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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "cc.h"
#include "file.h"
#include "clouds.h"
#include "swords.h"
#include "constants.h"
#include "map.h"
#define VERSION_NUMBER 1
Common::File outputFile;
void NORETURN_PRE error(const char *s, ...) {
printf("%s\n", s);
exit(1);
}
void writeVersion(CCArchive &cc) {
Common::MemFile f;
f.writeLong(VERSION_NUMBER);
cc.add("VERSION", f);
}
int main(int argc, char *argv[]) {
if (argc != 3) {
printf("Format: %s dark.cc \"swords xeen.dat\"\n", argv[0]);
exit(0);
}
if (!outputFile.open("xeen.ccs", Common::kFileWriteMode)) {
error("Could not open input file");
}
CCArchive cc(outputFile, kWrite);
writeVersion(cc);
writeConstants(cc);
writeMap(cc);
const char *darkName = argv[1];
writeCloudsData(cc, darkName);
const char *swordsDatName = argv[2];
writeSwordsData(cc, swordsDatName);
cc.close();
return 0;
}
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