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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef AGI_KEYBOARD_H
#define AGI_KEYBOARD_H
#include "common/stdafx.h"
namespace Agi {
#define keyEnqueue(k) do { _keyQueue[_keyQueueEnd++] = (k); \
_keyQueueEnd %= KEY_QUEUE_SIZE; } while (0)
#define keyDequeue(k) do { (k) = _keyQueue[_keyQueueStart++]; \
_keyQueueStart %= KEY_QUEUE_SIZE; } while (0)
// Class to turn on synthetic events temporarily. Usually until the end of the
// current function.
class AllowSyntheticEvents {
private:
AgiEngine *_vm;
public:
AllowSyntheticEvents(AgiEngine *vm) : _vm(vm) {
_vm->allowSynthetic(true);
}
~AllowSyntheticEvents() {
_vm->allowSynthetic(false);
}
};
/* QNX4 has a KEY_DOWN defined which we don't need to care about */
#undef KEY_DOWN
/* Allegro defines these */
#undef KEY_BACKSPACE
#undef KEY_ENTER
#undef KEY_LEFT
#undef KEY_RIGHT
#undef KEY_UP
#undef KEY_PGUP
#undef KEY_PGDN
#undef KEY_HOME
#undef KEY_END
#define KEY_BACKSPACE 0x08
#define KEY_ESCAPE 0x1B
#define KEY_ENTER 0x0D
#define KEY_UP 0x4800
#define KEY_DOWN 0x5000
#define KEY_LEFT 0x4B00
#define KEY_STATIONARY 0x4C00
#define KEY_RIGHT 0x4D00
#define KEY_DOWN_LEFT 0x4F00
#define KEY_DOWN_RIGHT 0x5100
#define KEY_UP_LEFT 0x4700
#define KEY_UP_RIGHT 0x4900
#define KEY_STATUSLN 0xd900 /* F11 */
#define KEY_PRIORITY 0xda00 /* F12 */
#define KEY_PGUP 0x4900 /* Page Up (fixed by Ziv Barber) */
#define KEY_PGDN 0x5100 /* Page Down */
#define KEY_HOME 0x4700 /* Home */
#define KEY_END 0x4f00 /* End * */
#define BUTTON_LEFT 0xF101 /* Left mouse button */
#define BUTTON_RIGHT 0xF202 /* Right mouse button */
#define WHEEL_UP 0xF203 /* Mouse wheel up */
#define WHEEL_DOWN 0xF204 /* Mouse wheel down */
#define KEY_SCAN(k) (k >> 8)
#define KEY_ASCII(k) (k & 0xff)
extern uint8 scancodeTable[];
} // End of namespace Agi
#endif /* AGI_KEYBOARD_H */
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