aboutsummaryrefslogtreecommitdiff
path: root/common/debug.cpp
blob: cc358596f7b6fef41cdff155bb5ffddc36eb0238 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 */

#include "common/debug.h"
#include "common/util.h"
#include "common/hashmap.h"

#include "engines/engine.h"

#include <stdarg.h>	// For va_list etc.


#ifdef __PLAYSTATION2__
	// for those replaced fopen/fread/etc functions
	typedef unsigned long	uint64;
	typedef signed long	int64;
	#include "backends/platform/ps2/fileio.h"

	#define fprintf				ps2_fprintf
	#define fputs(str, file)	ps2_fputs(str, file)
	#define fflush(a)			ps2_fflush(a)
#endif

#ifdef __DS__
	#include "backends/fs/ds/ds-fs.h"

	void	std_fprintf(FILE* handle, const char* fmt, ...);
	void	std_fflush(FILE* handle);

	#define fprintf(file, fmt, ...)				do { char str[128]; sprintf(str, fmt, ##__VA_ARGS__); DS::std_fwrite(str, strlen(str), 1, file); } while(0)
	#define fputs(str, file)					DS::std_fwrite(str, strlen(str), 1, file)
	#define fflush(file)						DS::std_fflush(file)
#endif


namespace Common {

namespace {

typedef HashMap<String, DebugChannel, IgnoreCase_Hash, IgnoreCase_EqualTo> DebugLevelMap;

static DebugLevelMap gDebugLevels;
static uint32 gDebugLevelsEnabled = 0;

struct DebugLevelComperator {
	bool operator()(const DebugChannel &l, const DebugChannel &r) {
		return (l.name.compareToIgnoreCase(r.name) < 0);
	}
};

}

bool addDebugChannel(uint32 level, const String &name, const String &description) {
	if (gDebugLevels.contains(name)) {
		warning("Duplicate declaration of engine debug level '%s'", name.c_str());
	}
	gDebugLevels[name] = DebugChannel(level, name, description);

	return true;
}

void clearAllDebugChannels() {
	gDebugLevelsEnabled = 0;
	gDebugLevels.clear();
}

bool enableDebugChannel(const String &name) {
	DebugLevelMap::iterator i = gDebugLevels.find(name);

	if (i != gDebugLevels.end()) {
		gDebugLevelsEnabled |= i->_value.level;
		i->_value.enabled = true;

		return true;
	} else {
		return false;
	}
}

bool disableDebugChannel(const String &name) {
	DebugLevelMap::iterator i = gDebugLevels.find(name);

	if (i != gDebugLevels.end()) {
		gDebugLevelsEnabled &= ~i->_value.level;
		i->_value.enabled = false;

		return true;
	} else {
		return false;
	}
}


DebugChannelList listDebugChannels() {
	DebugChannelList tmp;
	for (DebugLevelMap::iterator i = gDebugLevels.begin(); i != gDebugLevels.end(); ++i)
		tmp.push_back(i->_value);
	sort(tmp.begin(), tmp.end(), DebugLevelComperator());

	return tmp;
}

bool isDebugChannelEnabled(uint32 level) {
	// Debug level 11 turns on all special debug level messages
	if (gDebugLevel == 11)
		return true;
//	return gDebugLevelsEnabled & (1 << level);
	return gDebugLevelsEnabled & level;
}

bool isDebugChannelEnabled(const String &name) {
	// Debug level 11 turns on all special debug level messages
	if (gDebugLevel == 11)
		return true;

	// Search for the debug level with the given name and check if it is enabled
	DebugLevelMap::iterator i = gDebugLevels.find(name);
	if (i != gDebugLevels.end())
		return i->_value.enabled;
	return false;
}


}	// End of namespace Common


int gDebugLevel = -1;

#ifndef DISABLE_TEXT_CONSOLE

static void debugHelper(const char *s, va_list va, bool caret = true) {
	char in_buf[STRINGBUFLEN];
	char buf[STRINGBUFLEN];
	vsnprintf(in_buf, STRINGBUFLEN, s, va);

	// Next, give the active engine (if any) a chance to augment the message,
	// but only if not used from debugN.
	if (g_engine && caret) {
		g_engine->errorString(in_buf, buf, STRINGBUFLEN);
	} else {
		strncpy(buf, in_buf, STRINGBUFLEN);
	}
	buf[STRINGBUFLEN-1] = '\0';

	if (caret) {
		buf[STRINGBUFLEN-2] = '\0';
		strcat(buf, "\n");
	}

	fputs(buf, stdout);

#if defined( USE_WINDBG )
#if defined( _WIN32_WCE )
	TCHAR buf_unicode[1024];
	MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
	OutputDebugString(buf_unicode);
#else
	OutputDebugString(buf);
#endif
#endif

	fflush(stdout);
}

void debug(const char *s, ...) {
	va_list va;

	va_start(va, s);
	debugHelper(s, va);
	va_end(va);
}

void debug(int level, const char *s, ...) {
	va_list va;

	if (level > gDebugLevel)
		return;

	va_start(va, s);
	debugHelper(s, va);
	va_end(va);

}

void debugN(int level, const char *s, ...) {
	va_list va;

	if (level > gDebugLevel)
		return;

	va_start(va, s);
	debugHelper(s, va, false);
	va_end(va);
}

void debugC(int level, uint32 debugChannels, const char *s, ...) {
	va_list va;

	// Debug level 11 turns on all special debug level messages
	if (gDebugLevel != 11)
		if (level > gDebugLevel || !(Common::gDebugLevelsEnabled & debugChannels))
			return;

	va_start(va, s);
	debugHelper(s, va);
	va_end(va);
}

void debugC(uint32 debugChannels, const char *s, ...) {
	va_list va;

	// Debug level 11 turns on all special debug level messages
	if (gDebugLevel != 11)
		if (!(Common::gDebugLevelsEnabled & debugChannels))
			return;

	va_start(va, s);
	debugHelper(s, va);
	va_end(va);
}

#endif