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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "cmake.h"
#include <algorithm>
#include <cstring>
#include <fstream>
#include <iterator>
namespace CreateProjectTool {
CMakeProvider::CMakeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: ProjectProvider(global_warnings, project_warnings, version) {
}
const CMakeProvider::Library *CMakeProvider::getLibraryFromFeature(const char *feature, bool useSDL2) const {
static const Library s_libraries[] = {
{ "sdl", kSDLVersion1, "FindSDL", "SDL", "SDL_INCLUDE_DIR", "SDL_LIBRARY", 0 },
{ "sdl", kSDLVersion2, 0, "SDL2", 0, "SDL2_LIBRARIES", 0 },
{ "freetype", kSDLVersionAny, "FindFreetype", "Freetype", "FREETYPE_INCLUDE_DIRS", "FREETYPE_LIBRARIES", 0 },
{ "libz", kSDLVersionAny, "FindZLIB", "ZLIB", "ZLIB_INCLUDE_DIRS", "ZLIB_LIBRARIES", 0 },
{ "png", kSDLVersionAny, "FindPNG", "PNG", "PNG_INCLUDE_DIRS", "PNG_LIBRARIES", 0 },
{ "jpeg", kSDLVersionAny, "FindJPEG", "JPEG", "JPEG_INCLUDE_DIRS", "JPEG_LIBRARIES", 0 },
{ "mpeg2", kSDLVersionAny, "FindMPEG2", "MPEG2", "MPEG2_INCLUDE_DIRS", "MPEG2_mpeg2_LIBRARY", 0 },
{ "flac", kSDLVersionAny, 0, 0, 0, 0, "FLAC" },
{ "mad", kSDLVersionAny, 0, 0, 0, 0, "mad" },
{ "vorbis", kSDLVersionAny, 0, 0, 0, 0, "vorbisfile vorbis ogg" },
{ "theora", kSDLVersionAny, 0, 0, 0, 0, "theoradec" },
{ "fluidsynth",kSDLVersionAny, 0, 0, 0, 0, "fluidsynth" },
{ "faad", kSDLVersionAny, 0, 0, 0, 0, "faad" },
{ "libcurl", kSDLVersionAny, "FindCURL", "CURL", "CURL_INCLUDE_DIRS", "CURL_LIBRARIES", 0 },
{ "sdlnet", kSDLVersion1, "FindSDL_net", "SDL_net", "SDL_NET_INCLUDE_DIRS", "SDL_NET_LIBRARIES", 0 },
{ "sdlnet", kSDLVersion2, 0, 0, 0, 0, "SDL2_net" }
};
for (unsigned int i = 0; i < sizeof(s_libraries) / sizeof(s_libraries[0]); i++) {
bool matchingSDL = (s_libraries[i].sdlVersion == kSDLVersionAny)
|| (useSDL2 && s_libraries[i].sdlVersion == kSDLVersion2)
|| (!useSDL2 && s_libraries[i].sdlVersion == kSDLVersion1);
if (std::strcmp(feature, s_libraries[i].feature) == 0 && matchingSDL) {
return &s_libraries[i];
}
}
return 0;
}
void CMakeProvider::createWorkspace(const BuildSetup &setup) {
std::string filename = setup.outputDir + "/CMakeLists.txt";
std::ofstream workspace(filename.c_str());
if (!workspace)
error("Could not open \"" + filename + "\" for writing");
workspace << "cmake_minimum_required(VERSION 3.2)\n"
"project(" << setup.projectDescription << ")\n\n";
workspace << "# Define the engines and subengines\n";
writeEngines(setup, workspace);
writeSubEngines(setup, workspace);
workspace << "# Generate options for the engines\n";
writeEngineOptions(workspace);
workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR}/" << setup.filePrefix << " ${" << setup.projectDescription << "_SOURCE_DIR}/" << setup.filePrefix << "/engines "
"$ENV{"<<LIBS_DEFINE<<"}/include .)\n\n";
workspace << "# Libraries and features\n\n";
writeFeatureLibSearch(setup, workspace, "sdl");
workspace << "# Depending on how SDL2 was built, there can be either and imported target or flags variables\n";
workspace << "# Define the flags variables from the imported target if necessary\n";
workspace << "if (TARGET SDL2::SDL2)\n";
workspace << " get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)\n";
workspace << " get_target_property(SDL2_LIBRARIES SDL2::SDL2 LOCATION)\n";
workspace << "endif()\n";
workspace << "include_directories(${SDL2_INCLUDE_DIRS})\n\n";
for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
if (!i->enable || featureExcluded(i->name)) continue;
writeFeatureLibSearch(setup, workspace, i->name);
workspace << "add_definitions(-D" << i->define << ")\n";
}
workspace << "\n";
writeWarnings(workspace);
writeDefines(setup, workspace);
workspace << "# Generate definitions for the engines\n";
writeEngineDefinitions(workspace);
workspace << "# Generate \"engines/plugins_table.h\"\n";
writeGeneratePluginsTable(workspace);
}
void CMakeProvider::writeFeatureLibSearch(const BuildSetup &setup, std::ofstream &workspace, const char *feature) const {
const Library *library = getLibraryFromFeature(feature, setup.useSDL2);
if (library) {
if (library->module) {
workspace << "Include(" << library->module << ")\n";
}
if (library->package) {
workspace << "Find_Package(" << library->package << " REQUIRED)\n";
}
if (library->includesVar) {
workspace << "include_directories(${" << library->includesVar << "})\n";
}
}
}
void CMakeProvider::writeEngines(const BuildSetup &setup, std::ofstream &workspace) const {
workspace << "set(ENGINES";
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they require special handling.
if (!i->enable || isSubEngine(i->name, setup.engines)) {
continue;
}
std::string engineName;
std::transform(i->name.begin(), i->name.end(), std::back_inserter(engineName), toupper);
workspace << " " << engineName;
}
workspace << ")\n";
}
void CMakeProvider::writeSubEngines(const BuildSetup &setup, std::ofstream &workspace) const {
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they are handled in the inner loop
if (!i->enable || isSubEngine(i->name, setup.engines) || i->subEngines.empty()) {
continue;
}
std::string engineName;
std::transform(i->name.begin(), i->name.end(), std::back_inserter(engineName), toupper);
workspace << "set(SUB_ENGINES_" << engineName;
for (StringList::const_iterator j = i->subEngines.begin(), subEnd = i->subEngines.end(); j != subEnd; ++j) {
const EngineDesc &subEngine = findEngineDesc(*j, setup.engines);
if (!subEngine.enable) continue;
std::string subEngineName;
std::transform(j->begin(), j->end(), std::back_inserter(subEngineName), toupper);
workspace << " " << subEngineName;
}
workspace << ")\n";
}
workspace << "\n";
}
void CMakeProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
const std::string projectFile = setup.outputDir + "/CMakeLists.txt";
std::ofstream project(projectFile.c_str(), std::ofstream::out | std::ofstream::app);
if (!project)
error("Could not open \"" + projectFile + "\" for writing");
if (name == setup.projectName) {
project << "add_executable(" << name << "\n";
} else {
std::string engineName;
std::transform(name.begin(), name.end(), std::back_inserter(engineName), toupper);
project << "if (ENABLE_" << engineName << ")\n";
project << "add_library(" << name << "\n";
}
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
modulePath = moduleDir.substr(setup.srcDir.size());
if (!modulePath.empty() && modulePath.at(0) == '/')
modulePath.erase(0, 1);
}
if (modulePath.size())
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
project << ")\n\n";
if (name != setup.projectName) {
project << "endif()\n";
}
if (name == setup.projectName) {
project << "# Engines libraries handling\n";
writeEnginesLibrariesHandling(setup, project);
project << "# Libraries\n";
const Library *sdlLibrary = getLibraryFromFeature("sdl", setup.useSDL2);
project << "target_link_libraries(" << name << " ${" << sdlLibrary->librariesVar << "})\n";
for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
if (!i->enable || featureExcluded(i->name)) continue;
const Library *library = getLibraryFromFeature(i->name, setup.useSDL2);
if (!library) continue;
if (library->librariesVar) {
project << "target_link_libraries(" << name << " ${" << library->librariesVar << "})\n";
} else {
project << "target_link_libraries(" << name << " " << library->libraries << ")\n";
}
}
project << "if (WIN32)\n";
project << " target_sources(" << name << " PUBLIC " << setup.filePrefix << "/dists/" << name << ".rc)\n";
project << " target_link_libraries(" << name << " winmm)\n";
project << "endif()\n";
project << "\n";
project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD 11)\n";
project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD_REQUIRED ON)\n";
}
}
void CMakeProvider::writeWarnings(std::ofstream &output) const {
output << "SET (CMAKE_CXX_FLAGS \"${CMAKE_CXX_FLAGS}";
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i) {
output << " " << *i;
}
output << "\")\n";
}
void CMakeProvider::writeDefines(const BuildSetup &setup, std::ofstream &output) const {
output << "if (WIN32)\n";
output << " add_definitions(-DWIN32)\n";
output << "else()\n";
output << " add_definitions(-DPOSIX)\n";
output << "endif()\n";
output << "add_definitions(-DSDL_BACKEND)\n\n";
}
void CMakeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
if (!node->children.empty()) {
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
} else {
std::string name, ext;
splitFilename(node->name, name, ext);
projectFile << "\t" << filePrefix + node->name << "\n";
}
}
}
const char *CMakeProvider::getProjectExtension() {
return ".txt";
}
void CMakeProvider::writeEngineOptions(std::ofstream &workspace) const {
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " OPTION(ENABLE_${ENGINE} \"Enable ${ENGINE}\" ON)\n";
workspace << "endforeach(ENGINE)\n\n";
}
void CMakeProvider::writeGeneratePluginsTable(std::ofstream &workspace) const {
workspace << "file(REMOVE \"engines/plugins_table.h\")\n";
workspace << "file(APPEND \"engines/plugins_table.h\" \"/* This file is automatically generated by CMake */\\n\")\n";
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " file(APPEND \"engines/plugins_table.h\" \"#if PLUGIN_ENABLED_STATIC(${ENGINE})\\n\")\n";
workspace << " file(APPEND \"engines/plugins_table.h\" \"LINK_PLUGIN(${ENGINE})\\n\")\n";
workspace << " file(APPEND \"engines/plugins_table.h\" \"#endif\\n\")\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
}
void CMakeProvider::writeEnginesLibrariesHandling(const BuildSetup &setup, std::ofstream &workspace) const {
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " string(TOLOWER ${ENGINE} ENGINE_LIB)\n\n";
workspace << " # Enable C++11\n";
workspace << " set_property(TARGET ${ENGINE_LIB} PROPERTY CXX_STANDARD 11)\n";
workspace << " set_property(TARGET ${ENGINE_LIB} PROPERTY CXX_STANDARD_REQUIRED ON)\n\n";
workspace << " # Link against the engine\n";
workspace << " target_link_libraries("<< setup.projectName <<" ${ENGINE_LIB})\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
}
void CMakeProvider::writeEngineDefinitions(std::ofstream &workspace) const {
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " add_definitions(-DENABLE_${ENGINE})\n";
workspace << " foreach(SUB_ENGINE IN LISTS SUB_ENGINES_${ENGINE})\n";
workspace << " add_definitions(-DENABLE_${SUB_ENGINE})\n";
workspace << " endforeach(SUB_ENGINE)\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
}
bool CMakeProvider::featureExcluded(const char *name) const {
return std::strcmp(name, "nasm") == 0 ||
std::strcmp(name, "updates") == 0 ; // NASM is not supported for now
}
const EngineDesc &CMakeProvider::findEngineDesc(const std::string &name, const EngineDescList &engines) const {
for (EngineDescList::const_iterator i = engines.begin(), end = engines.end(); i != end; ++i) {
if (i->name == name) {
return *i;
}
}
error("Unable to find requested engine");
}
} // End of CreateProjectTool namespace
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