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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "agi/agi.h"
#include "agi/opcodes.h"
namespace Agi {
#define ip (_game.logics[lognum].cIP)
#define code (_game.logics[lognum].data)
AgiInstruction logicNamesIf[] = {
{ "OR", "", NULL },
{ "NOT", "", NULL },
{ "ELSE", "", NULL },
{ "IF", "", NULL }
};
void AgiEngine::debugConsole(int lognum, int mode, const char *str) {
AgiInstruction *x;
uint8 a, z;
const char *c;
if (str) {
debug(0, " %s", str);
return;
}
debugN(0, "%03d:%04x ", lognum, ip);
switch (*(code + ip)) {
case 0xFC:
case 0xFD:
case 0xFE:
case 0xFF:
x = logicNamesIf;
if (_debug.opcodes) {
debugN(0, "%02X %02X %02X %02X %02X %02X %02X %02X %02X\n"
" ",
(uint8) * (code + (0 + ip)) & 0xFF,
(uint8) * (code + (1 + ip)) & 0xFF,
(uint8) * (code + (2 + ip)) & 0xFF,
(uint8) * (code + (3 + ip)) & 0xFF,
(uint8) * (code + (4 + ip)) & 0xFF,
(uint8) * (code + (5 + ip)) & 0xFF,
(uint8) * (code + (6 + ip)) & 0xFF,
(uint8) * (code + (7 + ip)) & 0xFF,
(uint8) * (code + (8 + ip)) & 0xFF);
}
debugN(0, "%s ", (x + * (code + ip) - 0xFC)->name);
break;
default:
x = mode == lCOMMAND_MODE ? logicNamesCmd : logicNamesTest;
a = x[*(code + ip)].argumentsLength();
c = x[*(code + ip)].args;
if (_debug.opcodes) {
debugN(0, "%02X %02X %02X %02X %02X %02X %02X %02X %02X\n"
" ",
(uint8) * (code + (0 + ip)) & 0xFF,
(uint8) * (code + (1 + ip)) & 0xFF,
(uint8) * (code + (2 + ip)) & 0xFF,
(uint8) * (code + (3 + ip)) & 0xFF,
(uint8) * (code + (4 + ip)) & 0xFF,
(uint8) * (code + (5 + ip)) & 0xFF,
(uint8) * (code + (6 + ip)) & 0xFF,
(uint8) * (code + (7 + ip)) & 0xFF,
(uint8) * (code + (8 + ip)) & 0xFF);
}
debugN(0, "%s ", (x + * (code + ip))->name);
for (z = 1; a > 0;) {
if (*c == 'n') {
debugN(0, "%d", *(code + (ip + z)));
} else {
debugN(0, "v%d[%d]", *(code + (ip + z)), getVar(*(code + (ip + z))));
}
c++;
z++;
if (--a > 0)
debugN(0, ",");
}
break;
}
debugN(0, "\n");
}
} // End of namespace Agi
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