchSet::createReadStreamForMember(const String &name) const {
if (name.empty())
return 0;
ArchiveNodeList::const_iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
SeekableReadStream *stream = it->_arc->createReadStreamForMember(name);
if (stream)
return stream;
}
return 0;
}
DECLARE_SINGLETON(SearchManager);
SearchManager::SearchManager() {
clear(); // Force a reset
}
void SearchManager::clear() {
SearchSet::clear();
// Always keep system specific archives in the SearchManager.
// But we give them a lower priority than the default priority (which is 0),
// so that archives added by client code are searched first.
if (g_system)
g_system->addSysArchivesToSearchSet(*this, -1);
// Add the current dir as a very last resort.
// See also bug #2137680.
addDirectory(".", ".", -2);
}
} // namespace Common
|