blob: 459d4706dbc486a569f0ab1b36241e3a335ed96a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/text-to-speech.h"
#if defined(USE_TTS)
namespace Common {
TextToSpeechManager::TextToSpeechManager() {
_ttsState = new TTSState;
_ttsState->_pitch = 0;
_ttsState->_volume = 0;
_ttsState->_rate = 0;
_ttsState->_activeVoice = 0;
_ttsState->_language = "en";
_ttsState->_next = nullptr;
}
TextToSpeechManager::~TextToSpeechManager() {
TTSState *tmp = _ttsState;
while (tmp != nullptr) {
tmp = _ttsState->_next;
for (TTSVoice *i = _ttsState->_availaibleVoices.begin(); i < _ttsState->_availaibleVoices.end(); i++) {
free(i->_data);
}
delete _ttsState;
_ttsState = tmp;
}
}
void TextToSpeechManager::pushState() {
TTSState *newState = new TTSState;
newState->_pitch = _ttsState->_pitch;
newState->_volume = _ttsState->_volume;
newState->_rate = _ttsState->_rate;
newState->_activeVoice = _ttsState->_activeVoice;
newState->_language = _ttsState->_language;
newState->_next = _ttsState;
_ttsState = newState;
updateVoices();
}
bool TextToSpeechManager::popState() {
if (_ttsState->_next == nullptr)
return true;
for (TTSVoice *i = _ttsState->_availaibleVoices.begin(); i < _ttsState->_availaibleVoices.end(); i++) {
free(i->_data);
}
TTSState *oldState = _ttsState;
_ttsState = _ttsState->_next;
delete oldState;
setLanguage(_ttsState->_language);
setPitch(_ttsState->_pitch);
setVolume(_ttsState->_volume);
setRate(_ttsState->_rate);
return false;
}
}
#endif
|