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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/*#include "Dos.h"*/
#include "graph.h"
/*#include "Crt.h"*/
namespace Avalanche {
const integer xm = 511;
const integer ym = 184;
integer gd, gm;
word oh, om,/*os,*/h, m, s, s1;
char r;
void hand(word ang, word length, byte colour) {
arccoordstype a;
if (ang > 900) return;
setcolor(colour);
arc(xm, ym, 449 - ang, 450 - ang, length);
getarccoords(a);
line(xm, ym, a.xend, a.yend); /* "With a do-line???!", Liz said */
}
void chime() {
integer gd, gm, fv;
if (oh > 177) return; /* too high- must be first time around */
fv = h / 30;
if (fv == 0) fv = 12;
for (gd = 1; gd <= fv; gd ++) {
for (gm = 1; gm <= 3; gm ++) {
sound(140 - gm * 30);
delay(50 - gm * 3);
}
nosound;
if ((cardinal)gd != oh) delay(100);
}
}
void plothands() {
hand(oh, 17, brown);
hand(h, 17, yellow);
hand(om * 6, 20, brown);
hand(m * 6, 20, yellow);
}
int main(int argc, const char *argv[]) {
pio_initialize(argc, argv);
gd = 3;
gm = 0;
initgraph(gd, gm, "");
setfillstyle(1, 6);
bar(0, 0, 640, 200);
oh = 17717;
om = 17717;
do {
gettime(h, m, s, s1);
h = (h % 12) * 30 + m / 2;
if (oh != h) {
plothands();
chime();
}
if (om != m) plothands();
oh = h;
om = m;
} while (!false);
return EXIT_SUCCESS;
}
} // End of namespace Avalanche.
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