aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/agos.h
blob: c737217e036fa6930881271732c31ac5d43a412d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001  Ludvig Strigeus
 * Copyright (C) 2001-2006 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef AGOS_AGOS_H
#define AGOS_AGOS_H

#include "engines/engine.h"

#include "common/rect.h"
#include "common/util.h"

#include "agos/animation.h"
#include "agos/midi.h"
#include "agos/sound.h"
#include "agos/vga.h"

namespace AGOS {

/* Enable and set to zone number number to dump */
//#define DUMP_FILE_NR 8
//#define DUMP_BITMAPS_FILE_NR 8

uint fileReadItemID(Common::SeekableReadStream *in);

#define CHECK_BOUNDS(x, y) assert((uint)(x) < ARRAYSIZE(y))

struct Child;
struct SubObject;

struct Item;
struct WindowBlock;
struct Subroutine;
struct SubroutineLine;
struct TimeEvent;

struct TextLocation {
	int16 x, y, width;
	TextLocation() { memset(this, 0, sizeof(*this)); }
};

struct HitArea {
	uint16 x, y;
	uint16 width, height;
	uint16 flags;
	uint16 id;
	uint16 data;
	WindowBlock *window;
	Item *item_ptr;
	uint16 verb;
	uint16 priority;
	HitArea() { memset(this, 0, sizeof(*this)); }
};

struct VgaPointersEntry {
	byte *vgaFile1;
	byte *vgaFile1End;
	byte *vgaFile2;
	byte *vgaFile2End;
	byte *sfxFile;
	byte *sfxFileEnd;
	VgaPointersEntry() { memset(this, 0, sizeof(*this)); }
};

struct VgaSprite {
	uint16 id;
	int16 image;
	uint16 palette;
	int16 x, y;
	uint16 flags;
	uint16 priority;
	uint16 windowNum, zoneNum;
	VgaSprite() { memset(this, 0, sizeof(*this)); }
};

struct VgaSleepStruct {
	uint16 ident;
	const byte *code_ptr;
	uint16 sprite_id;
	uint16 cur_vga_file;
	VgaSleepStruct() { memset(this, 0, sizeof(*this)); }
};

struct VgaTimerEntry {
	int16 delay;
	const byte *script_pointer;
	uint16 sprite_id;
	uint16 cur_vga_file;
	uint8 type;
	VgaTimerEntry() { memset(this, 0, sizeof(*this)); }
};

struct AnimTable {
	const byte *srcPtr;
	int16 x;
	int16 y;
	uint16 width;
	uint16 height;
	uint16 window;
	uint16 id;
	AnimTable() { memset(this, 0, sizeof(*this)); }
};

enum SIMONGameType {
	GType_ELVIRA1 = 0,
	GType_ELVIRA2 = 1,
	GType_WW = 2,
	GType_SIMON1 = 3,
	GType_SIMON2 = 4,
	GType_FF = 6,
	GType_PP = 7
};

enum EventType {
	ANIMATE_INT   = 1 << 1,
	ANIMATE_EVENT = 1 << 2,
	SCROLL_EVENT  = 1 << 3,
	IMAGE_EVENT2  = 1 << 4,
	IMAGE_EVENT3  = 1 << 5
};

struct AGOSGameDescription;

struct GameSpecificSettings;

class Debugger;

// This is to help devices with small memory (PDA, smartphones, ...)
// to save a bit of memory used by opcode names in the AGOS engine.

#ifndef REDUCE_MEMORY_USAGE
#	define _OPCODE(ver, x)	{ &ver::x, #x }
#else
#	define _OPCODE(ver, x)	{ &ver::x, "" }
#endif

class AGOSEngine : public Engine {
	friend class Debugger;
	friend class MoviePlayer;

	GUI::Debugger *getDebugger();

public:
	virtual void setupOpcodes();
	int _numOpcodes, _opcode;

	typedef void (AGOSEngine::*VgaOpcodeProc) ();

	void setupVgaOpcodes();
	VgaOpcodeProc _vga_opcode_table[100];
	uint _numVideoOpcodes;

	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	const AGOSGameDescription *_gameDescription;

	bool initGame(void);
	virtual void setupGame();

	int getGameId() const;
	int getGameType() const;
	uint32 getFeatures() const;
	const char *getExtra() const;
	Common::Language getLanguage() const;
	Common::Platform getPlatform() const;
	const char *getFileName(int type) const;

protected:
	void playSting(uint a);

	const byte *_vcPtr;								/* video code ptr */
	uint16 _vc_get_out_of_code;


	uint32 *_gameOffsetsPtr;

	uint _numBitArray1, _numBitArray2, _numBitArray3;
	uint _numItemStore, _numVars;
	uint _vgaBaseDelay;

	uint _musicIndexBase;
	uint _soundIndexBase;
	uint _tableIndexBase;
	uint _textIndexBase;

	uint _itemMemSize;
	uint _tableMemSize;
	uint _vgaMemSize;

	const GameSpecificSettings *gss;

	byte _keyPressed;

	Common::File *_gameFile;

	byte *_strippedTxtMem;
	byte *_textMem;
	uint _textSize;
	uint _stringTabNum, _stringTabPos, _stringtab_numalloc;
	byte **_stringTabPtr;

	Item **_itemArrayPtr;
	uint _itemArraySize;
	uint _itemArrayInited;

	byte *_itemHeapPtr;
	uint _itemHeapCurPos;
	uint _itemHeapSize;

	byte *_iconFilePtr;

	const byte *_codePtr;

	byte **_localStringtable;
	uint _stringIdLocalMin, _stringIdLocalMax;

	byte *_stateList;
	uint _numRoomStates;

	byte *_menuBase;
	byte *_roomsList;

	byte *_xtblList;
	byte *_xtablesHeapPtrOrg;
	uint _xtablesHeapCurPosOrg;
	Subroutine *_xsubroutineListOrg;

	byte *_tblList;
	byte *_tablesHeapPtr, *_tablesHeapPtrOrg, *_tablesheapPtrNew;
	uint _tablesHeapSize, _tablesHeapCurPos, _tablesHeapCurPosOrg;
	uint _tablesHeapCurPosNew;
	Subroutine *_subroutineListOrg;

	Subroutine *_subroutineList;
	uint _subroutine;

	uint _dxSurfacePitch;

	uint _recursionDepth;

	uint32 _lastVgaTick;

	uint16 _marks;

	bool _scriptVar2;
	bool _runScriptReturn1;
	bool _runScriptCondition[40];
	int _runScriptReturn[40];
	bool _skipVgaWait;
	bool _noParentNotify;
	bool _beardLoaded;
	bool _litBoxFlag;
	bool _mortalFlag;
	bool _displayScreen;
	bool _updateScreen;
	bool _syncFlag2;
	bool _inCallBack;
	bool _cepeFlag;
	byte _copyPartialMode;
	bool _fastMode;
	bool _useBackGround;

	bool _backFlag;

	uint16 _debugMode;
	uint16 _language;
	bool _copyProtection;
	bool _pause;
	bool _startMainScript;
	bool _continousMainScript;
	bool _startVgaScript;
	bool _continousVgaScript;
	bool _dumpImages;
	bool _speech;
	bool _subtitles;
	bool _vgaVar9;
	int16 _chanceModifier;
	bool _restoreWindow6;
	int _scrollX, _scrollXMax, _scrollWidth;
	int _scrollY, _scrollYMax, _scrollHeight;
	int _scrollCount, _scrollFlag;
	const byte *_scrollImage;
	byte _boxStarHeight;

	char _boxBuffer[310];
	char *_boxBufferPtr;
	int _boxLineCount;
	int _lineCounts[6];
	char *_linePtrs[6];
	int _boxCR;

	SubroutineLine *_classLine;
	uint _classMask, _classMode1, _classMode2;
	Item *_findNextPtr;
	Subroutine *_currentTable;
	SubroutineLine *_currentLine;

	int _agosMenu;
	byte _textMenu[10];
	uint _currentRoom, _superRoomNumber;
	uint _wallOn;

	uint16 _hyperLink, _newLines;
 	uint16 _oracleMaxScrollY, _noOracleScroll;
 	uint16 _interactY;

	int16 _scriptVerb, _scriptNoun1, _scriptNoun2;
	int16 _scriptAdj1, _scriptAdj2;

	uint16 _curWindow;
	WindowBlock *_textWindow;

	Item *_subjectItem, *_objectItem;
	Item *_currentPlayer;

	Item *_hitAreaObjectItem;
	HitArea *_lastHitArea;
	HitArea *_lastNameOn;
	HitArea *_lastHitArea3;
	Item *_hitAreaSubjectItem;
	HitArea *_currentBox, *_currentVerbBox, *_lastVerbOn;
	uint _needHitAreaRecalc;
	uint _verbHitArea;
	uint16 _defaultVerb;
	uint _iOverflow;
	uint _nameLocked;

	uint _dragAccept;
	uint _dragFlag;
	uint _dragMode;
	uint _dragCount;
	uint _dragEnd;
	HitArea *_lastClickRem;

	uint16 _windowNum;

	uint _printCharCurPos, _printCharMaxPos, _printCharPixelCount;
	uint _numLettersToPrint;

	uint _numTextBoxes;

	uint _lastTime;
	uint32 _clockStopped, _gameStoppedClock, _gameTime;
	time_t _timeStore;

	TimeEvent *_firstTimeStruct, *_pendingDeleteTimeEvent;

	Common::Point _mouse;
	Common::Point _mouseOld;

	byte *_mouseData;
	byte _animatePointer;
	byte _maxCursorWidth, _maxCursorHeight;
	byte _mouseAnim, _mouseAnimMax, _mouseCursor;
	byte _currentMouseAnim, _currentMouseCursor;
	byte _oldMouseAnimMax, _oldMouseCursor;
	uint _mouseHideCount;
	bool _mouseToggle;

	byte _leftButtonDown;
	byte _leftButton, _leftButtonCount, _leftButtonOld;
	byte _rightButtonDown;
	bool _clickOnly;
	bool _noRightClick;

	Item *_dummyItem1;
	Item *_dummyItem2;
	Item *_dummyItem3;

	volatile uint16 _lockWord;
	uint16 _scrollUpHitArea;
	uint16 _scrollDownHitArea;

	bool _fastFadeOutFlag;
	byte _paletteFlag;
	int _bottomPalette;
	uint _fastFadeCount;
	volatile uint16 _fastFadeInFlag;

	int _screenWidth, _screenHeight;

	uint16 _noOverWrite;
	bool _rejectBlock;

	bool _exitCutscene, _picture8600;

	uint _soundFileId;
	int16 _lastMusicPlayed;
	int16 _nextMusicToPlay;

	bool _showPreposition;
	bool _showMessageFlag;

	uint _copyScnFlag, _vgaSpriteChanged;

	byte *_block, *_blockEnd;
	byte *_vgaMemPtr, *_vgaMemEnd, *_vgaMemBase;
	byte *_vgaFrozenBase, *_vgaRealBase;
	byte *_zoneBuffers;

	byte *_curVgaFile1;
	byte *_curVgaFile2;
	byte *_curSfxFile;

	uint16 _syncCount, _timer5, _timer4;

	int16 _iconToggleCount, _voiceCount;
	uint32 _lastTickCount, _thisTickCount;
	uint32 _startSecondCount, _tSecondCount;

	uint16 _frameCount;

	uint16 _zoneNumber;
	uint16 _vgaWaitFor, _lastVgaWaitFor;
	uint16 _vgaCurSpriteId, _vgaCurZoneNum;
	uint16 _vgaCurSpritePriority;

	int16 _baseY;
	float _scale;
	Common::Rect _feebleRect;
	int _scaleX, _scaleY, _scaleWidth, _scaleHeight;

	VgaTimerEntry *_nextVgaTimerToProcess;

	uint8 _opcode177Var1, _opcode177Var2;
	uint8 _opcode178Var1, _opcode178Var2;

	Item *_objectArray[50];
	Item *_itemStore[50];

	uint16 _shortText[40];
	uint16 _shortTextX[40];
	uint16 _shortTextY[40];
	uint16 _longText[40];
	uint16 _longSound[40];

	uint16 _bitArray[128];
	uint16 _bitArrayTwo[16];
	uint16 _bitArrayThree[16];
	int16 *_variableArray;
	int16 *_variableArray2;
	int16 *_variableArrayPtr;

	WindowBlock *_dummyWindow;
	WindowBlock *_windowArray[80];

	byte _fcsData1[8];
	bool _fcsData2[8];

	TextLocation _textLocation1, _textLocation2, _textLocation3, _textLocation4;

	int _freeStringSlot;

	byte _stringReturnBuffer[2][180];

	HitArea _hitAreas[250];

	AnimTable _screenAnim1[60];
	VgaPointersEntry _vgaBufferPointers[450];
	VgaSprite _vgaSprites[200];
	VgaSleepStruct _waitEndTable[60];
	VgaSleepStruct _waitSyncTable[60];

	const uint16 *_pathFindArray[100];

	uint8 _pathValues[400];
	uint16 _PVCount;
	uint16 _GPVCount;

	uint8 _pathValues1[400];
	uint16 _PVCount1;
	uint16 _GPVCount1;

	uint8 _currentPalette[1024];
	uint8 _displayPalette[1024];

	byte *_planarBuf;
	byte _videoBuf1[32000];
	uint16 _videoWindows[128];

	uint16 _window3Flag;
	uint16 _window4Flag;
	uint16 _window6Flag;
	byte *_window4BackScn;
	byte *_window6BackScn;

	uint16 _moveXMin, _moveYMin;
	uint16 _moveXMax, _moveYMax;

	VgaTimerEntry _vgaTimerList[205];

	WindowBlock *_windowList;

	byte _lettersToPrintBuf[80];

	MidiPlayer _midi;
	bool _native_mt32;

	int _vgaTickCounter;

	MoviePlayer *_moviePlay;
	Audio::SoundHandle _modHandle;

	Sound *_sound;

	bool _effectsPaused;
	bool _ambientPaused;
	bool _musicPaused;

	Debugger *_debugger;

	uint _saveGameNameLen;
	uint _saveLoadRowCurPos;
	uint _numSaveGameRows;
	bool _saveDialogFlag;
	bool _saveOrLoad;
	bool _saveLoadEdit;

	byte _saveLoadType, _saveLoadSlot;
	char _saveLoadName[108];

	bool _oopsValid;

	byte *_backGroundBuf;
	byte *_frontBuf;
	byte *_backBuf;
	byte *_scaleBuf;

	Common::RandomSource _rnd;

	const byte *_vc10BasePtrOld;
	byte _hebrewCharWidths[32];

public:
	AGOSEngine(OSystem *syst);
	virtual ~AGOSEngine();

protected:
	uint16 to16Wrapper(uint value);
	uint16 readUint16Wrapper(const void *src);
	uint32 readUint32Wrapper(const void *src);

	int allocGamePcVars(Common::SeekableReadStream *in);
	void createPlayer();
	void allocateStringTable(int num);
	void setupStringTable(byte *mem, int num);
	void setupLocalStringTable(byte *mem, int num);
	void readGamePcText(Common::SeekableReadStream *in);
	void readItemChildren(Common::SeekableReadStream *in, Item *item, uint tmp);
	void readItemFromGamePc(Common::SeekableReadStream *in, Item *item);
	void loadGamePcFile();
	void readGamePcFile(Common::SeekableReadStream *in);
	void decompressData(const char *srcName, byte *dst, uint32 offset, uint32 srcSize, uint32 dstSize);
	void loadOffsets(const char *filename, int number, uint32 &file, uint32 &offset, uint32 &compressedSize, uint32 &size);
	void loadSound(uint sound);
	void loadSound(uint sound, int pan, int vol, uint type);
	void loadVoice(uint speechId);

	void loadSoundFile(const char *filename);

	int getUserFlag(Item *item, int a);
	int getUserFlag1(Item *item, int a);
	int getUserItem(Item *item, int n);
	void setUserFlag(Item *item, int a, int b);
	void setUserItem(Item *item, int n, int m);

	void paletteFadeOut(byte *palPtr, uint num, uint size);
	
	byte *allocateItem(uint size);
	byte *allocateTable(uint size);
	void alignTableMem();

	Child *findChildOfType(Item *i, uint child);
	Child *allocateChildBlock(Item *i, uint type, uint size);

	void allocItemHeap();
	void allocTablesHeap();

	Subroutine *createSubroutine(uint a);
	void readSubroutine(Common::SeekableReadStream *in, Subroutine *sub);
	SubroutineLine *createSubroutineLine(Subroutine *sub, int a);
	void readSubroutineLine(Common::SeekableReadStream *in, SubroutineLine *new_table, Subroutine *sub);
	byte *readSingleOpcode(Common::SeekableReadStream *in, byte *ptr);
	void readSubroutineBlock(Common::SeekableReadStream *in);

	Subroutine *getSubroutineByID(uint subroutine_id);

	/* used in debugger */
	void dumpAllSubroutines();
	void dumpSubroutines();
	void dumpSubroutine(Subroutine *sub);
	void dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub);
	const byte *dumpOpcode(const byte *p);

	int startSubroutine(Subroutine *sub);
	int startSubroutineEx(Subroutine *sub);

	bool checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub);

	int runScript();
	virtual void executeOpcode(int opcode) = 0;

	byte getByte();
	int getNextWord();

	uint getNextVarContents();
	uint getVarWrapper();
	uint getVarOrWord();
	uint getVarOrByte();
	uint readVariable(uint variable);
	void writeNextVarContents(uint16 contents);
	void writeVariable(uint variable, uint16 contents);

	Item *derefItem(uint item);
	Item *getNextItemPtr();
	uint getNextItemID();
	uint getItem1ID() {return 1;}
	uint itemPtrToID(Item *id);
	Item *me();
	Item *actor();

	void showMessageFormat(const char *s, ...);
	const byte *getStringPtrByID(uint stringId);
	const byte *getLocalStringByID(uint stringId);
	uint getNextStringID();

	void addTimeEvent(uint timeout, uint subroutine_id);
	void delTimeEvent(TimeEvent *te);

	Item *findInByClass(Item *i, int16 m);
	Item *nextInByClass(Item *i, int16 m);
	Item *findMaster(int16 a, int16 n);
	Item *nextMaster(Item *item, int16 a, int16 n);
	int wordMatch(Item *item, int16 a, int16 n);

	bool isRoom(Item *item);
	bool isObject(Item *item);
	bool isPlayer(Item *item);

	void itemChildrenChanged(Item *item);
	void unlinkItem(Item *item);
	void linkItem(Item *item, Item *parent);

	void setItemParent(Item *item, Item *parent);
	void setItemState(Item *item, int value);

	void stopAnimate(uint a);
	void stopAnimateSimon2(uint a, uint b);

	void enableBox(uint hitarea);
	void disableBox(uint hitarea);
	void moveBox(uint hitarea, int x, int y);
	bool isBoxDead(uint hitarea);
	void undefineBox(uint hitarea);
	void defineBox(int id, int x, int y, int width, int height, int flags, int verb, Item *item_ptr);
	HitArea *findEmptyHitArea();

	virtual void resetVerbs();
	virtual void setVerb(HitArea * ha);
	virtual void hitarea_leave(HitArea * ha, bool state = false);
	void leaveHitAreaById(uint hitarea_id);

	void sendSync(uint a);
	void waitForSync(uint a);

	uint getOffsetOfChild2Param(SubObject *child, uint prop);
	void scriptMouseOff();
	void freezeBottom();
	void unfreezeBottom();

	TextLocation *getTextLocation(uint a);

	uint setVerbText(HitArea *ha);
	void waitForInput();
	void setup_cond_c_helper();

	uint16 getBackExit(int n);
	uint16 getDoorState(Item *item, uint16 d);
	uint16 getExitOf(Item *item, uint16 d);
	void changeDoorState(SubRoom *r, uint16 d, uint16 n);
	void setDoorState(Item *i, uint16 d, uint16 n);

	// Elvira 1 specific
	Item *getDoorOf(Item *item, uint16 d);
	Item *getExitOf_e1(Item *item, uint16 d);
	virtual void moveDirn(Item *i, uint x);

	int canPlace(Item *x, Item *y);
	int contains(Item *a, Item *b);
	int sizeContents(Item *x);
	int sizeOfRec(Item *o, int d);
	int sizeRec(Item *x, int d);
	int weighUp(Item *x);
	int weightRec(Item *x, int d);
	int weightOf(Item *x);
	void xPlace(Item *x, Item *y);

	void drawMenuStrip(uint windowNum, uint menuNum);
	void lightMenuStrip(int a);
	void unlightMenuStrip();
	void lightMenuBox(uint hitarea);

	uint menuFor_e2(Item *item);
	uint menuFor_ww(Item *item, uint id);
	void clearMenuStrip();
	void doMenuStrip(uint menuNum);

	void mouseOff();
	void mouseOn();

	bool loadRoomItems(uint item);

	virtual bool loadTablesIntoMem(uint subr_id);
	bool loadXTablesIntoMem(uint subr_id);
	void loadTextIntoMem(uint stringId);

	uint loadTextFile(const char *filename, byte *dst);
	Common::File *openTablesFile(const char *filename);
	void closeTablesFile(Common::File *in);

	uint loadTextFile_simon1(const char *filename, byte *dst);
	Common::File *openTablesFile_simon1(const char *filename);

	uint loadTextFile_gme(const char *filename, byte *dst);
	Common::File *openTablesFile_gme(const char *filename);

	void invokeTimeEvent(TimeEvent *te);
	bool kickoffTimeEvents();
	void killAllTimers();

	void endCutscene();
	void runSubroutine101();

	virtual void inventoryUp(WindowBlock *window);
	virtual void inventoryDown(WindowBlock *window);

	WindowBlock *openWindow(uint x, uint y, uint w, uint h, uint flags, uint fillColor, uint textColor);
	uint getWindowNum(WindowBlock *window);
	void clearWindow(WindowBlock *window);
	void changeWindow(uint a);
	void closeWindow(uint a);
	void setTextColor(uint color);
	void windowPutChar(WindowBlock *window, byte c, byte b = 0);
	void waitWindow(WindowBlock *window);

	HitArea *findBox(uint hitarea_id);
	void boxController(uint x, uint y, uint mode);
	void handleVerbClicked(uint verb);
	virtual void clearName();
	void displayName(HitArea * ha);
	void resetNameWindow();
	void displayBoxStars();
	void invertBox(HitArea * ha, byte a, byte b, byte c, byte d);

	void initMouse();
	virtual void handleMouseMoved();
	virtual void drawMousePointer();

	virtual void addArrows(WindowBlock *window);
	void removeArrows(WindowBlock *window, uint num);

	virtual void drawIcon(WindowBlock *window, uint icon, uint x, uint y);
	bool hasIcon(Item *item);
	uint itemGetIconNumber(Item *item);
	virtual uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);

	virtual void drawIconArray(uint i, Item *item_ptr, int line, int classMask);
	void removeIconArray(uint num);

	void loadIconData();	
	void loadIconFile();
	void loadMenuFile();

	bool processSpecialKeys();
	void hitarea_stuff_helper();

	void permitInput();

	uint getFeebleFontSize(byte chr);
	void justifyStart();
	void justifyOutPut(byte chr);

	void loadZone(uint zoneNum);

	void animate(uint16 windowNum, uint16 zoneNum, uint16 vgaSpriteId, int16 x, int16 y, uint16 palette, bool vgaScript = false);
	void setImage(uint16 vga_res_id, bool vgaScript = false);
	void setWindowImage(uint16 mode, uint16 vga_res_id);
	void setWindowImageEx(uint16 mode, uint16 vga_res);

	void playSpeech(uint speech_id, uint vga_sprite_id);
	void skipSpeech();

	bool printNameOf(Item *item, uint x, uint y);
	bool printTextOf(uint a, uint x, uint y);
	void printVerbOf(uint hitarea_id);
	void showActionString(const byte *string);

	virtual void printScreenText(uint vga_sprite_id, uint color, const char *string_ptr, int16 x, int16 y, int16 width);

	void renderStringAmiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
	void renderString(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);

	void writeChar(WindowBlock *window, int x, int y, int offs, int val);

	byte *allocBlock(uint32 size);
	virtual void checkNoOverWrite();
	void checkRunningAnims();
	virtual void checkAnims(uint a);
	virtual void checkZonePtrs();
	void setZoneBuffers();

	void runVgaScript();

public:
	bool getBitFlag(uint bit);
	void setBitFlag(uint bit, bool value);

	// Video Script Opcodes, Common
	void vc1_fadeOut();
	void vc2_call();
	void vc3_loadSprite();
	void vc4_fadeIn();
	void vc5_ifEqual();
	void vc6_ifObjectHere();
	void vc7_ifObjectNotHere();
	void vc8_ifObjectIsAt();
	void vc9_ifObjectStateIs();
	void vc10_draw();
	void vc12_delay();
	void vc13_addToSpriteX();
	void vc14_addToSpriteY();
	void vc15_sync();
	void vc16_waitSync();
	void vc18_jump();
	void vc19_loop();
	void vc20_setRepeat();
	void vc21_endRepeat();
	void vc23_setPriority();
	void vc24_setSpriteXY();
	void vc25_halt_sprite();
	void vc26_setSubWindow();
	void vc27_resetSprite();
	void vc28_playSFX();
	void vc29_stopAllSounds();
	void vc30_setFrameRate();
	void vc31_setWindow();
	void vc33_setMouseOn();
	void vc34_setMouseOff();
	void vc35_clearWindow();
	void vc36_setWindowImage();
	void vc38_ifVarNotZero();
	void vc39_setVar();
	void vc40();
	void vc41();
	void vc42_delayIfNotEQ();

	// Video Script Opcodes, Elvira 1
	void vc17_waitEnd();
	void vc22_setPaletteOld();
	void vc32_saveScreen();
	void vc37_pokePalette();

	// Video Script Opcodes, Elvira 2
	void vc43_ifBitSet();
	void vc44_ifBitClear();
	void vc45_setWindowPalette();
	void vc46_setPaletteSlot1();
	void vc47_setPaletteSlot2();
	void vc48_setPaletteSlot3();
	void vc49_setBit();
	void vc50_clearBit();
	void vc51_enableBox();
	void vc52_playSound();
	void vc53_dissolveIn();
	void vc54_dissolveOut();
	void vc55_moveBox();
	void vc56_fullScreen();
	void vc57_blackPalette();
	void vc58_checkCodeWheel();
	void vc58_changePriority();
	void vc59_ifEGA();

	// Video Script Opcodes, Waxworks
	void vc60_stopAnimation();
	void vc61();
	void vc62_fastFadeOut();
	void vc63_fastFadeIn();

	// Video Script Opcodes, Simon 1
	void vc11_clearPathFinder();
	void vc17_setPathfinderItem();
	void vc32_copyVar();
	void vc37_addToSpriteY();
	void vc45_setSpriteX();
	void vc46_setSpriteY();
	void vc47_addToVar();
	void vc48_setPathFinder();
	void vc59_ifSpeech();
	void vc61_setMaskImage();
	void vc22_setPaletteNew();

	// Video Script Opcodes, Simon 2
	void vc56_delayLong();
	void vc59_stopAnimations();
	void vc64_ifSpeech();
	void vc65_slowFadeIn();
	void vc66_ifEqual();
	void vc67_ifLE();
	void vc68_ifGE();
	void vc69_playSeq();
	void vc70_joinSeq();
	void vc71_ifSeqWaiting();
	void vc72_segue();
	void vc73_setMark();
	void vc74_clearMark();

	// Video Script Opcodes, Feeble Files
	void vc75_setScale();
	void vc76_setScaleXOffs();
	void vc77_setScaleYOffs();
	void vc78_computeXY();
	void vc79_computePosNum();
	void vc80_setOverlayImage();
	void vc81_setRandom();
	void vc82_getPathValue();
	void vc83_playSoundLoop();
	void vc84_stopSoundLoop();

	void setScriptCondition(bool cond);
	bool getScriptCondition();
	void setScriptReturn(int ret);
	int getScriptReturn();

	// Opcodes, common
	void o_invalid();
	void o_at();
	void o_notAt();
	void o_carried();
	void o_notCarried();
	void o_isAt();
	void o_zero();
	void o_notZero();
	void o_eq();
	void o_notEq();
	void o_gt();
	void o_lt();
	void o_eqf();
	void o_notEqf();
	void o_ltf();
	void o_gtf();
	void o_chance();
	void o_isRoom();
	void o_isObject();
	void o_state();
	void o_oflag();
	void o_destroy();
	void o_place();
	void o_copyff();
	void o_clear();
	void o_let();
	void o_add();
	void o_sub();
	void o_addf();
	void o_subf();
	void o_mul();
	void o_div();
	void o_mulf();
	void o_divf();
	void o_mod();
	void o_modf();
	void o_random();
	void o_goto();
	void o_oset();
	void o_oclear();
	void o_putBy();
	void o_inc();
	void o_dec();
	void o_setState();
	void o_print();
	void o_message();
	void o_msg();
	void o_end();
	void o_done();
	void o_process();
	void o_when();
	void o_if1();
	void o_if2();
	void o_isCalled();
	void o_is();
	void o_debug();
	void o_comment();
	void o_haltAnimation();
	void o_restartAnimation();
	void o_getParent();
	void o_getNext();
	void o_getChildren();
	void o_picture();
	void o_loadZone();
	void o_killAnimate();
	void o_defWindow();
	void o_window();
	void o_cls();
	void o_closeWindow();
	void o_addBox();
	void o_delBox();
	void o_enableBox();
	void o_disableBox();
	void o_moveBox();
	void o_doIcons();
	void o_isClass();
	void o_setClass();
	void o_unsetClass();
	void o_waitSync();
	void o_sync();
	void o_defObj();
	void o_here();
	void o_doClassIcons();
	void o_playTune();
	void o_setAdjNoun();
	void o_saveUserGame();
	void o_loadUserGame();
	void o_copysf();
	void o_restoreIcons();
	void o_freezeZones();
	void o_placeNoIcons();
	void o_clearTimers();
	void o_setDollar();
	void o_isBox();

	int16 levelOf(Item *item); 
	int16 moreText(Item *i);
	void lobjFunc(Item *i, const char *f);
	uint confirmQuit();
	uint continueOrQuit();
	void printScroll();
	void synchChain(Item *i);

protected:
	bool drawImage_clip(VC10_state *state);

	void drawImage_init(int16 image, uint16 palette, int16 x, int16 y, uint16 flags);

	virtual void drawImage(VC10_state *state);
	void drawBackGroundImage(VC10_state *state);
	void drawVertImage(VC10_state *state);

	void setMoveRect(uint16 x, uint16 y, uint16 width, uint16 height);

	void horizontalScroll(VC10_state *state);
	void verticalScroll(VC10_state *state);

	int vcReadVarOrWord();
	uint vcReadNextWord();
	uint vcReadNextByte();
	uint vcReadVar(uint var);
	void vcWriteVar(uint var, int16 value);
	void vcSkipNextInstruction();

	int getScale(int16 y, int16 x);
	void checkScrollX(int16 x, int16 xpos);
	void checkScrollY(int16 y, int16 ypos);
	void centreScroll();

	void clearVideoWindow(uint windowNum, uint color);
	void clearVideoBackGround(uint windowNum, uint color);

	void setPaletteSlot(uint srcOffs, uint dstOffs);
	void checkWaitEndTable();

	void startOverlayAnims();
	void startAnOverlayAnim();

	bool itemIsSiblingOf(uint16 val);
	bool itemIsParentOf(uint16 a, uint16 b);
	bool vc_maybe_skip_proc_1(uint16 a, int16 b);

	bool isVgaQueueEmpty();
	void haltAnimation();
	void restartAnimation();
	void addVgaEvent(uint16 num, uint8 type, const byte *code_ptr, uint16 cur_sprite, uint16 curZoneNum);
	void deleteVgaEvent(VgaTimerEntry * vte);
	void processVgaEvents();
	void animateEvent(const byte *code_ptr, uint16 curZoneNum, uint16 cur_sprite);
	void scrollEvent();
	void drawStuff(const byte *src, uint offs);
	void imageEvent2(VgaTimerEntry * vte, uint dx);
	void imageEvent3(VgaTimerEntry * vte, uint dx);

	VgaSprite *findCurSprite();

	bool isSpriteLoaded(uint16 id, uint16 zoneNum);

	void resetWindow(WindowBlock *window);
	void freeBox(uint index);

	void sendWindow(uint a);

	void restoreWindow(WindowBlock *window);
	void colorWindow(WindowBlock *window);

	void restoreBlock(uint h, uint w, uint y, uint x);

	byte *getFrontBuf();
	byte *getBackBuf();
	byte *getBackGround();
	byte *getScaleBuf();

	byte *convertImage(VC10_state *state, bool compressed);

	bool decrunchFile(byte *src, byte *dst, uint32 size);
	void loadVGABeardFile(uint id);
	void loadVGAVideoFile(uint id, uint type);
	bool loadVGASoundFile(uint id, uint type);

	int init();
	int go();

	void openGameFile();
	void readGameFile(void *dst, uint32 offs, uint32 size);

	void dimp_idle();
	void timer_callback();
	virtual void timer_proc1();

	virtual void animateSprites();

	void dirtyClips();
	void dirtyBackGround();
	void restoreBackGround();
	void saveBackGround(VgaSprite *vsp);

	void clearSurfaces(uint num_lines);
	void displayScreen();

	void dumpVideoScript(const byte *src, bool one_opcode_only);
	void dumpVgaFile(const byte *vga);
	void dumpVgaScript(const byte *ptr, uint res, uint sprite_id);
	void dumpVgaScriptAlways(const byte *ptr, uint res, uint sprite_id);
	void dumpVgaBitmaps(const byte *vga, byte *vga1, int res);
	void dumpSingleBitmap(int file, int image, const byte *offs, int w, int h, byte base);
	void dumpBitmap(const char *filename, const byte *offs, int w, int h, int flags, const byte *palette, byte base);

	void clearBackFromTop(uint lines);
	void fillFrontFromBack(uint x, uint y, uint w, uint h);
	void fillBackGroundFromBack(uint lines);
	void fillBackFromFront(uint x, uint y, uint w, uint h);

	virtual void doOutput(const byte *src, uint len);
	void clsCheck(WindowBlock *window);

	void quickLoadOrSave();
	void shutdown();

	byte *vc10_uncompressFlip(const byte *src, uint w, uint h);
	byte *vc10_flip(const byte *src, uint w, uint h);

	Item *getNextItemPtrStrange();

	virtual bool loadGame(const char *filename, bool restartMode = false);
	virtual bool saveGame(uint slot, const char *caption);

	void openTextWindow();
	void tidyIconArray(uint i);

	virtual void windowNewLine(WindowBlock *window);
	void windowDrawChar(WindowBlock *window, uint x, uint y, byte chr);

	void loadMusic(uint music);
	void loadModule(uint music);

	void checkTimerCallback();
	void delay(uint delay);
	void pause();

	void waitForMark(uint i);
	void scrollScreen();

	void decodeColumn(byte *dst, const byte *src, int height);
	void decodeRow(byte *dst, const byte *src, int width);
	void hitarea_stuff_helper_2();
	void fastFadeIn();
	void slowFadeIn();

	void vcStopAnimation(uint file, uint sprite);

	void disableFileBoxes();
	virtual void listSaveGames(char *dst);
	virtual void userGame(bool load);
	virtual int userGameGetKey(bool *b, char *buf, uint maxChar);
	void userGameBackSpace(WindowBlock *window, int x, byte b = 0);
	void fileError(WindowBlock *window, bool save_error);

	int countSaveGames();

	char *genSaveName(int slot);
};

class AGOSEngine_Elvira1 : public AGOSEngine {
public:
	AGOSEngine_Elvira1(OSystem *system);
	//~AGOSEngine_Elvira1();

	virtual void setupGame();
	virtual void setupOpcodes();
	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	virtual void executeOpcode(int opcode);

	void oe1_present();
	void oe1_notPresent();
	void oe1_worn();
	void oe1_notWorn();
	void oe1_notCarried();
	void oe1_isNotAt();
	void oe1_sibling();
	void oe1_notSibling();
	void oe1_isIn();
	void oe1_isNotIn();
	void oe1_isPlayer();
	void oe1_canPut();
	void oe1_create();
	void oe1_copyof();
	void oe1_copyfo();
	void oe1_whatO();
	void oe1_weigh();
	void oe1_setFF();
	void oe1_moveDirn();
	void oe1_score();
	void oe1_look();
	void oe1_doClass();
	void oe1_pObj();
	void oe1_pName();
	void oe1_pcName();
	void oe1_isCalled();
	void oe1_cFlag();
	void oe1_rescan();
	void oe1_setUserItem();
	void oe1_getUserItem();
	void oe1_whereTo();
	void oe1_doorExit();
	void oe1_saveGame();
	void oe1_loadGame();
	void oe1_clearUserItem();
	void oe1_findMaster();
	void oe1_nextMaster();
	void oe1_animate();
	void oe1_stopAnimate();
	void oe1_menu();
	void oe1_enableInput();
	void oe1_setTime();
	void oe1_ifTime();
	void oe1_playTune();
	void oe1_bitClear();
	void oe1_bitSet();
	void oe1_bitTest();
	void oe1_zoneDisk();
	void oe1_saveUserGame();
	void oe1_loadUserGame();
	void oe1_printStats();
	void oe1_stopTune();
	void oe1_printPlayerDamage();
	void oe1_printMonsterDamage();
	void oe1_pauseGame();
	void oe1_printPlayerHit();
	void oe1_printMonsterHit();

protected:
	typedef void (AGOSEngine_Elvira1::*OpcodeProcElvira1) ();
	struct OpcodeEntryElvira1 {
		OpcodeProcElvira1 proc;
		const char *desc;
	};

	const OpcodeEntryElvira1 *_opcodesElvira1;
};

class AGOSEngine_Elvira2 : public AGOSEngine_Elvira1 {
public:
	AGOSEngine_Elvira2(OSystem *system);
	//~AGOSEngine_Elvira2();

	virtual void setupGame();
	virtual void setupOpcodes();
	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	virtual void executeOpcode(int opcode);

	void oe2_moveDirn();
	void oe2_doClass();
	void oe2_pObj();
	void oe2_drawItem();
	void oe2_doTable();
	void oe2_pauseGame();
	void oe2_setDoorOpen();
	void oe2_setDoorClosed();
	void oe2_setDoorLocked();
	void oe2_ifDoorOpen();
	void oe2_ifDoorClosed();
	void oe2_ifDoorLocked();
	void oe2_storeItem();
	void oe2_getItem();
	void oe2_bSet();
	void oe2_bClear();
	void oe2_bZero();
	void oe2_bNotZero();
	void oe2_getOValue();
	void oe2_setOValue();
	void oe2_ink();
	void oe2_printStats();
	void oe2_setSuperRoom();
	void oe2_getSuperRoom();
	void oe2_setExitOpen();
	void oe2_setExitClosed();
	void oe2_setExitLocked();
	void oe2_ifExitOpen();
	void oe2_ifExitClosed();
	void oe2_ifExitLocked();
	void oe2_playEffect();
	void oe2_getDollar2();
	void oe2_setSRExit();
	void oe2_unk177();
	void oe2_unk178();
	void oe2_isAdjNoun();
	void oe2_b2Set();
	void oe2_b2Clear();
	void oe2_b2Zero();
	void oe2_b2NotZero();

protected:
	typedef void (AGOSEngine_Elvira2::*OpcodeProcElvira2) ();
	struct OpcodeEntryElvira2 {
		OpcodeProcElvira2 proc;
		const char *desc;
	};

	const OpcodeEntryElvira2 *_opcodesElvira2;

	virtual bool loadGame(const char *filename, bool restartMode = false);
	virtual bool saveGame(uint slot, const char *caption);

	virtual void drawIcon(WindowBlock *window, uint icon, uint x, uint y);

	virtual void addArrows(WindowBlock *window);
	virtual uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);

	virtual void moveDirn(Item *i, uint x);

	int changeExitStates(SubSuperRoom *sr, int n, int d, uint16 s);
	uint16 getExitState(Item *item, uint16 x, uint16 d);
	void setExitState(Item *i, uint16 n, uint16 d, uint16 s);
	void setSRExit(Item *i, int n, int d, uint16 s);
};

class AGOSEngine_Waxworks : public AGOSEngine_Elvira2 {
public:
	AGOSEngine_Waxworks(OSystem *system);
	//~AGOSEngine_Waxworks();

	virtual void setupGame();
	virtual void setupOpcodes();
	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	virtual void executeOpcode(int opcode);

	void boxTextMessage(const char *x);
	void boxTextMsg(const char *x);
	void printBox();
	uint16 getBoxSize();
	uint16 checkFit(char *Ptr, int width, int lines);

	void oww_goto();
	void oww_addTextBox();
	void oww_setShortText();
	void oww_setLongText();
	void oww_printLongText();
	void oww_whereTo();
	void oww_menu();
	void oww_textMenu();
	void oww_pauseGame();
	void oww_boxMessage();
	void oww_boxMsg();
	void oww_boxLongText();
	void oww_printBox();
	void oww_boxPObj();
	void oww_lockZones();
	void oww_unlockZones();

protected:
	typedef void (AGOSEngine_Waxworks::*OpcodeProcWaxworks) ();
	struct OpcodeEntryWaxworks {
		OpcodeProcWaxworks proc;
		const char *desc;
	};

	const OpcodeEntryWaxworks *_opcodesWaxworks;

	virtual void drawIcon(WindowBlock *window, uint icon, uint x, uint y);

	virtual void addArrows(WindowBlock *window);
	virtual uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);

	virtual bool loadTablesIntoMem(uint subr_id);

	virtual void moveDirn(Item *i, uint x);
};

class AGOSEngine_Simon1 : public AGOSEngine_Waxworks {
public:
	AGOSEngine_Simon1(OSystem *system);
	//~AGOSEngine_Simon1();

	virtual void setupGame();
	virtual void setupOpcodes();
	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	virtual void executeOpcode(int opcode);

	// Opcodes, Simon 1
	void os1_animate();
	void os1_pauseGame();
	void os1_screenTextBox();
	void os1_screenTextMsg();
	void os1_playEffect();
	void os1_screenTextPObj();
	void os1_getPathPosn();
	void os1_scnTxtLongText();
	void os1_mouseOn();
	void os1_mouseOff();
	void os1_loadBeard();
	void os1_unloadBeard();
	void os1_unloadZone();
	void os1_loadStrings();
	void os1_unfreezeZones();
	void os1_specialFade();

protected:
	typedef void (AGOSEngine_Simon1::*OpcodeProcSimon1) ();
	struct OpcodeEntrySimon1 {
		OpcodeProcSimon1 proc;
		const char *desc;
	};

	const OpcodeEntrySimon1 *_opcodesSimon1;

	virtual void drawImage(VC10_state *state);
	void drawMaskedImage(VC10_state *state);
	void draw32ColorImage(VC10_state *state);

	virtual void drawIcon(WindowBlock *window, uint icon, uint x, uint y);

	virtual void addArrows(WindowBlock *window);
	virtual uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);

	virtual void listSaveGames(char *dst);
	virtual void userGame(bool load);
	virtual int userGameGetKey(bool *b, char *buf, uint maxChar);
};

class AGOSEngine_Simon2 : public AGOSEngine_Simon1 {
public:
	AGOSEngine_Simon2(OSystem *system);
	//~AGOSEngine_Simon2();

	virtual void setupGame();
	virtual void setupOpcodes();
	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	virtual void executeOpcode(int opcode);

	void os2_printLongText();
	void os2_rescan();
	void os2_animate();
	void os2_stopAnimate();
	void os2_playTune();
	void os2_screenTextPObj();
	void os2_mouseOn();
	void os2_mouseOff();
	void os2_isShortText();
	void os2_clearMarks();
	void os2_waitMark();

protected:
	typedef void (AGOSEngine_Simon2::*OpcodeProcSimon2) ();
	struct OpcodeEntrySimon2 {
		OpcodeProcSimon2 proc;
		const char *desc;
	};

	const OpcodeEntrySimon2 *_opcodesSimon2;

	virtual void drawIcon(WindowBlock *window, uint icon, uint x, uint y);

	virtual void addArrows(WindowBlock *window);
	virtual uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);
};

class AGOSEngine_Feeble : public AGOSEngine_Simon2 {
public:
	AGOSEngine_Feeble(OSystem *system);
	//~AGOSEngine_Feeble();

	virtual void setupGame();
	virtual void setupOpcodes();
	virtual void setupVideoOpcodes(VgaOpcodeProc *op);

	virtual void executeOpcode(int opcode);

	void off_chance();
	void off_jumpOut();
	void off_addTextBox();
	void off_printLongText();
	void off_addBox();
	void off_oracleTextDown();
	void off_oracleTextUp();
	void off_ifTime();
	void off_setTime();
	void off_saveUserGame();
	void off_loadUserGame();
	void off_listSaveGames();
	void off_checkCD();
	void off_screenTextBox();
	void off_isAdjNoun();
	void off_hyperLinkOn();
	void off_hyperLinkOff();
	void off_checkPaths();
	void off_screenTextPObj();
	void off_mouseOn();
	void off_mouseOff();
	void off_loadVideo();
	void off_playVideo();
	void off_centreScroll();
	void off_resetPVCount();
	void off_setPathValues();
	void off_stopClock();
	void off_restartClock();
	void off_setColour();
	void off_b3Set();
	void off_b3Clear();
	void off_b3Zero();
	void off_b3NotZero();

protected:
	typedef void (AGOSEngine_Feeble::*OpcodeProcFeeble) ();
	struct OpcodeEntryFeeble {
		OpcodeProcFeeble proc;
		const char *desc;
	};

	const OpcodeEntryFeeble *_opcodesFeeble;

	virtual void drawImage(VC10_state *state);
	void scaleClip(int16 h, int16 w, int16 y, int16 x, int16 scrollY);

	void drawMousePart(int image, byte x, byte y);
	virtual void drawMousePointer();

	virtual void animateSprites();
	void animateSpritesByY();

	void oracleLogo();
	void swapCharacterLogo();
	virtual void timer_proc1();

	virtual void addArrows(WindowBlock *window);
	virtual uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);

	virtual void resetVerbs();
	virtual void setVerb(HitArea * ha);
	virtual void hitarea_leave(HitArea * ha, bool state = false);
	void invertBox(HitArea *ha, bool state);

	virtual void windowNewLine(WindowBlock *window);

	virtual void clearName();

	virtual void drawIconArray(uint i, Item *item_ptr, int line, int classMask);

	virtual void doOutput(const byte *src, uint len);

	virtual void printScreenText(uint vga_sprite_id, uint color, const char *string_ptr, int16 x, int16 y, int16 width);

	void printInteractText(uint16 num, const char *string);
	void sendInteractText(uint16 num, const char *fmt, ...);

	void checkLinkBox();
 	void hyperLinkOn(uint16 x);
 	void hyperLinkOff();
	void linksUp();
	void linksDown();

	void checkUp(WindowBlock *window);
	void checkDown(WindowBlock *window);
	virtual void inventoryUp(WindowBlock *window);
	virtual void inventoryDown(WindowBlock *window);

	void oracleTextUp();
	void oracleTextDown();
	void scrollOracle();
	void scrollOracleUp();
	void scrollOracleDown();

	void listSaveGames(int n);
	void saveUserGame(int slot);
	void windowBackSpace(WindowBlock *window);

	virtual void checkNoOverWrite();
	virtual void checkAnims(uint a);
	virtual void checkZonePtrs();
};

class AGOSEngine_PuzzlePack : public AGOSEngine_Feeble {
public:
	AGOSEngine_PuzzlePack(OSystem *system);
	//~AGOSEngine_PuzzlePack();

	virtual void setupGame();
	virtual void setupOpcodes();

	virtual void executeOpcode(int opcode);

	void opp_iconifyWindow();
	void opp_restoreOopsPosition();
	void opp_loadMouseImage();
	void opp_message();
	void opp_setShortText();
	void opp_loadHiScores();
	void opp_checkHiScores();
	void opp_sync();
	void opp_saveUserGame();
	void opp_loadUserGame();
	void opp_saveOopsPosition();
	void opp_resetGameTime();
	void opp_resetPVCount();
	void opp_setPathValues();
	void opp_restartClock();

protected:
	typedef void (AGOSEngine_PuzzlePack::*OpcodeProcPuzzlePack) ();
	struct OpcodeEntryPuzzlePack {
		OpcodeProcPuzzlePack proc;
		const char *desc;
	};

	const OpcodeEntryPuzzlePack *_opcodesPuzzlePack;

	virtual void handleMouseMoved();
	virtual void drawMousePointer();

	virtual void resetVerbs();

	void loadMouseImage();
};

} // End of namespace AGOS

#endif