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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "backends/intern.h"
#include "base/gameDetector.h"
#include "common/config-manager.h"
#include "common/system.h"
OSystem *g_system = 0;
static OSystem *createSystem() {
int gfx_mode = GameDetector::parseGraphicsMode(ConfMan.get("gfx_mode")); // FIXME: Get rid of this again!
#if defined(USE_NULL_DRIVER)
return OSystem_NULL_create();
#elif defined(__DC__)
return OSystem_Dreamcast_create();
#elif defined(X11_BACKEND)
return OSystem_X11_create();
#elif defined(__MORPHOS__)
return OSystem_MorphOS_create(gfx_mode, ConfMan.getBool("fullscreen"));
#elif defined(_WIN32_WCE)
return OSystem_WINCE3_create();
#elif defined(MACOS_CARBON)
return OSystem_MAC_create(gfx_mode, ConfMan.getBool("fullscreen"));
#elif defined(__GP32__) // ph0x
return OSystem_GP32_create(GFX_NORMAL, true);
#elif defined(__PALM_OS__) //chrilith
return OSystem_PALMOS_create(gfx_mode);
#else
/* SDL is the default driver for now */
return OSystem_SDL_create(gfx_mode);
#endif
}
OSystem *OSystem::instance() {
if (!g_system)
g_system = createSystem();
return g_system;
}
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