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MODULE := engines/avalanche
MODULE_OBJS = \
animation.o \
avalanche.o \
avalot.o \
background.o \
closing.o \
console.o \
detection.o \
graphics.o \
dropdown.o \
parser.o \
dialogs.o \
sequence.o \
sound.o \
timer.o \
nim.o \
clock.o \
ghostroom.o \
help.o \
shootemup.o \
mainmenu.o \
highscore.o
# This module can be built as a plugin
ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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