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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef ACCESS_DATA_H
#define ACCESS_DATA_H

#include "common/scummsys.h"
#include "common/array.h"
#include "common/rect.h"
#include "common/types.h"
#include "graphics/surface.h"

namespace Access {

class AccessEngine;

class Manager {
protected:
	AccessEngine *_vm;
public:
	Manager(AccessEngine *vm) : _vm(vm) {}
};

struct TimerEntry {
	int _initTm;
	int _timer;
	byte _flag;

	TimerEntry() {
		_initTm = _timer = 0;
		_flag = 0;
	}
};

class TimerList : public Common::Array<TimerEntry> {
private:
	Common::Array<TimerEntry> _savedTimers;
public:
	bool _timersSavedFlag;
public:
	TimerList();

	/**
	 * Save a copy of all current timers
	 */
	void saveTimers();

	/**
	 * Resetore the set of previously saved timers
	 */
	void restoreTimers();

	/**
	 * Update the timer list
	 */
	void updateTimers();
};

class ExtraCell {
public:
	int _vidTable;
	int _vidTable1;
	int _vidSTable;
	int _vidSTable1;
};

struct FontVal {
public:
	int _lo, _hi;

	FontVal() { _lo = _hi = 0; }
};

class Font {
private:
	int _bitWidth;
	int _height;
	Common::Array<Graphics::Surface> _chars;
public:
	static byte _fontColors[4];
public:
	Font();

	~Font();

	/**
	 * Load the given font data
	 */
	void load(const int *fontIndex, const byte *fontData);

	/**
	 * Get the width of a given character
	 */
	int charWidth(char c);

	/**
	 * Get the width of a given string
	 */
	int stringWidth(const Common::String &msg);

	/**
	 * Get a partial string that will fit in a given width
	 * @param s			Source string. Modified to remove line
	 * @param maxWidth	Maximum width allowed
	 * @param line		Output line
	 * @param width		Calculated width of returned line
	 * @returns			True if last line
	 */
	bool getLine(Common::String &s, int maxWidth, Common::String &line, int &width);

	/**
	 * Draw a string on a given surface
	 */
	void drawString(Graphics::Surface *s, const Common::String &msg, const Common::Point &pt);

	/**
	 * Draw a character on a given surface
	 */
	int drawChar(Graphics::Surface *s, char c, Common::Point &pt);
};

class FontManager {
public:
	FontVal _charSet;
	FontVal _charFor;
	Common::Point _printOrg;
	Common::Point _printStart;
	int _printMaxX;
	Font _font6x6;
	Font _font2;
public:
	FontManager();
};

} // End of namespace Access

#endif /* ACCESS_DATA_H */