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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/*
��� ��� ���� ��� ��� �� ��� ����� ��� �� � ���� ��� ��� ��� �
�� �� � � � � ��� �� � � � � � � ��� ���� � �� ��� �
� � � �� �� ��� � � � � � ��� � �� ��� � � � ��� ���
ACCESS The temporary Sez handler. */
#define __access_implementation__
#include "access.h"
/*#include "Gyro.h"*/
/*#include "Scrolls.h"*/
/*#include "Acci.h"*/
/*#include "Trip5.h"*/
/*#include "Lucerna.h"*/
namespace Avalanche {
boolean int_say_went_ok;
void int_say(string filename, boolean bubble)
/* Internal use ONLY! */
{
untyped_file f;
;
/*$I-*/
assign(f,filename);
reset(f,1);
if (ioresult!=0)
{;
int_say_went_ok=false;
return;
}
bufsize=filesize(f);
blockread(f,buffer,bufsize);
if (bubble)
{;
bufsize += 1;
buffer[bufsize]='\2';
}
close(f);
/*$I+*/
calldrivers;
int_say_went_ok=true;
}
void dixi(char p, byte n)
{; exit(153);
int_say(string('s')+p+strf(n)+".raw",false);
}
void talkto(byte whom)
{
byte fv;
boolean no_matches;
; exit(153);
if (person==pardon)
{;
person=chr(subjnumber);
subjnumber=0;
}
switch (chr(whom)) {
case pspludwick:
if ((dna.lustie_is_asleep) & (~ dna.obj[potion]))
{;
dixi('q',68);
dna.obj[potion]=true;
objectlist; points(3); return;
} else
{;
if (dna.talked_to_crapulus)
switch (dna.given2spludwick) { /* Spludwick - what does he need? */
/* 0 - let it through to use normal routine. */
case RANGE_2(1,2): {;
display(string("Can you get me ")+
get_better(spludwick_order[dna.given2spludwick])+", please?"+
"\232\2");
return;
}
break;
case 3: {;
dixi('q',30); /* need any help with the game? */
return;
}
break;
}
else dixi('q',42); /* Haven't talked to Crapulus. Go and talk to him. */
}
break;
case pibythneth: if (dna.givenbadgetoiby)
{;
dixi('q',33); /* Thanks a lot! */
return; /* And leave the proc. */
}
break; /* Or... just continue, 'cos he hasn't got it. */
case pdogfood: if (dna.wonnim)
{; /* We've won the game. */
dixi('q',6); /* "I'm Not Playing!" */
return; /* Zap back. */
}
break;
case payles: if (~ dna.ayles_is_awake)
{;
dixi('q',43); /* He's fast asleep! */
return;
}
break;
case pgeida: if (dna.geida_given_potion)
dna.geida_follows=true; else
{;
dixi('u',17);
return;
}
break;
}
if (whom>149) whom -= 149;
no_matches=true;
for( fv=1; fv <= numtr; fv ++)
if (tr[fv].a.accinum==whom)
{;
display(string('\23')+chr(fv+48)+'\4');
no_matches=false;
flush();
}
if (no_matches) display("\23\23\4");
if (subjnumber==0) /* For the moment... later we'll parse "say". */
int_say(string("ss")+strf(whom)+".raw",true);
else
{;
int_say(string("ss")+strf(whom)+'-'+strf(subjnumber)+".raw",true);
if (! int_say_went_ok) /* File not found! */
dixi('n',whom);
}
switch (chr(whom+149)) {
case pcrapulus:
{; /* Crapulus: get the badge - first time only */
dna.obj[badge]=true;
objectlist;
dixi('q',1); /* Circular from Cardiff. */
dna.talked_to_crapulus=true;
whereis[pcrapulus]=177; /* Crapulus walks off. */
tr[2].vanishifstill=true;
tr[2].walkto(4); /* Walks away. */
points(2);
}
break;
case payles: dixi('q',44); break; /* Can you get me a pen? */
}
}
} // End of namespace Avalanche.
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