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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#include "avalanche/avalanche.h"
#include "avalanche/avalot.h"
#include "common/system.h"
#include "common/random.h"
#include "common/error.h"
#include "common/events.h"
#include "common/debug-channels.h"
#include "common/config-manager.h"
#include "common/textconsole.h"
#include "engines/util.h"
namespace Avalanche {
AvalancheEngine *AvalancheEngine::s_Engine = 0;
AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd) : Engine(syst), _gameDescription(gd) {
_system = syst;
_console = new AvalancheConsole(this);
_rnd = 0;
_gyro.setParent(this);
_enhanced.setParent(this);
_logger.setParent(this);
_pingo.setParent(this);
_scrolls.setParent(this);
_visa.setParent(this);
_lucerna.setParent(this);
_enid.setParent(this);
_celer.setParent(this);
_sequence.setParent(this);
_timeout.setParent(this);
}
AvalancheEngine::~AvalancheEngine() {
delete _console;
delete _rnd;
}
GUI::Debugger *AvalancheEngine::getDebugger() {
return _console;
}
Common::Platform AvalancheEngine::getPlatform() const {
return _platform;
}
bool AvalancheEngine::hasFeature(EngineFeature f) const {
return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime);
}
const char *AvalancheEngine::getCopyrightString() const {
return "Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.";
}
Common::String AvalancheEngine::getSavegameFilename(int slot) {
return _targetName + Common::String::format("-%02d.SAV", slot);
}
void AvalancheEngine::syncSoundSettings() {
Engine::syncSoundSettings();
// _sound->syncVolume();
}
void AvalancheEngine::initialize() {
//debugC(1, kDebugEngine, "initialize");
_rnd = new Common::RandomSource("avalanche");
_rnd->setSeed(42); // Kick random number generator
}
// From Bootstrp:
const char AvalancheEngine::runcodes[2][3] = {"et", "Go"};
// The original ones were all commented out, so porbably there's no need
// of these two cursor functions at all. TODO: Remove later.
void AvalancheEngine::cursor_off() {
warning("STUB: cursor_off()");
}
void AvalancheEngine::cursor_on() {
warning("STUB: cursor_on()");
}
// Needed later.
void AvalancheEngine::quit() {
cursor_on();
}
Common::String AvalancheEngine::strf(int32 x) {
Common::String q = Common::String::format("%d", x);
return q;
}
// Needed in dos_shell(). TODO: Remove later.
Common::String AvalancheEngine::command_com() {
warning("STUB: command_com()");
return ("STUB: command_com()");
}
// Needed for run_avalot()'s errors. TODO: Remove later.
void AvalancheEngine::explain(byte error) {
warning("STUB: explain()");
}
//TODO: Remove these (b_flight) functions later ( https://github.com/tthurman/avalot/wiki/B-Flight )
void AvalancheEngine::b_flight() { /*interrupt;*/
_storage.skellern++;
}
void AvalancheEngine::bflight_on() {
_storage.skellern = _reset_;
// setintvec(0x1c, &b_flight);
}
void AvalancheEngine::bflight_off() {
// setintvec(0x1c, old_1c);
}
Common::String AvalancheEngine::elm2str(elm how) {
Common::String elm2str_result;
switch (how) {
case Normal:
case Musical:
elm2str_result = "jsb";
break;
case Regi:
elm2str_result = "REGI";
break;
case Elmpoyten:
elm2str_result = "ELMPOYTEN";
break;
}
return elm2str_result;
}
void AvalancheEngine::run(Common::String what, bool with_jsb, bool with_bflight, elm how) {
warning("STUB: run(%s)", what.c_str());
// Probably there'll be no need of this function, as all *.AVX-es will become classes.
}
void AvalancheEngine::get_arguments() {
// This function should mess around with command line arguments,
// but I am not sure if there'll be use of these arguments at all...
warning("STUB: get_arguments()");
}
void AvalancheEngine::get_slope() {
// Same as get_arguments()
warning("STUB: get_slope()");
}
void AvalancheEngine::call_menu() {
warning("STUB: call_menu()");
}
void AvalancheEngine::run_the_demo() {
warning("STUB: run_the_demo()");
}
void AvalancheEngine::dos_shell() {
warning("STUB: dos_shell()");
}
// Getting used only in demo() / call_menu(). Going to be implemented at the same time with these.
bool AvalancheEngine::keypressed1() {
warning("STUB: keypressed1()");
return false;
}
// Same as keypressed1().
void AvalancheEngine::flush_buffer() {
warning("STUB: flush_buffer()");
}
// Same as keypressed1().
void AvalancheEngine::demo() {
warning("STUB: demo()");
}
void AvalancheEngine::run_avalot() {
bflight_on();
Avalot ava;
ava.run(Common::String(runcodes[first_time]) + arguments); // TODO: Check if parameteres are ever use and eventually remove them
// If there's an error initalizing avalot, i'll handle it in there, not here
first_time = false;
}
Common::Error AvalancheEngine::run() {
s_Engine = this;
initGraphics(320, 200, false);
_console = new AvalancheConsole(this);
// From bootstrp:
first_time = true;
get_arguments();
get_slope();
zoomy = false;
// Call the menu by default. Might be modified later, if get_slope() gets implemented,
// becouse zoomy's value is given there. Not sure yet what "zoomy" stands for.
if (! zoomy)
call_menu(); /* Not run when zoomy. */
do {
run_avalot();
//if (dosexitcode != 77) quit(); /* Didn't stop for us. */
switch (_storage.operation) {
case _runShootemup:
run("seu.avx", _jsb, _bflight, Normal);
break;
case _runDosshell:
dos_shell();
break;
case _runGhostroom:
run("g-room.avx", _jsb, _no_bflight, Normal);
break;
case _runGolden:
run("golden.avx", _jsb, _bflight, Musical);
break;
}
} while (true);
return Common::kNoError;
}
} // End of namespace Avalanche
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