aboutsummaryrefslogtreecommitdiff
path: root/dists/wii/READMII
blob: 4f157dffe79cfa6ef676443355c4df25d9c7271c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
Wii port of ScummVM README
--------------------------

features not compiled in:
- the AGI game engine

REQUIREMENTS

  - sd card
  - wiimote or gamecube controller in port 1

INSTALL

  - copy the "apps" folder to the root of your sd card
  - copy your demos and/or games onto the same sd card
    each game goes into its own subdirectory, do not place those under
    "/apps/scummvm", and do not set the "theme" or "extra" path to that folder
    freeware versions: http://scummvm.org/downloads.php#extras
    demos: http://scummvm.org/demos.php

RUN

  either use the homebrew channel, available at

  http://hbc.hackmii.com/

  or load "boot.dol" with your favorite loader

CONTROLS

  wiimote

    analog stick: mouse movement
    a: left mouse button
    b: right mouse button
    minus: escape
    plus: "." (skip current line of text)
    2: enter
    home: f5 (scummvm menu)
    dpad up: shift (mass add for the gui)
    dpad down: "0"
    dpad left: "y"
    dpad right: "n"

  gamecube pad

    analog stick: mouse movement
    a: left mouse button
    b: right mouse button
    x: escape
    y: "." (skip current line of text)
    z: enter
    start: f5 (scummvm menu)
    dpad up: shift (mass add for the gui)
    dpad down: "0"
    dpad left: "y"
    dpad right: "n"

THANKS

  shagkur and WinterMute, for devkitppc/libogc and the coorperation
  svpe, for fixing the libfat feof/thread bugs on the last minute
  para, for making wiiuse available in libogc