aboutsummaryrefslogtreecommitdiff
path: root/engines/access/sound.cpp
blob: baa14ce21ecb2a573d36f0f36091462ca94b7b4c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/config-manager.h"
#include "audio/mixer.h"
#include "audio/audiostream.h"
#include "audio/mididrv.h"
#include "audio/midiparser.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/wave.h"
// Miles Audio
#include "audio/miles.h"
#include "access/access.h"
#include "access/sound.h"

namespace Access {

SoundManager::SoundManager(AccessEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
	_effectsHandle = new Audio::SoundHandle();
}

SoundManager::~SoundManager() {
	clearSounds();
	delete _effectsHandle;
}

void SoundManager::clearSounds() {
	debugC(1, kDebugSound, "clearSounds()");

	for (uint i = 0; i < _soundTable.size(); ++i)
		delete _soundTable[i]._res;

	_soundTable.clear();

	if (_mixer->isSoundHandleActive(*_effectsHandle))
		_mixer->stopHandle(*_effectsHandle);

	while (_queue.size()) {
		delete _queue[0]._stream;
		_queue.remove_at(0);
	}
}

bool SoundManager::isSoundQueued(int soundId) const {
	for (uint idx = 0; idx < _queue.size(); ++idx) {
		if (_queue[idx]._soundId == soundId)
			return true;
	}

	return false;
}

void SoundManager::loadSoundTable(int idx, int fileNum, int subfile, int priority) {
	debugC(1, kDebugSound, "loadSoundTable(%d, %d, %d)", idx, fileNum, subfile);

	Resource *soundResource;

	if (idx >= (int)_soundTable.size())
		_soundTable.resize(idx + 1);

	delete _soundTable[idx]._res;
	soundResource = _vm->_files->loadFile(fileNum, subfile);
	_soundTable[idx]._res = soundResource;
	_soundTable[idx]._priority = priority;
}

Resource *SoundManager::loadSound(int fileNum, int subfile) {
	debugC(1, kDebugSound, "loadSound(%d, %d)", fileNum, subfile);
	return _vm->_files->loadFile(fileNum, subfile);
}

void SoundManager::playSound(int soundIndex, bool loop) {
	debugC(1, kDebugSound, "playSound(%d, %d)", soundIndex, loop);
	if (isSoundQueued(soundIndex))
		// Prevent duplicate copies of a sound from being queued
		return;

	int priority = _soundTable[soundIndex]._priority;
	playSound(_soundTable[soundIndex]._res, priority, loop, soundIndex);
}

void SoundManager::playSound(Resource *res, int priority, bool loop, int soundIndex) {
	debugC(1, kDebugSound, "playSound");

	byte *resourceData = res->data();

	assert(res->_size >= 32);

	Audio::RewindableAudioStream *audioStream;

	if (READ_BE_UINT32(resourceData) == MKTAG('R','I','F','F')) {
		// CD version uses WAVE-files
		Common::SeekableReadStream *waveStream = new Common::MemoryReadStream(resourceData, res->_size, DisposeAfterUse::NO);
		audioStream = Audio::makeWAVStream(waveStream, DisposeAfterUse::YES);
	} else if (READ_BE_UINT32(resourceData) == MKTAG('S', 'T', 'E', 'V')) {
		// sound files have a fixed header of 32 bytes in total
		//  header content:
		//   "STEVE" - fixed header
		//   byte    - sample rate
		//              01h mapped internally to 3Ch
		//              02h mapped internally to 78h
		//              03h mapped internally to B5h
		//              04h mapped internally to F1h
		//   byte    - unknown
		//   word    - actual sample size (should be resource-size - 32)
		byte internalSampleRate = resourceData[5];
		int sampleSize = READ_LE_UINT16(resourceData + 7);

		assert( (sampleSize + 32) <= res->_size);

		int sampleRate = 0;
		switch (internalSampleRate) {
		case 1: // NEG(3Ch) -> C4h time constant
			sampleRate = 16666;
			break;

		case 2: // NEG(78h) -> 88h time constant
			sampleRate = 8334;
			break;

		case 3: // NEG(B5h) -> 4Bh time constant
			sampleRate = 5525;
			break;

		case 4: // NEG(F1h) -> 0Fh time constant
			sampleRate = 4150;
			break;

		default:
			error("Unexpected internal Sample Rate %d", internalSampleRate);
			return;
		}

		audioStream = Audio::makeRawStream(resourceData + 32, sampleSize, sampleRate, 0, DisposeAfterUse::NO);
	} else
		error("Unknown format");

	if (loop) {
		_queue.push_back(QueuedSound(new Audio::LoopingAudioStream(audioStream, 0,
			DisposeAfterUse::NO), soundIndex));
	} else {
		_queue.push_back(QueuedSound(audioStream, soundIndex));
	}

	if (!_mixer->isSoundHandleActive(*_effectsHandle))
		_mixer->playStream(Audio::Mixer::kSFXSoundType, _effectsHandle,
						_queue[0]._stream, -1, _mixer->kMaxChannelVolume, 0,
						DisposeAfterUse::NO);
}

void SoundManager::checkSoundQueue() {
	debugC(5, kDebugSound, "checkSoundQueue");

	if (_queue.empty() || _mixer->isSoundHandleActive(*_effectsHandle))
		return;

	delete _queue[0]._stream;
	_queue.remove_at(0);

	if (_queue.size() && _queue[0]._stream)
		_mixer->playStream(Audio::Mixer::kSFXSoundType, _effectsHandle,
		   _queue[0]._stream, -1, _mixer->kMaxChannelVolume, 0,
		   DisposeAfterUse::NO);
}

bool SoundManager::isSFXPlaying() {
	return _mixer->isSoundHandleActive(*_effectsHandle);
}

void SoundManager::loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds) {
	debugC(1, kDebugSound, "loadSounds");

	clearSounds();

	for (uint i = 0; i < sounds.size(); ++i) {
		Resource *sound = loadSound(sounds[i]._fileNum, sounds[i]._subfile);
		_soundTable.push_back(SoundEntry(sound, sounds[i]._priority));
	}
}

void SoundManager::stopSound() {
	debugC(3, kDebugSound, "stopSound");

	_mixer->stopHandle(*_effectsHandle);
}

void SoundManager::freeSounds() {
	debugC(3, kDebugSound, "freeSounds");

	stopSound();
	clearSounds();
}

/******************************************************************************************/

MusicManager::MusicManager(AccessEngine *vm) : _vm(vm) {
	_music = nullptr;
	_tempMusic = nullptr;
	_isLooping = false;
	_driver = nullptr;
	_byte1F781 = false;

	MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MT32);
	MusicType musicType = MidiDriver::getMusicType(dev);

	// Amazon Guardians of Eden uses MIDPAK inside MIDIDRV.AP
	// AdLib patches are inside MIDIDRV.AP too, 2nd resource file
	//
	// Amazon Guardians of Eden (demo) seems to use another type of driver, possibly written by Access themselves
	// Martian Memorandum uses this other type of driver as well, which means it makes sense to reverse engineer it.
	//
	switch (musicType) {
	case MT_ADLIB: {
		if (_vm->getGameID() == GType_Amazon && !_vm->isDemo()) {
			Resource   *midiDrvResource = _vm->_files->loadFile(92, 1);
			Common::MemoryReadStream *adLibInstrumentStream = new Common::MemoryReadStream(midiDrvResource->data(), midiDrvResource->_size);

			_driver = Audio::MidiDriver_Miles_AdLib_create("", "", adLibInstrumentStream);

			delete midiDrvResource;
			delete adLibInstrumentStream;
		} else {
			MidiPlayer::createDriver();
		}
		break;
	}
	case MT_MT32:
		_driver = Audio::MidiDriver_Miles_MT32_create("");
		_nativeMT32 = true;
		break;
	case MT_GM:
		if (ConfMan.getBool("native_mt32")) {
			_driver = Audio::MidiDriver_Miles_MT32_create("");
			_nativeMT32 = true;
		}
		break;

	default:
		break;
	}

#if 0
	MidiPlayer::createDriver();
	MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
#endif

	if (_driver) {
		int retValue = _driver->open();
		if (retValue == 0) {
			if (_nativeMT32)
				_driver->sendMT32Reset();
			else
				_driver->sendGMReset();

			_driver->setTimerCallback(this, &timerCallback);
		}
	}
}

MusicManager::~MusicManager() {
	delete _music;
	delete _tempMusic;
}

void MusicManager::send(uint32 b) {
	// Pass data directly to driver
	_driver->send(b);
#if 0
	if ((b & 0xF0) == 0xC0 && !_nativeMT32) {
		b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
	}

	Audio::MidiPlayer::send(b);
#endif
}

void MusicManager::midiPlay() {
	debugC(1, kDebugSound, "midiPlay");

	if (!_driver)
		return;

	if (_music->_size < 4) {
		error("midiPlay() wrong music resource size");
	}

	stop();

	if (READ_BE_UINT32(_music->data()) != MKTAG('F', 'O', 'R', 'M')) {
		warning("midiPlay() Unexpected signature");
		_isPlaying = false;
	} else {
		_parser = MidiParser::createParser_XMIDI();

		if (!_parser->loadMusic(_music->data(), _music->_size))
			error("midiPlay() wrong music resource");

		_parser->setTrack(0);
		_parser->setMidiDriver(this);
		_parser->setTimerRate(_driver->getBaseTempo());
		_parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
		_parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);

		// Handle music looping
		_parser->property(MidiParser::mpAutoLoop, _isLooping);

		setVolume(127);
		_isPlaying = true;
	}
}

bool MusicManager::checkMidiDone() {
	debugC(1, kDebugSound, "checkMidiDone");
	return (!_isPlaying);
}

void MusicManager::midiRepeat() {
	debugC(1, kDebugSound, "midiRepeat");

	if (!_driver)
		return;
	if (!_parser)
		return;

	_isLooping = true;
	_parser->property(MidiParser::mpAutoLoop, _isLooping);
	if (!_isPlaying)
		_parser->setTrack(0);
}

void MusicManager::stopSong() {
	debugC(1, kDebugSound, "stopSong");

	if (!_driver)
		return;

	stop();
}

void MusicManager::loadMusic(int fileNum, int subfile) {
	debugC(1, kDebugSound, "loadMusic(%d, %d)", fileNum, subfile);

	_music = _vm->_files->loadFile(fileNum, subfile);
}

void MusicManager::loadMusic(FileIdent file) {
	debugC(1, kDebugSound, "loadMusic(%d, %d)", file._fileNum, file._subfile);

	_music = _vm->_files->loadFile(file);
}

void MusicManager::newMusic(int musicId, int mode) {
	debugC(1, kDebugSound, "newMusic(%d, %d)", musicId, mode);

	if (!_driver)
		return;

	if (mode == 1) {
		stopSong();
		freeMusic();
		_music = _tempMusic;
		_tempMusic = nullptr;
		_isLooping = true;
	} else {
		_isLooping = (mode == 2);
		_tempMusic = _music;
		stopSong();
		loadMusic(97, musicId);
	}

	if (_music)
		midiPlay();
}

void MusicManager::freeMusic() {
	debugC(3, kDebugSound, "freeMusic");

	delete _music;
	_music = nullptr;
}

void MusicManager::setLoop(bool loop) {
	debugC(3, kDebugSound, "setLoop");

	_isLooping = loop;
	if (_parser)
		_parser->property(MidiParser::mpAutoLoop, _isLooping);
}
} // End of namespace Access