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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
 * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
 */

/*
  ��� ��� ����  ��� ���  �� ���      �����  ��� ��  � ����  ��� ��� ��� �
  ��  ��  �  � � �  ��� ��   �      �  �  �  �  � ���  ����  �  ��  ��� �
  �   � �  ��   ��  ���   �  �      �  �  � ��� �  ��  ���   �  � � ��� ���

                 CLOSING          The closing screen and error handler. */

#define __closing_implementation__


#include "closing.h"


#include "gyro.h"
#include "Graph.h"
/*#include "Crt.h"*/
#include "lucerna.h"

namespace Avalanche {

typedef array<1, 3840, char> scrtype;

scrtype q /*absolute $B8FA:0*/; /* Nobody's using the graphics memory now. */
file<scrtype> f;
pointer exitsave;

void get_screen(byte which) {
	closegraph();
	textattr = 0;
	clrscr;
	assign(f, string("text") + strf(which) + ".scr");
	reset(f);
	f >> q;
	close(f);
}

void show_screen() {
	byte fv, ff, fq, tl, bl;
	scrtype a /*absolute $B800:0*/;
	for (fv = 1; fv <= 40; fv ++) {
		if (fv > 36)  {
			tl = 1;
			bl = 24;
		} else {
			tl = 12 - fv / 3;
			bl = 12 + fv / 3;
		}
		for (fq = tl; fq <= bl; fq ++)
			for (ff = 80 - fv * 2; ff <= 80 + fv * 2; ff ++)
				a[fq * 160 - ff] = q[fq * 160 - ff];
		delay(5);
	}
	gotoxy(1, 25);
	textattr = 31;
	clreol;
	gotoxy(1, 24);
}

void quit_with(byte which, byte errorlev) {
	dusk();
	get_screen(which);
	show_screen(); /* No changes. */
	exit(errorlev);
}

void put_in(string x, word where) {
	word fv;
	for (fv = 1; fv <= length(x); fv ++)
		q[1 + (where + fv) * 2] = x[fv];
}

void end_of_program()

{
	const array<0, 11, varying_string<11> > nouns = {
		{
			"sackbut", "harpsichord", "camel", "conscience", "ice-cream", "serf",
			"abacus", "castle", "carrots", "megaphone", "manticore", "drawbridge"
		}
	};

	const array<0, 11, varying_string<9> > verbs = {
		{
			"haunt", "daunt", "tickle", "gobble", "erase", "provoke", "surprise",
			"ignore", "stare at", "shriek at", "frighten", "quieten"
		}
	};

	string result;
	nosound;
	get_screen(scr_nagscreen);
	result = nouns[Random(12)] + " will " + verbs[Random(12)] + " you";
	put_in(result, 1628);
	show_screen(); /* No halt- it's already set up. */
}

/*$F+*/

void bug_handler() {
	exitproc = exitsave;

	if (erroraddr != nil) {
		;     /* An error occurred! */
		if (exitcode == 203)
			get_screen(scr_ramcram);
		else {
			get_screen(scr_bugalert);
			put_in(strf(exitcode), 678); /* 678 = [38,8]. */
			put_in(strf(seg(erroraddr)) + ':' + strf(ofs(erroraddr)), 758); /* 758 = [38,9]. */
		}
		show_screen();
		erroraddr = nil;
	}
}

/*$F-*/

class unit_closing_initialize {
public:
	unit_closing_initialize();
};
static unit_closing_initialize closing_constructor;

unit_closing_initialize::unit_closing_initialize() {
	exitsave = exitproc;
	exitproc = &bug_handler;
}

} // End of namespace Avalanche.