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<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="sword1"
ProjectGUID="{BF7E9902-AD7C-476B-A585-22CDD01E3A78}"
RootNamespace="sword1"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform Name="Win32" />
<Platform Name="x64" />
</Platforms>
<Configurations>
<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops">
<Tool Name="VCCLCompilerTool" />
</Configuration>
<Configuration Name="Analysis|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Analysis.vsprops">
<Tool Name="VCCLCompilerTool" />
</Configuration>
<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops">
<Tool Name="VCCLCompilerTool" />
</Configuration>
<Configuration Name="Debug|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug64.vsprops">
<Tool Name="VCCLCompilerTool" />
</Configuration>
<Configuration Name="Analysis|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Analysis64.vsprops">
<Tool Name="VCCLCompilerTool" />
</Configuration>
<Configuration Name="Release|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release64.vsprops">
<Tool Name="VCCLCompilerTool" />
</Configuration>
</Configurations>
<Files>
<File RelativePath="..\..\engines\sword1\animation.cpp" />
<File RelativePath="..\..\engines\sword1\animation.h" />
<File RelativePath="..\..\engines\sword1\collision.h" />
<File RelativePath="..\..\engines\sword1\console.cpp" />
<File RelativePath="..\..\engines\sword1\console.h" />
<File RelativePath="..\..\engines\sword1\control.cpp" />
<File RelativePath="..\..\engines\sword1\control.h" />
<File RelativePath="..\..\engines\sword1\debug.cpp" />
<File RelativePath="..\..\engines\sword1\debug.h" />
<File RelativePath="..\..\engines\sword1\detection.cpp" />
<File RelativePath="..\..\engines\sword1\eventman.cpp" />
<File RelativePath="..\..\engines\sword1\eventman.h" />
<File RelativePath="..\..\engines\sword1\logic.cpp" />
<File RelativePath="..\..\engines\sword1\logic.h" />
<File RelativePath="..\..\engines\sword1\memman.cpp" />
<File RelativePath="..\..\engines\sword1\memman.h" />
<File RelativePath="..\..\engines\sword1\menu.cpp" />
<File RelativePath="..\..\engines\sword1\menu.h" />
<File RelativePath="..\..\engines\sword1\module.mk" />
<File RelativePath="..\..\engines\sword1\mouse.cpp" />
<File RelativePath="..\..\engines\sword1\mouse.h" />
<File RelativePath="..\..\engines\sword1\music.cpp" />
<File RelativePath="..\..\engines\sword1\music.h" />
<File RelativePath="..\..\engines\sword1\object.h" />
<File RelativePath="..\..\engines\sword1\objectman.cpp" />
<File RelativePath="..\..\engines\sword1\objectman.h" />
<File RelativePath="..\..\engines\sword1\resman.cpp" />
<File RelativePath="..\..\engines\sword1\resman.h" />
<File RelativePath="..\..\engines\sword1\router.cpp" />
<File RelativePath="..\..\engines\sword1\router.h" />
<File RelativePath="..\..\engines\sword1\screen.cpp" />
<File RelativePath="..\..\engines\sword1\screen.h" />
<File RelativePath="..\..\engines\sword1\sound.cpp" />
<File RelativePath="..\..\engines\sword1\sound.h" />
<File RelativePath="..\..\engines\sword1\staticres.cpp" />
<File RelativePath="..\..\engines\sword1\sword1.cpp" />
<File RelativePath="..\..\engines\sword1\sword1.h" />
<File RelativePath="..\..\engines\sword1\sworddefs.h" />
<File RelativePath="..\..\engines\sword1\swordres.h" />
<File RelativePath="..\..\engines\sword1\text.cpp" />
<File RelativePath="..\..\engines\sword1\text.h" />
</Files>
</VisualStudioProject>
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