1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
#include "create_neverhood.h"
#include <vector>
#include "md5.h"
#include "tables.h"
const int DAT_VERSION = 0;
// The MD5 hash of the nhc.exe used to extract the tables from
const uint8 kNhcExeMd5[16] = {
0x37, 0xD6, 0x54, 0xA2, 0xA7, 0xBB, 0xB0, 0x1F,
0x8C, 0x41, 0x9A, 0xB8, 0x49, 0xFF, 0x29, 0xD4};
uint32 dataSize;
byte *data;
uint32 dataStart = 0x004AE000;
uint32 fileStart = 0x000AC600;
class HitRectList;
class RectList;
class MessageList;
class NavigationList;
void addMessageList(uint32 messageListCount, uint32 messageListOffset);
bool loadExe(const char *filename) {
FILE *exe = fopen(filename, "rb");
if (!exe) {
printf("Could not open nhc.exe for reading! Quitting...\n");
return false;
}
dataSize = fileSize(exe);
data = new byte[dataSize];
fread(data, dataSize, 1, exe);
fclose(exe);
return true;
}
bool validateMd5() {
uint8 digest[16];
md5_buffer(data, dataSize, digest);
printf("MD5 of nhc.exe is %02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x\n",
digest[0], digest[1], digest[2], digest[3], digest[4], digest[5], digest[6], digest[7],
digest[8], digest[9], digest[10], digest[11], digest[12], digest[13], digest[14], digest[15]);
if (memcmp(kNhcExeMd5, digest, 16)) {
printf("MD5 hash of nhc.exe doesn't match the expected value! Quitting...\n");
return false;
}
return true;
}
byte *getData(uint32 offset) {
return data + offset - dataStart + fileStart;
}
const char *getStringP(uint32 offset) {
return offset != 0 ? (const char*)getData(offset) : NULL;
}
uint32 calcHash(const char *value) {
if (!value)
return 0;
uint32 hash = 0, shiftValue = 0;
while (*value != 0) {
char ch = *value++;
if (ch >= 'a' && ch <= 'z')
ch -= 32;
else if (ch >= '0' && ch <= '9')
ch += 22;
shiftValue += ch - 64;
if (shiftValue >= 32)
shiftValue -= 32;
hash ^= 1 << shiftValue;
}
return hash;
}
struct HitRect {
int16 x1, y1, x2, y2;
uint16 messageNum;
void load(uint32 offset) {
byte *item = getData(offset);
x1 = READ_LE_UINT16(item + 0);
y1 = READ_LE_UINT16(item + 2);
x2 = READ_LE_UINT16(item + 4);
y2 = READ_LE_UINT16(item + 6);
messageNum = READ_LE_UINT16(item + 8);
}
void save(FILE *fd) {
writeUint16LE(fd, x1);
writeUint16LE(fd, y1);
writeUint16LE(fd, x2);
writeUint16LE(fd, y2);
writeUint16LE(fd, messageNum);
}
int getItemSize() const {
return 10;
}
};
struct MessageItem {
uint16 messageNum;
uint32 messageParam;
MessageItem() {}
MessageItem(uint16 msgNum, uint32 msgParam) : messageNum(msgNum), messageParam(msgParam) {}
void load(uint32 offset) {
byte *item = getData(offset);
messageNum = READ_LE_UINT16(item + 0);
messageParam = READ_LE_UINT32(item + 4);
}
void save(FILE *fd) {
writeUint16LE(fd, messageNum);
writeUint32LE(fd, messageParam);
}
int getItemSize() const {
return 8;
}
};
struct SubRectItem {
int16 x1, y1, x2, y2;
uint32 messageListCount;
uint32 messageListOffset;
void load(uint32 offset) {
byte *item = getData(offset);
x1 = READ_LE_UINT16(item + 0);
y1 = READ_LE_UINT16(item + 2);
x2 = READ_LE_UINT16(item + 4);
y2 = READ_LE_UINT16(item + 6);
messageListCount = READ_LE_UINT32(item + 8);
messageListOffset = READ_LE_UINT32(item + 12);
// Add the message to the message list
addMessageList(messageListCount, messageListOffset);
}
void save(FILE *fd) {
writeUint16LE(fd, x1);
writeUint16LE(fd, y1);
writeUint16LE(fd, x2);
writeUint16LE(fd, y2);
writeUint32LE(fd, messageListOffset);
}
int getItemSize() const {
return 16;
}
};
struct RectItem {
int16 x1, y1, x2, y2;
uint32 subRectListCount;
uint32 subRectListOffset;
std::vector<SubRectItem> subRectItems;
void load(uint32 offset) {
byte *item = getData(offset);
uint32 subItemOffset;
x1 = READ_LE_UINT16(item + 0);
y1 = READ_LE_UINT16(item + 2);
x2 = READ_LE_UINT16(item + 4);
y2 = READ_LE_UINT16(item + 6);
subRectListCount = READ_LE_UINT32(item + 8);
subRectListOffset = READ_LE_UINT32(item + 12);
subItemOffset = subRectListOffset;
for (uint32 j = 0; j < subRectListCount; j++) {
SubRectItem subRectItem;
subRectItem.load(subItemOffset);
subItemOffset += 16;
subRectItems.push_back(subRectItem);
}
}
void save(FILE *fd) {
writeUint16LE(fd, x1);
writeUint16LE(fd, y1);
writeUint16LE(fd, x2);
writeUint16LE(fd, y2);
writeUint32LE(fd, subRectItems.size());
for (uint32 j = 0; j < subRectItems.size(); j++)
subRectItems[j].save(fd);
}
int getItemSize() const {
return 16;
}
};
struct NavigationItem {
uint32 fileHash;
uint32 leftSmackerFileHash;
uint32 rightSmackerFileHash;
uint32 middleSmackerFileHash;
byte interactive;
byte middleFlag;
uint32 mouseCursorFileHash;
void load(uint32 offset) {
byte *item = getData(offset);
fileHash = READ_LE_UINT32(item + 0);
leftSmackerFileHash = READ_LE_UINT32(item + 4);
rightSmackerFileHash = READ_LE_UINT32(item + 8);
middleSmackerFileHash = READ_LE_UINT32(item + 12);
interactive = item[16];
middleFlag = item[17];
mouseCursorFileHash = READ_LE_UINT32(item + 20);
}
void save(FILE *fd) {
writeUint32LE(fd, fileHash);
writeUint32LE(fd, leftSmackerFileHash);
writeUint32LE(fd, rightSmackerFileHash);
writeUint32LE(fd, middleSmackerFileHash);
writeByte(fd, interactive);
writeByte(fd, middleFlag);
writeUint32LE(fd, mouseCursorFileHash);
}
int getItemSize() const {
return 24;
}
};
struct SceneInfo140Item {
uint32 id;
uint32 bgFilename1;
uint32 bgFilename2;
uint32 txFilename;
uint32 bgFilename3;
byte xPosIndex;
byte count;
void load(uint32 offset) {
byte *item = getData(offset);
id = offset;
// Only save the hashes instead of the full names
bgFilename1 = calcHash(getStringP(READ_LE_UINT32(item + 0)));
bgFilename2 = calcHash(getStringP(READ_LE_UINT32(item + 4)));
txFilename = calcHash(getStringP(READ_LE_UINT32(item + 8)));
bgFilename3 = calcHash(getStringP(READ_LE_UINT32(item + 12)));
xPosIndex = item[16];
count = item[17];
}
void save(FILE *fd) {
writeUint32LE(fd, id);
writeUint32LE(fd, bgFilename1);
writeUint32LE(fd, bgFilename2);
writeUint32LE(fd, txFilename);
writeUint32LE(fd, bgFilename3);
writeByte(fd, xPosIndex);
writeByte(fd, count);
}
};
struct SceneInfo2700Item {
uint32 id;
uint32 bgFilename;
uint32 class437Filename;
uint32 dataResourceFilename;
uint32 pointListName;
uint32 rectListName;
uint32 exPaletteFilename2;
uint32 exPaletteFilename1;
uint32 mouseCursorFilename;
int16 which1;
int16 which2;
void load(uint32 offset) {
byte *item = getData(offset);
id = offset;
// Only save the hashes instead of the full names
bgFilename = calcHash(getStringP(READ_LE_UINT32(item + 0)));
class437Filename = calcHash(getStringP(READ_LE_UINT32(item + 4)));
dataResourceFilename = calcHash(getStringP(READ_LE_UINT32(item + 8)));
pointListName = calcHash(getStringP(READ_LE_UINT32(item + 12)));
rectListName = calcHash(getStringP(READ_LE_UINT32(item + 16)));
exPaletteFilename2 = calcHash(getStringP(READ_LE_UINT32(item + 20)));
exPaletteFilename1 = calcHash(getStringP(READ_LE_UINT32(item + 24)));
mouseCursorFilename = calcHash(getStringP(READ_LE_UINT32(item + 28)));
which1 = READ_LE_UINT16(item + 32);
which2 = READ_LE_UINT16(item + 34);
}
void save(FILE *fd) {
writeUint32LE(fd, id);
writeUint32LE(fd, bgFilename);
writeUint32LE(fd, class437Filename);
writeUint32LE(fd, dataResourceFilename);
writeUint32LE(fd, pointListName);
writeUint32LE(fd, rectListName);
writeUint32LE(fd, exPaletteFilename2);
writeUint32LE(fd, exPaletteFilename1);
writeUint32LE(fd, mouseCursorFilename);
writeUint16LE(fd, which1);
writeUint16LE(fd, which2);
}
};
template<class ITEMCLASS>
class StaticDataList {
public:
uint32 id;
std::vector<ITEMCLASS> items;
virtual ~StaticDataList() {
}
void add(ITEMCLASS item) {
items.push_back(item);
}
int getCount() const {
return items.size();
}
ITEMCLASS *getListItem(int index) {
return &items[index];
}
virtual bool specialLoadList(uint32 count, uint32 offset) {
return false;
}
void loadList(uint32 count, uint32 offset) {
id = offset;
if (!specialLoadList(count, offset)) {
for (uint32 i = 0; i < count; i++) {
ITEMCLASS listItem;
listItem.load(offset);
offset += listItem.getItemSize();
add(listItem);
}
}
}
void saveList(FILE *fd) {
writeUint32LE(fd, id);
writeUint32LE(fd, getCount());
for (int i = 0; i < getCount(); i++) {
items[i].save(fd);
}
}
};
class HitRectList : public StaticDataList<HitRect> {
};
class RectList : public StaticDataList<RectItem> {
};
class MessageList : public StaticDataList<MessageItem> {
public:
virtual bool specialLoadList(uint32 count, uint32 offset) {
// Special code for message lists which are set at runtime (but otherwise constant)
switch (offset) {
// Scene 1002 rings
case 0x004B4200:
add(MessageItem(0x4800, 258));
add(MessageItem(0x100D, 0x4A845A00));
add(MessageItem(0x4805, 1));
return true;
case 0x004B4218:
add(MessageItem(0x4800, 297));
add(MessageItem(0x100D, 0x43807801));
add(MessageItem(0x4805, 2));
return true;
case 0x004B4230:
add(MessageItem(0x4800, 370));
add(MessageItem(0x100D, 0x46C26A01));
return true;
case 0x004B4240:
add(MessageItem(0x4800, 334));
add(MessageItem(0x100D, 0x468C7B11));
add(MessageItem(0x4805, 1));
return true;
case 0x004B4258:
add(MessageItem(0x4800, 425));
add(MessageItem(0x100D, 0x42845B19));
add(MessageItem(0x4805, 1));
return true;
// Scene 1302 rings
case 0x004B0888:
add(MessageItem(0x4800, 218));
add(MessageItem(0x100D, 0x4A845A00));
add(MessageItem(0x4805, 1));
return true;
case 0x004B08A0:
add(MessageItem(0x4800, 218 + 32));
add(MessageItem(0x100D, 0x43807801));
return true;
case 0x004B08B0:
add(MessageItem(0x4800, 218 + 32 + 32));
add(MessageItem(0x100D, 0x46C26A01));
add(MessageItem(0x4805, 1));
return true;
case 0x004B08C8:
add(MessageItem(0x4800, 218 + 32 + 32 + 32));
add(MessageItem(0x100D, 0x468C7B11));
return true;
case 0x004B08D8:
add(MessageItem(0x4800, 218 + 32 + 32 + 32 + 32));
add(MessageItem(0x100D, 0x42845B19));
add(MessageItem(0x4805, 4));
return true;
}
return false;
}
};
class NavigationList : public StaticDataList<NavigationItem> {
};
template<class LISTCLASS>
class StaticDataListVector {
public:
std::vector<LISTCLASS*> lists;
void add(LISTCLASS *list) {
lists.push_back(list);
}
void loadListVector(const uint32 *offsets) {
for (int i = 0; offsets[i] != 0; i += 2) {
LISTCLASS *list = new LISTCLASS();
list->loadList(offsets[i], offsets[i + 1]);
bool doAppend = true;
// Bad
for (typename std::vector<LISTCLASS*>::iterator it = lists.begin(); it != lists.end(); it++) {
if ((*it)->id == list->id) {
doAppend = false;
break;
}
}
if (doAppend)
lists.push_back(list);
}
}
void saveListVector(FILE *fd) {
writeUint32LE(fd, lists.size());
for (typename std::vector<LISTCLASS*>::iterator it = lists.begin(); it != lists.end(); it++) {
(*it)->saveList(fd);
}
}
};
template<class ITEMCLASS>
class StaticDataVector {
public:
std::vector<ITEMCLASS> items;
void loadVector(const uint32 *offsets) {
for (int i = 0; offsets[i] != 0; i++) {
ITEMCLASS item;
item.load(offsets[i]);
items.push_back(item);
}
}
void saveVector(FILE *fd) {
writeUint32LE(fd, items.size());
for (typename std::vector<ITEMCLASS>::iterator it = items.begin(); it != items.end(); it++) {
(*it).save(fd);
}
}
};
StaticDataListVector<HitRectList> hitRectLists;
StaticDataListVector<RectList> rectLists;
StaticDataListVector<MessageList> messageLists;
StaticDataListVector<NavigationList> navigationLists;
StaticDataVector<SceneInfo140Item> sceneInfo140Items;
StaticDataVector<SceneInfo2700Item> sceneInfo2700Items;
void addMessageList(uint32 messageListCount, uint32 messageListOffset) {
MessageList *messageList = new MessageList();
messageList->loadList(messageListCount, messageListOffset);
messageLists.add(messageList);
}
int main(int argc, char *argv[]) {
if (!loadExe("nhc.exe") ||
!validateMd5())
return 1;
FILE *datFile;
hitRectLists.loadListVector(hitRectListOffsets);
rectLists.loadListVector(rectListOffsets);
messageLists.loadListVector(messageListOffsets);
navigationLists.loadListVector(navigationListOffsets);
sceneInfo140Items.loadVector(sceneInfo140Offsets);
sceneInfo2700Items.loadVector(sceneInfo2700Offsets);
datFile = fopen("neverhood.dat", "wb");
writeUint32LE(datFile, 0x11223344); // Some magic
writeUint32LE(datFile, DAT_VERSION);
messageLists.saveListVector(datFile);
rectLists.saveListVector(datFile);
hitRectLists.saveListVector(datFile);
navigationLists.saveListVector(datFile);
sceneInfo140Items.saveVector(datFile);
sceneInfo2700Items.saveVector(datFile);
fclose(datFile);
printf("Done.\n");
return 0;
}
|