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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CREATE_DRASCULA_H
#define CREATE_DRASCULA_H
#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
#define DATAALIGNMENT 4
#define NUM_LANGS 5
#define NUM_TEXT 501
#define NUM_TEXTD 84
#define NUM_TEXTB 15
#define NUM_TEXTBJ 29
#define NUM_TEXTE 24
#define NUM_TEXTI 33
#define NUM_TEXTL 32
#define NUM_TEXTP 20
#define NUM_TEXTT 25
#define NUM_TEXTVB 63
#define NUM_TEXTSYS 4
#define NUM_TEXTHIS 5
#define NUM_TEXTVERBS 6
#define NUM_TEXTMISC 3
#define NUM_TEXTD1 11
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef signed short int16;
enum Verbs {
kVerbDefault = -1,
kVerbLook = 1,
kVerbPick = 2,
kVerbOpen = 3,
kVerbClose = 4,
kVerbTalk = 5,
kVerbMove = 6
};
struct RoomTalkAction {
int room;
int chapter;
int action;
int objectID;
int speechID;
};
struct ItemLocation {
int x;
int y;
};
struct CharInfo {
char inChar;
uint16 mappedChar;
char charType; // 0 - letters, 1 - signs, 2 - accented
};
struct RoomUpdate {
int roomNum;
int flag;
int flagValue;
int sourceX;
int sourceY;
int destX;
int destY;
int width;
int height;
int type; // 0 - background, 1 - rect
};
enum TalkSequenceCommands {
kPause = 0,
kSetFlag = 1,
kClearFlag = 2,
kPickObject = 3,
kAddObject = 4,
kBreakOut = 5,
kConverse = 6,
kPlaceVB = 7,
kUpdateRoom = 8,
kUpdateScreen = 9,
kTrackProtagonist = 10,
kPlaySound = 11,
kFinishSound = 12,
kTalkerGeneral = 13,
kTalkerDrunk = 14,
kTalkerPianist = 15,
kTalkerBJ = 16,
kTalkerVBNormal = 17,
kTalkerVBDoor = 18,
kTalkerIgorSeated = 19,
kTalkerWerewolf = 20,
kTalkerMus = 21,
kTalkerDrascula = 22,
kTalkerBartender0 = 23,
kTalkerBartender1 = 24
};
struct TalkSequenceCommand {
int chapter;
int sequence;
int commandType;
int action;
};
#endif /* CREATE_DRASCULA_H */
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