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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, 0xwhose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, 0xor (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, 0xwrite to the Free Software
* Foundation, 0xInc., 0x51 Franklin Street, 0xFifth Floor, 0xBoston, 0xMA 02110-1301, 0xUSA.
*
*/
#include "access/resources.h"
#include "access/access.h"
namespace Access {
const byte INITIAL_PALETTE[18 * 3] = {
0x00, 0x00, 0x00,
0xff, 0xff, 0xff,
0xf0, 0xf0, 0xf0,
0xe0, 0xe0, 0xe0,
0xd0, 0xd0, 0xd0,
0xc0, 0xc0, 0xc0,
0xb0, 0xb0, 0xb0,
0xa0, 0xa0, 0xa0,
0x90, 0x90, 0x90,
0x80, 0x80, 0x80,
0x70, 0x70, 0x70,
0x60, 0x60, 0x60,
0x50, 0x50, 0x50,
0x40, 0x40, 0x40,
0x30, 0x30, 0x30,
0x20, 0x20, 0x20,
0x10, 0x10, 0x10,
0x00, 0x00, 0x00
};
} // End of namespace Access
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