aboutsummaryrefslogtreecommitdiff
path: root/common/system.cpp
blob: c8023c8ec29cc69a420eebdee1433e78e3d680c5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#define FORBIDDEN_SYMBOL_EXCEPTION_exit

#include "common/system.h"
#include "common/events.h"
#include "common/fs.h"
#include "common/savefile.h"
#include "common/str.h"
#include "common/taskbar.h"
#include "common/updates.h"
#include "common/textconsole.h"

#include "backends/audiocd/default/default-audiocd.h"
#include "backends/fs/fs-factory.h"
#include "backends/timer/default/default-timer.h"

OSystem *g_system = nullptr;

OSystem::OSystem() {
	_audiocdManager = nullptr;
	_eventManager = nullptr;
	_timerManager = nullptr;
	_savefileManager = nullptr;
#if defined(USE_TASKBAR)
	_taskbarManager = nullptr;
#endif
#if defined(USE_UPDATES)
	_updateManager = nullptr;
#endif
	_fsFactory = nullptr;
	_backendInitialized = false;
}

OSystem::~OSystem() {
	delete _audiocdManager;
	_audiocdManager = nullptr;

	delete _eventManager;
	_eventManager = nullptr;

	delete _timerManager;
	_timerManager = nullptr;

#if defined(USE_TASKBAR)
	delete _taskbarManager;
	_taskbarManager = nullptr;
#endif

#if defined(USE_UPDATES)
	delete _updateManager;
	_updateManager = nullptr;
#endif

	delete _savefileManager;
	_savefileManager = nullptr;

	delete _fsFactory;
	_fsFactory = nullptr;
}

void OSystem::initBackend() {
	// Verify all managers has been set
	if (!_audiocdManager)
		error("Backend failed to instantiate audio CD manager");
	if (!_eventManager)
		error("Backend failed to instantiate event manager");
	if (!getTimerManager())
		error("Backend failed to instantiate timer manager");

	// TODO: We currently don't check _savefileManager, because at least
	// on the Nintendo DS, it is possible that none is set. That should
	// probably be treated as "saving is not possible". Or else the NDS
	// port needs to be changed to always set a _savefileManager
// 	if (!_savefileManager)
// 		error("Backend failed to instantiate savefile manager");

	// TODO: We currently don't check _fsFactory because not all ports
	// set it.
// 	if (!_fsFactory)
// 		error("Backend failed to instantiate fs factory");

	_backendInitialized = true;
}

void OSystem::destroy() {
	_backendInitialized = false;
	Common::String::releaseMemoryPoolMutex();
	delete this;
}

bool OSystem::setGraphicsMode(const char *name) {
	if (!name)
		return false;

	// Special case for the 'default' filter
	if (!scumm_stricmp(name, "normal") || !scumm_stricmp(name, "default")) {
		return setGraphicsMode(getDefaultGraphicsMode());
	}

	const GraphicsMode *gm = getSupportedGraphicsModes();

	while (gm->name) {
		if (!scumm_stricmp(gm->name, name)) {
			return setGraphicsMode(gm->id);
		}
		gm++;
	}

	return false;
}

bool OSystem::setStretchMode(const char *name) {
	if (!name)
		return false;

	// Special case for the 'default' filter
	if (!scumm_stricmp(name, "default")) {
		return setStretchMode(getDefaultStretchMode());
	}

	const GraphicsMode *sm = getSupportedStretchModes();

	while (sm->name) {
		if (!scumm_stricmp(sm->name, name)) {
			return setStretchMode(sm->id);
		}
		sm++;
	}

	return false;
}

void OSystem::fatalError() {
	quit();
	exit(1);
}

FilesystemFactory *OSystem::getFilesystemFactory() {
	assert(_fsFactory);
	return _fsFactory;
}

Common::SeekableReadStream *OSystem::createConfigReadStream() {
	Common::FSNode file(getDefaultConfigFileName());
	return file.createReadStream();
}

Common::WriteStream *OSystem::createConfigWriteStream() {
#ifdef __DC__
	return nullptr;
#else
	Common::FSNode file(getDefaultConfigFileName());
	return file.createWriteStream();
#endif
}

Common::String OSystem::getDefaultConfigFileName() {
	return "scummvm.ini";
}

Common::String OSystem::getSystemLanguage() const {
	return "en_US";
}

Common::TimerManager *OSystem::getTimerManager() {
	return _timerManager;
}

Common::SaveFileManager *OSystem::getSavefileManager() {
	return _savefileManager;
}