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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef AGI_LOGIC_H
#define AGI_LOGIC_H
namespace Agi {
/**
* AGI logic resource structure.
*/
struct AgiLogic {
uint8 *data; /**< raw resource data */
int size; /**< size of data */
int sIP; /**< saved IP */
int cIP; /**< current IP */
int numTexts; /**< number of messages */
const char **texts; /**< message list */
void reset() {
data = nullptr;
size = 0;
sIP = 0;
cIP = 0;
numTexts = 0;
texts = nullptr;
}
AgiLogic() { reset(); }
};
} // End of namespace Agi
#endif /* AGI_LOGIC_H */
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