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\subsection{Command Line Options}
Usage: scummvm [OPTIONS]... [GAME]\\
\begin{tabular}{ll}
[GAME] &Short name of game to load. For example, 'monkey'\\
&for Monkey Island. This can be either a built-in\\
&gameid, or a user configured target.\\
\\
-v, --version &Display ScummVM version information and exit\\
-h, --help &Display a brief help text and exit\\
-z, --list-games &Display list of supported games and exit\\
-t, --list-targets &Display list of configured targets and exit\\
\\
-c, --config=CONFIG &Use alternate configuration file\\
-p, --path=PATH &Path to where the game is installed\\
-x, --save-slot[=NUM] &Save game slot to load (default: autosave)\\
-f, --fullscreen &Force full-screen mode\\
-F, --no-fullscreen &Force windowed mode\\
-g, --gfx-mode=MODE &Select graphics scaler (see also section \ref{sect-gfx-filters})\\
-e, --music-driver=MODE &Select music driver (see also section \ref{sect-music-and-sound})\\
-q, --language=LANG &Select language (see also section \ref{sect-languages})\\
-m, --music-volume=NUM &Set the music volume, 0-255 (default: 192)\\
-s, --sfx-volume=NUM &Set the sfx volume, 0-255 (default: 192)\\
-r, --speech-volume=NUM &Set the voice volume, 0-255 (default: 192)\\
--midi-gain &Set the gain for MIDI playback, 0-1000 (default:\\
&100) (only supported by some MIDI drivers)\\
-n, --subtitles &Enable subtitles (use with games that have voice)\\
-b, --boot-param=NUM &Pass number to the boot script (boot param)\\
-d, --debuglevel=NUM &Set debug verbosity level\\
-u, --dump-scripts &Enable script dumping if a directory called\\
&'dumps' exists in the current directory\\
\\
--cdrom=NUM &CD drive to play CD audio from\\
&(default: 0 = first drive)\\
--joystick[=NUM] &Enable input with joystick (default: 0 = first\\
&joystick)\\
--platform=WORD &Specify version of game (allowed values: acorn,\\
&amiga, atari, c64, fmtowns, nes, mac, pc, segacd,
&windows)\\
--savepath=PATH &Path to where savegames are stored\\
--multi-midi &Enable combination of Adlib and native MIDI\\
--soundfont &Select the SoundFont for MIDI playback. (Only\\
&supported by some MIDI drivers.)\\
--native-mt32 &True Roland MT-32 (disable GM emulation)\\
--enable-gs &Enable Roland GS mode for MIDI playback\\
--output-rate=RATE &Select output sample rate in Hz (e.g. 22050)\\
--aspect-ratio &Enable aspect ratio correction\\
--render-mode=MODE &Enable additional render modes (cga, ega, hercGreen,
&hercAmber, amiga)\\
\\
--force-1x-overlay &Make inner GUI 320x200\\
--alt-intro &Use alternative intro for CD versions of Beneath a\\
&Steel Sky and Flight of the Amazon Queen\\
--copy-protection &Enable copy protection in games, when\\
&ScummVM disables it by default.\\
--demo-mode &Start demo mode of Maniac Mansion (Classic version)\\
--tempo=NUM &Set music tempo (in percent, 50-200) for SCUMM\\
&games (default: 100)\\
--talkspeed=NUM &Set talk speed for games\\
\end{tabular}
The meaning of most long options can be inverted by prefixing them with "no-",
e.g. --no-aspect-ratio. This is useful if you want to override a setting in the
configuration file.
The short game name ('game target') you see at the end of the command
line is very important. A short list is contained at the top of this
file. You can also get the current list of games and game names at:
\begin{center}
\url{http://www.scummvm.org/compatibility.php}
\end{center}
Examples:
\begin{itemize}
\item Win32:\\
Running Monkey Island, fullscreen, from a hard disk:
\begin{verbatim}
C:\Games\scummvm.exe -f -pC:\Games\monkey\ monkey
\end{verbatim}
Running Full Throttle from CD, fullscreen and with subtitles enabled:
\begin{verbatim}
C:\Games\scummvm.exe -f -n -pD:\resource\ ft
\end{verbatim}
\item Unix:\\
Running Monkey Island, fullscreen, from a hard disk:
\begin{verbatim}
/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
\end{verbatim}
Running Full Throttle from CD, fullscreen and with subtitles enabled:
\begin{verbatim}
/path/to/scummvm -f -n -p/cdrom/resource/ ft
\end{verbatim}
\end{itemize}
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