aboutsummaryrefslogtreecommitdiff
path: root/debug.cpp
blob: 91bdf24f4d8672657da0c96dbb737707e2526b36 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001  Ludvig Strigeus
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 */

/*
 * Readline and command completion support by Tom Dunstan <tommyd@senet.com.au>
 */




#include "stdafx.h"
#include "scumm.h"

#ifdef HAVE_READLINE
#include "debugrl.h"
#endif

enum {
	CMD_INVALID,
	CMD_HELP,
	CMD_QUIT,
	CMD_GO,
	CMD_ACTOR,
	CMD_SCRIPTS,
	CMD_LOAD_ROOM,
    CMD_DUMPBOX,
	CMD_VAR,	
	CMD_WATCH,
	CMD_EXIT
};

void ScummDebugger::attach(Scumm *s) {
	if (_s)
		detach();

	_welcome = true;
	_s = s;
	s->_debugger = this;

	_go_amount = 1;
#ifdef HAVE_READLINE
	initialize_readline();
#endif
}

void BoxTest(int num);
bool ScummDebugger::do_command() {
	switch(get_command()) {
	case CMD_HELP:
		printf(
				"Debugger commands:\n"
				"(h)elp -> display this help text\n"
				"(q)uit -> quit the debugger\n"
				"(g)o [numframes] -> increase frame\n"
				"(a)ctor [actornum] -> show actor information\n"
				"(r)oom roomnum -> load room\n"
				"(s)cripts -> show running scripts\n"
                "(b)oxes -> list and draw boxen\n"
				"(w)atch [varnum] -> set a variable watch. 0 means all variables.\n"
				"(e)xit -> exit game\n"
			   );
		return true;

	case CMD_QUIT:
		detach();
		return false;

	case CMD_GO:
		if (!_parameters[0])
			_go_amount = 1;
		else
			_go_amount = atoi(_parameters);
		return false;
	case CMD_ACTOR:
		if (!_parameters[0])
			printActors(-1);
		else
			printActors(atoi(_parameters));
		return true;
	case CMD_SCRIPTS:
		printScripts();
		return true;
	case CMD_LOAD_ROOM:
		if (!_parameters[0]) {
			printf("Enter a room number...\n");
		} else {	
			int room=atoi(_parameters);
			_s->actor[_s->_vars[_s->VAR_EGO]].room=room;
			_s->startScene(room, 0, 0);
			_s->_fullRedraw = 1;
		}
		return true;
	case CMD_DUMPBOX:
		{
			int num, i = 0, rows = 0; 
			BoxCoords box;		
			byte *boxm = _s->getBoxMatrixBaseAddr();
			num = _s->getNumBoxes();			

			printf("Walk matrix:\n");
			while (*boxm != 0xFF) {
				printf("%d ", *boxm);
				i++; *boxm++;
				if (i >= num) {i = 0; rows++; printf("\n");}				
			}

			if (rows < num)
				printf("\nERROR: Box Matrix invalid, missing or incomplete: %d row(s)", num - rows);

			printf("\nWalk boxes:\n");			
			for (i=0; i<num; i++) {				
				BoxTest(i);
				_s->getBoxCoordinates(i, &box);
				printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d]\n", i, 
						box.ul.x, box.ul.y, box.ll.x, box.ll.y, 
						box.ur.x, box.ur.y, box.lr.x, box.lr.y);
			}
		}
		return true;
	case CMD_VAR:
		if (!_parameters[0]) {
			printf("Enter a variable\n");
		} else {			
			char *tok = strtok(_parameters, " ");
			int var = atoi(tok);
			tok = strtok(NULL, "");
			if (tok) 
				_s->writeVar(var, atoi(tok));		

			printf("Var[%d] = %d\n", var, _s->readVar(var));
		}			
		return true;
	case CMD_WATCH:
		if (!_parameters[0]) {
			printf("Clearing all watches..\n");
			_s->_varwatch = -1;
		} else {
			_s->_varwatch = atoi(_parameters);
			if (_s->_varwatch == 0) 
				printf("Watching all variables\n");
			else
				printf("Watching vars[%d]\n", _s->_varwatch);
		}
		return true;
	case CMD_EXIT:
		exit(1);

	default: /* this line is never reached */
		error("Unknown debug command");	
		return true;
	}
}

void ScummDebugger::enter() {
	if (_welcome) {
		_welcome = false;
		printf("Debugging Mode entered!, please switch to this console for input.\n"
		       "Enter h to list all the debug commands\n");
	}
	while(do_command()) {}
}


void ScummDebugger::on_frame() {
	if (_go_amount==0)
		return;
	if (!--_go_amount)
		enter();
}


void ScummDebugger::detach() {
	_s->_debugger = NULL;
	_s = NULL;
}

struct DebuggerCommands {
	char text[8];
	byte len;
	byte id;
};

static const DebuggerCommands debugger_commands[] = {
	{ "h", 1, CMD_HELP },
	{ "q", 1, CMD_QUIT },
	{ "g", 1, CMD_GO },
	{ "a", 1, CMD_ACTOR },
	{ "s", 1, CMD_SCRIPTS },
	{ "r", 1, CMD_LOAD_ROOM },
    { "b", 1, CMD_DUMPBOX},
	{ "v", 1, CMD_VAR},
	{ "w", 1, CMD_WATCH},
	{ "e", 1, CMD_EXIT },
	{ 0, 0, 0 },
};

int ScummDebugger::get_command() {
	const DebuggerCommands *dc;
	char *s;
	int i;
	static char *buf;

	do {
#ifndef HAVE_READLINE
		buf = _cmd_buffer;
		printf("debug> ");
		if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin))
			return CMD_QUIT;

		i = strlen(_cmd_buffer);
		while (i>0 && _cmd_buffer[i-1]==10)
			_cmd_buffer[--i] = 0;

		if (i==0)
			continue;
					
#else // yes we do have readline
		if(buf) {
		  free(buf);
		}
		buf = readline("debug> ");
		if(!buf) {
		  printf("\n");
		  return CMD_QUIT;
		}
		if(strlen(buf) == 0) {
			continue;
		}
		add_history(buf);
#endif

		dc = debugger_commands;
		do {
			if (!strncmp(buf, dc->text, dc->len)) {
				for(s=buf;*s;s++) {
					if (*s==32) { s++; break; }
				}
				_parameters = s;
				return _command = dc->id;
			}
		} while ((++dc)->text[0]);
		
		for(s=buf;*s;s++)
			if (*s==32) { *s=0; break; }
		printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", buf);
	} while (1);
}

void ScummDebugger::printActors(int act) {
	int i;
	Actor *a;

	printf("+--------------------------------------------------------------+\n");
	printf("|# |room|  x y   |elev|cos|width|box|mov|zp|frame|scale|spd|dir|\n");
	printf("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+\n");
	for(i=1; i<NUM_ACTORS; i++) {
		if (act==-1 || act==i) {
			a = &_s->actor[i];
			if (a->visible)
				printf("|%2d|%4d|%3d  %3d|%4d|%3d|%5d|%3d|%3d|%2d|%5d|%5d|%3d|%3d|\n",
					i,a->room,a->x,a->y,a->elevation,a->costume,a->width,a->walkbox,a->moving,a->forceClip,a->frame,a->scalex,a->speedx,a->facing);
		}
	}
	printf("+--------------------------------------------------------------+\n");
}

void ScummDebugger::printScripts() {
	int i;
	ScriptSlot *ss;

	printf("+---------------------------------+\n");
	printf("|# |num|sta|typ|un1|un2|fc|cut|un5|\n");
	printf("+--+---+---+---+---+---+--+---+---+\n");
	for(i=0; i<25; i++) {
		ss = &_s->vm.slot[i];
		if (ss->number) {
			printf("|%2d|%3d|%3d|%3d|%3d|%3d|%2d|%3d|%3d|\n",
				i, ss->number, ss->status, ss->where, ss->unk1, ss->unk2, ss->freezeCount, ss->cutsceneOverride, ss->unk5);
		}
	}
	printf("+---------------------------------+\n");
}