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/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001  Ludvig Strigeus
 * Copyright (C) 2001-2006 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "common/stdafx.h"

#include "agos/agos.h"

namespace AGOS {

void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
	setupCommonOpcodes(op);

	op[8] = &AGOSEngine::oe1_isNotAt;
	op[9] = &AGOSEngine::oe1_sibling;
	op[10] = &AGOSEngine::oe1_notSibling;
	op[24] = &AGOSEngine::oe1_isPlayer;
	op[29] = &AGOSEngine::oe1_canPut;
	op[34] = &AGOSEngine::oe1_copyof;
	op[35] = &AGOSEngine::oe1_copyfo;
	op[37] = &AGOSEngine::oe1_whatO;
	op[54] = &AGOSEngine::oe2_moveDirn;
	op[73] = &AGOSEngine::oe1_pObj;
	op[74] = &AGOSEngine::oe1_pName;
	op[75] = &AGOSEngine::oe1_pcName;
	op[83] = &AGOSEngine::o1_rescan;
	op[89] = &AGOSEngine::oe2_loadUserGame;
	op[94] = &AGOSEngine::oe1_findMaster;
	op[95] = &AGOSEngine::oe1_nextMaster;
	op[98] = &AGOSEngine::o1_animate;
	op[99] = &AGOSEngine::o1_stopAnimate;
	op[123] = &AGOSEngine::oe1_setTime;
	op[127] = &AGOSEngine::o1_playTune;
	op[144] = &AGOSEngine::oe2_setDoorOpen;
	op[145] = &AGOSEngine::oe2_setDoorClosed;
	op[146] = &AGOSEngine::oe2_setDoorLocked;
	op[147] = &AGOSEngine::oe2_setDoorClosed;
	op[148] = &AGOSEngine::oe2_ifDoorOpen;
	op[149] = &AGOSEngine::oe2_ifDoorClosed;
	op[150] = &AGOSEngine::oe2_ifDoorLocked;
	op[161] = &AGOSEngine::oe2_opcode161;
	op[162] = &AGOSEngine::oe2_screenTextMsg;
	op[165] = &AGOSEngine::oe2_setSuperRoom;
	op[166] = &AGOSEngine::oe2_getSuperRoom;
	op[175] = &AGOSEngine::o_getDollar2;
	op[179] = &AGOSEngine::o_isAdjNoun;
	op[180] = &AGOSEngine::o_b2Set;
	op[181] = &AGOSEngine::o_b2Clear;
	op[182] = &AGOSEngine::o_b2Zero;
	op[183] = &AGOSEngine::o_b2NotZero;
}

// -----------------------------------------------------------------------
// Elvira 2 Opcodes
// -----------------------------------------------------------------------

void AGOSEngine::oe2_moveDirn() {
	// 54: move direction
	int16 d = getVarOrByte();
	moveDirn_e2(me(), d);
}

void AGOSEngine::oe2_loadUserGame() {
	// 89: load user game
	getStringPtrByID(getNextStringID());
}

void AGOSEngine::oe2_setDoorOpen() {
	// 144: set door open
	Item *i = getNextItemPtr();
	setDoorState(i, getVarOrByte(), 1);
}

void AGOSEngine::oe2_setDoorClosed() {
	// 145: set door closed
	Item *i = getNextItemPtr();
	setDoorState(i, getVarOrByte(), 2);
}

void AGOSEngine::oe2_setDoorLocked() {
	// 146: set door locked
	Item *i = getNextItemPtr();
	setDoorState(i, getVarOrByte(), 3);
}

void AGOSEngine::oe2_ifDoorOpen() {
	// 148: if door open
	Item *i = getNextItemPtr();
	uint16 d = getVarOrByte();
	setScriptCondition(getDoorState(i, d) == 1);
}

void AGOSEngine::oe2_ifDoorClosed() {
	// 149: if door closed
	Item *i = getNextItemPtr();
	uint16 d = getVarOrByte();
	setScriptCondition(getDoorState(i, d) == 2);
}

void AGOSEngine::oe2_ifDoorLocked() {
	// 150: if door locked
	Item *i=getNextItemPtr();
	uint16 d = getVarOrByte();
	setScriptCondition(getDoorState(i, d) == 3);
}

void AGOSEngine::oe2_opcode161() {
	// 161:
}

void AGOSEngine::oe2_screenTextMsg() {
	// 162: print string
	showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
	getVarOrByte();
}

void AGOSEngine::oe2_setSuperRoom() {
	// 165: set super room
	_superRoomNumber = getVarOrWord();
}

void AGOSEngine::oe2_getSuperRoom() {
	// 166: get super room
	writeNextVarContents(_superRoomNumber);
}

} // End of namespace AGOS