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<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="drascula"
ProjectGUID="{CF888EE2-239C-40D7-83F1-1CDD4F7D56E3}"
RootNamespace="drascula"
Keyword="Win32Proj"
>
<Platforms>
<Platform Name="Win32" />
</Platforms>
<Configurations>
<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
</Configurations>
<Files>
<File RelativePath="..\..\engines\drascula\actors.cpp" />
<File RelativePath="..\..\engines\drascula\animation.cpp" />
<File RelativePath="..\..\engines\drascula\converse.cpp" />
<File RelativePath="..\..\engines\drascula\detection.cpp" />
<File RelativePath="..\..\engines\drascula\drascula.cpp" />
<File RelativePath="..\..\engines\drascula\drascula.h" />
<File RelativePath="..\..\engines\drascula\graphics.cpp" />
<File RelativePath="..\..\engines\drascula\interface.cpp" />
<File RelativePath="..\..\engines\drascula\objects.cpp" />
<File RelativePath="..\..\engines\drascula\palette.cpp" />
<File RelativePath="..\..\engines\drascula\rooms.cpp" />
<File RelativePath="..\..\engines\drascula\saveload.cpp" />
<File RelativePath="..\..\engines\drascula\sound.cpp" />
<File RelativePath="..\..\engines\drascula\talk.cpp" />
</Files>
</VisualStudioProject>
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