1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ACCESS_BUBBLE_BOX_H
#define ACCESS_BUBBLE_BOX_H
#include "common/scummsys.h"
#include "common/array.h"
#include "common/rect.h"
#include "common/str-array.h"
#include "common/stream.h"
#include "common/types.h"
#include "graphics/surface.h"
#include "access/data.h"
namespace Access {
class AccessEngine;
enum BoxType { TYPE_2 = 2, TYPE_4 = 4 };
class BubbleBox: public Manager {
private:
int _startItem, _startBox;
int _charCol, _rowOff;
Common::Point _fileStart;
public:
BoxType _type;
Common::Rect _bounds;
Common::StringArray _nameIndex;
Common::String _bubbleTitle;
const char *_bubblePtr;
int _fieldD;
int _fieldE;
int _fieldF;
int _field10;
Common::Array<Common::Rect> _bubbles;
public:
BubbleBox(AccessEngine *vm);
void load(Common::SeekableReadStream *stream);
void clearBubbles();
void placeBubble(const Common::String &msg);
void placeBubble1(const Common::String &msg);
/**
* Calculate the size of a bubble needed to hold a given string
*/
void calcBubble(const Common::String &msg);
/**
* Prints a text bubble and it's contents
*/
void printBubble(const Common::String &msg);
/*
* Draws the background for a text bubble
* @param index Index of bounds in _bubbles array
*/
void drawBubble(int index);
void doBox(int item, int box);
};
} // End of namespace Access
#endif /* ACCESS_BUBBLE_BOX_H */
|