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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* DROPDOWN A customised version of Oopmenu (qv). */
#include "avalanche/avalanche.h"
#include "avalanche/dropdown2.h"
#include "avalanche/lucerna2.h"
#include "avalanche/gyro2.h"
#include "avalanche/acci2.h"
#include "avalanche/trip6.h"
#include "avalanche/enid2.h"
#include "avalanche/basher2.h"
#include "common/textconsole.h"
namespace Avalanche {
headtype *headtype::init(char trig, char alttrig, Common::String name, byte p, func dw, func dc, Dropdown *dr) {
_dr = dr;
trigger = trig;
alttrigger = alttrig;
title = name;
position = p;
xpos = (position - 1) * _dr->spacing + _dr->indent;
xright = position * _dr->spacing + _dr->indent;
do_setup = dw;
do_choose = dc;
return this;
}
void headtype::display() {
_dr->_vm->_gyro->off(); /*MT*/
_dr->chalk(xpos, 1, trigger, title, true);
_dr->_vm->_gyro->on(); /*MT*/
}
void headtype::highlight() {
_dr->_vm->_gyro->off();
_dr->_vm->_gyro->off_virtual();
//nosound();
//setactivepage(cp);
warning("STUB: Dropdown::headytpe::highlight()");
_dr->hlchalk(xpos, 1, trigger, title, true);
{
_dr->ddm_o.left = xpos;
_dr->ddm_o.menunow = true;
_dr->_vm->_gyro->ddmnow = true;
_dr->ddm_o.menunum = position;
}
_dr->_vm->_gyro->cmp = 177; /* Force redraw of cursor. */
}
bool headtype::extdparse(char c) {
if (c != alttrigger)
return true;
return false;
}
onemenu *onemenu::init(Dropdown *dr) {
_dr = dr;
menunow = false;
_dr->_vm->_gyro->ddmnow = false;
menunum = 1;
return this;
}
void onemenu::start_afresh() {
number = 0;
width = 0;
firstlix = false;
oldy = 0;
highlightnum = 0;
}
void onemenu::opt(Common::String n, char tr, Common::String key, bool val) {
int16 l;
number += 1;
l = (n + key).size() + 3;
if (width < l) width = l;
{
optiontype &with = oo[number];
with.title = n;
with.trigger = tr;
with.shortcut = key;
with.valid = val;
}
}
void onemenu::displayopt(byte y, bool highlit) {
warning("STUB: Dropdown::onemenu::displayopt()");
}
void onemenu::display() {
warning("STUB: Dropdown::onemenu::display()");
}
void onemenu::wipe() {
warning("STUB: Dropdown::onemenu::wipe()");
}
void onemenu::movehighlight(int8 add) {
warning("STUB: Dropdown::onemenu::movehighlight()");
}
void onemenu::lightup() { /* This makes the menu highlight follow the mouse.*/
warning("STUB: Dropdown::onemenu::lightup()");
/*if ((_dr->_vm->_gyro->mx < flx1 * 8) || (_dr->_vm->_gyro->mx > flx2 * 8) ||
(_dr->_vm->_gyro->my <= 12) || (_dr->_vm->_gyro->my > fly - 3))
return;
highlightnum = (_dr->_vm->_gyro->my - 13) / 10;
if (highlightnum == oldy) return;
movehighlight(0);*/
}
void onemenu::select(byte n) { /* Choose which one you want. */
if (! oo[n + 1].valid) return;
choicenum = n;
wipe();
if (choicenum == number) choicenum -= 1; /* Off the bottom. */
if (choicenum > number) choicenum = 0; /* Off the top, I suppose. */
_dr->ddm_m.ddms[menunum].do_choose;
}
void onemenu::keystroke(char c) {
byte fv;
bool found;
c = toupper(c);
found = false;
for (fv = 1; fv <= number; fv ++) {
if ((toupper(oo[fv].trigger) == c) && oo[fv].valid) {
select(fv - 1);
found = true;
}
}
if (! found)
_dr->_vm->_gyro->blip();
}
menuset *menuset::init(Dropdown *dr) {
_dr = dr;
howmany = 0;
return this;
}
void menuset::create(char t, Common::String n, char alttrig, func dw, func dc) {
howmany ++;
ddms[howmany].init(t, alttrig, n, howmany, dw, dc, _dr);
}
void menuset::update() {
const bytefield menuspace = {0, 0, 80, 9};
byte fv, page_, savecp;
/*setactivepage(3);
setfillstyle(1, _dr->menu_b);
bar(0, 0, 640, 9);*/
_dr->_vm->_graphics->drawBar(0, 0, 640, 10, _dr->menu_b);
savecp = _dr->_vm->_gyro->cp;
_dr->_vm->_gyro->cp = 3;
for (fv = 1; fv <= howmany; fv ++)
ddms[fv].display();
for (page_ = 0; page_ <= 1; page_ ++)
_dr->_vm->_trip->getset[page_].remember(menuspace);
_dr->_vm->_gyro->cp = savecp;
}
void menuset::extd(char c) {
byte fv;
fv = 1;
while ((fv <= howmany) && (ddms[fv].extdparse(c))) fv += 1;
if (fv > howmany) return;
getcertain(fv);
}
void menuset::getcertain(byte fv) {
{
if (_dr->ddm_o.menunow) {
_dr->ddm_o.wipe(); /* get rid of menu */
if (_dr->ddm_o.menunum == ddms[fv].position) return; /* clicked on own highlight */
}
ddms[fv].highlight();
ddms[fv].do_setup;
}
}
void menuset::getmenu(int16 x) {
byte fv;
fv = 0;
do {
fv += 1;
if ((x > ddms[fv].xpos * 8) && (x < ddms[fv].xright * 8)) {
getcertain(fv);
return;
}
} while (!(fv > howmany));
}
Dropdown::Dropdown(AvalancheEngine *vm) {
_vm = vm;
}
void Dropdown::find_what_you_can_do_with_it() {
switch (_vm->_gyro->thinks) {
case _vm->_gyro->wine:
case _vm->_gyro->potion:
case _vm->_gyro->ink:
_vm->_gyro->verbstr = Common::String(_vm->_acci->vb_exam) + _vm->_acci->vb_drink;
break;
case _vm->_gyro->bell:
_vm->_gyro->verbstr = Common::String(_vm->_acci->vb_exam) + _vm->_acci->vb_ring;
break;
case _vm->_gyro->chastity:
_vm->_gyro->verbstr = Common::String(_vm->_acci->vb_exam) + _vm->_acci->vb_wear;
break;
case _vm->_gyro->lute:
_vm->_gyro->verbstr = Common::String(_vm->_acci->vb_exam) + _vm->_acci->vb_play;
break;
case _vm->_gyro->mushroom:
case _vm->_gyro->onion:
_vm->_gyro->verbstr = Common::String(_vm->_acci->vb_exam) + _vm->_acci->vb_eat;
break;
case _vm->_gyro->clothes:
_vm->_gyro->verbstr = Common::String(_vm->_acci->vb_exam) + _vm->_acci->vb_wear;
break;
default:
_vm->_gyro->verbstr = _vm->_acci->vb_exam; /* anything else */
}
}
void Dropdown::chalk(int16 x, int16 y, char t, Common::String z, bool valid) {
byte ander;
if (valid)
ander = 255;
else
ander = 170;
for (byte fv = 0; fv < z.size(); fv++)
for (byte ff = 0; ff < 8; ff++) {
byte pixel = ~(_vm->_gyro->little[z[fv]][ff] & ander); // Note that it's the bitwise NOT operator!
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
*_vm->_graphics->getPixel(x * 8 + fv * 8 + 7 - bit, y + ff) = pixelBit + (pixelBit << 1) + (pixelBit << 2);
// We don't have to bother with the planes, since they all have the same value. See the original.
// Note that it's the bitwise OR operator!
}
}
if (! z.contains(t))
return;
else {
byte fv;
for (fv = 0; z[fv] != t; fv++); // Search for the character in the string.
// Similar to the cycle before.
byte pixel = ~ ander;
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
*_vm->_graphics->getPixel(x * 8 + fv * 8 + 7 - bit, y + 8) = pixelBit | (pixelBit << 1) | (pixelBit << 2);
}
}
}
void Dropdown::hlchalk(int16 x, int16 y, char t, Common::String z, bool valid) {
/* Highlighted. */
byte fv, ff, p;
uint16 pageseg;
byte ander;
warning("STUB: Dropdown::hlchalk()");
}
/*funcedure say(x,y:int16; t:char; z:Common::String; f,b:byte);
begin;
settextjustify(0,2); setfillstyle(1,b); setcolor(f);
bar(x-3,y-1,x+textwidth(z)+3,y+textheight(z));
chalk(x,y,t,z);
end;*/
void Dropdown::bleep() {
warning("STUB: Dropdown::bleep()");
}
void Dropdown::parsekey(char r, char re) {
switch (r) {
case 0:
case 224: {
switch (re) {
case 'K':
if (ddm_o.menunum > 1) {
ddm_o.wipe();
ddm_m.getcertain(ddm_o.menunum - 1);
} else {
; /* Get menu on the left-hand side */
ddm_o.wipe();
ddm_m.getmenu((ddm_m.howmany - 1)*spacing + indent);
}
break;
case 'M':
if (ddm_o.menunum < ddm_m.howmany) {
ddm_o.wipe();
ddm_m.getcertain(ddm_o.menunum + 1);
} else {
; /* Get menu on the far right-hand side */
ddm_o.wipe();
ddm_m.getmenu(indent);
}
break;
case 'H':
ddm_o.movehighlight(-1);
break;
case 'P':
ddm_o.movehighlight(1);
break;
default:
ddm_m.extd(re);
}
}
break;
case 13:
ddm_o.select(ddm_o.highlightnum);
break;
default: {
if (ddm_o.menunow)
ddm_o.keystroke(r);
}
}
}
/*$F+ *** Here follow all the ddm__ and do__ funcedures for the DDM system. */
void Dropdown::ddm__game() {
{
ddm_o.start_afresh();
ddm_o.opt("Help...", 'H', "f1", true);
ddm_o.opt("Boss Key", 'B', "alt-B", true);
ddm_o.opt("Untrash screen", 'U', "ctrl-f7", true);
ddm_o.opt("Score and rank", 'S', "f9", true);
ddm_o.opt("About Avvy...", 'A', "shift-f10", true);
ddm_o.display();
}
}
void Dropdown::ddm__file() {
{
ddm_o.start_afresh();
ddm_o.opt("New game", 'N', "f4", true);
ddm_o.opt("Load...", 'L', "^f3", true);
ddm_o.opt("Save", 'S', "^f2", _vm->_gyro->alive);
ddm_o.opt("Save As...", 'v', "", _vm->_gyro->alive);
ddm_o.opt("DOS Shell", 'D', _vm->_gyro->atkey + '1', true);
ddm_o.opt("Quit", 'Q', "alt-X", true);
ddm_o.display();
}
}
void Dropdown::ddm__action() {
Common::String n;
n = Common::String(_vm->_gyro->f5_does().c_str() + 2, 253);
{
ddm_o.start_afresh();
if (n == "")
ddm_o.opt("Do something", 'D', "f5", false);
else
ddm_o.opt(Common::String(n.c_str() + 2, 253), n[1], "f5", true);
ddm_o.opt("Pause game", 'P', "f6", true);
if (_vm->_gyro->dna.room == 99)
ddm_o.opt("Journey thither", 'J', "f7", _vm->_trip->neardoor());
else
ddm_o.opt("Open the door", 'O', "f7", _vm->_trip->neardoor());
ddm_o.opt("Look around", 'L', "f8", true);
ddm_o.opt("Inventory", 'I', "Tab", true);
if (_vm->_trip->tr[1].xs == _vm->_gyro->walk)
ddm_o.opt("Run fast", 'R', "^R", true);
else
ddm_o.opt("Walk slowly", 'W', "^W", true);
ddm_o.display();
}
}
void Dropdown::ddm__people() {
byte here;
char fv;
people = "";
here = _vm->_gyro->dna.room;
{
ddm_o.start_afresh();
for (fv = '\226'; fv <= '\262'; fv ++)
if (_vm->_gyro->whereis[fv] == here) {
ddm_o.opt(_vm->_gyro->getname(fv), _vm->_gyro->getnamechar(fv), "", true);
people = people + fv;
}
ddm_o.display();
}
}
void Dropdown::ddm__objects() {
char fv;
{
ddm_o.start_afresh();
for (fv = '\1'; fv <= numobjs; fv ++)
if (_vm->_gyro->dna.obj[fv])
ddm_o.opt(_vm->_gyro->get_thing(fv), _vm->_gyro->get_thingchar(fv), "", true);
ddm_o.display();
}
}
Common::String Dropdown::himher(char x) { /* Returns "im" for boys, and "er" for girls.*/
if (x < 175)
return "im";
else
return "er";
}
void Dropdown::ddm__with() {
warning("STUB: Dropdown::ddm__with()");
}
/*funcedure ddm__map;
begin;
with ddm_o do
begin;
ddm_o.start_afresh;
opt('Cancel map','G','f5',true);
opt('Pause game','P','f6',true);
opt('Journey thither','J','f7',neardoor);
opt('Explanation','L','f8',true);
display;
end;
end;
funcedure ddm__town;
begin;
with ddm_o do
begin;
ddm_o.start_afresh;
opt('Argent','A','',true);
opt('Birmingham','B','',true);
opt('Nottingham','N','',true);
opt('Cardiff','C','',true);
display;
end;
end;*/
void Dropdown::do__game() {
switch (ddm_o.choicenum) {
/* Help, boss, untrash screen. */
case 0:
_vm->_lucerna->callverb(_vm->_acci->vb_help);
break;
case 1:
_vm->_lucerna->callverb(_vm->_acci->vb_boss);
break;
case 2:
_vm->_lucerna->major_redraw();
break;
case 3:
_vm->_lucerna->callverb(_vm->_acci->vb_score);
break;
case 4:
_vm->_lucerna->callverb(_vm->_acci->vb_info);
break;
}
}
void Dropdown::do__file() {
switch (ddm_o.choicenum) {
/* New game, load, save, save as, DOS shell, about, quit. */
case 0:
_vm->_lucerna->callverb(_vm->_acci->vb_restart);
break;
case 1: {
_vm->_acci->realwords[2] = "";
_vm->_lucerna->callverb(_vm->_acci->vb_load);
}
break;
case 2: {
_vm->_acci->realwords[2] = "";
_vm->_lucerna->callverb(_vm->_acci->vb_save);
}
break;
case 3:
_vm->_basher->filename_edit();
break;
case 4:
_vm->_enid->back_to_bootstrap(2);
break;
case 5:
_vm->_lucerna->callverb(_vm->_acci->vb_quit);
break;
}
}
void Dropdown::do__action() {
Common::String n;
switch (ddm_o.choicenum) {
/* Get up/pause game/open door/look/inv/walk-run */
case 0: {
_vm->_acci->person = _vm->_acci->pardon;
_vm->_acci->thing = _vm->_acci->pardon;
n = _vm->_gyro->f5_does();
_vm->_lucerna->callverb(n[1]);
}
break;
case 1:
_vm->_lucerna->callverb(_vm->_acci->vb_pause);
break;
case 2:
_vm->_lucerna->callverb(_vm->_acci->vb_open);
break;
case 3:
_vm->_lucerna->callverb(_vm->_acci->vb_look);
break;
case 4:
_vm->_lucerna->callverb(_vm->_acci->vb_inv);
break;
case 5: {
if (_vm->_trip->tr[1].xs == _vm->_gyro->walk) _vm->_trip->tr[1].xs = _vm->_gyro->run;
else _vm->_trip->tr[1].xs = _vm->_gyro->walk;
_vm->_trip->newspeed();
}
break;
}
}
void Dropdown::do__objects() {
_vm->_lucerna->thinkabout(_vm->_gyro->objlist[ddm_o.choicenum + 1], _vm->_gyro->a_thing);
}
void Dropdown::do__people() {
_vm->_lucerna->thinkabout(people[ddm_o.choicenum + 1], _vm->_gyro->a_person);
_vm->_gyro->last_person = people[ddm_o.choicenum + 1];
}
void Dropdown::do__with() {
_vm->_acci->thing = _vm->_gyro->thinks;
if (_vm->_gyro->thinkthing) {
_vm->_acci->thing += 49;
if (_vm->_gyro->verbstr[ddm_o.choicenum + 1] == _vm->_acci->vb_give)
_vm->_acci->person = _vm->_gyro->last_person;
else
_vm->_acci->person = '\376';
} else {
switch (_vm->_gyro->verbstr[ddm_o.choicenum + 1]) {
case '\144': {
_vm->_acci->thing = '\144';
_vm->_lucerna->callverb(_vm->_acci->vb_buy);
return;
}
break; /* Beer */
case '\145': {
_vm->_acci->thing = '\62';
_vm->_lucerna->callverb(_vm->_acci->vb_buy);
return;
}
break; /* Wine */
case '\146': {
_vm->_acci->thing = '\146';
_vm->_lucerna->callverb(_vm->_acci->vb_buy);
return;
}
break; /* Whisky */
case '\147': {
_vm->_acci->thing = '\147';
_vm->_lucerna->callverb(_vm->_acci->vb_buy);
return;
}
break; /* Cider */
case '\150': {
_vm->_acci->thing = '\153';
_vm->_lucerna->callverb(_vm->_acci->vb_buy);
return;
}
break; /* Mead */
case '\151': {
_vm->_acci->thing = '\103';
_vm->_lucerna->callverb(_vm->_acci->vb_buy);
return;
}
break; /* Onion (trader) */
default: {
_vm->_acci->person = _vm->_acci->thing;
_vm->_acci->thing = '\376';
}
}
}
_vm->_lucerna->callverb(_vm->_gyro->verbstr[ddm_o.choicenum + 1]);
}
/*$F- That's all. Now for the ...bar funcs. */
void Dropdown::standard_bar() { /* Standard menu bar */
ddm_m.init(this);
ddm_o.init(this);
/* Set up menus */
ddm_m.create('F', "File", '!', &Avalanche::Dropdown::ddm__file, &Avalanche::Dropdown::do__file); /* same ones in map_bar, below, */
ddm_m.create('G', "Game", '\42', &Avalanche::Dropdown::ddm__game, &Avalanche::Dropdown::do__game); /* Don't forget to change the */
ddm_m.create('A', "Action", '\36', &Avalanche::Dropdown::ddm__action, &Avalanche::Dropdown::do__action); /* if you change them */
ddm_m.create('O', "Objects", '\30', &Avalanche::Dropdown::ddm__objects, &Avalanche::Dropdown::do__objects); /* here... */
ddm_m.create('P', "People", '\31', &Avalanche::Dropdown::ddm__people, &Avalanche::Dropdown::do__people);
ddm_m.create('W', "With", '\21', &Avalanche::Dropdown::ddm__with, &Avalanche::Dropdown::do__with);
ddm_m.update();
}
/*funcedure map_bar; { Special menu bar for the map (screen 99) }
begin;
ddm_m.init; ddm_o.init;
with ddm_m do
begin; { Set up menus }
create('G','Game','#',ddm__game,do__game);
create('F','File','!',ddm__file,do__test);
create('M','Map','2',ddm__map,do__test);
create('T','Town',#20,ddm__town,do__test);
update;
end;
end;*/
void Dropdown::checkclick() { /* only for when the menu's displayed */
if (_vm->_gyro->mpress > 0) {
if (_vm->_gyro->mpy > 10) {
if (!((ddm_o.firstlix) &&
((_vm->_gyro->mpx >= ddm_o.flx1 * 8) && (_vm->_gyro->mpx <= ddm_o.flx2 * 8) &&
(_vm->_gyro->mpy >= 12) && (_vm->_gyro->mpy <= ddm_o.fly)))) {
/* Clicked OUTSIDE the menu. */
if (ddm_o.menunow)
ddm_o.wipe();
} /* No "else"- clicking on menu has no effect (only releasing) */
} else {
/* Clicked on menu bar */
ddm_m.getmenu(_vm->_gyro->mpx);
}
} else {
; /* NOT clicked button... */
if (_vm->_gyro->mrelease > 0) {
if ((ddm_o.firstlix) &&
((_vm->_gyro->mrx >= ddm_o.flx1 * 8) && (_vm->_gyro->mrx <= ddm_o.flx2 * 8) &&
(_vm->_gyro->mry >= 12) && (_vm->_gyro->mry <= ddm_o.fly)))
ddm_o.select((_vm->_gyro->mry - 13) / 10);
}
}
}
void Dropdown::menu_link() {
if (! ddm_o.menunow) return;
_vm->_gyro->check(); /* find mouse coords & click information */
checkclick(); /* work out click codes */
/* Change arrow... */
if ((_vm->_gyro->my >= 0) && (_vm->_gyro->my <= 10))
_vm->_gyro->newpointer(1); /* up-arrow */
else if ((_vm->_gyro->my >= 11) && (_vm->_gyro->my <= 169)) {
if ((_vm->_gyro->mx >= ddm_o.flx1 * 8) && (_vm->_gyro->mx <= ddm_o.flx2 * 8)
&& (_vm->_gyro->my > 10) && (_vm->_gyro->my <= ddm_o.fly))
_vm->_gyro->newpointer(3); /* right-arrow */
else
_vm->_gyro->newpointer(4); /* fletch */
} else if ((_vm->_gyro->my >= 169) && (_vm->_gyro->my <= 200))
_vm->_gyro->newpointer(2); /* screwdriver */
if (! ddm_o.menunow)
return;
ddm_o.lightup();
}
} // End of namespace Avalanche.
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