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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef AGI_LOGIC_H
#define AGI_LOGIC_H

namespace Agi {

/**
 * AGI logic resource structure.
 */
struct AgiLogic {
	uint8 *data;        /**< raw resource data */
	int size;           /**< size of data */
	int sIP;            /**< saved IP */
	int cIP;            /**< current IP */
	int numTexts;       /**< number of messages */
	const char **texts; /**< message list */

	void reset() {
		data = nullptr;
		size = 0;
		sIP = 0;
		cIP = 0;
		numTexts = 0;
		texts = nullptr;
	}

	AgiLogic() { reset(); }
};

} // End of namespace Agi

#endif /* AGI_LOGIC_H */