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<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="sword1"
	ProjectGUID="{BF7E9902-AD7C-476B-A585-22CDD01E3A78}"
	RootNamespace="sword1"
	Keyword="Win32Proj"
	TargetFrameworkVersion="131072"
	>
	<Platforms>
		<Platform Name="Win32" />
		<Platform Name="x64" />
	</Platforms>
	<Configurations>
		<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops">
			<Tool Name="VCCLCompilerTool" />
		</Configuration>
		<Configuration Name="Analysis|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Analysis.vsprops">
			<Tool Name="VCCLCompilerTool" />
		</Configuration>
		<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops">
			<Tool Name="VCCLCompilerTool" />
		</Configuration>
		<Configuration Name="Debug|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug64.vsprops">
			<Tool Name="VCCLCompilerTool" />
		</Configuration>
		<Configuration Name="Analysis|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Analysis64.vsprops">
			<Tool Name="VCCLCompilerTool" />
		</Configuration>
		<Configuration Name="Release|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release64.vsprops">
			<Tool Name="VCCLCompilerTool" />
		</Configuration>
	</Configurations>
	<Files>
		<File RelativePath="..\..\engines\sword1\animation.cpp" />
		<File RelativePath="..\..\engines\sword1\animation.h" />
		<File RelativePath="..\..\engines\sword1\collision.h" />
		<File RelativePath="..\..\engines\sword1\console.cpp" />
		<File RelativePath="..\..\engines\sword1\console.h" />
		<File RelativePath="..\..\engines\sword1\control.cpp" />
		<File RelativePath="..\..\engines\sword1\control.h" />
		<File RelativePath="..\..\engines\sword1\debug.cpp" />
		<File RelativePath="..\..\engines\sword1\debug.h" />
		<File RelativePath="..\..\engines\sword1\detection.cpp" />
		<File RelativePath="..\..\engines\sword1\eventman.cpp" />
		<File RelativePath="..\..\engines\sword1\eventman.h" />
		<File RelativePath="..\..\engines\sword1\logic.cpp" />
		<File RelativePath="..\..\engines\sword1\logic.h" />
		<File RelativePath="..\..\engines\sword1\memman.cpp" />
		<File RelativePath="..\..\engines\sword1\memman.h" />
		<File RelativePath="..\..\engines\sword1\menu.cpp" />
		<File RelativePath="..\..\engines\sword1\menu.h" />
		<File RelativePath="..\..\engines\sword1\module.mk" />
		<File RelativePath="..\..\engines\sword1\mouse.cpp" />
		<File RelativePath="..\..\engines\sword1\mouse.h" />
		<File RelativePath="..\..\engines\sword1\music.cpp" />
		<File RelativePath="..\..\engines\sword1\music.h" />
		<File RelativePath="..\..\engines\sword1\object.h" />
		<File RelativePath="..\..\engines\sword1\objectman.cpp" />
		<File RelativePath="..\..\engines\sword1\objectman.h" />
		<File RelativePath="..\..\engines\sword1\resman.cpp" />
		<File RelativePath="..\..\engines\sword1\resman.h" />
		<File RelativePath="..\..\engines\sword1\router.cpp" />
		<File RelativePath="..\..\engines\sword1\router.h" />
		<File RelativePath="..\..\engines\sword1\screen.cpp" />
		<File RelativePath="..\..\engines\sword1\screen.h" />
		<File RelativePath="..\..\engines\sword1\sound.cpp" />
		<File RelativePath="..\..\engines\sword1\sound.h" />
		<File RelativePath="..\..\engines\sword1\staticres.cpp" />
		<File RelativePath="..\..\engines\sword1\sword1.cpp" />
		<File RelativePath="..\..\engines\sword1\sword1.h" />
		<File RelativePath="..\..\engines\sword1\sworddefs.h" />
		<File RelativePath="..\..\engines\sword1\swordres.h" />
		<File RelativePath="..\..\engines\sword1\text.cpp" />
		<File RelativePath="..\..\engines\sword1\text.h" />
	</Files>
</VisualStudioProject>