aboutsummaryrefslogtreecommitdiff
path: root/engines/adl/hires2.cpp
blob: ec340c10d94e888f552ded261d888c045b98d6bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/system.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/file.h"
#include "common/stream.h"

#include "adl/hires2.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/disk.h"

namespace Adl {

void HiRes2Engine::runIntro() const {
	// This only works for the 16-sector re-release. The original
	// release is not supported at this time, because we don't have
	// access to it.
	_disk->setSectorLimit(0);
	StreamPtr stream(_disk->createReadStream(0x00, 0xd, 0x17, 1));

	_display->setMode(DISPLAY_MODE_TEXT);

	Common::String str = readString(*stream);

	if (stream->eos() || stream->err())
		error("Error reading disk image");

	_display->printString(str);
	delay(2000);

	_disk->setSectorLimit(13);
}

void HiRes2Engine::init() {
	_graphics = new Graphics_v2(*_display);

	_disk = new DiskImage();
	if (!_disk->open(IDS_HR2_DISK_IMAGE))
		error("Failed to open disk image '" IDS_HR2_DISK_IMAGE "'");

	_disk->setSectorLimit(13);

	StreamPtr stream(_disk->createReadStream(0x1f, 0x2, 0x00, 4));
	loadMessages(*stream, IDI_HR2_NUM_MESSAGES);

	// Read parser messages
	stream.reset(_disk->createReadStream(0x1a, 0x1));
	_strings.verbError = readStringAt(*stream, 0x4f);
	_strings.nounError = readStringAt(*stream, 0x8e);
	_strings.enterCommand = readStringAt(*stream, 0xbc);

	// Read time string
	stream.reset(_disk->createReadStream(0x19, 0x7, 0xd7));
	_strings_v2.time = readString(*stream, 0xff);

	// Read line feeds
	stream.reset(_disk->createReadStream(0x19, 0xb, 0xf8, 1));
	_strings.lineFeeds = readString(*stream);

	// Read opcode strings
	stream.reset(_disk->createReadStream(0x1a, 0x6, 0x00, 2));
	_strings_v2.saveInsert = readStringAt(*stream, 0x5f);
	_strings_v2.saveReplace = readStringAt(*stream, 0xe5);
	_strings_v2.restoreInsert = readStringAt(*stream, 0x132);
	_strings_v2.restoreReplace = readStringAt(*stream, 0x1c2);
	_strings.playAgain = readStringAt(*stream, 0x225);
	_strings.pressReturn = readStringAt(*stream, 0x25f);

	_messageIds.cantGoThere = IDI_HR2_MSG_CANT_GO_THERE;
	_messageIds.dontUnderstand = IDI_HR2_MSG_DONT_UNDERSTAND;
	_messageIds.itemDoesntMove = IDI_HR2_MSG_ITEM_DOESNT_MOVE;
	_messageIds.itemNotHere = IDI_HR2_MSG_ITEM_NOT_HERE;
	_messageIds.thanksForPlaying = IDI_HR2_MSG_THANKS_FOR_PLAYING;

	// Load global picture data
	stream.reset(_disk->createReadStream(0x19, 0xa, 0x80, 0));
	loadPictures(*stream);

	// Load item picture data
	stream.reset(_disk->createReadStream(0x1e, 0x9, 0x05));
	loadItemPictures(*stream, IDI_HR2_NUM_ITEM_PICS);

	// Load commands from executable
	stream.reset(_disk->createReadStream(0x1d, 0x7, 0x00, 4));
	readCommands(*stream, _roomCommands);

	stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 2));
	readCommands(*stream, _globalCommands);

	// Load dropped item offsets
	stream.reset(_disk->createReadStream(0x1b, 0x4, 0x15));
	loadDroppedItemOffsets(*stream, IDI_HR2_NUM_ITEM_OFFSETS);

	// Load verbs
	stream.reset(_disk->createReadStream(0x19, 0x0, 0x00, 3));
	loadWords(*stream, _verbs, _priVerbs);

	// Load nouns
	stream.reset(_disk->createReadStream(0x22, 0x2, 0x00, 7));
	loadWords(*stream, _nouns, _priNouns);
}

void HiRes2Engine::initGameState() {
	_state.vars.resize(IDI_HR2_NUM_VARS);

	StreamPtr stream(_disk->createReadStream(0x21, 0x5, 0x0e, 7));
	loadRooms(*stream, IDI_HR2_NUM_ROOMS);

	stream.reset(_disk->createReadStream(0x21, 0x0, 0x00, 2));
	loadItems(*stream);
}

Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd) {
	return new HiRes2Engine(syst, gd);
}

} // End of namespace Adl