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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef GAMEDETECTOR_H
#define GAMEDETECTOR_H
#include "common/str.h"
class OSystem;
class MidiDriver;
struct VersionSettings {
const char *filename;
const char *gamename;
byte id, major, middle, minor;
uint32 features;
};
extern const VersionSettings version_settings[];
class GameDetector {
typedef ScummVM::String String;
protected:
bool detectGame(void);
public:
GameDetector();
void parseCommandLine(int argc, char **argv);
int detectMain();
void setGame(const String &name);
const String& getGameName(void);
bool _fullScreen;
byte _gameId;
bool _use_adlib;
int _music_volume;
int _sfx_volume;
int _master_volume;
bool _amiga;
uint16 _talkSpeed;
uint16 _debugMode;
bool _noSubtitles;
uint16 _bootParam;
uint16 _soundCardType;
char *_gameDataPath;
int _gameTempo;
int _midi_driver;
String _gameFileName;
String _gameText;
uint32 _features;
int _gfx_driver;
int _gfx_mode;
int _cdrom;
int _save_slot;
bool _saveconfig;
int parseGraphicsMode(const char *s);
bool parseMusicDriver(const char *s);
void updateconfig();
void list_games();
public:
OSystem *createSystem();
MidiDriver *createMidi();
};
#endif
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