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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "common/stream.h"
#include "common/str.h"
#include "common/util.h"

namespace Common {

void WriteStream::writeString(const String &str) {
	write(str.c_str(), str.size());
}

MemoryReadStream *ReadStream::readStream(uint32 dataSize) {
	void *buf = malloc(dataSize);
	dataSize = read(buf, dataSize);
	assert(dataSize > 0);
	return new MemoryReadStream((byte *)buf, dataSize, DisposeAfterUse::YES);
}


uint32 MemoryReadStream::read(void *dataPtr, uint32 dataSize) {
	// Read at most as many bytes as are still available...
	if (dataSize > _size - _pos) {
		dataSize = _size - _pos;
		_eos = true;
	}
	memcpy(dataPtr, _ptr, dataSize);

	if (_encbyte) {
		byte *p = (byte *)dataPtr;
		byte *end = p + dataSize;
		while (p < end)
			*p++ ^= _encbyte;
	}

	_ptr += dataSize;
	_pos += dataSize;

	return dataSize;
}

bool MemoryReadStream::seek(int32 offs, int whence) {
	// Pre-Condition
	assert(_pos <= _size);
	switch (whence) {
	case SEEK_END:
		// SEEK_END works just like SEEK_SET, only 'reversed',
		// i.e. from the end.
		offs = _size + offs;
		// Fall through
	case SEEK_SET:
		_ptr = _ptrOrig + offs;
		_pos = offs;
		break;

	case SEEK_CUR:
		_ptr += offs;
		_pos += offs;
		break;
	}
	// Post-Condition
	assert(_pos <= _size);

	// Reset end-of-stream flag on a successful seek
	_eos = false;
	return true;	// FIXME: STREAM REWRITE
}

bool MemoryWriteStreamDynamic::seek(int32 offs, int whence) {
	// Pre-Condition
	assert(_pos <= _size);
	switch (whence) {
	case SEEK_END:
		// SEEK_END works just like SEEK_SET, only 'reversed',
		// i.e. from the end.
		offs = _size + offs;
		// Fall through
	case SEEK_SET:
		_ptr = _data + offs;
		_pos = offs;
		break;

	case SEEK_CUR:
		_ptr += offs;
		_pos += offs;
		break;
	}
	// Post-Condition
	assert(_pos <= _size);

	return true;	// FIXME: STREAM REWRITE
}

#pragma mark -

enum {
	LF = 0x0A,
	CR = 0x0D
};

char *SeekableReadStream::readLine(char *buf, size_t bufSize) {
	assert(buf != 0 && bufSize > 1);
	char *p = buf;
	size_t len = 0;
	char c = 0;

	// If end-of-file occurs before any characters are read, return NULL
	// and the buffer contents remain unchanged.
	if (eos() || err()) {
		return 0;
	}

	// Loop as long as there is still free space in the buffer,
	// and the line has not ended
	while (len + 1 < bufSize && c != LF) {
		c = readByte();

		if (eos()) {
			// If end-of-file occurs before any characters are read, return
			// NULL and the buffer contents remain unchanged.
			if (len == 0)
				return 0;

			break;
		}

		// If an error occurs, return NULL and the buffer contents
		// are indeterminate.
		if (err())
			return 0;

		// Check for CR or CR/LF
		// * DOS and Windows use CRLF line breaks
		// * Unix and OS X use LF line breaks
		// * Macintosh before OS X used CR line breaks
		if (c == CR) {
			// Look at the next char -- is it LF? If not, seek back
			c = readByte();

			if (err()) {
				return 0; // error: the buffer contents are indeterminate
			}
			if (eos()) {
				// The CR was the last character in the file.
				// Reset the eos() flag since we successfully finished a line
				clearErr();
			} else if (c != LF) {
				seek(-1, SEEK_CUR);
			}

			// Treat CR & CR/LF as plain LF
			c = LF;
		}

		*p++ = c;
		len++;
	}

	// We always terminate the buffer if no error occurred
	*p = 0;
	return buf;
}

String SeekableReadStream::readLine() {
	// Read a line
	String line;
	while (line.lastChar() != '\n') {
		char buf[256];
		if (!readLine(buf, 256))
			break;
		line += buf;
	}

	if (line.lastChar() == '\n')
		line.deleteLastChar();

	return line;
}



uint32 SubReadStream::read(void *dataPtr, uint32 dataSize) {
	if (dataSize > _end - _pos) {
		dataSize = _end - _pos;
		_eos = true;
	}

	dataSize = _parentStream->read(dataPtr, dataSize);
	_eos |= _parentStream->eos();
	_pos += dataSize;

	return dataSize;
}

SeekableSubReadStream::SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, DisposeAfterUse::Flag disposeParentStream)
	: SubReadStream(parentStream, end, disposeParentStream),
	_parentStream(parentStream),
	_begin(begin) {
	assert(_begin <= _end);
	_pos = _begin;
	_parentStream->seek(_pos);
	_eos = false;
}

bool SeekableSubReadStream::seek(int32 offset, int whence) {
	assert(_pos >= _begin);
	assert(_pos <= _end);

	switch (whence) {
	case SEEK_END:
		offset = size() + offset;
		// fallthrough
	case SEEK_SET:
		_pos = _begin + offset;
		break;
	case SEEK_CUR:
		_pos += offset;
	}

	assert(_pos >= _begin);
	assert(_pos <= _end);

	bool ret = _parentStream->seek(_pos);
	if (ret) _eos = false; // reset eos on successful seek

	return ret;
}


#pragma mark -

namespace {

/**
 * Wrapper class which adds buffering to any given ReadStream.
 * Users can specify how big the buffer should be, and whether the
 * wrapped stream should be disposed when the wrapper is disposed.
 */
class BufferedReadStream : virtual public ReadStream {
protected:
	ReadStream *_parentStream;
	DisposeAfterUse::Flag _disposeParentStream;
	byte *_buf;
	uint32 _pos;
	bool _eos; // end of stream
	uint32 _bufSize;
	uint32 _realBufSize;

public:
	BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream);
	virtual ~BufferedReadStream();

	virtual bool eos() const { return _eos; }
	virtual bool err() const { return _parentStream->err(); }
	virtual void clearErr() { _eos = false; _parentStream->clearErr(); }

	virtual uint32 read(void *dataPtr, uint32 dataSize);
};

BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
	: _parentStream(parentStream),
	_disposeParentStream(disposeParentStream),
	_pos(0),
	_eos(false),
	_bufSize(0),
	_realBufSize(bufSize) {

	assert(parentStream);
	_buf = new byte[bufSize];
	assert(_buf);
}

BufferedReadStream::~BufferedReadStream() {
	if (_disposeParentStream)
		delete _parentStream;
	delete[] _buf;
}

uint32 BufferedReadStream::read(void *dataPtr, uint32 dataSize) {
	uint32 alreadyRead = 0;
	const uint32 bufBytesLeft = _bufSize - _pos;

	// Check whether the data left in the buffer suffices....
	if (dataSize > bufBytesLeft) {
		// Nope, we need to read more data

		// First, flush the buffer, if it is non-empty
		if (0 < bufBytesLeft) {
			memcpy(dataPtr, _buf + _pos, bufBytesLeft);
			_pos = _bufSize;
			alreadyRead += bufBytesLeft;
			dataPtr = (byte *)dataPtr + bufBytesLeft;
			dataSize -= bufBytesLeft;
		}

		// At this point the buffer is empty. Now if the read request
		// exceeds the buffer size, just satisfy it directly.
		if (dataSize > _realBufSize) {
			uint32 n = _parentStream->read(dataPtr, dataSize);
			if (_parentStream->eos())
				_eos = true;
			return alreadyRead + n;
		}

		// Refill the buffer.
		// If we didn't read as many bytes as requested, the reason
		// is EOF or an error. In that case we truncate the buffer
		// size, as well as the number of  bytes we are going to
		// return to the caller.
		_bufSize = _parentStream->read(_buf, _realBufSize);
		_pos = 0;
		if (_bufSize < dataSize) {
			// we didn't get enough data from parent
			if (_parentStream->eos())
				_eos = true;
			dataSize = _bufSize;
		}
	}

	if (dataSize) {
		// Satisfy the request from the buffer
		memcpy(dataPtr, _buf + _pos, dataSize);
		_pos += dataSize;
	}
	return alreadyRead + dataSize;
}

}	// End of nameless namespace


ReadStream *wrapBufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) {
	if (parentStream)
		return new BufferedReadStream(parentStream, bufSize, disposeParentStream);
	return 0;
}

#pragma mark -

namespace {

/**
 * Wrapper class which adds buffering to any given SeekableReadStream.
 * @see BufferedReadStream
 */
class BufferedSeekableReadStream : public BufferedReadStream, public SeekableReadStream {
protected:
	SeekableReadStream *_parentStream;
public:
	BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO);

	virtual int32 pos() const { return _parentStream->pos() - (_bufSize - _pos); }
	virtual int32 size() const { return _parentStream->size(); }

	virtual bool seek(int32 offset, int whence = SEEK_SET);
};

BufferedSeekableReadStream::BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
	: BufferedReadStream(parentStream, bufSize, disposeParentStream),
	_parentStream(parentStream) {
}

bool BufferedSeekableReadStream::seek(int32 offset, int whence) {
	// If it is a "local" seek, we may get away with "seeking" around
	// in the buffer only.
	// Note: We could try to handle SEEK_END and SEEK_SET, too, but
	// since they are rarely used, it seems not worth the effort.
	_eos = false;	// seeking always cancels EOS

	if (whence == SEEK_CUR && (int)_pos + offset >= 0 && _pos + offset <= _bufSize) {
		_pos += offset;

		// Note: we do not need to reset parent's eos flag here. It is
		// sufficient that it is reset when actually seeking in the parent.
	} else {
		// Seek was not local enough, so we reset the buffer and
		// just seek normally in the parent stream.
		if (whence == SEEK_CUR)
			offset -= (_bufSize - _pos);
		_pos = _bufSize;
		_parentStream->seek(offset, whence);
	}

	return true;
}

}	// End of nameless namespace

SeekableReadStream *wrapBufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) {
	if (parentStream)
		return new BufferedSeekableReadStream(parentStream, bufSize, disposeParentStream);
	return 0;
}

#pragma mark -

namespace {

/**
 * Wrapper class which adds buffering to any WriteStream.
 */
class BufferedWriteStream : public WriteStream {
protected:
	WriteStream *_parentStream;
	byte *_buf;
	uint32 _pos;
	const uint32 _bufSize;

	/**
	 * Write out the data in the buffer.
	 *
	 * @note This method is identical to flush() (which actually is
	 * implemented by calling this method), except that it is not
	 * virtual, hence there is less overhead calling it.
	 */
	bool flushBuffer() {
		const uint32 bytesToWrite = _pos;

		if (bytesToWrite) {
			_pos = 0;
			if (_parentStream->write(_buf, bytesToWrite) != bytesToWrite)
				return false;
		}
		return true;
	}

public:
	BufferedWriteStream(WriteStream *parentStream, uint32 bufSize)
		: _parentStream(parentStream),
		_pos(0),
		_bufSize(bufSize) {

		assert(parentStream);
		_buf = new byte[bufSize];
		assert(_buf);
	}

	virtual ~BufferedWriteStream() {
		const bool flushResult = flushBuffer();
		assert(flushResult);

		delete _parentStream;

		delete[] _buf;
	}

	virtual uint32 write(const void *dataPtr, uint32 dataSize) {
		// check if we have enough space for writing to the buffer
		if (_bufSize - _pos >= dataSize) {
			memcpy(_buf + _pos, dataPtr, dataSize);
			_pos += dataSize;
		} else if (_bufSize >= dataSize) {	// check if we can flush the buffer and load the data
			const bool flushResult = flushBuffer();
			assert(flushResult);
			memcpy(_buf, dataPtr, dataSize);
			_pos += dataSize;
		} else	{	// too big for our buffer
			const bool flushResult = flushBuffer();
			assert(flushResult);
			return _parentStream->write(dataPtr, dataSize);
		}
		return dataSize;
	}

	virtual bool flush() { return flushBuffer(); }

};

}	// End of nameless namespace

WriteStream *wrapBufferedWriteStream(WriteStream *parentStream, uint32 bufSize) {
	if (parentStream)
		return new BufferedWriteStream(parentStream, bufSize);
	return 0;
}

}	// End of namespace Common