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|
;Copyright (c) 1990-2011 by Neil Dodwell
;Released with permission from Neil Dodwell under GPLv2
;See LICENSE file for full license text
;------------------------------------------------------------People Routines----
Reelroutines db 1,44,0 ;Room number and x,y
dw 20 ;reel pointer
db 2,0,1 ;speed,speed count,convers. no.
db 1,55,0
dw 0
db 50,20,0
db 24,22,0
dw 74
db 1,0,0
db 24,33,10
dw 75
db 1,0,1
db 1,44,0
dw 27
db 2,0,2
db 1,44,0
dw 96
db 3,0,4
db 1,44,0
dw 118
db 2,0,5
db 1,44,10
dw 0
db 2,0,0
db 5,22,20
dw 53
db 3,0,0
db 5,22,20
dw 40
db 1,0,2
db 5,22,20
dw 50
db 1,0,3
db 2,11,10
dw 192
db 1,0,0
db 2,11,10
dw 182
db 2,0,1
db 8,11,10
dw 0
db 2,0,1
db 23,0,50
dw 0
db 3,0,0
db 28,11,20
dw 250
db 4,0,0
db 23,0,50
dw 43
db 2,0,8
db 23,11,40
dw 130
db 2,0,1
db 23,22,40
dw 122
db 2,0,2
db 23,22,40
dw 105
db 2,0,3
db 23,22,40
dw 81
db 2,0,4
db 23,11,40
dw 135
db 2,0,5
db 23,22,40
dw 145
db 2,0,6
db 4,22,30
dw 0
db 2,0,0
db 45,22,30
dw 200
db 0,0,20
db 45,22,30
dw 39
db 2,0,0
db 45,22,30
dw 25
db 2,0,0
db 8,22,40
dw 32
db 2,0,0
db 7,11,20
dw 64
db 2,0,0
db 22,22,20
dw 82
db 2,0,0
db 27,11,30
dw 0
db 2,0,0
db 20,0,30
dw 0
db 2,0,0
db 14,33,40
dw 21
db 1,0,0
db 29,11,10
dw 0
db 1,0,0
db 2,22,0
dw 2
db 2,0,0
db 25,0,50
dw 4
db 2,0,0
db 50,22,30
dw 121
db 2,0,0
db 50,22,30
dw 0
db 20,0,0
db 52,22,30
dw 192
db 2,0,0
db 52,22,30
dw 233
db 2,0,0
db 50,22,40
dw 104
if cd
if german
db 65,0,0
else
db 55,0,0
endif
else
db 55,0,0
endif
db 53,33,0
dw 99
db 2,0,0
db 50,22,40
dw 0
db 3,0,0
db 50,22,30
dw 162
db 2,0,0
db 52,22,30
dw 57
db 2,0,0
db 52,22,30
dw 0
db 2,0,0
db 54,0,0
dw 72
db 3,0,0
db 55,44,0
dw 0
db 2,0,0
db 19,0,0
dw 0
db 28,0,0
db 14,22,0
dw 2
db 2,0,0
db 14,22,0
dw 300
db 1,0,0
db 10,22,30
dw 174
db 0,0,0
db 12,22,20
dw 0
db 1,0,0
db 11,11,20
dw 0
db 50,20,0
db 11,11,30
dw 0
db 50,20,0
db 11,22,20
dw 0
db 50,20,0
db 14,33,40
dw 0
db 50,20,0
db 255
Lenofreelrouts equ 457 ; $-reelroutines
Reelcalls dw gamer,sparkydrip,eden,edeninbath,sparky,smokebloke
dw manasleep,drunk,receptionist,malefan,femalefan
dw louis,louischair,soldier1,bossman,interviewer
dw heavy,manasleep2,mansatstill,drinker,bartender
dw othersmoker,tattooman,attendant,keeper,candles1
dw smallcandle,security,copper,poolguard,rockstar
dw businessman,train,aide,mugger,helicopter
dw intromagic1,intromusic,intromagic2,candles2,gates
dw intromagic3,intromonks1,candles,intromonks2
dw handclap,monkandryan,endgameseq,priest,madman
dw madmanstelly,alleybarksound,foghornsound
dw carparkdrip,carparkdrip,carparkdrip,carparkdrip
;---------------------------------------------------------Character updates----
Alleybarksound proc near
mov ax,[es:bx+3]
dec ax
cmp ax,0
jnz nobark
push bx es
mov al,14
call playchannel1
pop es bx
mov ax,1000
nobark: mov [es:bx+3],ax
ret
endp
Intromusic proc near
ret
endp
Foghornsound proc near
call randomnumber
cmp al,198
jnz nofog
mov al,13
call playchannel1
nofog: ret
endp
Receptionist proc near
call checkspeed
jnz gotrecep
cmp cardpassflag,1
jnz notsetcard
inc cardpassflag
mov byte ptr [es:bx+7],1
mov word ptr [es:bx+3],64
notsetcard: cmp word ptr [es:bx+3],58
jnz notdes1
call randomnumber
cmp al,30
jc notdes2
mov word ptr [es:bx+3],55
jmp gotrecep
notdes1: cmp word ptr [es:bx+3],60
jnz notdes2
call randomnumber
cmp al,240
jc gotrecep
mov word ptr [es:bx+3],53
jmp gotrecep
notdes2: cmp word ptr [es:bx+3],88
jnz notendcard
mov word ptr [es:bx+3],53
jmp gotrecep
notendcard: inc word ptr [es:bx+3]
gotrecep: call showgamereel
call addtopeoplelist
mov al,[es:bx+7]
and al,128
jz nottalkedrecep
mov talkedtorecep,1
nottalkedrecep: ret
endp
Smokebloke proc near
cmp rockstardead,0
jnz notspokento
mov al,[es:bx+7]
and al,128
jz notspokento
push es bx
mov al,5
call setlocation
pop bx es
notspokento: ;mov al,[es:bx+7]
;and al,127
;mov [es:bx+7],al
call checkspeed
jnz gotsmokeb
cmp word ptr [es:bx+3],100
jnz notsmokeb1
call randomnumber
cmp al,30
jc notsmokeb2
mov word ptr [es:bx+3],96
jmp gotsmokeb
notsmokeb1: cmp word ptr [es:bx+3],117
jnz notsmokeb2
mov word ptr [es:bx+3],96
jmp gotsmokeb
notsmokeb2: inc word ptr [es:bx+3]
gotsmokeb: call showgamereel
call addtopeoplelist
ret
endp
Attendant proc near
call showgamereel
call addtopeoplelist
mov al,[es:bx+7]
and al,128
jz nottalked
mov talkedtoattendant,1
nottalked: ret
endp
Manasleep proc near
mov al,[es:bx+7]
and al,127
mov [es:bx+7],al
call showgamereel
call addtopeoplelist
ret
endp
Eden proc near
cmp generaldead,0
jnz notinbed
call showgamereel
call addtopeoplelist
notinbed: ret
endp
Edeninbath proc near
cmp generaldead,0
jz notinbath
cmp sartaindead,0
jnz notinbath
call showgamereel
call addtopeoplelist
notinbath: ret
endp
Malefan proc near
call showgamereel
call addtopeoplelist
ret
endp
Femalefan proc near
call showgamereel
call addtopeoplelist
ret
endp
Louis proc near
cmp rockstardead,0
jnz notlouis1
call showgamereel
call addtopeoplelist
notlouis1: ret
endp
Louischair proc near
cmp rockstardead,0
jz notlouis2
call checkspeed
jnz notlouisanim
mov ax,[es:bx+3]
inc ax
cmp ax,191
jz restartlouis
cmp ax,185
jz randomlouis
mov [es:bx+3],ax
jmp notlouisanim
randomlouis: mov [es:bx+3],ax
call randomnumber
cmp al,245
jnc notlouisanim
restartlouis: mov ax,182
mov [es:bx+3],ax
notlouisanim: call showgamereel
call addtopeoplelist
notlouis2: ret
endp
Manasleep2 proc near
mov al,[es:bx+7]
and al,127
mov [es:bx+7],al
call showgamereel
call addtopeoplelist
ret
endp
Mansatstill proc near
call showgamereel
call addtopeoplelist
ret
endp
Tattooman proc near
call showgamereel
call addtopeoplelist
ret
endp
Drinker proc near
call checkspeed
jnz gotdrinker
inc word ptr [es:bx+3]
cmp word ptr [es:bx+3],115
jnz notdrinker1
mov word ptr [es:bx+3],105
jmp gotdrinker
notdrinker1: cmp word ptr [es:bx+3],106
jnz gotdrinker
call randomnumber
cmp al,3
jc gotdrinker
mov word ptr [es:bx+3],105
gotdrinker: call showgamereel
call addtopeoplelist
ret
endp
Bartender proc near
call checkspeed
jnz gotsmoket
cmp word ptr [es:bx+3],86
jnz notsmoket1
call randomnumber
cmp al,18
jc notsmoket2
mov word ptr [es:bx+3],81
jmp gotsmoket
notsmoket1: cmp word ptr [es:bx+3],103
jnz notsmoket2
mov word ptr [es:bx+3],81
jmp gotsmoket
notsmoket2: inc word ptr [es:bx+3]
gotsmoket: call showgamereel
cmp gunpassflag,1
jnz notgotgun
mov byte ptr [es:bx+7],9
notgotgun: call addtopeoplelist
ret
endp
Othersmoker proc near
call showgamereel
call addtopeoplelist
ret
endp
Barwoman proc near
call showgamereel
call addtopeoplelist
ret
endp
Interviewer proc near
cmp reeltowatch,68
jnz notgeneralstart
inc word ptr [es:bx+3]
notgeneralstart: cmp word ptr [es:bx+3],250
jz talking
call checkspeed
jnz talking
cmp word ptr [es:bx+3],259
jz talking
inc word ptr [es:bx+3]
talking: call showgamereel
ret
endp
Soldier1 proc near
cmp word ptr [es:bx+3],0
jz soldierwait
mov watchingtime,10
cmp word ptr [es:bx+3],30
jnz notaftersshot
inc combatcount
cmp combatcount,40
jnz gotsoldframe
mov mandead,2
jmp gotsoldframe
notaftersshot: call checkspeed
jnz gotsoldframe
inc word ptr [es:bx+3]
jmp gotsoldframe
soldierwait: cmp lastweapon,1
jnz gotsoldframe
mov watchingtime,10
cmp manspath,2
jnz gotsoldframe
cmp facing,4
jnz gotsoldframe
inc word ptr [es:bx+3]
mov lastweapon,-1
mov combatcount,0
gotsoldframe: call showgamereel
call addtopeoplelist
ret
endp
Rockstar proc near
mov ax,[es:bx+3]
cmp ax,303
jz rockcombatend
cmp ax,118
jz rockcombatend
call checkspeed
jnz rockspeed
mov ax,[es:bx+3]
inc ax
cmp ax,118
jnz notbeforedead
mov mandead,2
jmp gotrockframe
notbeforedead: cmp ax,79
jnz gotrockframe
dec ax
cmp lastweapon,1
jnz notgunonrock
mov lastweapon,-1
mov ax,123
jmp gotrockframe
notgunonrock: inc combatcount
cmp combatcount,40
jnz gotrockframe
mov combatcount,0
mov ax,79
gotrockframe: mov [es:bx+3],ax
rockspeed: call showgamereel
cmp word ptr [es:bx+3],78
jnz notalkrock
call addtopeoplelist
mov pointermode,2
mov watchingtime,0
ret
notalkrock: mov watchingtime,2
mov pointermode,0
mov al,mapy
mov [es:bx+2],al
ret
rockcombatend: mov newlocation,45
call showgamereel
ret
endp
Helicopter proc near
mov ax,[es:bx+3]
cmp ax,203
jz heliwon
;cmp ax,53
;jz helicombatend
call checkspeed
jnz helispeed
mov ax,[es:bx+3]
inc ax
cmp ax,53
jnz notbeforehdead
inc combatcount
cmp combatcount,8
jc waitabit
mov mandead,2
waitabit: mov ax,49
jmp gotheliframe
notbeforehdead: cmp ax,9
jnz gotheliframe
dec ax
cmp lastweapon,1
jnz notgunonheli
mov lastweapon,-1
mov ax,55
jmp gotheliframe
notgunonheli: mov ax,5
inc combatcount
cmp combatcount,20
jnz gotheliframe
mov combatcount,0
mov ax,9
gotheliframe: mov [es:bx+3],ax
helispeed: call showgamereel
mov al,mapx
mov [es:bx+1],al
helicombatend: mov ax,[es:bx+3]
cmp ax,9 ;8
jnc notwaitingheli
cmp combatcount,7
jc notwaitingheli
mov pointermode,2
mov watchingtime,0
ret
notwaitingheli: mov pointermode,0
mov watchingtime,2
ret
heliwon: mov pointermode,0
ret
endp
Mugger proc near
mov ax,[es:bx+3]
cmp ax,138
jz endmugger1
cmp ax,176
jz endmugger2
cmp ax,2
jnz havesetwatch
mov watchingtime,175*2
havesetwatch: call checkspeed
jnz notmugger
inc word ptr [es:bx+3]
notmugger: call showgamereel
mov al,mapx
mov [es:bx+1],al
ret
endmugger1: push es bx
call createpanel2
call showicon
mov al,41
call findpuztext
mov di,33+20
mov bx,104
mov dl,241
mov ah,0
call printdirect
call worktoscreen
mov cx,300
call hangon
pop bx es
push es bx
mov word ptr [es:bx+3],140
mov manspath,2
mov finaldest,2
call findxyfrompath
mov resetmanxy,1
mov al,"W"
mov ah,"E"
mov cl,"T"
mov ch,"A"
call findexobject
mov command,al
mov objecttype,4
call removeobfrominv
mov al,"W"
mov ah,"E"
mov cl,"T"
mov ch,"B"
call findexobject
mov command,al
mov objecttype,4
call removeobfrominv
call makemainscreen
mov al,48
mov bl,68-32
mov bh,54+64
mov cx,70 ; time on screen
mov dx,10 ; pause before show
call setuptimeduse
mov beenmugged,1
pop bx es
ret
endmugger2: ret
endp
Aide proc near
call showgamereel
call addtopeoplelist
ret
endp
Businessman proc near
mov pointermode,0
mov watchingtime,2
mov ax,[es:bx+3]
cmp ax,2
jnz notfirstbiz
push ax bx es
mov al,49
mov cx,30
mov dx,1
mov bl,68
mov bh,174
call setuptimeduse
pop es bx ax
notfirstbiz: cmp ax,95
jz buscombatwonend
cmp ax,49
jz buscombatend
call checkspeed
jnz busspeed
mov ax,[es:bx+3]
inc ax
cmp ax,48
jnz notbeforedeadb
mov mandead,2
jmp gotbusframe
notbeforedeadb: cmp ax,15
jnz buscombatwon
dec ax
cmp lastweapon,3
jnz notshieldonbus
mov lastweapon,-1
mov combatcount,0
mov ax,51
jmp gotbusframe
notshieldonbus: inc combatcount
cmp combatcount,20
jnz gotbusframe
mov combatcount,0
mov ax,15
jmp gotbusframe
buscombatwon: cmp ax,91
jnz gotbusframe
push bx es
mov al,0
call turnpathon
mov al,1
call turnpathon
mov al,2
call turnpathon
mov al,3
call turnpathoff
mov manspath,5
mov finaldest,5
call findxyfrompath
mov resetmanxy,1
pop es bx
mov ax,92
jmp gotbusframe
gotbusframe: mov [es:bx+3],ax
busspeed: call showgamereel
mov al,mapy
mov [es:bx+2],al
mov ax,[es:bx+3]
cmp ax,14
jnz buscombatend
mov watchingtime,0
mov pointermode,2
ret
buscombatend: ret
buscombatwonend: mov pointermode,0
mov watchingtime,0
ret
endp
Poolguard proc near
mov ax,[es:bx+3]
cmp ax,214
jz combatover2
cmp ax,258
jz combatover2
cmp ax,185
jz combatover1
cmp ax,0
jnz notfirstpool
mov al,0
call turnpathon
notfirstpool: call checkspeed
jnz guardspeed
mov ax,[es:bx+3]
inc ax
cmp ax,122
jnz notendguard1
dec ax
cmp lastweapon,2
jnz notaxeonpool
mov lastweapon,-1
mov ax,122
jmp gotguardframe
notaxeonpool: inc combatcount
cmp combatcount,40
jnz gotguardframe
mov combatcount,0
mov ax,195
jmp gotguardframe
notendguard1: cmp ax,147
jnz gotguardframe
dec ax
cmp lastweapon,1
jnz notgunonpool
mov lastweapon,-1
mov ax,147
jmp gotguardframe
notgunonpool: inc combatcount
cmp combatcount,40
jnz gotguardframe
mov combatcount,0
mov ax,220
gotguardframe: mov [es:bx+3],ax
guardspeed: call showgamereel
mov ax,[es:bx+3]
cmp ax,121
jz iswaitingpool
cmp ax,146
jz iswaitingpool
mov pointermode,0
mov watchingtime,2
ret
iswaitingpool: mov pointermode,2
mov watchingtime,0
ret
combatover1: mov watchingtime,0
mov pointermode,0
mov al,0
call turnpathon
mov al,1
call turnpathoff
ret
combatover2: call showgamereel
mov watchingtime,2
mov pointermode,0
inc combatcount
cmp combatcount,100
jc doneover2
mov watchingtime,0
mov mandead,2
doneover2: ret
endp
Security proc near
cmp word ptr [es:bx+3],32
jz securwait
cmp word ptr [es:bx+3],69
jnz notaftersec
ret
notaftersec: mov watchingtime,10
call checkspeed
jnz gotsecurframe
inc word ptr [es:bx+3]
jmp gotsecurframe
securwait: cmp lastweapon,1
jnz gotsecurframe
mov watchingtime,10
cmp manspath,9
jnz gotsecurframe
cmp facing,0
jnz gotsecurframe
mov lastweapon,-1
inc word ptr [es:bx+3]
gotsecurframe: call showgamereel
call addtopeoplelist
ret
endp
Heavy proc near
mov al,[es:bx+7]
and al,127
mov [es:bx+7],al
cmp word ptr [es:bx+3],43
jz heavywait
mov watchingtime,10
cmp word ptr [es:bx+3],70
jnz notafterhshot
inc combatcount
cmp combatcount,80
jnz gotheavyframe
mov mandead,2
jmp gotheavyframe
notafterhshot: call checkspeed
jnz gotheavyframe
inc word ptr [es:bx+3]
jmp gotheavyframe
heavywait: cmp lastweapon,1
jnz gotheavyframe
cmp manspath,5
jnz gotheavyframe
cmp facing,4
jnz gotheavyframe
mov lastweapon,-1
inc word ptr [es:bx+3]
mov combatcount,0
gotheavyframe: call showgamereel
call addtopeoplelist
ret
endp
Bossman proc near
call checkspeed
jnz notboss
mov ax,[es:bx+3]
inc ax
cmp ax,4
jz firstdes
cmp ax,20
jz secdes
cmp ax,41
jnz gotallboss
mov ax,0
inc gunpassflag
mov byte ptr [es:bx+7],10
jmp gotallboss
firstdes: cmp gunpassflag,1
jz gotallboss
push ax
call randomnumber
mov cl,al
pop ax
cmp cl,10
jc gotallboss
mov ax,0
jmp gotallboss
secdes: cmp gunpassflag,1
jz gotallboss
mov ax,0
gotallboss: mov [es:bx+3],ax
notboss: call showgamereel
call addtopeoplelist
mov al,[es:bx+7]
and al,128
jz nottalkedboss
mov talkedtoboss,1
nottalkedboss: ret
endp
Gamer proc near
call checkspeed
jnz gamerfin
gameragain: call randomnum1
and al,7
cmp al,5
jnc gameragain
add al,20
cmp al,[es:bx+3]
jz gameragain
mov ah,0
mov [es:bx+3],ax
gamerfin: call showgamereel
call addtopeoplelist
ret
endp
Sparkydrip proc near
call checkspeed
jnz cantdrip
mov al,14
mov ah,0
call playchannel0
cantdrip: ret
endp
Carparkdrip proc near
call checkspeed
jnz cantdrip2
mov al,14
call playchannel1
cantdrip2: ret
endp
Keeper proc near
cmp keeperflag,0
jnz notwaiting
cmp reeltowatch,190
jc waiting
inc keeperflag
mov ah,[es:bx+7]
and ah,127
cmp ah,dreamnumber
jz notdiff
mov al,dreamnumber
mov [es:bx+7],al
notdiff: ret
notwaiting: call addtopeoplelist
call showgamereel
waiting: ret
endp
Candles1 proc near
call checkspeed
jnz candle1
mov ax,[es:bx+3]
inc ax
cmp ax,44
jnz notendcandle1
mov ax,39
notendcandle1: mov [es:bx+3],ax
candle1: call showgamereel
ret
endp
Smallcandle proc near
call checkspeed
jnz smallcandlef
mov ax,[es:bx+3]
inc ax
cmp ax,37
jnz notendsmallcandle
mov ax,25
notendsmallcandle: mov [es:bx+3],ax
smallcandlef: call showgamereel
ret
endp
Intromagic1 proc near
call checkspeed
jnz introm1fin
mov ax,[es:bx+3]
inc ax
cmp ax,145
jnz gotintrom1
mov ax,121
gotintrom1: mov [es:bx+3],ax
cmp ax,121
jnz introm1fin
inc introcount
push es bx
call intro1text
pop bx es
cmp introcount,8 ; was 7
jnz introm1fin
add mapy,10
mov nowinnewroom,1
introm1fin: call showgamereel
ret
endp
Candles proc near
call checkspeed
jnz candlesfin
mov ax,[es:bx+3]
inc ax
cmp ax,167
jnz gotcandles
mov ax,162
gotcandles: mov [es:bx+3],ax
candlesfin: call showgamereel
ret
endp
Candles2 proc near
call checkspeed
jnz candles2fin
mov ax,[es:bx+3]
inc ax
cmp ax,238
jnz gotcandles2
mov ax,233
gotcandles2: mov [es:bx+3],ax
candles2fin: call showgamereel
ret
endp
Gates proc near
call checkspeed
jnz gatesfin
mov ax,[es:bx+3]
inc ax
cmp ax,116
jnz notbang
push ax bx es
mov al,17 ;12
call playchannel1
pop es bx ax
notbang: cmp ax,110
jc slowgates
mov byte ptr [es:bx+5],2
slowgates: cmp ax,120
jnz gotgates
mov getback,1
mov ax,119
gotgates: mov [es:bx+3],ax
push es bx
call intro3text
pop bx es
gatesfin: call showgamereel
ret
endp
Intromagic2 proc near
call checkspeed
jnz introm2fin
mov ax,[es:bx+3]
inc ax
cmp ax,216
jnz gotintrom2
mov ax,192
gotintrom2: mov [es:bx+3],ax
introm2fin: call showgamereel
ret
endp
Intromagic3 proc near
call checkspeed
jnz introm3fin
mov ax,[es:bx+3]
inc ax
cmp ax,218
jnz gotintrom3
mov getback,1
gotintrom3: mov [es:bx+3],ax
introm3fin: call showgamereel
mov al,mapx
mov [es:bx+1],al
ret
endp
Intromonks1 proc near
call checkspeed
jnz intromonk1fin
mov ax,[es:bx+3]
inc ax
cmp ax,80
jnz notendmonk1
add mapy,10
mov nowinnewroom,1
call showgamereel
ret
notendmonk1: cmp ax,30
jnz gotintromonk1
sub mapy,10
mov nowinnewroom,1
mov ax,51
gotintromonk1: mov [es:bx+3],ax
cmp ax,5
jz waitstep
cmp ax,15
jz waitstep
cmp ax,25
jz waitstep
cmp ax,61
jz waitstep
cmp ax,71
jz waitstep
jmp intromonk1fin
waitstep: push es bx
call intro2text
pop bx es
mov byte ptr [es:bx+6],-20
intromonk1fin: call showgamereel
mov al,mapy
mov [es:bx+2],al
ret
endp
Intromonks2 proc near
call checkspeed
jnz intromonk2fin
mov ax,[es:bx+3]
inc ax
cmp ax,87
jnz nottalk1
inc introcount
push es bx
call monks2text
pop bx es
cmp introcount,19
jnz notlasttalk1
mov ax,87
jmp gotintromonk2
notlasttalk1: mov ax,74
jmp gotintromonk2
nottalk1: cmp ax,110
jnz notraisearm
inc introcount
push es bx
call monks2text
pop bx es
if cd
if german
cmp introcount,42
else
cmp introcount,35
endif
else
cmp introcount,35
endif
jnz notlastraise
mov ax,111
jmp gotintromonk2
notlastraise: mov ax,98
jmp gotintromonk2
notraisearm: cmp ax,176
jnz notendmonk2
mov getback,1
jmp gotintromonk2
notendmonk2: cmp ax,125
jnz gotintromonk2
mov ax,140
gotintromonk2: mov [es:bx+3],ax
intromonk2fin: call showgamereel
ret
endp
Handclap proc near
ret
endp
if german
if cd
Monks2text proc near
cmp introcount,1
jnz notmonk2text1
mov al,8
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text1: cmp introcount,5
jnz notmonk2text2
mov al,9
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text2: cmp introcount,9
jnz notmonk2text3
mov al,10
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text3: cmp introcount,13
jnz notmonk2text4
mov introcount,14
mov al,11
mov bl,0
mov bh,105
mov cx,100
jmp gotmonks2text
notmonk2text4: cmp introcount,19
jnz notmonk2text7
mov al,14
mov bl,36
mov bh,160
mov cx,100 ;32
mov dx,1
mov ah,82
jmp setuptimedtemp
notmonk2text7: cmp introcount,23
jnz notmonk2text8
mov al,15
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text8: cmp introcount,27
jnz notmonk2text9
mov al,16
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text9: cmp introcount,30
jnz notmonk2text10
mov al,17
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text10: cmp introcount,35
jnz notmonk2text11
mov al,18
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text11: ret
gotmonks2text: mov dx,1
mov cx,120
mov ah,82
call setuptimedtemp
ret
endp
else
Monks2text proc near
cmp introcount,1
jnz notmonk2text1
mov al,8
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text1: cmp introcount,4
jnz notmonk2text2
mov al,9
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text2: cmp introcount,7
jnz notmonk2text3
mov al,10
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text3: cmp introcount,10
jnz notmonk2text4
if cd
mov introcount,12
endif
mov al,11
mov bl,0
mov bh,105
mov cx,100
jmp gotmonks2text
notmonk2text4: cmp introcount,13
jnz notmonk2text5
if cd
mov introcount,17; 18
ret
endif
mov al,12
mov bl,0
mov bh,120
mov cx,100
jmp gotmonks2text
notmonk2text5: cmp introcount,16
jnz notmonk2text6
mov al,13
mov bl,0
mov bh,135
mov cx,100
jmp gotmonks2text
notmonk2text6: cmp introcount,19
jnz notmonk2text7
mov al,14
mov bl,36
mov bh,160
mov cx,100 ;32
mov dx,1
mov ah,82
jmp setuptimedtemp
notmonk2text7: cmp introcount,22
jnz notmonk2text8
mov al,15
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text8: cmp introcount,25
jnz notmonk2text9
mov al,16
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text9: if cd
cmp introcount,27
else
cmp introcount,28
endif
jnz notmonk2text10
mov al,17
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text10: cmp introcount,31
jnz notmonk2text11
mov al,18
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text11: ret
gotmonks2text: mov dx,1
mov cx,120
mov ah,82
call setuptimedtemp
ret
endp
endif
else
Monks2text proc near
cmp introcount,1
jnz notmonk2text1
mov al,8
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text1: cmp introcount,4
jnz notmonk2text2
mov al,9
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text2: cmp introcount,7
jnz notmonk2text3
mov al,10
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text3: cmp introcount,10
jnz notmonk2text4
if cd
mov introcount,12
endif
mov al,11
mov bl,0
mov bh,105
mov cx,100
jmp gotmonks2text
notmonk2text4: cmp introcount,13
jnz notmonk2text5
if cd
mov introcount,17; 18
ret
endif
mov al,12
mov bl,0
mov bh,120
mov cx,100
jmp gotmonks2text
notmonk2text5: cmp introcount,16
jnz notmonk2text6
mov al,13
mov bl,0
mov bh,135
mov cx,100
jmp gotmonks2text
notmonk2text6: cmp introcount,19
jnz notmonk2text7
mov al,14
mov bl,36
mov bh,160
mov cx,100 ;32
mov dx,1
mov ah,82
jmp setuptimedtemp
notmonk2text7: cmp introcount,22
jnz notmonk2text8
mov al,15
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text8: cmp introcount,25
jnz notmonk2text9
mov al,16
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text9: if cd
cmp introcount,27
else
cmp introcount,28
endif
jnz notmonk2text10
mov al,17
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text10: cmp introcount,31
jnz notmonk2text11
mov al,18
mov bl,36
mov bh,160
mov cx,100
jmp gotmonks2text
notmonk2text11: ret
gotmonks2text: mov dx,1
mov cx,120
mov ah,82
call setuptimedtemp
ret
endp
endif
Intro1text proc near
cmp introcount,2
jnz notintro1text1
mov al,40
mov bl,34
mov bh,130
mov cx,90
jmp gotintro1text
notintro1text1: cmp introcount,4
jnz notintro1text2
mov al,41
mov bl,34
mov bh,130
mov cx,90
jmp gotintro1text
notintro1text2: cmp introcount,6
jnz notintro1text3
mov al,42
mov bl,34
mov bh,130
mov cx,90
jmp gotintro1text
notintro1text3: ret
gotintro1text: mov dx,1
mov ah,82
if cd
cmp ch1playing,255
jz oktalk2
dec introcount
ret
endif
oktalk2: call setuptimedtemp
ret
endp
Intro2text proc near
cmp ax,5
jnz notintro2text1
mov al,43
mov bl,34
mov bh,40
mov cx,90
jmp gotintro2text
notintro2text1: cmp ax,15
jnz notintro2text2
mov al,44
mov bl,34
mov bh,40
mov cx,90
jmp gotintro2text
notintro2text2: ret
gotintro2text: mov dx,1
mov ah,82
call setuptimedtemp
ret
endp
Intro3text proc near
cmp ax,107
jnz notintro3text1
mov al,45
mov bl,36
mov bh,56
mov cx,100
jmp gotintro3text
notintro3text1: if cd
cmp ax,108
else
cmp ax,109
endif
jnz notintro3text2
mov al,46
mov bl,36
mov bh,56
mov cx,100
jmp gotintro3text
notintro3text2: ret
gotintro3text: mov dx,1
mov ah,82
call setuptimedtemp
ret
endp
Monkandryan proc near
call checkspeed
jnz notmonkryan
mov ax,[es:bx+3]
inc ax
cmp ax,83
jnz gotmonkryan
inc introcount
push es bx
call textformonk
pop bx es
mov ax,77
cmp introcount,57
jnz gotmonkryan
mov getback,1
ret
gotmonkryan: mov [es:bx+3],ax
notmonkryan: call showgamereel
ret
endp
Endgameseq proc near
call checkspeed
jnz notendseq
mov ax,[es:bx+3]
inc ax
cmp ax,51
jnz gotendseq
cmp introcount,140
jz gotendseq
inc introcount
push es bx
call textforend
pop bx es
mov ax,50
gotendseq: mov [es:bx+3],ax
cmp ax,134
jnz notfadedown
push es bx ax
call fadescreendownhalf
pop ax bx es
jmp notendseq
notfadedown: cmp ax,324
jnz notfadeend
push es bx ax
call fadescreendowns
mov volumeto,7
mov volumedirection,1
pop ax bx es
notfadeend: cmp ax,340
jnz notendseq
mov getback,1
notendseq: call showgamereel
mov al,mapy
mov [es:bx+2],al
mov ax,[es:bx+3]
cmp ax,145
jnz notendcreds
mov word ptr [es:bx+3],146
call rollendcredits
notendcreds: ret
endp
Rollendcredits proc near
mov al,16
mov ah,255
call playchannel0
mov volume,7
mov volumeto,0
mov volumedirection,-1
mov cl,160
mov ch,160
mov di,75
mov bx,20
mov ds,mapstore
mov si,0
call multiget
mov es,textfile1
mov si,3*2
mov ax,[es:si]
mov si,ax
add si,textstart
mov cx,254
endcredits1: push cx
mov bx,10
mov cx,linespacing
endcredits2: push cx si di es bx
call vsync
mov cl,160
mov ch,160
mov di,75
mov bx,20
mov ds,mapstore
mov si,0
call multiput
call vsync
pop bx es di si
push si di es bx
mov cx,18
onelot: push cx
mov di,75
mov dx,161
mov ax,0
call printdirect
add bx,linespacing
pop cx
loop onelot
call vsync
mov cl,160
mov ch,160
mov di,75
mov bx,20
call multidump
pop bx es di si cx
dec bx
loop endcredits2
pop cx
looknext: mov al,[es:si]
inc si
cmp al,":"
jz gotnext
cmp al,0
jz gotnext
jmp looknext
gotnext: loop endcredits1
mov cx,100
call hangon
call paneltomap
call fadescreenuphalf
ret
endp
Priest proc near
cmp word ptr [es:bx+3],8
jz priestspoken
mov pointermode,0
mov watchingtime,2
call checkspeed
jnz priestwait
inc word ptr [es:bx+3]
push es bx
call priesttext
pop bx es
priestwait: ret
priestspoken: ret
endp
Madmanstelly proc near
mov ax,[es:bx+3]
inc ax
cmp ax,307
jnz notendtelly
mov ax,300
notendtelly: mov [es:bx+3],ax
call showgamereel
ret
endp
Madman proc near
mov watchingtime,2
call checkspeed
jnz nomadspeed
mov ax,[es:bx+3]
cmp ax,364
jnc ryansded
cmp ax,10
jnz notfirstmad
push es bx ax
mov dx,offset cs:introtextname
call loadtemptext
pop ax bx es
mov combatcount,-1
mov speechcount,0
notfirstmad: inc ax
cmp ax,294
jz madmanspoken
cmp ax,66
jnz nomadspeak
inc combatcount
push es bx
call madmantext
pop bx es
mov ax,53
if cd
cmp combatcount,64
else
cmp combatcount,62
endif
jc nomadspeak
if cd
cmp combatcount,70
else
cmp combatcount,68
endif
jz killryan
cmp lastweapon,8
jnz nomadspeak
if cd
mov combatcount,72
else
mov combatcount,70
endif
mov lastweapon,-1
mov madmanflag,1
mov ax,67
jmp nomadspeak
killryan: mov ax,310
nomadspeak: mov [es:bx+3],ax
nomadspeed: call showgamereel
mov al,mapx
mov [es:bx+1],al
call madmode
ret
madmanspoken: cmp wongame,1
jz alreadywon
mov wongame,1
push es bx
call getridoftemptext
pop bx es
alreadywon: ret
ryansded: mov mandead,2
call showgamereel
ret
endp
if cd
Madmantext proc near
cmp speechcount,63
jnc nomadtext
cmp ch1playing,255
jnz nomadtext
mov al,speechcount
inc speechcount
add al,47
mov bl,72
mov bh,80
mov cx,90
mov dx,1
mov ah,82
call setuptimedtemp
nomadtext: ret
endp
else
Madmantext proc near
cmp combatcount,61
jnc nomadtext
mov al,combatcount
and al,3
jnz nomadtext
mov al,combatcount
shr al,1
shr al,1
add al,47
mov bl,72
mov bh,80
mov cx,90
mov dx,1
mov ah,82
call setuptimedtemp
nomadtext: ret
endp
endif
Madmode proc near
mov watchingtime,2
mov pointermode,0
if cd
cmp combatcount,65
else
cmp combatcount,63
endif
jc iswatchmad
if cd
cmp combatcount,70
else
cmp combatcount,68
endif
jnc iswatchmad
mov pointermode,2
iswatchmad: ret
endp
Priesttext proc near
cmp word ptr [es:bx+3],2
jc nopriesttext
cmp word ptr [es:bx+3],7
jnc nopriesttext
mov al,[es:bx+3]
and al,1
jnz nopriesttext
mov al,[es:bx+3]
shr al,1
add al,50
mov bl,72
mov bh,80
mov cx,54
mov dx,1
call setuptimeduse
nopriesttext: ret
endp
Textforend proc near
cmp introcount,20
jnz notendtext1
mov al,0
mov bl,34
mov bh,20
mov cx,60
jmp gotendtext
notendtext1: if cd
cmp introcount,50
else
cmp introcount,65
endif
jnz notendtext2
mov al,1
mov bl,34
mov bh,20
mov cx,60
jmp gotendtext
notendtext2: if cd
cmp introcount,85
else
cmp introcount,110
endif
jnz notendtext3
mov al,2
mov bl,34
mov bh,20
mov cx,60
jmp gotendtext
notendtext3: ret
gotendtext: mov dx,1
mov ah,83
call setuptimedtemp
ret
endp
Textformonk proc near
cmp introcount,1
jnz notmonktext1
mov al,19
mov bl,68
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext1: cmp introcount,5
jnz notmonktext2
mov al,20
mov bl,68
mov bh,38
mov cx,120
jmp gotmonktext
notmonktext2: cmp introcount,9
jnz notmonktext3
mov al,21
mov bl,48
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext3: cmp introcount,13
jnz notmonktext4
mov al,22
mov bl,68
mov bh,38
mov cx,120
jmp gotmonktext
notmonktext4: if cd
cmp introcount,15
else
cmp introcount,17
endif
jnz notmonktext5
mov al,23
mov bl,68
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext5: cmp introcount,21
jnz notmonktext6
mov al,24
mov bl,68
mov bh,38
mov cx,120
jmp gotmonktext
notmonktext6: cmp introcount,25
jnz notmonktext7
mov al,25
mov bl,68
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext7: cmp introcount,29
jnz notmonktext8
mov al,26
mov bl,68
mov bh,38
mov cx,120
jmp gotmonktext
notmonktext8: cmp introcount,33
jnz notmonktext9
mov al,27
mov bl,68
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext9: cmp introcount,37
jnz notmonktext10
mov al,28
mov bl,68
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext10: cmp introcount,41
jnz notmonktext11
mov al,29
mov bl,68
mov bh,38
mov cx,120
jmp gotmonktext
notmonktext11: cmp introcount,45
jnz notmonktext12
mov al,30
mov bl,68
mov bh,154
mov cx,120
jmp gotmonktext
notmonktext12: if cd
cmp introcount,52
else
cmp introcount,49
endif
jnz notmonktext13
mov al,31
mov bl,68
mov bh,154
mov cx,220 ;132
jmp gotmonktext
notmonktext13: cmp introcount,53
jnz notendtitles
call fadescreendowns
if cd
mov volumeto,7
mov volumedirection,1
endif
notendtitles: ret
gotmonktext: mov dx,1
mov ah,82
if cd
cmp ch1playing,255
jz oktalk
dec introcount
ret
endif
oktalk: call setuptimedtemp
ret
endp
Drunk proc near
cmp generaldead,0
jnz trampgone
mov al,[es:bx+7]
and al,127
mov [es:bx+7],al
call showgamereel
call addtopeoplelist
trampgone: ret
endp
Advisor proc near
call checkspeed
jnz noadvisor
jmp noadvisor
mov ax,[es:bx+3]
inc ax
cmp ax,123
jnz notendadvis
mov ax,106
jmp gotadvframe
notendadvis: cmp ax,108
jnz gotadvframe
push ax
call randomnumber
mov cl,al
pop ax
cmp cl,3
jc gotadvframe
mov ax,106
gotadvframe: mov [es:bx+3],ax
noadvisor: call showgamereel
call addtopeoplelist
ret
endp
Copper proc near
call checkspeed
jnz nocopper
mov ax,[es:bx+3]
inc ax
cmp ax,94
jnz notendcopper
mov ax,64
jmp gotcopframe
notendcopper: cmp ax,81
jz mightwait
cmp ax,66
jnz gotcopframe
mightwait: push ax
call randomnumber
mov cl,al
pop ax
cmp cl,7
jc gotcopframe
dec ax
gotcopframe: mov [es:bx+3],ax
nocopper: call showgamereel
call addtopeoplelist
ret
endp
Sparky proc near
cmp card1money,0
jz animsparky
mov byte ptr [es:bx+7],3
jmp animsparky
animsparky: call checkspeed
jnz finishsparky
cmp word ptr [es:bx+3],34
jnz notsparky1
call randomnumber
cmp al,30
jc dosparky
mov word ptr [es:bx+3],27
jmp finishsparky
notsparky1: cmp word ptr [es:bx+3],48
jnz dosparky
mov word ptr [es:bx+3],27
jmp finishsparky
dosparky: inc word ptr [es:bx+3]
finishsparky: call showgamereel
call addtopeoplelist
mov al,[es:bx+7]
and al,128
jz nottalkedsparky
mov talkedtosparky,1
nottalkedsparky: ret
endp
Train proc near
ret
mov ax,[es:bx+3]
cmp ax,21
jnc notrainyet
inc ax
jmp gottrainframe
notrainyet: call randomnumber
cmp al,253
jc notrainatall
cmp manspath,5
jnz notrainatall
cmp finaldest,5
jnz notrainatall
mov ax,5
gottrainframe: mov [es:bx+3],ax
call showgamereel
notrainatall: ret
endp
Addtopeoplelist proc near
push es bx bx
mov cl,[es:bx+7]
mov ax,[es:bx+3]
mov bx,listpos
mov es,buffers
mov [es:bx],ax ;reel pointer position
pop ax
mov [es:bx+2],ax
mov [es:bx+4],cl ;coversation number
pop bx es
add listpos,5
ret
endp
Showgamereel proc near
mov ax,[es:bx+3]
cmp ax,512
jnc noshow
mov reelpointer,ax
push es bx
call plotreel
pop bx es
mov ax,reelpointer
mov [es:bx+3],ax
noshow: ret
endp
Checkspeed proc near
cmp lastweapon,-1
jnz forcenext
inc byte ptr [es:bx+6]
mov al,[es:bx+6]
cmp al,[es:bx+5]
jnz notspeed
mov al,0
mov [es:bx+6],al
cmp al,al
notspeed: ret
forcenext: cmp al,al
ret
endp
;------------------------------------------------------------Sprite Routines----
Clearsprites proc near
mov es,buffers
mov di,spritetable
mov al,255
mov cx,tablesize*16
rep stosb
ret
endp
Makesprite proc near ;si holds x,y cx holds update
;di,dx holds data offset,seg
mov es,buffers
mov bx,spritetable
$17: cmp byte ptr [es:bx+15],255
jz $17a
add bx,tablesize
jmp $17
$17a: mov [es:bx],cx
mov [es:bx+10],si
mov [es:bx+6],dx
mov [es:bx+8],di
mov [es:bx+2],0ffffh
mov byte ptr [es:bx+15],0
mov byte ptr [es:bx+18],0
ret
endp
Delsprite proc near
mov di,bx
mov cx,tablesize
mov al,255
rep stosb
ret
endp
Spriteupdate proc near
mov es,buffers
mov bx,spritetable
mov al,ryanon
mov byte ptr [es:bx+31],al
mov es,buffers
mov bx,spritetable
mov cx,16
$18: push cx bx
mov ax,[es:bx]
cmp ax,0ffffh
jz $18a
push es ds
mov cx,[es:bx+2]
mov [es:bx+24],cx
call ax
pop ds es
$18a: pop bx cx
cmp nowinnewroom,1
jz $18b
add bx,tablesize
loop $18
$18b: ret
endp
Printsprites proc near
mov es,buffers
mov cx,0
priorityloop: push cx
mov priority,cl
mov bx,spritetable
mov cx,16
prtspriteloop: push cx bx
mov ax,[es:bx]
cmp ax,0ffffh
jz skipsprite
mov al,priority
cmp al,[es:bx+23]
jnz skipsprite
cmp byte ptr [es:bx+31],1
jz skipsprite
call printasprite
skipsprite: pop bx cx
add bx,tablesize
loop prtspriteloop
pop cx
inc cx
cmp cx,7
jnz priorityloop
ret
endp
Printasprite proc near
push es bx
mov si,bx
mov ds,[es:si+6]
mov al,[es:si+11]
mov ah,0
cmp al,220
jc notnegative1
mov ah,255
notnegative1: mov bx,ax
add bx,mapady
mov al,[es:si+10]
mov ah,0
cmp al,220
jc notnegative2
mov ah,255
notnegative2: mov di,ax
add di,mapadx
mov al,[es:si+15]
mov ah,0
cmp byte ptr [es:si+30],0
jz steadyframe
mov ah,8
steadyframe: cmp priority,6
jnz notquickp
notquickp: call showframe
pop bx es
ret
endp
;cmp priority,6
; ;jz quicksprite ; WIll NEED TO DO THIS LATER!!!!!
;Quicksprite: mov cl,al
; mov ch,0
; mov dx,[es:bx+6]
; mov es,workspace
; mov ds,dx
; mov bx,ax
; mov dx,vgawidth
;
;printquickloop: push di si
;
; push si
; add si,cx
; dec si
; jmp startzero
;zeroloop: dec si
; dec cl
;startzero: cmp [si],ch
; jz zeroloop
; pop si
;
;;printquickline: cmp [si],ch
; jnz foundfirstpix
; inc si
; inc di
; dec cl
; jnz printquickline
;
;foundfirstpix: cmp cl,0
; jz finquickspr
; rep movsb
;
;finquickspr: pop si di
; mov cl,bl
; add si,cx
; add di,dx
; dec bh
; jnz printquickloop
;
; pop bx ds es
; ret
;Calcframe proc near
;
; ret
;
; mov al,[es:bx+15]
; mov ah,0
; mov cx,6
; mul cx
; add ax,[es:bx+8]
;
; mov dx,[es:bx+6]
; push bx
; mov ds,dx
; mov bx,ax
; mov ax,[bx]
; mov cx,[bx+2]
; mov dx,[bx+4]
; pop bx
; mov [es:bx+2],ax
; add cx,[es:bx+8]
; add cx,2080
; mov [es:bx+4],cx ;calculates frame data
;
; mov al,[es:bx+10] ;this bit calculates the actual
; add al,dl ;x and y (including any offset)
; mov [es:bx+12],al
; mov al,[es:bx+11]
; add al,dh
; mov [es:bx+13],al
; ret
;
; endp
Checkone proc near ;cx=x,y to check
push cx
mov al,ch
mov ah,0
mov cl,4
shr ax,cl
mov dl,al
pop cx
mov al,cl
mov ah,0
mov cl,4
shr ax,cl
mov ah,dl ; al,ah holds x,y in blocks
push ax
mov ch,0
mov cl,al
push cx
mov al,ah
mov ah,0
mov cx,11
mul cx
pop cx
add ax,cx
mov cx,3
mul cx
mov si,ax
mov ds,buffers
add si,mapflags
lodsw
mov cx,ax
lodsb
pop dx
ret
endp
Findsource proc near
mov ax,currentframe
cmp ax,160
jnc over1000
mov ds,reel1
mov takeoff,0
ret
over1000: cmp ax,320
jnc over1001
mov ds,reel2
mov takeoff,160
ret
over1001: mov ds,reel3
mov takeoff,320
ret
endp
;---------------------------------------------------------Routines for Ryan----
Initman proc near
;mov linepointer,254
mov al,ryanx
mov ah,ryany
mov si,ax
mov cx,offset cs:mainman
mov dx,mainsprites
mov di,0
call makesprite
mov byte ptr [es:bx+23],4
mov byte ptr [es:bx+22],0
mov byte ptr [es:bx+29],0
ret
endp
Mainman proc near
cmp resetmanxy,1
jnz notinnewroom
mov resetmanxy,0
mov al,ryanx
mov ah,ryany
mov [es:bx+10],ax
mov byte ptr [es:bx+29],0
jmp executewalk
notinnewroom: dec byte ptr [es:bx+22]
cmp byte ptr [es:bx+22],-1
jz executewalk
ret
executewalk: mov byte ptr [es:bx+22],0 ; speed
mov al,turntoface
cmp al,facing
jz facingok
call aboutturn
jmp notwalk
facingok: cmp turndirection,0
jz alreadyturned
cmp linepointer,254
jnz alreadyturned
mov reasseschanges,1
mov al,facing
cmp al,leavedirection
jnz alreadyturned
call checkforexit
alreadyturned: mov turndirection,0
cmp linepointer,254
jnz walkman
mov byte ptr [es:bx+29],0
jmp notwalk
walkman: mov al,[es:bx+29]
inc al
cmp al,11
jnz notanimend1
mov al,1
notanimend1: mov [es:bx+29],al
call walking
cmp linepointer,254
jz afterwalk
mov al,facing
and al,1
jz isdouble
mov al,[es:bx+29]
cmp al,2
jz afterwalk
cmp al,7
jz afterwalk
isdouble: call walking
afterwalk: cmp linepointer,254
jnz notwalk
mov al,turntoface
cmp al,facing
jnz notwalk
mov reasseschanges,1
mov al,facing
cmp al,leavedirection
jnz notwalk
call checkforexit
notwalk: mov al,facing
mov ah,0
mov di,offset cs:facelist
add di,ax
mov al,[cs:di]
add al,[es:bx+29]
mov [es:bx+15],al
mov ax,[es:bx+10]
mov ryanx,al
mov ryany,ah
ret
facelist: db 0,60,33,71,11,82,22,93
endp
Aboutturn proc near
cmp turndirection,1
jz incdir
cmp turndirection,-1
jz decdir
mov al,facing
sub al,turntoface
jnc higher
neg al
cmp al,4
jnc decdir
jmp incdir
higher: cmp al,4
jnc incdir
jmp decdir
incdir: mov turndirection,1
mov al,facing
inc al
and al,7
mov facing,al
mov byte ptr [es:bx+29],0
ret
decdir: mov turndirection,-1
mov al,facing
dec al
and al,7
mov facing,al
mov byte ptr [es:bx+29],0
ret
endp
Walking proc near
cmp linedirection,0
jz normalwalk
mov al,linepointer
dec al
mov linepointer,al
cmp al,200
jnc endofline
jmp continuewalk
normalwalk: mov al,linepointer
inc al
mov linepointer,al
cmp al,linelength
jnc endofline
continuewalk: mov ah,0
add ax,ax
push es bx
mov dx,seg linedata
mov es,dx
mov bx,offset es:linedata
add bx,ax
mov ax,[es:bx]
pop bx es
stillline: mov [es:bx+10],ax
ret
endofline: mov linepointer,254
mov al,destination
mov manspath,al
cmp al,finaldest
jz finishedwalk
mov al,finaldest
mov destination,al
push es bx
call autosetwalk
pop bx es
ret
finishedwalk: call facerightway
ret
endp
Facerightway proc near
push es bx ;Face object when finished
call getroomspaths ;walking
mov al,manspath
mov ah,0
add ax,ax
add ax,ax
add ax,ax
add bx,ax
mov al,[es:bx+7]
mov turntoface,al
mov leavedirection,al
pop bx es
ret
endp
Checkforexit proc near
mov cl,ryanx ;look under feet to see if
add cl,12 ;any flags are there
mov ch,ryany
add ch,12
call checkone
mov lastflag,cl
mov lastflagex,ch
mov flagx,dl
mov flagy,dh
mov al,lastflag
test al,64
jz notnewdirect
mov al,lastflagex
mov autolocation,al
ret
notnewdirect: test al,32
jz notleave
push es bx
cmp reallocation,2
jnz notlouis
mov bl,0
push bx
mov al,"W"
mov ah,"E"
mov cl,"T"
mov ch,"A"
call isryanholding
pop bx
jz noshoe1
inc bl
noshoe1: push bx
mov al,"W"
mov ah,"E"
mov cl,"T"
mov ch,"B"
call isryanholding
pop bx
jz noshoe2
inc bl
noshoe2: cmp bl,2
jz notlouis
mov al,42
cmp bl,0
jz notravmessage
inc al
notravmessage: mov cx,80
mov dx,10
mov bl,68
mov bh,64
call setuptimeduse
mov al,facing
add al,4
and al,7
mov turntoface,al
pop bx es
ret
notlouis: pop bx es
mov needtotravel,1
ret
notleave: test al,4
jz notaleft
call adjustleft
ret
notaleft: test al,2
jz notaright
call adjustright
ret
notaright: test al,8
jz notadown
call adjustdown
ret
notadown: test al,16
jz notanup
call adjustup
ret
notanup: ret
endp
Adjustdown proc near
push es bx
add mapy,10
mov al,lastflagex
mov cl,16
mul cl
mov [es:bx+11],al
mov nowinnewroom,1
pop bx es
ret
endp
Adjustup proc near
push es bx
sub mapy,10
mov al,lastflagex
mov cl,16
mul cl
mov [es:bx+11],al
mov nowinnewroom,1
pop bx es
ret
endp
Adjustleft proc near
push es bx
mov lastflag,0
sub mapx,11
mov al,lastflagex
mov cl,16
mul cl
mov [es:bx+10],al
mov nowinnewroom,1
pop bx es
ret
endp
Adjustright proc near
push es bx
add mapx,11
mov al,lastflagex
mov cl,16
mul cl
sub al,2
mov [es:bx+10],al
mov nowinnewroom,1
pop bx es
ret
endp
Reminders proc nar
cmp reallocation,24
jnz notinedenslift
cmp mapx,44
jnz notinedenslift
cmp progresspoints,0
jnz notfirst
mov al,"D"
mov ah,"K"
mov cl,"E"
mov ch,"Y"
call isryanholding
jz forgotone
mov al,"C"
mov ah,"S"
mov cl,"H"
mov ch,"R"
call findexobject
cmp al,numexobjects
jz forgotone
mov ax,[es:bx+2]
cmp al,4
jnz forgotone ;card is in inventory
cmp ah,255
jz havegotcard ;card must be in an ex
mov cl,"P" ;object
mov ch,"U"
mov dl,"R"
mov dh,"S"
xchg al,ah
call compare
jnz forgotone ;is it in wallet?
havegotcard: inc progresspoints
notfirst: ret
forgotone: mov al,50 ;message number
mov bl,54 ;x pos of message
mov bh,70 ;and y pos
mov cx,48 ;time on screen
mov dx,8 ;pause before show
call setuptimeduse
ret
notinedenslift: ret
endp
;---------------------------------------------------------------------------
;
; Sprite update routines for rain effect
;
;---------------------------------------------------------------------------
Initrain proc near
mov es,buffers
mov di,rainlist
mov bx,offset cs:rainlocations
checkmorerain: mov al,[cs:bx]
cmp al,255
jz finishinitrain
cmp al,reallocation
jnz checkrain
mov al,[cs:bx+1]
cmp al,mapx
jnz checkrain
mov al,[cs:bx+2]
cmp al,mapy
jnz checkrain
mov al,[cs:bx+3]
mov rainspace,al
jmp dorain
checkrain: add bx,4
jmp checkmorerain
dorain: mov cx,4
initraintop: call randomnumber
and al,31
add al,3
cmp al,rainspace
jnc initraintop
add cl,al
cmp cl,mapxsize
jnc initrainside
push cx
call splitintolines
pop cx
jmp initraintop
initrainside: mov cl,mapxsize
dec cl
initrainside2: call randomnumber
and al,31
add al,3
cmp al,rainspace
jnc initrainside2
add ch,al
cmp ch,mapysize
jnc finishinitrain
push cx
call splitintolines
pop cx
jmp initrainside2
finishinitrain: mov al,255
stosb
ret
rainlocations: db 1,44,10,16 ;location,map x,y,seed
db 4,11,30,14
db 4,22,30,14
db 3,33,10,14
db 10,33,30,14
db 10,22,30,24
db 9,22,10,14
db 2,33,0,14
db 2,22,0,14
db 6,11,30,14
db 7,11,20,18
db 7,0,20,18
db 7,0,30,18
db 55,44,0,14
db 5,22,30,14
db 8,0,10,18
db 8,11,10,18
db 8,22,10,18
db 8,33,10,18
db 8,33,20,18
db 8,33,30,18
db 8,33,40,18
db 8,22,40,18
db 8,11,40,18
db 21,44,20,18
db 255
endp
Splitintolines proc near
lookforlinestart: call getblockofpixel
cmp al,0
jnz foundlinestart
dec cl
inc ch
cmp cl,0
jz endofthisline
cmp ch,mapysize
jnc endofthisline
jmp lookforlinestart
foundlinestart: mov [es:di],cx
mov bh,1
lookforlineend: call getblockofpixel
cmp al,0
jz foundlineend
dec cl
inc ch
cmp cl,0
jz foundlineend
cmp ch,mapysize
jnc foundlineend
inc bh
jmp lookforlineend
foundlineend: push cx
mov [es:di+2],bh
call randomnumber
mov [es:di+3],al
call randomnumber
mov [es:di+4],al
call randomnumber
and al,3
add al,4
mov [es:di+5],al
add di,6
pop cx
cmp cl,0
jz endofthisline
cmp ch,mapysize
jnc endofthisline
jmp lookforlinestart
endofthisline: ret
endp
Getblockofpixel proc near
push cx es di
mov ax,mapxstart
add cl,al
mov ax,mapystart
add ch,al
call checkone
and cl,1
jnz failrain
pop di es cx
ret
failrain: pop di es cx
mov al,0
ret
endp
Showrain proc near
mov ds,mainsprites
mov si,6*58
mov ax,[si+2]
mov si,ax
add si,2080
mov bx,rainlist
mov es,buffers
cmp byte ptr [es:bx],255
jz nothunder
morerain: mov es,buffers
cmp byte ptr [es:bx],255
jz finishrain
mov al,[es:bx+1]
mov ah,0
add ax,mapady
add ax,mapystart
mov cx,320
mul cx
mov cl,[es:bx]
mov ch,0
add ax,cx
add ax,mapadx
add ax,mapxstart
mov di,ax
mov cl,[es:bx+2]
mov ch,0
mov ax,[es:bx+3]
mov dl,[es:bx+5]
mov dh,0
sub ax,dx
and ax,511
mov [es:bx+3],ax
add bx,6
push si
add si,ax
mov es,workspace
mov ah,0
mov dx,320-2
rainloop: lodsb
cmp al,ah
jz noplot
stosb
add di,dx
loop rainloop
pop si
jmp morerain
noplot: add di,320-1
loop rainloop
pop si
jmp morerain
finishrain: cmp ch1blockstocopy,0
jnz nothunder
cmp reallocation,2
jnz notlouisthund
cmp beenmugged,1
jnz nothunder
notlouisthund: cmp reallocation,55
jz nothunder
call randomnum1
cmp al,1
jnc nothunder
mov al,7
cmp ch0playing,6
jz isthunder1
mov al,4
isthunder1: call playchannel1
nothunder: ret
endp
;---------------------------------------------------------------------------
;
; Sprite update routines for background objects
;
;---------------------------------------------------------------------------
Backobject proc near
mov ds,setdat
mov di,[es:bx+20]
mov al,[es:bx+18]
cmp al,0
jz $48z
dec al
mov [es:bx+18],al
jmp finishback
$48z: mov al,[di+7]
mov [es:bx+18],al
mov al,[di+8]
cmp al,6
jnz notwidedoor
call widedoor
jmp finishback
notwidedoor: cmp al,5
jnz notrandom
call random
jmp finishback
notrandom: cmp al,4
jnz notlockdoor
call lockeddoorway
jmp finishback
notlockdoor: cmp al,3
jnz notlift
call liftsprite
jmp finishback
notlift: cmp al,2
jnz notdoor
call doorway
jmp finishback
notdoor: cmp al,1
jnz steadyob
call constant
jmp finishback
steadyob: call steady
finishback: ;call calcframe
ret
endp
Liftsprite proc near
mov al,liftflag
cmp al,0
jz liftclosed
cmp al,1
jz liftopen
cmp al,3
jz openlift
mov al,[es:bx+19]
cmp al,0
jz finishclose
dec al
cmp al,11
jnz pokelift
push ax
mov al,3
call liftnoise
pop ax
jmp pokelift
finishclose: mov liftflag,0
ret
openlift: mov al,[es:bx+19]
cmp al,12
jz endoflist
inc al
cmp al,1
jnz pokelift
push ax
mov al,2
call liftnoise
pop ax
pokelift: mov [es:bx+19],al
mov ah,0
push di
add di,ax
mov al,[di+18]
pop di
mov [es:bx+15],al
mov [di+17],al
ret
endoflist: mov liftflag,1
ret
liftopen: mov al,liftpath
push es bx
call turnpathon
pop bx es
cmp counttoclose,0
jz nocountclose
dec counttoclose
cmp counttoclose,0
jnz nocountclose
mov liftflag,2
nocountclose: mov al,12
jmp pokelift
liftclosed: mov al,liftpath
push es bx
call turnpathoff
pop bx es
cmp counttoopen,0
jz nocountopen
dec counttoopen
cmp counttoopen,0
jnz nocountopen
mov liftflag,3
nocountopen: mov al,0
jmp pokelift
endp
Liftnoise proc near
cmp reallocation,5
jz hissnoise
cmp reallocation,21
jz hissnoise
call playchannel1
ret
hissnoise: if demo
mov al,25
else
mov al,13
endif
call playchannel1
ret
endp
Random proc near
call randomnum1
push di
and ax,7
add di,18
add di,ax
mov al,[di]
pop di
mov [es:bx+15],al
ret
endp
Steady proc near
mov al,[di+18]
mov [di+17],al
mov [es:bx+15],al
ret
endp
Constant proc near
inc byte ptr [es:bx+19]
mov cl,[es:bx+19]
mov ch,0
add di,cx
cmp byte ptr [di+18],255
jnz gotconst
sub di,cx
mov cx,0
mov [es:bx+19],cl
gotconst: mov al,[di+18]
sub di,cx
mov [es:bx+15],al
mov [di+17],al
ret
endp
Doorway proc near
mov doorcheck1,-24
mov doorcheck2,10
mov doorcheck3,-30
mov doorcheck4,10
call dodoor
ret
endp
Widedoor proc near
mov doorcheck1,-24
mov doorcheck2,24
mov doorcheck3,-30
mov doorcheck4,24
call dodoor
ret
endp
Dodoor proc near
mov al,ryanx
mov ah,ryany
mov cl,[es:bx+10]
mov ch,[es:bx+11]
cmp al,cl
jnc rtofdoor
sub al,cl
cmp al,doorcheck1
jnc upordown
jmp shutdoor
rtofdoor: sub al,cl
cmp al,doorcheck2
jnc shutdoor
upordown: cmp ah,ch
jnc botofdoor
sub ah,ch
cmp ah,doorcheck3
jc shutdoor
jmp opendoor
botofdoor: sub ah,ch
cmp ah,doorcheck4
jnc shutdoor
opendoor: mov cl,[es:bx+19]
cmp throughdoor,1
jnz notthrough
cmp cl,0
jnz notthrough
mov cl,6
notthrough: inc cl
cmp cl,1
jnz notdoorsound2
mov al,0
cmp reallocation,5
jnz nothoteldoor2
if demo
mov al,25
else
mov al,13
endif
nothoteldoor2: call playchannel1
notdoorsound2: mov ch,0
push di
add di,cx
mov al,[di+18] ; must be a better way than this
cmp al,255
jnz atlast1
dec di
dec cl
atlast1: mov [es:bx+19],cl
mov al,[di+18]
pop di
mov [es:bx+15],al
mov [di+17],al
mov throughdoor,1
ret
shutdoor: mov cl,[es:bx+19]
cmp cl,5
jnz notdoorsound1
mov al,1
cmp reallocation,5
jnz nothoteldoor1
if demo
mov al,25
else
mov al,13
endif
nothoteldoor1: call playchannel1
notdoorsound1: cmp cl,0
jz atlast2
dec cl
mov [es:bx+19],cl
atlast2: mov ch,0
push di
add di,cx
mov al,[di+18]
pop di
mov [es:bx+15],al
mov [di+17],al
cmp cl,5
jnz notnearly
mov throughdoor,0
notnearly: ret
endp
Lockeddoorway proc near
mov al,ryanx
mov ah,ryany
mov cl,[es:bx+10]
mov ch,[es:bx+11]
cmp al,cl
jnc rtofdoor2
sub al,cl
cmp al,-24
jnc upordown2
jmp shutdoor2
rtofdoor2: sub al,cl
cmp al,10
jnc shutdoor2
upordown2: cmp ah,ch
jnc botofdoor2
sub ah,ch
cmp ah,-30
jc shutdoor2
jmp opendoor2
botofdoor2: sub ah,ch
cmp ah,12
jnc shutdoor2
opendoor2: cmp throughdoor,1
jz mustbeopen
cmp lockstatus,1
jz shutdoor2
mustbeopen: mov cl,[es:bx+19]
cmp cl,1
jnz notdoorsound4
mov al,0
call playchannel1
notdoorsound4: cmp cl,6 ; was 3
jnz noturnonyet
mov al,doorpath
push es bx
call turnpathon
pop bx es
noturnonyet: mov cl,[es:bx+19]
cmp throughdoor,1
jnz notthrough2
cmp cl,0
jnz notthrough2
mov cl,6
notthrough2: inc cl
mov ch,0
push di
add di,cx
mov al,[di+18]
cmp al,255
jnz atlast3
dec di
dec cl
atlast3: mov [es:bx+19],cl
mov al,[di+18]
pop di
mov [es:bx+15],al
mov [di+17],al
cmp cl,5
jnz justshutting
mov throughdoor,1
justshutting: ret
shutdoor2: mov cl,[es:bx+19]
cmp cl,5
jnz notdoorsound3
mov al,1
call playchannel1
notdoorsound3: cmp cl,0
jz atlast4
dec cl
mov [es:bx+19],cl
atlast4: mov ch,0
mov throughdoor,0
push di
add di,cx
mov al,[di+18]
pop di
mov [es:bx+15],al
mov [di+17],al
cmp cl,0 ;1
jnz notlocky
mov al,doorpath
push es bx
call turnpathoff
pop bx es
mov lockstatus,1
notlocky: ret
endp
;------------------------------------------------------------People handler----
Updatepeople proc near
mov es,buffers
mov di,peoplelist
mov listpos,di
mov cx,12*5
mov al,255
rep stosb
inc maintimer
push cs
pop es
mov bx,offset cs:reelroutines
mov di,offset cs:reelcalls
updateloop: mov al,[es:bx]
cmp al,255
jz endupdate
cmp al,reallocation
jnz notinthisroom
mov cx,[es:bx+1]
cmp cl,mapx
jnz notinthisroom
cmp ch,mapy
jnz notinthisroom
push di
mov ax,[cs:di]
call ax
pop di
notinthisroom: add bx,8
add di,2
jmp updateloop
endupdate: ret
endp
Getreelframeax proc near
push ds
mov currentframe,ax
call findsource
push ds
pop es
pop ds
mov ax,currentframe
sub ax,takeoff
add ax,ax
mov cx,ax
add ax,ax
add ax,cx
mov bx,ax
ret
endp
Reelsonscreen proc near
call reconstruct
call updatepeople
call watchreel
call showrain
call usetimedtext
ret
endp
Plotreel proc near
call getreelstart
retryreel: push es si
mov ax,[es:si+2]
cmp al,220
jc normalreel
cmp al,255
jz normalreel
call dealwithspecial
inc reelpointer
pop si es
add si,40
jmp retryreel
normalreel: mov cx,8
plotloop: push cx es si
mov ax,[es:si]
cmp ax,0ffffh
jz notplot
call showreelframe
notplot: pop si es cx
add si,5
loop plotloop
call soundonreels
pop bx es
ret
endp
Soundonreels proc near
mov bl,reallocation
add bl,bl
xor bh,bh
add bx,offset cs:roombyroom
mov si,[cs:bx]
reelsoundloop: mov al,[cs:si]
cmp al,255
jz endreelsound
mov ax,[cs:si+1]
cmp ax,reelpointer
jnz skipreelsound
cmp ax,lastsoundreel
jz skipreelsound
mov lastsoundreel,ax
mov al,[cs:si]
cmp al,64
jc playchannel1
cmp al,128
jc channel0once
and al,63
mov ah,255
jmp playchannel0
channel0once: and al,63
mov ah,0
jmp playchannel0
skipreelsound: add si,3
jmp reelsoundloop
endreelsound: mov ax,lastsoundreel
cmp ax,reelpointer
jz nochange2
mov lastsoundreel,-1
nochange2: ret
roombyroom dw r0,r1,r2,r0,r0,r0,r6,r0,r8,r9,r10,r11,r12,r13,r14,r0,r0,r0,r0,r0
dw r20,r0,r22,r23,r0,r25,r26,r27,r28,r29,r0,r0,r0,r0,r0
dw r0,r0,r0,r0,r0,r0,r0,r0,r0,r0,r45,r46,r47,r0,r0,r0,r0,r52,r53,r0,r55
r0 db 255
r1 db 15
dw 257
db 255
r2 db 12
dw 5
db 13
dw 21
db 15 ;hitting floor?
dw 35
db 17
dw 50
db 18
dw 103
db 19
dw 108
db 255
r6 db 18
dw 19
db 19
dw 23
db 255
r8 db 12
dw 51
db 13
dw 53
db 14
dw 14
db 15
dw 20
db 0
dw 78
db 255
r9 db 12
dw 119
db 12
dw 145
db 255
r10 db 13
dw 16
db 255
r11 db 13
dw 20
db 255
r12 db 14
dw 16
db 255
r13 db 15
dw 4
db 16
dw 8
db 17
dw 134
db 18
dw 153
db 255
r14 db 13
dw 108
db 15
dw 326
db 15
dw 331
db 15
dw 336
db 15
dw 342
db 15
dw 348
db 15
dw 354
db 18
dw 159
db 18
dw 178
db 19+128
dw 217
db 20+64
dw 228
db 255
r20 db 13
dw 20
db 13
dw 21
db 15
dw 34
db 13
dw 52
db 13
dw 55
db 25
dw 57
db 21
dw 73
db 255
r22 db 13 ;room,sample
dw 196 ;reelpointer
db 13
dw 234
db 13
dw 156
db 14
dw 129
db 13
dw 124
db 15
dw 162
db 15
dw 200
db 15
dw 239
db 17
dw 99
db 12
dw 52
db 255
r23 db 15
dw 56
db 16
dw 64
db 19
dw 22
db 20
dw 33
db 255
r25 db 20
dw 11
db 20
dw 15
db 15
dw 28
db 13
dw 80
db 21
dw 82
db 19+128
dw 87
db 23+64
dw 128
db 255
r26 db 12
dw 13
db 14
dw 39
db 12
dw 67
db 12
dw 75
db 12
dw 83
db 12
dw 91
db 15
dw 102 ; was 90, should be mine cart
db 255
r27 db 22
dw 36
db 13
dw 125
db 18
dw 88
db 15
dw 107
db 14
dw 127
db 14
dw 154
db 19+128
dw 170
db 23+64
dw 232
db 255
r28 db 21
dw 16
db 21
dw 72
db 21
dw 205
db 22
dw 63 ;65
db 23+128
dw 99
db 24+64
dw 158
db 255
r29 db 13
dw 21
db 14
dw 24
db 19+128
dw 50
db 23+64
dw 75
if german
else
db 24
dw 128
endif
db 255
r45 db 19+64
dw 46
db 16
dw 167
db 255
r46 db 16
dw 19
db 14
dw 36
db 16
dw 50
db 14
dw 65
db 16
dw 81
db 14
dw 96
db 16
dw 114
db 14
dw 129
db 16
dw 147
db 14
dw 162
db 16
dw 177
db 14
dw 191
db 255
r47 db 13
dw 48
db 14
dw 41
db 15
dw 78
db 16
dw 92
db 255
r52 db 16
dw 115
db 255
r53 db 21
dw 103
db 20
dw 199
db 255
r55 db 17
dw 53
db 17
dw 54
db 17
dw 55
db 17
dw 56
db 17
dw 57
db 17
dw 58
db 17
dw 59
db 17
dw 61
db 17
dw 63
db 17
dw 64
db 17
dw 65
db 255
endp
Reconstruct proc near
cmp havedoneobs,0
jz noneedtorecon
mov newobs,1
call drawfloor
call spriteupdate
call printsprites
cmp foreignrelease, 0
jz notfudge
cmp reallocation,20
jnz notfudge
call undertextline
notfudge:
mov havedoneobs,0
noneedtorecon: ret
endp
Dealwithspecial proc near
sub al,220
cmp al,0
jnz notplset
mov al,ah
call placesetobject
mov havedoneobs,1
ret
notplset: cmp al,1
jnz notremset
mov al,ah
call removesetobject
mov havedoneobs,1
ret
notremset: cmp al,2
jnz notplfree
mov al,ah
call placefreeobject
mov havedoneobs,1
ret
notplfree: cmp al,3
jnz notremfree
mov al,ah
call removefreeobject
mov havedoneobs,1
ret
notremfree: cmp al,4
jnz notryanoff
call switchryanoff
ret
notryanoff: cmp al,5
jnz notryanon
mov turntoface,ah
mov facing,ah
call switchryanon
ret
notryanon: cmp al,6
jnz notchangeloc
mov newlocation,ah ; was new loc in watch
;call switchryanon
ret
notchangeloc: call movemap
ret
endp
Movemap proc near
cmp ah,32
jnz notmapup2
sub mapy,20
mov nowinnewroom,1
ret
notmapup2: cmp ah,16
jnz notmapupspec
sub mapy,10
mov nowinnewroom,1
ret
notmapupspec: cmp ah,8
jnz notmapdownspec
add mapy,10
mov nowinnewroom,1
ret
notmapdownspec: cmp ah,2
jnz notmaprightspec
add mapx,11
mov nowinnewroom,1
ret
notmaprightspec: sub mapx,11
mov nowinnewroom,1
ret
endp
Getreelstart proc near
mov ax,reelpointer
mov cx,40
mul cx
mov es,reels
mov si,ax
add si,reellist
ret
endp
;------------------------------------------------------Printing a reel frame----
Showreelframe proc near
mov al,[es:si+2]
mov ah,0
mov di,ax
add di,mapadx
mov al,[es:si+3]
mov bx,ax
add bx,mapady
mov ax,[es:si]
mov currentframe,ax
call findsource
mov ax,currentframe
sub ax,takeoff
mov ah,8
call showframe
ret
endp
;-------------------------------------------------------------------------------
Deleverything proc near
mov al,mapysize
mov ah,0
add ax,mapoffsety
cmp ax,182
jnc bigroom
call maptopanel
ret
bigroom: sub mapysize,8
call maptopanel
add mapysize,8
ret
endp
Dumpeverything proc near
mov es,buffers
mov bx,printedlist
dumpevery1: mov ax,[es:bx]
mov cx,[es:bx+2]
cmp ax,0ffffh
jz finishevery1
cmp ax,[es:bx+(40*5)]
jnz notskip1
cmp cx,[es:bx+(40*5)+2]
jz skip1
notskip1: push bx es ds
mov bl,ah
mov bh,0
mov ah,0
mov di,ax
add di,mapadx
add bx,mapady
call multidump
pop ds es bx
skip1: add bx,5
jmp dumpevery1
finishevery1: mov bx,printedlist+(40*5)
dumpevery2: mov ax,[es:bx]
mov cx,[es:bx+2]
cmp ax,0ffffh
jz finishevery2
push bx es ds
mov bl,ah
mov bh,0
mov ah,0
mov di,ax
add di,mapadx
add bx,mapady
call multidump
pop ds es bx
add bx,5
jmp dumpevery2
finishevery2: ret
endp
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