1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
|
#include "create_supernova.h"
#include "gametext.h"
#include "file.h"
#include "po_parser.h"
#include <iostream>
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
// List of languages to look for. To add new languages you only need to change the array below
// and add the supporting files:
// - 640x480 bitmap picture for the newpaper named 'img1-##.pbm' and 'img2-##.pbm'
// in pbm binary format (you can use gimp to generate those)
// - strings in a po file named 'strings-##.po' that uses CP850 encoding
const char *lang[] = {
"en",
NULL
};
void writeDatafile(File& outputFile, int fileNumber, const char* language, int part) {
File dataFile;
char fileName[20];
if (part == 1)
sprintf(fileName, "msn_data.%03d-%s", fileNumber, language);
if (part == 2)
sprintf(fileName, "ms2_data.%03d-%s", fileNumber, language);
if (!dataFile.open(fileName, kFileReadMode)) {
printf("Cannot find dataFile %s. This file will be skipped.\n", fileName);
return;
}
// Write block header in output file (4 bytes).
// M(fileNumber) for example M015
char number[4];
sprintf(number, "%03d", fileNumber);
outputFile.writeByte('M');
for (int i = 0 ; i < 3 ; ++i) {
outputFile.writeByte(number[i]);
}
// And write the language code on 4 bytes as well (padded with 0 if needed).
int languageLength = strlen(language);
for (int i = 0 ; i < 4 ; ++i) {
if (i < languageLength)
outputFile.writeByte(language[i]);
else
outputFile.writeByte(0);
}
// Write block size
dataFile.seek(0, SEEK_END);
int length = dataFile.pos();
dataFile.seek(0, SEEK_SET);
outputFile.writeLong(length);
// Write all the bytes. We should have w * h / 8 bytes
// However we need to invert the bits has the engine expects 1 for the background and 0 for the text (black)
// but pbm uses 0 for white and 1 for black.
for (int i = 0 ; i < length; ++i) {
byte b = dataFile.readByte();
outputFile.writeByte(b);
}
dataFile.close();
}
void writeDocFile(File& outputFile, const char *fileExtension, const char* language, int part) {
File docFile;
char fileName[20];
if (part == 1)
sprintf(fileName, "msn.%s-%s", fileExtension, language);
if (part == 2)
sprintf(fileName, "ms2.%s-%s", fileExtension, language);
if (!docFile.open(fileName, kFileReadMode)) {
printf("Cannot find file '%s'. This file will be skipped.\n", fileName);
return;
}
// Write block header in output file (4 bytes).
// We convert the file extension to upper case.
for (int i = 0 ; i < 3 ; ++i) {
if (fileExtension[i] >= 97 && fileExtension[i] <= 122)
outputFile.writeByte(fileExtension[i] - 32);
else
outputFile.writeByte(fileExtension[i]);
}
outputFile.writeByte((char) part + '0');
// And write the language code on 4 bytes as well (padded with 0 if needed).
int languageLength = strlen(language);
for (int i = 0 ; i < 4 ; ++i) {
if (i < languageLength)
outputFile.writeByte(language[i]);
else
outputFile.writeByte(0);
}
// Write block size
docFile.seek(0, SEEK_END);
int length = docFile.pos();
docFile.seek(0, SEEK_SET);
outputFile.writeLong(length);
// Write all the bytes.
for (int i = 0 ; i < length; ++i) {
byte b = docFile.readByte();
outputFile.writeByte(b);
}
docFile.close();
}
void writeImage(File& outputFile, const char *name, const char* language) {
File imgFile;
char fileName[16];
sprintf(fileName, "%s-%s.pbm", name, language);
if (!imgFile.open(fileName, kFileReadMode)) {
printf("Cannot find image '%s' for language '%s'. This image will be skipped.\n", name, language);
return;
}
char str[256];
// Read header (and check we have a binary PBM file)
// See http://netpbm.sourceforge.net/doc/pbm.html
// Header is in the form:
// - A "magic number" for identifying the file type ("P4" for binary pdm)
// - Whitespace (blanks, TABs, CRs, LFs).
// - The width in pixels of the image, formatted as ASCII characters in decimal.
// - Whitespace.
// - The height in pixels of the image, again in ASCII decimal.
// - A single whitespace character (usually a newline).
// - The raster data.
// Before the whitespace character that delimits the raster, any characters from a "#"
// through the next carriage return or newline character, is a comment and is ignored.
// Note that the comment can starts in the middle of a line. Note also that if you have
// a comment right before the raster, the newline at the end of the comment is not
// sufficient to delimit the raster.
int w = 0, h = 0;
enum PbmState { PbmMagic, PbmWidth, PbmHeight};
PbmState state = PbmMagic;
int i = 0;
do {
char c = (char)imgFile.readByte();
if (c == '#') {
do {
c = (char)imgFile.readByte();
} while (c != '\r' && c != '\n' && !imgFile.eof());
// If the comment is after the height, we need to read one more character
// before the raster data begin.
if (state == PbmHeight && i > 0)
c = (char)imgFile.readByte();
}
if (isspace(c)) {
if (i > 0) {
str[i] = 0;
i = 0;
if (state == PbmMagic) {
if (strcmp(str, "P4") != 0) {
imgFile.close();
printf("File '%s' doesn't seem to be a binary pbm file! This image will be skipped.\n", fileName);
return;
}
} else {
int *s = state == PbmWidth ? &w : &h;
if (sscanf(str, "%d", s) != 1) {
imgFile.close();
printf("Failed to read image size in binary pbm file '%s'. This image will be skipped.\n", fileName);
return;
}
}
if (state == PbmMagic)
state = PbmWidth;
else if (state == PbmWidth)
state = PbmHeight;
else {
// We have finished reading the header.
// Check the size is as expected.
if (w != 640 || h != 480) {
imgFile.close();
printf("Binary pbm file '%s' doesn't have the expected size (expected: 640x480, read: %dx%d). This image will be skipped.\n", fileName, w, h);
return;
}
// And break out of the loop.
break;
}
}
} else
str[i++] = c;
if (imgFile.eof()) {
printf("Unexpected end of file in '%s' while reading pbm header! This image will be skipped.\n", fileName);
return;
}
} while (1);
// Write block header in output file (4 bytes).
// We convert the image name to upper case.
for (i = 0 ; i < 4 ; ++i) {
if (name[i] >= 97 && name[i] <= 122)
outputFile.writeByte(name[i] - 32);
else
outputFile.writeByte(name[i]);
}
// And write the language code on 4 bytes as well (padded with 0 if needed).
int languageLength = strlen(language);
for (i = 0 ; i < 4 ; ++i) {
if (i < languageLength)
outputFile.writeByte(language[i]);
else
outputFile.writeByte(0);
}
// Write block size (640*480 / 8)
outputFile.writeLong(38400);
// Write all the bytes. We should have 38400 bytes (640 * 480 / 8)
// However we need to invert the bits has the engine expects 1 for the background and 0 for the text (black)
// but pbm uses 0 for white and 1 for black.
for (i = 0 ; i < 38400 ; ++i) {
byte b = imgFile.readByte();
outputFile.writeByte(~b);
}
imgFile.close();
}
void writeGermanStrings(File& outputFile, int part) {
// Write header and language
outputFile.write("TEXT", 4);
outputFile.write("de\0\0", 4);
// Reserve the size for the block size, but we will write it at the end once we know what it is.
uint32 blockSizePos = outputFile.pos();
uint32 blockSize = 0;
outputFile.writeLong(blockSize);
// Write all the strings
const char **s;
if (part == 1)
s = &gameText1[0];
if (part == 2)
s = &gameText2[0];
while (*s) {
outputFile.writeString(*s);
blockSize += strlen(*s) + 1;
++s;
}
// Now write the block size and then go back to the end of the file.
outputFile.seek(blockSizePos, SEEK_SET);
outputFile.writeLong(blockSize);
outputFile.seek(0, SEEK_END);
}
void writeStrings(File& outputFile, const char* language, int part) {
char fileName[16];
sprintf(fileName, "strings%d-%s.po", part, language);
PoMessageList* poList = parsePoFile(fileName);
if (!poList) {
printf("Cannot find strings file for language '%s'.\n", language);
return;
}
// Write block header
outputFile.write("TEXT", 4);
// And write the language code on 4 bytes as well (padded with 0 if needed).
int languageLength = strlen(language);
for (int i = 0 ; i < 4 ; ++i) {
if (i < languageLength)
outputFile.writeByte(language[i]);
else
outputFile.writeByte(0);
}
// Reserve the size for the block size, but we will write it at the end once we know what it is.
uint32 blockSizePos = outputFile.pos();
uint32 blockSize = 0;
outputFile.writeLong(blockSize);
// Write all the strings.
// If a string is not translated we use the German one.
const char **s;
if (part == 1)
s = &gameText1[0];
if (part == 2)
s = &gameText2[0];
while (*s) {
const char* translation = poList->findTranslation(*s);
if (translation) {
outputFile.writeString(translation);
blockSize += strlen(translation) + 1;
} else {
outputFile.writeString(*s);
blockSize += strlen(*s) + 1;
}
++s;
}
delete poList;
// Now write the block size and then go back to the end of the file.
outputFile.seek(blockSizePos, SEEK_SET);
outputFile.writeLong(blockSize);
outputFile.seek(0, SEEK_END);
}
void writeMS1(File &outputFile) {
// First part
outputFile.writeByte(1);
// Reserve space for game block size
uint32 blockSizePos = outputFile.pos();
uint32 blockSize = 0;
outputFile.writeLong(blockSize);
// German strings
writeGermanStrings(outputFile, 1);
// Other languages
const char **l = &lang[0];
while(*l) {
writeImage(outputFile, "img1", *l);
writeImage(outputFile, "img2", *l);
writeStrings(outputFile, *l, 1);
writeDocFile(outputFile, "inf", *l, 1);
writeDocFile(outputFile, "doc", *l, 1);
++l;
}
blockSize = outputFile.pos() - blockSizePos - 4;
outputFile.seek(blockSizePos, SEEK_SET);
outputFile.writeLong(blockSize);
outputFile.seek(0, SEEK_END);
}
void writeMS2(File &outputFile) {
// Second part
outputFile.writeByte(2);
// Reserve space for game block size
uint32 blockSizePos = outputFile.pos();
uint32 blockSize = 0;
outputFile.writeLong(blockSize);
// German strings
writeGermanStrings(outputFile, 2);
// Other languages
const char **l = &lang[0];
while(*l) {
writeImage(outputFile, "img3", *l);
writeDatafile(outputFile, 15, *l, 2);
writeDatafile(outputFile, 27, *l, 2);
writeDatafile(outputFile, 28, *l, 2);
writeStrings(outputFile, *l, 2);
writeDocFile(outputFile, "inf", *l, 2);
writeDocFile(outputFile, "doc", *l, 2);
++l;
}
blockSize = outputFile.pos() - blockSizePos - 4;
outputFile.seek(blockSizePos, SEEK_SET);
outputFile.writeLong(blockSize);
outputFile.seek(0, SEEK_END);
}
/**
* Main method
*/
int main(int argc, char *argv[]) {
File outputFile;
if (!outputFile.open("supernova.dat", kFileWriteMode)) {
printf("Cannot create file 'supernova.dat' in current directory.\n");
exit(0);
}
// The generated file is of the form:
// 3 bytes: 'MSN'
// 1 byte: version
// - game blocks
// 1 byte: part (1 or 2)
// 4 bytes: game block size
// -- data blocks
// 4 bytes: header 'IMG1' and 'IMG2' for newspaper images (for file 1 and file 2 respectively),
// 'TEXT' for strings
// 4 bytes: language code ('en\0', 'de\0'- see common/language.cpp)
// 4 bytes: block size n (uint32)
// n bytes: data
// --
// -
// Header
outputFile.write("MSN", 3);
outputFile.writeByte(VERSION);
writeMS1(outputFile);
writeMS2(outputFile);
outputFile.close();
return 0;
}
|