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static const char *const k1IntroStringsAmigaEnglish[51] = {
	"This is a text test - 1",
	"This is a text test - 2",
	"Greetings, Kallak...",
	"...Powerful leader of the Royal Mystics!",
	"Did I frighten you?",
	"Malcolm!",
	"I heard yesterday of your escape.",
	"And have expected you before now.",
	"Why would I rush?",
	"I rule this land!",
	"Your puny curse restrains me naught.",
	"So, slay me now!",
	"I have little magic left.",
	"I mean to harm you, have no doubt...",
	"...Now you are stone...",
	"...Yet I leave your eyes.",
	"I shed no tears for Kyrandia...",
	"...But cannot deny you yours.",
	"Malcolm the Jester has broken free!",
	"He now controls the Kyragem...",
	"...source of all magic in Kyrandia!",
	"",
	"How dare you trip ME!",
	"But no, something special for you...",
	"A humorous hex!",
	"But I shall give fair warning.",
	"Don't jump on THAT tree!",
	"Don't climb up THAT tree little squirrel!",
	"Boo!",
	"Tis funnier that way...",
	"...Is it not?",
	"Ha ha ha...",
	"Aren't fingers wonderful?",
	"It's great to be alive!",
	"Brandon!",
	"Grandfather! We did it!",
	"No! YOU did it!",
	"Long live King Brandon!",
	"Long live the Royal Mystics!",
	"Now, let's go put Kyrandia back together!",
	"Good idea!",
	"As my first Royal Proclamation...",
	"I name sandals as the official footwear of Kyrandia!",
	"Well done, Brandon!",
	"The Land no longer weeps...",
	"And your friends have been restored!",
	"Dear Brynn...",
	"Malcolm has broken free!",
	"Soon he will come for me.",
	"Please help Brandon...",
	""
};

static const StringListProvider k1IntroStringsAmigaEnglishProvider = { ARRAYSIZE(k1IntroStringsAmigaEnglish), k1IntroStringsAmigaEnglish };

static const char *const k1ItemNamesAmigaEnglish[82] = {
	"Garnet",
	"Amethyst",
	"Aquamarine",
	"Diamond",
	"Emerald",
	"Pearl",
	"Ruby",
	"Peridot",
	"Sapphire",
	"Opal",
	"Topaz",
	"Onyx",
	"Sunstone",
	"Moonstone",
	"Rainbowstone",
	"Lodestone",
	"Rose",
	"Tulip",
	"Orchid",
	"Silver Rose",
	"Silver Statuette",
	"Silver Coin",
	"Gold Coin",
	"Gold Ring",
	"Royal Chalice",
	"Pinecone",
	"Acorn",
	"Walnut",
	"Everglowing Fireberries",
	"Fireberries",
	"Fish",
	"Fish Bone",
	"Mutton Leg",
	"Bone",
	"Apple",
	"Apple Core",
	"Blueberries",
	"Mushroom",
	"Note",
	"Marble",
	"Saw",
	"Ankh",
	"Feather",
	"Egg",
	"Leaf",
	"Shamrock",
	"Fallen Star",
	"Crystal Ball",
	"Teardrop",
	"Mirror",
	"Ice Shard",
	"Flute",
	"Hourglass",
	"Iron Key",
	"Jade Key",
	"Obsidion Key",
	"Red Potion",
	"Blue Potion",
	"Yellow Potion",
	"Green Potion",
	"Orange Potion",
	"Purple Potion",
	"Potion of Rainbows",
	"Fresh Water",
	"Salt Water",
	"Mineral Water",
	"Magical Water",
	"Empty Flask",
	"Scroll",
	"Parchment scrap",
	"Red Magestone",
	"Orange Magestone",
	"Yellow Magestone",
	"Green Magestone",
	"Blue-Green Magestone",
	"Blue Magestone",
	"Purple Magestone",
	"Heavy rock",
	"Royal Crown",
	"Royal Sceptre",
	"Gold key",
	"Unknown item"
};

static const StringListProvider k1ItemNamesAmigaEnglishProvider = { ARRAYSIZE(k1ItemNamesAmigaEnglish), k1ItemNamesAmigaEnglish };

static const char *const k1TakenStringsAmigaEnglish[1] = {
	" taken."
};

static const StringListProvider k1TakenStringsAmigaEnglishProvider = { ARRAYSIZE(k1TakenStringsAmigaEnglish), k1TakenStringsAmigaEnglish };

static const char *const k1PlacedStringsAmigaEnglish[1] = {
	" placed."
};

static const StringListProvider k1PlacedStringsAmigaEnglishProvider = { ARRAYSIZE(k1PlacedStringsAmigaEnglish), k1PlacedStringsAmigaEnglish };

static const char *const k1DroppedStringsAmigaEnglish[1] = {
	" dropped."
};

static const StringListProvider k1DroppedStringsAmigaEnglishProvider = { ARRAYSIZE(k1DroppedStringsAmigaEnglish), k1DroppedStringsAmigaEnglish };

static const char *const k1NoDropStringsAmigaEnglish[2] = {
	"You can't drop any more items in this scene.",
	"You can't put that there."
};

static const StringListProvider k1NoDropStringsAmigaEnglishProvider = { ARRAYSIZE(k1NoDropStringsAmigaEnglish), k1NoDropStringsAmigaEnglish };

static const char *const k1PutDownStringAmigaEnglish[1] = {
	"Maybe I'd better put this down first."
};

static const StringListProvider k1PutDownStringAmigaEnglishProvider = { ARRAYSIZE(k1PutDownStringAmigaEnglish), k1PutDownStringAmigaEnglish };

static const char *const k1WaitAmuletStringAmigaEnglish[1] = {
	"I guess I'll have to wait for my Amulet to regain its power."
};

static const StringListProvider k1WaitAmuletStringAmigaEnglishProvider = { ARRAYSIZE(k1WaitAmuletStringAmigaEnglish), k1WaitAmuletStringAmigaEnglish };

static const char *const k1BlackJewelStringAmigaEnglish[1] = {
	"It's a jewel, but why is it black?"
};

static const StringListProvider k1BlackJewelStringAmigaEnglishProvider = { ARRAYSIZE(k1BlackJewelStringAmigaEnglish), k1BlackJewelStringAmigaEnglish };

static const char *const k1HealingTipStringAmigaEnglish[1] = {
	"Gee, this could come in handy if I get hurt."
};

static const StringListProvider k1HealingTipStringAmigaEnglishProvider = { ARRAYSIZE(k1HealingTipStringAmigaEnglish), k1HealingTipStringAmigaEnglish };

static const char *const k1PoisonGoneStringAmigaEnglish[2] = {
	"Amazing!",
	"The effects of the poison are gone!"
};

static const StringListProvider k1PoisonGoneStringAmigaEnglishProvider = { ARRAYSIZE(k1PoisonGoneStringAmigaEnglish), k1PoisonGoneStringAmigaEnglish };

static const char *const k1ThePoisonStringsAmigaEnglish[4] = {
	"The poison...",
	"I can't breathe...",
	"I don't feel so good...",
	"That snake must\rbe poisonous!"
};

static const StringListProvider k1ThePoisonStringsAmigaEnglishProvider = { ARRAYSIZE(k1ThePoisonStringsAmigaEnglish), k1ThePoisonStringsAmigaEnglish };

static const char *const k1FluteStringsAmigaEnglish[2] = {
	"Not very impressive sounding.",
	"That last note sure was high!"
};

static const StringListProvider k1FluteStringsAmigaEnglishProvider = { ARRAYSIZE(k1FluteStringsAmigaEnglish), k1FluteStringsAmigaEnglish };

static const char *const k1WispJewelStringsAmigaEnglish[3] = {
	"I'm not really feeling up to it right now.",
	"I probably should put down my ",
	", first."
};

static const StringListProvider k1WispJewelStringsAmigaEnglishProvider = { ARRAYSIZE(k1WispJewelStringsAmigaEnglish), k1WispJewelStringsAmigaEnglish };

static const char *const k1MagicJewelStringsAmigaEnglish[1] = {
	"That felt strange."
};

static const StringListProvider k1MagicJewelStringsAmigaEnglishProvider = { ARRAYSIZE(k1MagicJewelStringsAmigaEnglish), k1MagicJewelStringsAmigaEnglish };

static const char *const k1FlaskFullStringAmigaEnglish[1] = {
	"This flask is already full."
};

static const StringListProvider k1FlaskFullStringAmigaEnglishProvider = { ARRAYSIZE(k1FlaskFullStringAmigaEnglish), k1FlaskFullStringAmigaEnglish };

static const char *const k1FullFlaskStringAmigaEnglish[4] = {
	"The flask is now filled\rwith fresh, sparkling water.",
	"The flask is now filled\rwith salt water.",
	"The flask is now filled\rwith mineral water.",
	"Magic water."
};

static const StringListProvider k1FullFlaskStringAmigaEnglishProvider = { ARRAYSIZE(k1FullFlaskStringAmigaEnglish), k1FullFlaskStringAmigaEnglish };

static const char *const k1OutroHomeStringAmigaEnglish[1] = {
	"Home"
};

static const StringListProvider k1OutroHomeStringAmigaEnglishProvider = { ARRAYSIZE(k1OutroHomeStringAmigaEnglish), k1OutroHomeStringAmigaEnglish };

static const char *const k1VeryCleverStringAmigaEnglish[1] = {
	"Very clever!  But your feeble efforts are futile."
};

static const StringListProvider k1VeryCleverStringAmigaEnglishProvider = { ARRAYSIZE(k1VeryCleverStringAmigaEnglish), k1VeryCleverStringAmigaEnglish };

static const char *const k1GUIStringsAmigaEnglish[60] = {
	"The Legend of Kyrandia",
	"Load a game",
	"Save this game",
	"Game controls",
	"Quit playing",
	"Resume game",
	"Game Controls",
	"Which game would you like to reload?",
	"Select a position to save to:",
	"[ EMPTY SLOT ]",
	"Cancel",
	"Enter a description of your saved game:",
	"Save",
	"Rest in peace, Brandon.",
	"Are you sure you want to quit playing?",
	"XXX",
	"",
	"",
	"",
	"",
	"",
	"",
	"",
	"XXX",
	"",
	"",
	"",
	"",
	"",
	"",
	"",
	"XXXXXXX",
	"",
	"",
	"",
	"",
	"",
	"XXXXXXXXX",
	"",
	"",
	"",
	"",
	"Main menu",
	"on",
	"off",
	"Yes",
	"No",
	"",
	"\x01""Y""\xD6",
	"\x01""Y""\xDE",
	"\x01""Y""\xE4",
	"\x01""Y""\xEC",
	"\x01""Y""\xF2",
	"\x01""Y""\xD6",
	"\x01""Y""\xE4",
	"\x01""Y""\xEC",
	"\x01""Y""\xFA""Walk speed ",
	"Text speed ",
	"Music is ",
	"Sounds are "
};

static const StringListProvider k1GUIStringsAmigaEnglishProvider = { ARRAYSIZE(k1GUIStringsAmigaEnglish), k1GUIStringsAmigaEnglish };

static const char *const k1NewGameStringAmigaEnglish[1] = {
	"[ START A NEW GAME ]"
};

static const StringListProvider k1NewGameStringAmigaEnglishProvider = { ARRAYSIZE(k1NewGameStringAmigaEnglish), k1NewGameStringAmigaEnglish };

static const char *const k1ConfigStringsAmigaEnglish[6] = {
	"slowest",
	"slow",
	"normal",
	"fast",
	"fastest",
	"clickable"
};

static const StringListProvider k1ConfigStringsAmigaEnglishProvider = { ARRAYSIZE(k1ConfigStringsAmigaEnglish), k1ConfigStringsAmigaEnglish };

static const byte k1CreditsStringsAmigaEnglish[1228] = {
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static const ByteProvider k1CreditsStringsAmigaEnglishProvider = { ARRAYSIZE(k1CreditsStringsAmigaEnglish), k1CreditsStringsAmigaEnglish };