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|
#!/bin/sh
#
# configure -- custom configure script for ScummVM.
#
# ScummVM is the legal property of its developers, whose names
# are too numerous to list here. Please refer to the COPYRIGHT
# file distributed with this source distribution.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# $URL$
# $Id$
# Save the current environment variables for next runs
SAVED_CONFIGFLAGS=$@
SAVED_LDFLAGS=$LDFLAGS
SAVED_CXX=$CXX
SAVED_CXXFLAGS=$CXXFLAGS
SAVED_CPPFLAGS=$CPPFLAGS
SAVED_ASFLAGS=$ASFLAGS
SAVED_WINDRESFLAGS=$WINDRESFLAGS
# Use environment vars if set
CXXFLAGS="$CXXFLAGS $CPPFLAGS"
# Backslashes into forward slashes:
# The following OS/2 specific code is performed to deal with handling of backslashes by ksh.
# Borrowed from the Sane configure script
if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then
ac_save_IFS="$IFS"
IFS="\\"
ac_TEMP_PATH=
for ac_dir in $PATH; do
IFS=$ac_save_IFS
if test -z "$ac_TEMP_PATH"; then
ac_TEMP_PATH="$ac_dir"
else
ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir"
fi
done
PATH="$ac_TEMP_PATH"
export PATH
unset ac_TEMP_PATH
fi
set_var() {
eval ${1}='${2}'
}
get_var() {
eval echo \$${1}
}
# Add an engine: id name build subengines
add_engine() {
_engines="${_engines} ${1}"
set_var _engine_${1}_name "${2}"
set_var _engine_${1}_build "${3}"
set_var _engine_${1}_subengines "${4}"
for sub in ${4}; do
set_var _engine_${sub}_sub "yes"
done
}
add_engine scumm "SCUMM" yes "scumm_7_8 he"
add_engine scumm_7_8 "v7 & v8 games" yes
add_engine he "HE71+ games" yes
add_engine agi "AGI" yes
add_engine agos "AGOS" yes "agos2"
add_engine agos2 "AGOS 2 games" yes
add_engine cine "Cinematique evo 1" yes
add_engine cruise "Cinematique evo 2" yes
add_engine draci "Dragon History" yes
add_engine drascula "Drascula: The Vampire Strikes Back" yes
add_engine gob "Gobli*ns" yes
add_engine groovie "Groovie" yes "groovie2"
add_engine groovie2 "Groovie 2 games" no
add_engine kyra "Legend of Kyrandia" yes "lol"
add_engine lol "Lands of Lore" no
add_engine lure "Lure of the Temptress" yes
add_engine m4 "M4/MADS" no
add_engine made "MADE" yes
add_engine mohawk "Mohawk" no
add_engine parallaction "Parallaction" yes
add_engine queen "Flight of the Amazon Queen" yes
add_engine saga "SAGA" yes "ihnm saga2"
add_engine ihnm "IHNM" yes
add_engine saga2 "SAGA 2 games" no
add_engine sci "SCI" yes "sci32"
add_engine sci32 "SCI32 games" no
add_engine sky "Beneath a Steel Sky" yes
add_engine sword1 "Broken Sword" yes
add_engine sword2 "Broken Sword II" yes
add_engine teenagent "Teen Agent" yes
add_engine tinsel "Tinsel" yes
add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
add_engine tucker "Bud Tucker in Double Trouble" yes
#
# Default settings
#
# Default lib behaviour yes/no/auto
_vorbis=auto
_tremor=auto
_flac=auto
_mad=auto
_alsa=auto
_zlib=auto
_mpeg2=no
_fluidsynth=auto
_16bit=auto
_readline=auto
# Default option behaviour yes/no
_debug_build=auto
_release_build=auto
_text_console=no
_mt32emu=yes
_build_scalers=yes
_build_hq_scalers=yes
_indeo3=auto
_enable_prof=no
# Default vkeybd/keymapper options
_vkeybd=no
_keymapper=no
# GUI translation options
_translation=yes
# Default platform settings
_backend=sdl
_endian=unknown
_need_memalign=no
_have_x86=no
_verbose_build=no
_dynamic_modules=no
_plugins_default=static
_nasm=auto
# Default commands
_ranlib=ranlib
_strip=strip
_ar="ar cru"
_as="as"
_windres=windres
_win32path="C:/scummvm"
_aos4path="Games:ScummVM"
_staticlibpath=/sw
_sdlconfig=sdl-config
_sdlpath="$PATH"
_nasmpath="$PATH"
NASMFLAGS=""
NASM=""
# Directories for installing ScummVM.
# This list is closely based on what GNU autoconf does,
# although the default value for datadir differs.
# Like GNU autoconf, we distinguish datadir and datarootdir
# to make it possible to change e.g. the location of the
# man pages independently of that of the engine data files,
# which are placed inside $datadir/scummvm
exec_prefix=NONE
prefix=NONE
bindir='${exec_prefix}/bin'
datarootdir='${prefix}/share'
datadir='${datarootdir}/scummvm'
docdir='${datarootdir}/doc/scummvm'
libdir='${exec_prefix}/lib'
#localedir='${datarootdir}/locale'
mandir='${datarootdir}/man'
# For cross compiling
_host=""
_host_cpu=""
_host_vendor=""
_host_os=""
_host_alias=""
_srcdir=`dirname $0`
_port_mk="ports.mk"
# Determine a tmp file name, using mktemp(1) when available.
if type mktemp > /dev/null 2>&1 ; then
TMPO=`mktemp /tmp/scummvm-conf.XXXXXXXXXX`
else
TMPO=./scummvm-conf
fi
TMPC=${TMPO}.cpp
TMPLOG=config.log
cc_check_no_clean() {
echo >> "$TMPLOG"
cat "$TMPC" >> "$TMPLOG"
echo >> "$TMPLOG"
echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG"
rm -f "$TMPO$HOSTEXEEXT"
( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1
TMP="$?"
echo "return code: $TMP" >> "$TMPLOG"
echo >> "$TMPLOG"
return "$TMP"
}
cc_check_clean() {
rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@"
}
cc_check() {
cc_check_no_clean "$@"
TMP="$?"
cc_check_clean
return "$TMP"
}
cc_check_define() {
cat > $TMPC << EOF
int main(void) {
#ifndef $1
syntax error
#endif
return 0;
}
EOF
cc_check -c
return $?
}
gcc_get_define() {
# Note: The AmigaOS compiler doesn't like the "-" input file, so a real file
# is used instead
rm -f $TMPC
touch $TMPC
$CXX -dM -E $TMPC | fgrep "$1" | head -n1 | cut -d ' ' -f 3-
rm -f $TMPC
}
#
# Function to provide echo -n for bourne shells that don't have it
#
echo_n() {
printf "$@"
}
echocheck() {
echo_n "Checking for $@... "
}
# Add a line of data to config.mk.
add_line_to_config_mk() {
_config_mk_data="$_config_mk_data"'
'"$1"
}
# Add a line of data to config.h.
add_line_to_config_h() {
_config_h_data="$_config_h_data"'
'"$1"
}
add_to_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "$2"
else
add_line_to_config_h "/* $2 */"
fi
}
# Conditionally add a line of data to config.mk. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_mk_if_yes() {
if test "$1" = yes ; then
add_line_to_config_mk "$2"
else
add_line_to_config_mk "# $2"
fi
}
# Conditionally add a line of data to config.mk. Takes two parameters:
# The first one can be set to 'yes' to "comment out" the line, i.e.
# make it ineffective, use 'no' otherwise.
# The second param is the line to insert.
add_to_config_mk_if_no() {
if test "$1" = no ; then
add_line_to_config_mk "$2"
else
add_line_to_config_mk "# $2"
fi
}
#
# Determine sdl-config
#
# TODO: small bit of code to test sdl usability
find_sdlconfig() {
echo_n "Looking for sdl-config... "
sdlconfigs="$_sdlconfig:sdl-config:sdl11-config:sdl12-config"
_sdlconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_sdlpath; do
#reset separator to parse sdlconfigs
IFS=":"
for sdlconfig in $sdlconfigs; do
if test -f "$path_dir/$sdlconfig" ; then
_sdlconfig="$path_dir/$sdlconfig"
echo $_sdlconfig
# Save the prefix
_sdlpath=$path_dir
if test `basename $path_dir` = bin ; then
_sdlpath=`dirname $path_dir`
fi
# break at first sdl-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_sdlconfig"; then
echo "none found!"
exit 1
fi
}
#
# Determine extension used for executables
#
get_system_exe_extension() {
case $1 in
arm-riscos)
_exeext=",ff8"
;;
dreamcast | gamecube | nds | ps2 | psp | wii)
_exeext=".elf"
;;
gp2x-linux)
_exeext=".gp2x"
;;
gp2xwiz-linux)
_exeext=".wiz"
;;
mingw* | *os2-emx | wince)
_exeext=".exe"
;;
*)
_exeext=""
;;
esac
}
#
# Generic options functions
#
# Show the configure help line for an option
option_help() {
tmpopt=`echo $1 | sed 's/_/-/g'`
option=`echo "--${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"`
echo " ${option} ${2}"
}
# Show an error about an unknown option
option_error() {
echo "error: unrecognised option: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
#
# Engine handling functions
#
# Get the name of the engine
get_engine_name() {
get_var _engine_$1_name
}
# Will this engine be built?
get_engine_build() {
get_var _engine_$1_build
}
# Get the subengines
get_engine_subengines() {
get_var _engine_$1_subengines
}
# Ask if this is a subengine
get_engine_sub() {
sub=`get_var _engine_$1_sub`
if test -z "$sub" ; then
sub=no
fi
echo $sub
}
# Enable *all* engines
engine_enable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "yes"
done
}
# Disable *all* engines
engine_disable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "no"
done
}
# Enable the given engine
engine_enable() {
# Get the parameter
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
eng=`echo $1 | cut -d '=' -f 1`
opt=`echo $1 | cut -d '=' -f 2`
else
eng=$1
opt=yes
fi
engine=`echo $eng | sed 's/-/_/g'`
# Filter the parameter for the subengines
if test "`get_engine_sub ${engine}`" != "no" -a "$opt" != "yes" ; then
option_error
return
fi
if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "$opt"
else
option_error
fi
else
option_error
fi
}
# Disable the given engine
engine_disable() {
# Filter malformed options
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
option_error
return
fi
engine=`echo $1 | sed 's/-/_/g'`
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "no"
else
option_error
fi
}
# Show the configure help line for a given engine
show_engine_help() {
if test `get_engine_build $1` = yes ; then
option="disable"
do="don't "
else
option="enable"
do=""
fi
name=`get_engine_name $1`
option_help ${option}-${1} "${do}build the ${name} engine"
for sub in `get_engine_subengines $1`; do
show_subengine_help $sub $1
done
}
# Show the configure help line for a given subengine
show_subengine_help() {
if test `get_engine_build $1` = yes ; then
option="disable"
do="exclude"
else
option="enable"
do="include"
fi
name=`get_engine_name $1`
parent=`get_engine_name $2`
option_help ${option}-${1} "${do} the ${name} in ${parent} engine"
}
# Prepare the strings about the engines to build
prepare_engine_build_strings() {
string=`get_engine_build_string $1 static`
if test -n "$string" ; then
_engines_built_static="${_engines_built_static}#$string@"
fi
string=`get_engine_build_string $1 dynamic`
if test -n "$string" ; then
_engines_built_dynamic="${_engines_built_dynamic}#$string@"
fi
string=`get_engine_build_string $1 no`
if test -n "$string" ; then
_engines_skipped="${_engines_skipped}#$string@"
fi
}
# Get the string about building an engine
get_engine_build_string() {
engine_string=""
engine_build=`get_engine_build $1`
show=no
# Check if the current engine should be shown for the current status
if test $engine_build = $2 ; then
show=yes
else
# Test for disabled sub-engines
if test $2 = no ; then
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` = no ; then
engine_build=no
show=yes
fi
done
fi
fi
# Convert static/dynamic to yes to ease the check of subengines
if test $engine_build != no ; then
engine_build=yes
fi
# The engine should be shown, build the string
if test $show = yes ; then
build_string_func=get_${1}_build_string
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
engine_string=`$build_string_func $1 $engine_build`
else
engine_string=`get_subengines_build_string $1 $engine_build`
fi
engine_string="`get_engine_name $1` $engine_string"
fi
echo $engine_string
}
# Get the string about building subengines
get_subengines_build_string() {
all=yes
subengine_string=$3
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` = $2 ; then
subengine_string="$subengine_string [`get_engine_name $subeng`]"
else
all=no
fi
done
if test $2 != no ; then
if test -n "$subengine_string" ; then
if test $all = yes ; then
subengine_string="[all games]"
fi
fi
fi
echo $subengine_string
}
# Engine specific build strings
get_scumm_build_string() {
if test `get_engine_build $1` != no ; then
if test $2 != no ; then
base="[v0-v6 games]"
fi
get_subengines_build_string $1 $2 "$base"
fi
}
get_saga_build_string() {
if test `get_engine_build $1` != no ; then
if test $2 != no ; then
base="[ITE]"
fi
get_subengines_build_string $1 $2 "$base"
fi
}
#
# Greet user
#
echo "Running ScummVM configure..."
echo "Configure run on" `date` > $TMPLOG
#
# Check any parameters we received
#
# TODO:
# * Change --disable-mad / --enable-mad to the way it's done in autoconf:
# That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people
# who have Mad/Vorbis/ALSA installed in a non-standard locations.
#
for parm in "$@" ; do
if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then
for engine in $_engines; do
if test `get_engine_sub $engine` = no ; then
engines_help="$engines_help`show_engine_help $engine`
"
fi
done
cat << EOF
Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
--backend=BACKEND backend to build (dc, gp2x, gp2xwiz, iphone,
linuxmoto, nds, null, ps2, psp, sdl, wii, wince)
[sdl]
Installation directories:
--prefix=PREFIX install architecture-independent files in PREFIX
[/usr/local]
--exec-prefix=EPREFIX install architecture-dependent files in EPREFIX
[PREFIX]
By default, \`make install' will install all the files in
\`/usr/local/bin', \`/usr/local/lib' etc. You can specify
an installation prefix other than \`/usr/local' using \`--prefix',
for instance \`--prefix=\$HOME'.
For better control, use the options below.
Fine tuning of the installation directories:
--bindir=DIR user executables [EPREFIX/bin]
--libdir=DIR object code libraries [EPREFIX/lib]
--datarootdir=DIR read-only arch.-independent data root [PREFIX/share]
--datadir=DIR read-only architecture-independent data [DATAROOTDIR/scummvm]
--mandir=DIR man documentation [DATAROOTDIR/man]
--docdir=DIR documentation root [DATAROOTDIR/doc/scummvm]
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
special targets: dreamcast for Sega Dreamcast
gamecube for Nintendo GameCube
iphone for Apple iPhone
linupy for Yopy PDA
nds for Nintendo DS
ps2 for PlayStation 2
psp for PlayStation Portable
wii for Nintendo Wii
wince for Windows CE
Game engines:
--enable-all-engines enable all engines
--disable-all-engines disable all engines
$engines_help
Optional Features:
--disable-debug disable building with debugging symbols
--enable-Werror treat warnings as errors
--enable-release enable building in release mode (this activates optimizations)
--enable-profiling enable profiling
--enable-plugins enable the support for dynamic plugins
--default-dynamic make plugins dynamic by default
--disable-mt32emu don't enable the integrated MT-32 emulator
--disable-16bit don't enable 16bit color support
--disable-scalers exclude scalers
--disable-hq-scalers exclude HQ2x and HQ3x scalers
--disable-translation don't build support for translated messages
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build process
Optional Libraries:
--with-alsa-prefix=DIR Prefix where alsa is installed (optional)
--disable-alsa disable ALSA midi sound support [autodetect]
--with-ogg-prefix=DIR Prefix where libogg is installed (optional)
--with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional)
--disable-vorbis disable Ogg Vorbis support [autodetect]
--with-tremor-prefix=DIR Prefix where tremor is installed (optional)
--disable-tremor disable tremor support [autodetect]
--with-mad-prefix=DIR Prefix where libmad is installed (optional)
--disable-mad disable libmad (MP3) support [autodetect]
--with-flac-prefix=DIR Prefix where libFLAC is installed (optional)
--disable-flac disable FLAC support [autodetect]
--with-zlib-prefix=DIR Prefix where zlib is installed (optional)
--disable-zlib disable zlib (compression) support [autodetect]
--with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional)
--enable-mpeg2 enable mpeg2 codec for cutscenes [no]
--disable-indeo3 disable Indeo3 decoder [autodetect]
--with-fluidsynth-prefix=DIR Prefix where libfluidsynth is installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
--with-sdl-prefix=DIR Prefix where the sdl-config script is installed (optional)
--with-nasm-prefix=DIR Prefix where nasm executable is installed (optional)
--disable-nasm disable assembly language optimizations [autodetect]
--with-readline-prefix=DIR Prefix where readline is installed (optional)
--disable-readline disable readline support in text console [autodetect]
Some influential environment variables:
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
nonstandard directory <lib dir>
CXX C++ compiler command
CXXFLAGS C++ compiler flags
CPPFLAGS C++ preprocessor flags, e.g. -I<include dir> if you have
headers in a nonstandard directory <include dir>
ASFLAGS assembler flags
WINDRESFLAGS Windows resource compiler flags
EOF
exit 0
fi
done # for parm in ...
for ac_option in $@; do
case "$ac_option" in
--disable-16bit) _16bit=no ;;
--disable-scalers) _build_scalers=no ;;
--disable-hq-scalers) _build_hq_scalers=no ;;
--enable-alsa) _alsa=yes ;;
--disable-alsa) _alsa=no ;;
--enable-vorbis) _vorbis=yes ;;
--disable-vorbis) _vorbis=no ;;
--enable-tremor) _tremor=yes ;;
--disable-tremor) _tremor=no ;;
--enable-flac) _flac=yes ;;
--disable-flac) _flac=no ;;
--enable-mad) _mad=yes ;;
--disable-mad) _mad=no ;;
--enable-zlib) _zlib=yes ;;
--disable-zlib) _zlib=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--enable-mpeg2) _mpeg2=yes ;;
--disable-indeo3) _indeo3=no ;;
--enable-indeo3) _indeo3=yes ;;
--disable-fluidsynth) _fluidsynth=no ;;
--enable-readline) _readline=yes ;;
--disable-readline) _readline=no ;;
--enable-verbose-build) _verbose_build=yes ;;
--enable-plugins) _dynamic_modules=yes ;;
--default-dynamic) _plugins_default=dynamic ;;
--enable-mt32emu) _mt32emu=yes ;;
--disable-mt32emu) _mt32emu=no ;;
--enable-translation) _translation=yes ;;
--disable-translation) _translation=no ;;
--enable-vkeybd) _vkeybd=yes ;;
--disable-vkeybd) _vkeybd=no ;;
--enable-keymapper) _keymapper=yes ;;
--disable-keymapper) _keymapper=no ;;
--enable-text-console) _text_console=yes ;;
--disable-text-console) _text_console=no ;;
--with-fluidsynth-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLUIDSYNTH_CFLAGS="-I$arg/include"
FLUIDSYNTH_LIBS="-L$arg/lib"
;;
--with-mpeg2-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MPEG2_CFLAGS="-I$arg/include"
MPEG2_LIBS="-L$arg/lib"
;;
--with-alsa-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ALSA_CFLAGS="-I$arg/include"
ALSA_LIBS="-L$arg/lib"
;;
--with-ogg-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OGG_CFLAGS="-I$arg/include"
OGG_LIBS="-L$arg/lib"
;;
--with-vorbis-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
VORBIS_CFLAGS="-I$arg/include"
VORBIS_LIBS="-L$arg/lib"
;;
--with-tremor-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
TREMOR_CFLAGS="-I$arg/include"
TREMOR_LIBS="-L$arg/lib"
;;
--with-flac-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLAC_CFLAGS="-I$arg/include"
FLAC_LIBS="-L$arg/lib"
;;
--with-mad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MAD_CFLAGS="-I$arg/include"
MAD_LIBS="-L$arg/lib"
;;
--with-zlib-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ZLIB_CFLAGS="-I$arg/include"
ZLIB_LIBS="-L$arg/lib"
;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
READLINE_CFLAGS="-I$arg/include"
READLINE_LIBS="-L$arg/lib"
;;
--backend=*)
_backend=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-debug)
_debug_build=yes
;;
--disable-debug)
_debug_build=no
;;
--enable-Werror)
CXXFLAGS="$CXXFLAGS -Werror"
;;
--enable-release)
_release_build=yes
;;
--disable-release)
_release_build=no
;;
--enable-profiling)
_enable_prof=yes
;;
--with-sdl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_sdlpath="$arg:$arg/bin"
;;
--with-nasm-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_nasmpath="$arg:$arg/bin"
;;
--with-staticlib-prefix=*)
_staticlibpath=`echo $ac_option | cut -d '=' -f 2`
;;
--host=*)
_host=`echo $ac_option | cut -d '=' -f 2`
;;
--exec-prefix=*)
exec_prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--prefix=*)
prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--bindir=*)
bindir=`echo $ac_option | cut -d '=' -f 2`
;;
--mandir=*)
mandir=`echo $ac_option | cut -d '=' -f 2`
;;
--datarootdir=*)
datarootdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datadir=*)
datadir=`echo $ac_option | cut -d '=' -f 2`
;;
--libdir=*)
libdir=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-all-engines)
engine_enable_all
;;
--disable-all-engines)
engine_disable_all
;;
--enable-*)
engine_enable `echo $ac_option | cut -d '-' -f 4-`
;;
--disable-*)
engine_disable `echo $ac_option | cut -d '-' -f 4-`
;;
*)
option_error
;;
esac;
done;
guessed_host=`$_srcdir/config.guess`
get_system_exe_extension $guessed_host
NATIVEEXEEXT=$_exeext
case $_host in
arm-riscos)
_host_os=riscos
_host_cpu=arm
;;
dreamcast)
_host_os=dreamcast
_host_cpu=sh
_host_alias=sh-elf
CXXFLAGS="$CXXFLAGS -ml -m4-single-only"
LDFLAGS="$LDFLAGS -ml -m4-single-only"
;;
gamecube)
_host_os=gamecube
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
gp2x)
_host_os=gp2x-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
gp2xwiz)
_host_os=gp2xwiz-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
i586-mingw32msvc)
_host_os=mingw32msvc
_host_cpu=i586
;;
iphone)
_host_os=iphone
_host_cpu=arm
_host_alias=arm-apple-darwin9
;;
linupy)
_host_os=linux
_host_cpu=arm
;;
motoezx)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnu
;;
motomagx)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
nds)
_host_os=nds
_host_cpu=arm
_host_alias=arm-eabi
;;
neuros)
_host_os=linux
_host_cpu=arm
;;
ppc-amigaos)
_host_os=amigaos
_host_cpu=ppc
;;
ps2)
_host_os=ps2
_host_cpu=mips64r5900el
_host_alias=ee
if test "$_debug_build" = auto; then
# Disable debug mode by default. The resulting binaries are far too big in general,
# and one has to disable multiple engines to make it usable.
_debug_build=no
fi
if test "$_release_build" = auto; then
# Enable release build by default.
_release_build=yes
fi
;;
psp)
_host_os=psp
_host_cpu=mipsallegrexel
_host_alias=psp
if test -z "$PSPDEV"; then
PSPDEV=`psp-config --pspdev-path`
fi
if test -d "$PSPDEV/psp/lib"; then
LDFLAGS="$LDFLAGS -L$PSPDEV/psp/lib"
fi
LDFLAGS="$LDFLAGS -L$PSPDEV/psp/sdk/lib -specs=$_srcdir/backends/platform/psp/psp.spec"
;;
samsungtv)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
wii)
_host_os=wii
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
wince)
_host_os=wince
_host_cpu=arm
_host_alias=arm-wince-mingw32ce
;;
android)
_host_os=android
_host_cpu=arm
_host_alias=arm-android-eabi
;;
*)
if test -n "$_host"; then
guessed_host=`$_srcdir/config.sub $_host`
fi
_host_cpu=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'`
_host_vendor=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'`
_host_os=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'`
;;
esac
if test -z "$_host_alias"; then
_host_alias="$_host_cpu-$_host_os"
else
# if _host_alias was set, default to the standard GNU tools
_ranlib=$_host_alias-ranlib
_strip=$_host_alias-strip
_ar="$_host_alias-ar cru"
_as="$_host_alias-as"
_windres=$_host_alias-windres
fi
#
# Determine extra build flags for debug and/or release builds
#
if test "$_debug_build" != no; then
# debug mode not explicitly disabled -> compile with -g
CXXFLAGS="$CXXFLAGS -g"
fi
if test "$_release_build" = yes; then
# Release mode enabled: enable optimizations. This also
# makes it possible to use -Wuninitialized, so let's do that.
CXXFLAGS="$CXXFLAGS -O2 -Wuninitialized"
fi
#
# Determine extension used for executables
#
get_system_exe_extension $_host_os
HOSTEXEEXT=$_exeext
#
# Determine separator used for $PATH
#
case $_host_os in
os2-emx* )
SEPARATOR=";"
;;
* )
SEPARATOR=":"
;;
esac
#
# Platform specific sanity checks
#
case $_host_os in
gamecube | nds | wii)
if test -z "$DEVKITPRO"; then
echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
exit 1
fi
;;
ps2)
if test -z "$PS2SDK"; then
echo "Please set PS2SDK in your environment. export PS2SDK=<path to ps2 sdk>"
exit 1
fi
;;
psp)
PSPSDK=`psp-config --pspsdk-path`
if test -z "$PSPSDK"; then
echo "Please set the path to PSPSDK in your environment."
exit 1
fi
;;
android)
if test -z "$ANDROID_SDK"; then
echo "Please set ANDROID_SDK in your environment. export ANDROID_SDK=<path to Android SDK>"
exit 1
fi
;;
*)
;;
esac
#
# Determine the C++ compiler
#
echo_n "Looking for C++ compiler... "
# Check whether the given command is a working C++ compiler
test_compiler() {
cat > tmp_cxx_compiler.cpp << EOF
class Foo { int a; };
int main(int argc, char **argv) {
Foo *a = new Foo(); delete a; return 0;
}
EOF
echo "testing compiler: $1" >> "$TMPLOG"
if test -n "$_host"; then
# In cross-compiling mode, we cannot run the result
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO.o -c tmp_cxx_compiler.cpp" 2> /dev/null && cc_check_clean tmp_cxx_compiler.cpp
else
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO$HOSTEXEEXT tmp_cxx_compiler.cpp" 2> /dev/null && eval "$TMPO$HOSTEXEEXT 2> /dev/null" && cc_check_clean tmp_cxx_compiler.cpp
fi
}
# Prepare a list of candidates for the C++ compiler
if test -n "$CXX" && test_compiler "$CXX"; then
# Use the compiler specified in CXX
echo $CXX
else
if test -n "$_host"; then
compilers="$_host_alias-g++ $_host_alias-c++ $_host-g++ $_host-c++"
else
compilers="g++ c++"
fi
# Iterate over all candidates, pick the first working one
CXX=
for compiler in $compilers; do
if test_compiler $compiler; then
CXX=$compiler
echo $CXX
break
fi
done
fi
if test -z "$CXX"; then
echo "none found!"
exit 1
fi
# By default, use the C++ compiler as linker
LD=$CXX
#
# Determine the compiler version
#
echocheck "compiler version"
have_gcc=no
cc_check_define __GNUC__ && have_gcc=yes
if test "$have_gcc" = yes; then
add_line_to_config_mk 'HAVE_GCC = 1'
_cxx_major=`gcc_get_define __GNUC__`
_cxx_minor=`gcc_get_define __GNUC_MINOR__`
cxx_version="`( $CXX -dumpversion ) 2>&1`"
if test -n "`gcc_get_define __clang__`"; then
add_line_to_config_mk 'HAVE_CLANG = 1'
fi
if test "$_cxx_major" -eq 2 && test "$_cxx_minor" -ge 95 || \
test "$_cxx_major" -gt 2 ; then
cxx_version="$cxx_version, ok"
cxx_verc_fail=no
else
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
fi
else
# TODO: Big scary warning about unsupported compilers
cxx_version=`( $CXX -version ) 2>&1`
if test "$?" -eq 0; then
cxx_version="`echo "${cxx_version}" | sed -ne 's/^.*[^0-9]\([0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*\).*$/\1/gp'`"
if test -z "${cxx_version}"; then
cxx_version="not found"
cxx_verc_fail=yes
fi
echo non-gcc compiler version ${cxx_version}
else
cxx_version="not found"
cxx_verc_fail=yes
echo found non-gcc compiler version ${cxx_version}
fi
case $_host_os in
irix*)
case $cxx_version in
7.4.4*)
# We just assume this is SGI MIPSpro
_cxx_major=7
_cxx_minor=4
cxx_verc_fail=no
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MDupdate "$(*D)/$(DEPDIR)/$(*F).d"'
add_line_to_config_mk '-include Makedepend'
;;
*)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
esac
;;
*)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
esac
fi
echo "$cxx_version"
if test "$cxx_verc_fail" = yes ; then
echo
echo "The version of your compiler is not supported at this time"
echo "Please ensure you are using GCC >= 2.95"
exit 1
fi
#
# Check for endianness
#
echo_n "Checking endianness... "
cat > tmp_endianness_check.cpp << EOF
short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 };
short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 };
void _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; }
short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 };
short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 };
void _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; }
int main() { _ascii (); _ebcdic (); return 0; }
EOF
$CXX $CXXFLAGS -c -o $TMPO.o tmp_endianness_check.cpp
if strings $TMPO.o | grep BIGenDianSyS >/dev/null; then
_endian=big
else
_endian=little
fi
echo $_endian;
cc_check_clean tmp_endianness_check.cpp
#
# Determine a data type with the given length
#
find_type_with_size() {
for datatype in int short char long unknown; do
cat > tmp_find_type_with_size.cpp << EOF
typedef $datatype ac__type_sizeof_;
int main() {
static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)];
test_array [0] = 0;
return 0;
}
EOF
if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp 2>/dev/null ; then
break
else
if test "$datatype" = "unknown"; then
echo "couldn't find data type with $1 bytes"
exit 1
fi
continue
fi
done
cc_check_clean tmp_find_type_with_size.cpp
echo $datatype
}
#
# Determine data type sizes
#
echo_n "Type with 1 byte... "
type_1_byte=`find_type_with_size 1`
TMP="$?"
echo "$type_1_byte"
test $TMP -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 2 bytes... "
type_2_byte=`find_type_with_size 2`
TMP="$?"
echo "$type_2_byte"
test $TMP -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 4 bytes... "
type_4_byte=`find_type_with_size 4`
TMP="$?"
echo "$type_4_byte"
test $TMP -eq 0 || exit 1 # check exit code of subshell
#
# Check whether we can use x86 asm routines
#
echo_n "Compiling for x86... "
case $_host_cpu in
i386|i486|i586|i686)
_have_x86=yes
;;
*)
_have_x86=no
;;
esac
echo "$_have_x86"
#
# Determine build settings
#
echo_n "Checking hosttype... "
echo $_host_os
case $_host_os in
amigaos*)
CXXFLAGS="$CXXFLAGS -mcrt=newlib -mstrict-align -mcpu=750 -mtune=7400"
LDFLAGS="$LDFLAGS -mcrt=newlib -use-dynld -Lsobjs:"
# We have to use 'long' for our 4 byte typedef because AmigaOS already typedefs (u)int32
# as (unsigned) long, and consequently we'd get a compiler error otherwise.
type_4_byte='long'
;;
beos*)
DEFINES="$DEFINES -DUNIX -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LDFLAGS="-L/boot/home/config/lib"
CFLAGS="-I/boot/home/config/include"
CXXFLAGS="$CXXFLAGS -fhuge-objects"
LIBS="$LIBS -lbind -lsocket"
;;
bsd* | hpux* | netbsd* | openbsd* | sunos*)
DEFINES="$DEFINES -DUNIX"
;;
cygwin*)
echo ERROR: Cygwin building is not supported by ScummVM anymore. Consider using MinGW.
exit 1
;;
darwin*)
DEFINES="$DEFINES -DUNIX -DMACOSX"
LIBS="$LIBS -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI"
add_line_to_config_mk 'MACOSX = 1'
;;
dreamcast)
DEFINES="$DEFINES -D__DC__ -DNONSTANDARD_PORT"
;;
freebsd*)
DEFINES="$DEFINES -DUNIX"
LDFLAGS="$LDFLAGS -L/usr/local/lib"
CXXFLAGS="$CXXFLAGS -I/usr/local/include"
;;
gamecube)
CXXFLAGS="$CXXFLAGS -Os -mogc -mcpu=750 -meabi -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include -I$DEVKITPRO/cube/include"
LDFLAGS="$LDFLAGS -mogc -mcpu=750 -L$DEVKITPRO/libogc/lib/cube -L$DEVKITPRO/cube/lib"
;;
haiku*)
DEFINES="$DEFINES -DUNIX -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lnetwork for the timidity MIDI driver
LIBS="$LIBS -lnetwork"
CXXFLAGS="$CXXFLAGS -fhuge-objects"
;;
irix*)
DEFINES="$DEFINES -DUNIX -DIRIX -DSYSTEM_NOT_SUPPORTING_D_TYPE"
LIBS="$LIBS -lmd -lfastm -lm"
_ranlib=:
;;
linux* | uclinux*)
# When not cross-compiling, enable large file support, but don't
# care if getconf doesn't exist or doesn't recognize LFS_CFLAGS.
if test -z "$_host"; then
CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)"
fi
DEFINES="$DEFINES -DUNIX"
;;
mingw*)
DEFINES="$DEFINES -DWIN32 -D__USE_MINGW_ANSI_STDIO=0"
LIBS="$LIBS -lmingw32 -lwinmm"
OBJS="$OBJS scummvmico.o"
;;
mint*)
DEFINES="$DEFINES -DUNIX -DSYSTEM_NOT_SUPPORTING_D_TYPE"
;;
nds)
# TODO nds
DEFINES="$DEFINES -D__DS__ -DNDS -DARM9 -DARM -DNONSTANDARD_PORT"
;;
os2-emx*)
DEFINES="$DEFINES -DUNIX"
;;
ps2)
# TODO ps2
CXXFLAGS="$CXXFLAGS -G2"
DEFINES="$DEFINES -D_EE -D__PLAYSTATION2__"
;;
psp)
CXXFLAGS="$CXXFLAGS -O3 -I$PSPSDK/include -D_PSP_FW_VERSION=150"
;;
solaris*)
DEFINES="$DEFINES -DUNIX -DSOLARIS -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LIBS="$LIBS -lnsl -lsocket"
;;
wii)
CXXFLAGS="$CXXFLAGS -Os -mrvl -mcpu=750 -meabi -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include -I$DEVKITPRO/wii/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mrvl -mcpu=750 -L$DEVKITPRO/libogc/lib/wii -L$DEVKITPRO/wii/lib -logc"
;;
wince)
CXXFLAGS="$CXXFLAGS -O3 -march=armv4 -mtune=xscale"
DEFINES="$DEFINES -D_WIN32_WCE=300 -D__ARM__ -D_ARM_ -DUNICODE -DFPM_DEFAULT -DNONSTANDARD_PORT"
DEFINES="$DEFINES -DWIN32 -Dcdecl= -D__cdecl__="
;;
android)
DEFINES="$DEFINES -DUNIX"
CXXFLAGS="$CXXFLAGS -Os -msoft-float -mtune=xscale -march=armv5te -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5TE__"
add_line_to_config_mk "ANDROID_SDK = $ANDROID_SDK"
;;
# given this is a shell script assume some type of unix
*)
echo "WARNING: could not establish system type, assuming unix like"
DEFINES="$DEFINES -DUNIX"
;;
esac
if test -n "$_host"; then
# Cross-compiling mode - add your target here if needed
echo "Cross-compiling to $_host"
case "$_host" in
arm-linux|arm*-linux-gnueabi|arm-*-linux)
DEFINES="$DEFINES -DUNIX"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
;;
arm-riscos|linupy)
DEFINES="$DEFINES -DUNIX -DLINUPY"
_need_memalign=yes
;;
bfin*)
_need_memalign=yes
;;
*darwin*)
_ranlib=$_host-ranlib
_strip=$_host-strip
;;
dreamcast)
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE"
CXXFLAGS="$CXXFLAGS -O3 -funroll-loops -fschedule-insns2 -fomit-frame-pointer -fdelete-null-pointer-checks"
_need_memalign=yes
_backend="dc"
_build_scalers="no"
_mad="yes"
_zlib="yes"
add_line_to_config_mk 'ronindir = /usr/local/ronin'
_port_mk="backends/platform/dc/dreamcast.mk"
;;
gamecube)
_endian=big
_need_memalign=yes
_backend="wii"
_build_scalers="no"
_mt32emu="no"
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 1'
add_line_to_config_h '#define GAMECUBE'
add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
;;
gp2x)
DEFINES="$DEFINES -DUNIX -DGP2X -DNDEBUG"
CXXFLAGS="$CXXFLAGS -march=armv4t"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
LDFLAGS="$LDFLAGS -static"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
_backend="gp2x"
_build_hq_scalers="no"
_mt32emu="no"
_vkeybd="yes"
;;
gp2xwiz)
DEFINES="$DEFINES -DUNIX -DGP2XWIZ -DNDEBUG"
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s -mtune=arm926ej-s"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
_backend="gp2xwiz"
_build_hq_scalers="no"
_mt32emu="no"
_vkeybd="yes"
_port_mk="backends/platform/gp2xwiz/gp2xwiz-bundle.mk"
;;
iphone)
DEFINES="$DEFINES -DIPHONE -DUNIX"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
_backend="iphone"
_build_hq_scalers="no"
;;
m68k-atari-mint)
DEFINES="$DEFINES -DUNIX -DSYSTEM_NOT_SUPPORTING_D_TYPE"
_endian=big
_need_memalign=yes
_ranlib=m68k-atari-mint-ranlib
_ar="m68k-atari-mint-ar cru"
;;
*mingw32*)
_sdlconfig=$_host-sdl-config
_windres=$_host-windres
_ar="$_host-ar cru"
_ranlib=$_host-ranlib
;;
mips-sgi*)
_endian=big
_need_memalign=yes
;;
motoezx)
DEFINES="$DEFINES -DUNIX -DMOTOEZX"
ASFLAGS="$ASFLAGS -mfpu=vfp"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
_backend="linuxmoto"
_build_hq_scalers="no"
_mt32emu="no"
_vkeybd="yes"
_port_mk="backends/platform/linuxmoto/linuxmoto.mk"
;;
motomagx)
DEFINES="$DEFINES -DUNIX -DMOTOMAGX"
ASFLAGS="$ASFLAGS -mfpu=vfp"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
_backend="linuxmoto"
_build_hq_scalers="no"
_mt32emu="no"
_vkeybd="yes"
_port_mk="backends/platform/linuxmoto/linuxmoto.mk"
;;
nds)
# TODO: complete this
# TODO: Maybe rename nds -> ds (would be more consistent with other backends)
DEFINES="$DEFINES -DDISABLE_FANCY_THEMES -DVECTOR_RENDERER_FORMAT=1555"
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE"
_need_memalign=yes
_backend="nds"
_build_hq_scalers="no"
_mt32emu="no"
_port_mk="backends/platform/ds/ds.mk"
# TODO: Enable more ARM optimizations -- requires testing!
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
#add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
#add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
#add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
;;
neuros)
DEFINES="$DEFINES -DUNIX -DNEUROS"
_need_memalign=yes
_backend='null'
_build_hq_scalers="no"
_mt32emu="no"
;;
ppc-amigaos)
_endian=big
_need_memalign=yes
;;
ps2)
# TODO: complete this
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL"
_need_memalign=yes
_backend="ps2"
_build_scalers="no"
_mt32emu="no"
# HACK to enable mad & zlib (they are not properly detected due to linker issues).
# This trick doesn't work for tremor right now, as the PS2 port the resulting library
# libtremor, while our code later on expects it to be called libvorbisidec.
# TODO: Enable tremor, e.g. by adding -ltremor or by renaming the lib.
_mad="yes"
_zlib="yes"
# HACK to fix compilation of C source files for now.
add_line_to_config_mk 'CC = ee-gcc'
# HACK to fix linking for now. It seems ee-g++ does not handle linking correctly.
LD=ee-gcc
if test "$_debug_build" = yes; then
# TODO: Setup debug build properly
DEFINES="$DEFINES -D__PS2_DEBUG__"
#INCLUDES="$INCLUDES -I$(PS2GDB)/ee"
#LDFLAGS="$LDFLAGS -L$(PS2GDB)/lib"
LDFLAGS="$LDFLAGS -lps2gdbStub -lps2ip -ldebug"
else
# If not building for debug mode, strip binaries.
CXXFLAGS="$CXXFLAGS -s"
fi
;;
psp)
_need_memalign=yes
_backend="psp"
_build_scalers="no"
_mt32emu="no"
_port_mk="backends/platform/psp/psp.mk"
;;
samsungtv)
DEFINES="$DEFINES -DUNIX -DSAMSUNGTV -DDISABLE_COMMAND_LINE"
ASFLAGS="$ASFLAGS -mfpu=vfp"
HOSTEXEEXT=".so"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
_backend="samsungtv"
_mt32emu="no"
_vkeybd="yes"
;;
wii)
_endian=big
_need_memalign=yes
_backend="wii"
_build_scalers="no"
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 0'
add_line_to_config_h "#define DEBUG_WII_USBGECKO"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
add_line_to_config_h "#define USE_WII_SMB"
add_line_to_config_h "#define USE_WII_KBD"
;;
wince)
LDFLAGS="$LDFLAGS -Wl,-Map,scummvm.exe.map -Wl,--stack,65536"
_need_memalign=yes
add_line_to_config_mk 'USE_TREMOLO = 1'
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
_backend="wince"
_mt32emu="no"
_port_mk="backends/platform/wince/wince.mk"
;;
android)
DEFINES="$DEFINES -DANDROID -DUNIX -DUSE_ARM_SMUSH_ASM"
_need_memalign=yes
add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1'
add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1'
add_line_to_config_mk 'USE_ARM_GFX_ASM = 1'
add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1'
add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1'
_backend="android"
_port_mk="backends/platform/android/android.mk"
_build_hq_scalers="no"
;;
*)
echo "WARNING: Unknown target, continuing with auto-detected values"
;;
esac
else
#
# Check whether memory alignment is required
#
echo_n "Alignment required... "
case $_host_cpu in
alpha*)
# Hardcode alignment requirements for Alpha processsors
_need_memalign=yes
;;
arm*)
_need_memalign=yes
;;
mips*)
# Hardcode alignment requirements for MIPS processsors.
# While these can emulate unaligned memory access, this
# emulation is rather slow.
_need_memalign=yes
;;
sh*)
# Hardcode alignment requirements for SH processsors.
# While these can emulate unaligned memory access, this
# emulation is rather slow.
_need_memalign=yes
;;
*)
# Try to auto-detect....
cat > $TMPC << EOF
#include <stdlib.h>
#include <signal.h>
int main(int argc, char **argv) {
unsigned char test[8] = { 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88 };
signal(SIGBUS, exit);
signal(SIGABRT, exit);
signal(SIGSEGV, exit);
if (*((unsigned int *)(test + 1)) != 0x55443322 && *((unsigned int *)(test + 1)) != 0x22334455) {
return 1;
}
return 0;
}
EOF
_need_memalign=yes
cc_check_no_clean && $TMPO$HOSTEXEEXT && _need_memalign=no
cc_check_clean
;;
esac
echo "$_need_memalign"
fi
#
# Enable 16bit support only for backends which support it
#
case $_backend in
dreamcast | samsungtv | sdl | wii | psp)
if test "$_16bit" = auto ; then
_16bit=yes
else
_16bit=no
fi
;;
*)
_16bit=no
;;
esac
#
# Add the results of the above checks to config.h
#
case $_endian in
big)
add_line_to_config_h '/* #define SCUMM_LITTLE_ENDIAN */'
add_line_to_config_h '#define SCUMM_BIG_ENDIAN'
;;
little)
add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '/* #define SCUMM_BIG_ENDIAN */'
;;
*)
exit 1
;;
esac
add_to_config_h_if_yes $_have_x86 '#define HAVE_X86'
add_to_config_h_if_yes $_need_memalign '#define SCUMM_NEED_ALIGNMENT'
#
# Check whether to enable a verbose build
#
echo_n "Checking whether to have a verbose build... "
echo "$_verbose_build"
add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1'
#
# Check whether plugin support is requested and possible
#
echo_n "Checking whether building plugins was requested... "
echo "$_dynamic_modules"
_mak_plugins=
_def_plugin="/* -> plugins disabled */"
if test "$_dynamic_modules" = yes ; then
echo_n "Checking whether building plugins is supported... "
case $_host_os in
darwin*)
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plugin"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plugin
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp"
PRE_OBJS_FLAGS := -all_load
POST_OBJS_FLAGS :=
LIBS += -ldl
'
;;
dreamcast)
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plg"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plg
PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms -L$(ronindir)/lib
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
freebsd*)
_def_plugin='
#define PLUGIN_PREFIX "lib"
#define PLUGIN_SUFFIX ".so"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX := lib
PLUGIN_SUFFIX := .so
PLUGIN_EXTRA_DEPS =
CXXFLAGS += -DDYNAMIC_MODULES
CXXFLAGS += -fpic
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
gp2xwiz*)
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plugin"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plugin
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
CXXFLAGS += -fpic
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
LIBS += -ldl
'
;;
linux*|android)
_def_plugin='
#define PLUGIN_PREFIX "lib"
#define PLUGIN_SUFFIX ".so"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX := lib
PLUGIN_SUFFIX := .so
PLUGIN_EXTRA_DEPS =
CXXFLAGS += -DDYNAMIC_MODULES
CXXFLAGS += -fpic
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
LIBS += -ldl
'
;;
*mingw32*)
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".dll"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .dll
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a
'
;;
psp)
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plg"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plg
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
LDFLAGS += -Wl,-T$(srcdir)/backends/platform/psp/main_prog.ld
PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/psp/plugin.syms,-T$(srcdir)/backends/platform/psp/plugin.ld -lstdc++ -lc -lm
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
*)
_dynamic_modules=no
_mak_plugins=
_def_plugin=
;;
esac
echo "$_dynamic_modules"
fi
#
# Check whether integrated MT-32 emulator support is requested
#
if test "$_mt32emu" = no ; then
_def_mt32emu='#undef USE_MT32EMU'
else
_def_mt32emu='#define USE_MT32EMU'
fi
add_to_config_mk_if_yes "$_mt32emu" 'USE_MT32EMU = 1'
#
# Check whether 16bit color support is requested
#
if test "$_16bit" = no ; then
_def_16bit='#undef USE_RGB_COLOR'
else
_def_16bit='#define USE_RGB_COLOR'
fi
add_to_config_mk_if_yes "$_16bit" 'USE_RGB_COLOR = 1'
#
# Check whether to enable the (hq) scalers
#
if test "$_build_scalers" = no ; then
_build_hq_scalers=no
_def_scalers='#undef USE_SCALERS'
else
_def_scalers='#define USE_SCALERS'
fi
add_to_config_mk_if_yes "$_build_scalers" 'USE_SCALERS = 1'
if test "$_build_hq_scalers" = no ; then
_def_hq_scalers='#undef USE_HQ_SCALERS'
else
_def_hq_scalers='#define USE_HQ_SCALERS'
fi
add_to_config_mk_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS = 1'
#
# Check whether to compile the Indeo3 decoder
#
if test "$_indeo3" = auto ; then
# Autodetect. Build if either the gob engine or plugins are enabled
if test `get_engine_build gob` = yes || test "$_dynamic_modules" = yes ; then
_indeo3="yes"
else
_indeo3="no"
fi
fi
if test "$_indeo3" = no ; then
_def_indeo3='#undef USE_INDEO3'
else
_def_indeo3='#define USE_INDEO3'
fi
add_to_config_mk_if_yes "$_indeo3" 'USE_INDEO3 = 1'
#
# Check for math lib
#
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
cc_check -lm && LDFLAGS="$LDFLAGS -lm"
#
# Check for Ogg Vorbis
#
echocheck "Ogg Vorbis"
if test "$_vorbis" = auto ; then
_vorbis=no
cat > $TMPC << EOF
#include <vorbis/codec.h>
int main(void) { vorbis_packet_blocksize(0,0); return 0; }
EOF
cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \
-lvorbisfile -lvorbis -logg && _vorbis=yes
fi
if test "$_vorbis" = yes ; then
_def_vorbis='#define USE_VORBIS'
LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg"
INCLUDES="$INCLUDES $OGG_CFLAGS $VORBIS_CFLAGS"
else
_def_vorbis='#undef USE_VORBIS'
fi
add_to_config_mk_if_yes "$_vorbis" 'USE_VORBIS = 1'
echo "$_vorbis"
#
# Check for Tremor
#
echocheck "Tremor"
if test "$_tremor" = auto ; then
_tremor=no
cat > $TMPC << EOF
#include <tremor/ivorbiscodec.h>
int main(void) { vorbis_info_init(0); return 0; }
EOF
cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \
_tremor=yes
fi
if test "$_tremor" = yes && test "$_vorbis" = no; then
_def_tremor='#define USE_TREMOR'
_def_vorbis='#define USE_VORBIS'
LIBS="$LIBS $TREMOR_LIBS -lvorbisidec"
INCLUDES="$INCLUDES $TREMOR_CFLAGS"
else
if test "$_vorbis" = yes; then
_tremor="no (Ogg Vorbis/Tremor support is mutually exclusive)"
fi
_def_tremor='#undef USE_TREMOR'
fi
add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1'
echo "$_tremor"
#
# Check for FLAC
#
echocheck "FLAC >= 1.0.1"
if test "$_flac" = auto ; then
_flac=no
cat > $TMPC << EOF
#include <FLAC/format.h>
int main(void) { return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */ }
EOF
if test "$_vorbis" = yes ; then
cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \
-lFLAC -logg && _flac=yes
else
cc_check $FLAC_CFLAGS $FLAC_LIBS \
-lFLAC && _flac=yes
fi
fi
if test "$_flac" = yes ; then
_def_flac='#define USE_FLAC'
if test "$_vorbis" = yes ; then
LIBS="$LIBS $FLAC_LIBS $OGG_LIBS -lFLAC -logg"
else
LIBS="$LIBS $FLAC_LIBS -lFLAC"
fi
INCLUDES="$INCLUDES $FLAC_CFLAGS"
else
_def_flac='#undef USE_FLAC'
fi
add_to_config_mk_if_yes "$_flac" 'USE_FLAC = 1'
echo "$_flac"
#
# Check for MAD (MP3 library)
#
echocheck "MAD"
if test "$_mad" = auto ; then
_mad=no
cat > $TMPC << EOF
#include <mad.h>
int main(void) { return 0; }
EOF
cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes
fi
if test "$_mad" = yes ; then
_def_mad='#define USE_MAD'
LIBS="$LIBS $MAD_LIBS -lmad"
INCLUDES="$INCLUDES $MAD_CFLAGS"
else
_def_mad='#undef USE_MAD'
fi
add_to_config_mk_if_yes "$_mad" 'USE_MAD = 1'
echo "$_mad"
#
# Check for ALSA
#
echocheck "ALSA >= 0.9"
if test "$_alsa" = auto ; then
_alsa=no
cat > $TMPC << EOF
#include <alsa/asoundlib.h>
int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); }
EOF
cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes
fi
if test "$_alsa" = yes ; then
_def_alsa='#define USE_ALSA'
LIBS="$LIBS $ALSA_LIBS -lasound"
INCLUDES="$INCLUDES $ALSA_CFLAGS"
else
_def_alsa='#undef USE_ALSA'
fi
echo "$_alsa"
#
# Check for ZLib
#
echocheck "zlib"
if test "$_zlib" = auto ; then
_zlib=no
cat > $TMPC << EOF
#include <string.h>
#include <zlib.h>
int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); }
EOF
cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes
fi
if test "$_zlib" = yes ; then
_def_zlib='#define USE_ZLIB'
LIBS="$LIBS $ZLIB_LIBS -lz"
INCLUDES="$INCLUDES $ZLIB_CFLAGS"
else
_def_zlib='#undef USE_ZLIB'
fi
add_to_config_mk_if_yes "$_zlib" 'USE_ZLIB = 1'
echo "$_zlib"
#
# Check for LibMPEG2
#
echocheck "libmpeg2 >= 0.3.2"
if test "$_mpeg2" = auto ; then
_mpeg2=no
cat > $TMPC << EOF
typedef signed $type_1_byte int8_t;
typedef signed $type_2_byte int16_t;
typedef signed $type_4_byte int32_t;
typedef unsigned $type_1_byte uint8_t;
typedef unsigned $type_2_byte uint16_t;
typedef unsigned $type_4_byte uint32_t;
#include <mpeg2dec/mpeg2.h>
int main(void) {
/* mpeg2_state_t first appears in 0.4.0 */
mpeg2_state_t state;
#ifdef MPEG2_RELEASE
if (MPEG2_RELEASE >= MPEG2_VERSION(0, 3, 2))
return 0;
#endif
return 1;
}
EOF
if test -n "$_host"; then
# don't execute while cross compiling
cc_check $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && _mpeg2=yes
else
cc_check_no_clean $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && $TMPO$HOSTEXEEXT && _mpeg2=yes
cc_check_clean
fi
fi
if test "$_mpeg2" = yes ; then
_def_mpeg2='#define USE_MPEG2'
INCLUDES="$INCLUDES $MPEG2_CFLAGS"
LIBS="$LIBS $MPEG2_LIBS -lmpeg2"
else
_def_mpeg2='#undef USE_MPEG2'
fi
add_to_config_mk_if_yes "$_mpeg2" 'USE_MPEG2 = 1'
echo "$_mpeg2"
#
# Check for libfluidsynth
#
echocheck "libfluidsynth"
if test "$_fluidsynth" = auto ; then
_fluidsynth=no
cat > $TMPC << EOF
#include <fluidsynth.h>
int main(void) { return 0; }
EOF
cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes
fi
if test "$_fluidsynth" = yes ; then
_def_fluidsynth='#define USE_FLUIDSYNTH'
case $_host_os in
mingw*)
LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm"
;;
*)
LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth"
;;
esac
INCLUDES="$INCLUDES $FLUIDSYNTH_CFLAGS"
else
_def_fluidsynth='#undef USE_FLUIDSYNTH'
fi
echo "$_fluidsynth"
#
# Check for readline if text_console is enabled
#
echocheck "readline"
if test "$_text_console" = yes ; then
_READLINE_LIBS="-lreadline"
if test "$_readline" = auto ; then
_readline=no
cat > $TMPC << EOF
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
int main(void) {
char *x = readline("");
}
EOF
cc_check $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
if test "$_readline" = no ; then
_READLINE_LIBS="-lreadline -ltermcap"
cc_check $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
fi
fi
echo "$_readline"
else
_readline=no
echo "skipping (text console disabled)"
fi
if test "$_readline" = yes ; then
_def_readline='#define USE_READLINE'
LIBS="$LIBS $READLINE_LIBS $_READLINE_LIBS"
INCLUDES="$INCLUDES $READLINE_CFLAGS"
else
_def_readline='#undef USE_READLINE'
fi
if test "$_text_console" = yes ; then
_def_text_console='#define USE_TEXT_CONSOLE'
else
_def_text_console='#undef USE_TEXT_CONSOLE'
fi
#
# Check for nasm
#
if test "$_have_x86" = yes ; then
echocheck "nasm"
if test "$_nasm" = no ; then
echo "disabled"
else
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR
for path_dir in $_nasmpath; do
if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then
NASM="$path_dir/nasm$NATIVEEXEEXT"
NASMFLAGS="-O1 -g"
echo $NASM
break
fi
done
# fallback to the nasm compatible yasm
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
for path_dir in $_nasmpath; do
if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then
NASM="$path_dir/yasm$NATIVEEXEEXT"
NASMFLAGS="-a x86 -m x86"
echo $NASM
break
fi
done
fi
IFS="$ac_save_ifs"
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
echo "not found"
_nasm=no
else
case $_host_os in
os2-emx*)
NASMFLAGS="$NASMFLAGS -f aout"
;;
mingw*)
NASMFLAGS="$NASMFLAGS -f win32"
;;
darwin*)
NASMFLAGS="$NASMFLAGS -f macho"
;;
*)
NASMFLAGS="$NASMFLAGS -f elf"
;;
esac
_nasm=yes
fi
fi
fi
add_to_config_h_if_yes $_nasm '#define USE_NASM'
add_to_config_mk_if_yes $_nasm 'USE_NASM = 1'
#
# Enable vkeybd / keymapper
#
if test "$_vkeybd" = yes ; then
DEFINES="$DEFINES -DENABLE_VKEYBD"
fi
if test "$_keymapper" = yes ; then
DEFINES="$DEFINES -DENABLE_KEYMAPPER"
fi
# Check whether to build translation support
#
echo_n "Building translation support... "
add_to_config_mk_if_yes $_translation 'ENABLE_TRANSLATION = 1'
add_to_config_h_if_yes $_translation '#define TRANSLATION'
if test "$_translation" = no ; then
echo "no"
else
echo_n "yes ("
cat > $TMPC << EOF
#include <locale.h>
int main(void) { setlocale(LC_ALL, ""); return 0; }
EOF
_detectlang=no
cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes
add_to_config_h_if_yes $_detectlang '#define DETECTLANG'
if test "$_detectlang" = yes ; then
echo_n "with runtime language detection, "
cat > $TMPC << EOF
#include <langinfo.h>
#include <iconv.h>
int main(void) { nl_langinfo(CODESET); iconv_open(0, 0); return 0; }
EOF
_termconv=no
cc_check_no_clean $LDFLAGS $CXXFLAGS && _termconv=yes
cc_check $LDFLAGS $CXXFLAGS -liconv && LIBS="$LIBS -liconv" && _termconv=yes
add_to_config_h_if_yes $_termconv '#define TERMCONV'
if test "$_termconv" = yes ; then
uses_const=no
cat > $TMPC << EOF
#include <iconv.h>
int main(int argc, char **argv) {
iconv_t iconvP;
const char **inbuf = 0;
iconv(iconvP, inbuf, 0, 0, 0);
return 0;
}
EOF
cc_check $LDFLAGS $LIBS $CXXFLAGS && uses_const=yes
add_to_config_h_if_yes $uses_const '#define ICONV_USES_CONST'
echo "with terminal conversion)"
else
echo "without terminal conversion)"
fi
else
echo "without runtime language detection)"
fi
fi
#
# Figure out installation directories
#
test "x$prefix" = xNONE && prefix=/usr/local
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\""
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir/scummvm\\\""
#
# Set variables for profiling.
# We need to do it here to prevent mess-ups with the tests e.g. on the PSP
#
if test "$_enable_prof" = yes ; then
CXXFLAGS="$CXXFLAGS -pg"
LDFLAGS="$LDFLAGS -pg"
DEFINES="$DEFINES -DENABLE_PROFILING"
fi
echo_n "Backend... "
echo_n "$_backend"
if test "$_nasm" = yes ; then
echo_n ", assembly routines"
fi
if test "$_16bit" = yes ; then
echo_n ", 16bit color"
fi
if test "$_build_scalers" = yes ; then
if test "$_build_hq_scalers" = yes ; then
echo_n ", HQ scalers"
else
echo_n ", scalers"
fi
fi
if test "$_mt32emu" = yes ; then
echo_n ", MT-32 emu"
fi
if test "$_indeo3" = yes ; then
echo_n ", Indeo3 decoder"
fi
if test "$_text_console" = yes ; then
echo_n ", text console"
fi
if test "$_vkeybd" = yes ; then
echo_n ", virtual keyboard"
fi
if test "$_keymapper" = yes ; then
echo ", keymapper"
else
echo
fi
#
# Backend related stuff
#
case $_backend in
dc)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc -isystem $(ronindir)/include'
LDFLAGS="$LDFLAGS -Wl,-Ttext,0x8c010000 -nostartfiles "'$(ronindir)/lib/crt0.o -L$(ronindir)/lib'
LIBS="$LIBS -lronin -lm"
;;
gp2x)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
LDFLAGS="$LDFLAGS -static"
CXXFLAGS="$CXXFLAGS -march=armv4t"
;;
gp2xwiz)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
LDFLAGS="$LDFLAGS"
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s -mtune=arm926ej-s"
;;
iphone)
OBJCFLAGS="$OBJCFLAGS --std=c99"
LIBS="$LIBS -lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES -framework QuartzCore -framework GraphicsServices -framework CoreFoundation -framework Foundation -framework AudioToolbox -framework CoreAudio"
;;
linuxmoto)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
DEFINES="$DEFINES -DSDL_BACKEND -DLINUXMOTO"
;;
nds)
# TODO nds
;;
null)
DEFINES="$DEFINES -DUSE_NULL_DRIVER"
;;
ps2)
# TODO ps2
DEFINES="$DEFINES -D_EE -DFORCE_RTL"
INCLUDES="$INCLUDES -I$PS2SDK/ee/include -I$PS2SDK/common/include -I$PS2SDK/ports/include"
LDFLAGS="$LDFLAGS -mno-crt0 $PS2SDK/ee/startup/crt0.o -T $PS2SDK/ee/startup/linkfile"
LDFLAGS="$LDFLAGS -L$PS2SDK/ee/lib -L$PS2SDK/ports/lib"
LIBS="$LIBS -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lm -lc -lfileXio -lkernel -lstdc++ "
;;
psp)
DEFINES="$DEFINES -D__PSP__ -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL"
INCLUDES="$INCLUDES -I$PSPDEV/psp/include/SDL"
LIBS="$LIBS -lpng -lSDL -Wl,-Map,mapfile.txt"
SDLLIBS=`$PSPDEV/psp/bin/sdl-config --libs`
if `echo "$SDLLIBS" | grep ".*-lGL.*" 1>/dev/null 2>&1`
then
LIBS="$LIBS -lGL"
fi
;;
samsungtv)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
DEFINES="$DEFINES -DSDL_BACKEND -DSAMSUNGTV"
LDFLAGS="$LDFLAGS -shared -fpic"
MODULES="$MODULES backends/platform/sdl"
;;
sdl)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
DEFINES="$DEFINES -DSDL_BACKEND"
;;
wii)
DEFINES="$DEFINES -D__WII__ -DGEKKO"
case $_host_os in
gamecube)
LIBS="$LIBS -lgxflux -lfat -logc -ldb"
;;
*)
LIBS="$LIBS -lgxflux -ldi -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb"
;;
esac
;;
wince)
INCLUDES="$INCLUDES "'-I$(srcdir) -I$(srcdir)/backends/platform/wince -I$(srcdir)/engines -I$(srcdir)/backends/platform/wince/missing/gcc -I$(srcdir)/backends/platform/wince/CEgui -I$(srcdir)/backends/platform/wince/CEkeys'
LIBS="$LIBS -static -lSDL"
;;
android)
# -lgcc is carefully placed here - we want to catch
# all toolchain symbols in *our* libraries rather
# than pick up anything unhygenic from the Android libs.
LIBS="$LIBS -lgcc -lstdc++ -llog -lGLESv1_CM -lEGL"
DEFINES="$DEFINES -D__ANDROID__ -DANDROID_BACKEND -DREDUCE_MEMORY_USAGE"
add_line_to_config_mk 'PLUGIN_LDFLAGS += $(LDFLAGS) -Wl,-shared,-Bsymbolic'
;;
*)
echo "support for $_backend backend not implemented in configure script yet"
exit 1
;;
esac
MODULES="$MODULES backends/platform/$_backend"
#
# Do CXXFLAGS now that we know the compiler version
#
if test "$have_gcc" = yes ; then
if test "$_cxx_major" -ge "3" ; then
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
mingw* | dreamcast | wii | gamecube | psp | wince | amigaos* | android)
CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter"
;;
*)
CXXFLAGS="$CXXFLAGS -ansi -W -Wno-unused-parameter"
;;
esac
add_line_to_config_mk 'HAVE_GCC3 = 1'
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
fi;
if test "$_cxx_major" -eq 4 && test "$_cxx_minor" -ge 3 || \
test "$_cxx_major" -gt 4 ; then
CXXFLAGS="$CXXFLAGS -Wno-empty-body"
else
CXXFLAGS="$CXXFLAGS -Wconversion"
fi;
fi;
# Some platforms use certain GNU extensions in header files
case $_host_os in
gamecube | psp | wii | android)
;;
*)
CXXFLAGS="$CXXFLAGS -pedantic"
;;
esac
#
# Engine selection
#
_engines_built_static=""
_engines_built_dynamic=""
_engines_skipped=""
for engine in $_engines; do
if test "`get_engine_sub $engine`" = "no" ; then
# It's a main engine
if test `get_engine_build $engine` = no ; then
isbuilt=no
else
# If dynamic plugins aren't supported, mark
# all the engines as static
if test $_dynamic_modules = no ; then
set_var _engine_${engine}_build "static"
else
# If it wasn't explicitly marked as static or
# dynamic, use the configured default
if test `get_engine_build $engine` = yes ; then
set_var _engine_${engine}_build "${_plugins_default}"
fi
fi
# Prepare the defines
if test `get_engine_build $engine` = dynamic ; then
isbuilt=DYNAMIC_PLUGIN
else
set_var _engine_${engine}_build "static"
isbuilt=STATIC_PLUGIN
fi
fi
# Prepare the information to be shown
prepare_engine_build_strings $engine
else
# It's a subengine, just say yes or no
if test "`get_engine_build $engine`" = "no" ; then
isbuilt=no
else
isbuilt=1
fi
fi
# Save the settings
defname="ENABLE_`echo $engine | tr '[a-z]' '[A-Z]'`"
if test "$isbuilt" = "no" ; then
add_line_to_config_mk "# $defname"
else
add_line_to_config_mk "$defname = $isbuilt"
fi
done
#
# Show which engines ("frontends") are to be built
#
echo
if test -n "$_engines_built_static" ; then
echo "Engines (builtin):"
echo $_engines_built_static | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_built_dynamic" ; then
echo "Engines (plugins):"
echo $_engines_built_dynamic | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_skipped" ; then
echo "Engines Skipped:"
echo $_engines_skipped | sed 's/@/\
/g
s/#/ /g'
fi
echo
echo "Creating config.h"
cat > config.h << EOF
/* This file is automatically generated by configure */
/* DO NOT EDIT MANUALLY */
#ifndef CONFIG_H
#define CONFIG_H
$_config_h_data
/* Data types */
typedef unsigned $type_1_byte byte;
typedef unsigned int uint;
typedef unsigned $type_1_byte uint8;
typedef unsigned $type_2_byte uint16;
typedef unsigned $type_4_byte uint32;
typedef signed $type_1_byte int8;
typedef signed $type_2_byte int16;
typedef signed $type_4_byte int32;
/* Libs */
$_def_vorbis
$_def_tremor
$_def_flac
$_def_mad
$_def_alsa
$_def_zlib
$_def_mpeg2
$_def_fluidsynth
$_def_readline
/* Options */
$_def_text_console
$_def_mt32emu
$_def_indeo3
$_def_16bit
$_def_scalers
$_def_hq_scalers
/* Plugin settings */
$_def_plugin
#endif /* CONFIG_H */
EOF
echo "Creating config.mk"
cat > config.mk << EOF
# -------- Generated by configure -----------
CXX := $CXX
CXXFLAGS := $CXXFLAGS
LD := $LD
LIBS += $LIBS
RANLIB := $_ranlib
STRIP := $_strip
AR := $_ar
AS := $_as
ASFLAGS := $ASFLAGS
WINDRES := $_windres
WINDRESFLAGS := $WINDRESFLAGS
WIN32PATH=$_win32path
AOS4PATH=$_aos4path
STATICLIBPATH=$_staticlibpath
BACKEND := $_backend
MODULES += $MODULES
MODULE_DIRS += $MODULE_DIRS
EXEEXT := $HOSTEXEEXT
NASM := $NASM
NASMFLAGS := $NASMFLAGS
prefix = $prefix
exec_prefix = $exec_prefix
bindir = $bindir
datarootdir = $datarootdir
datadir = $datadir
docdir = $docdir
libdir = $libdir
mandir = $mandir
$_config_mk_data
INCLUDES += $INCLUDES
OBJS += $OBJS
DEFINES += $DEFINES
LDFLAGS += $LDFLAGS
$_mak_plugins
port_mk = $_port_mk
SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS
SAVED_LDFLAGS := $SAVED_LDFLAGS
SAVED_CXX := $SAVED_CXX
SAVED_CXXFLAGS := $SAVED_CXXFLAGS
SAVED_CPPFLAGS := $SAVED_CPPFLAGS
SAVED_ASFLAGS := $SAVED_ASFLAGS
SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS
EOF
#
# Create a custom Makefile when building outside the source tree
# TODO: Add a better check than just looking for 'Makefile'
#
if test ! -f Makefile.common ; then
echo "Creating Makefile"
cat > Makefile << EOF
# -------- Generated by configure -----------
srcdir = $_srcdir
vpath %.h \$(srcdir)
vpath %.cpp \$(srcdir)
vpath %.c \$(srcdir)
vpath %.m \$(srcdir)
vpath %.mm \$(srcdir)
vpath %.asm \$(srcdir)
vpath %.s \$(srcdir)
vpath %.S \$(srcdir)
include \$(srcdir)/Makefile
EOF
fi
|