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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
 * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
 */

#include "graph.h"
/*#include "Crt.h"*/

namespace Avalanche {

const string crlf = string('\15') + '\12';
const char eof_ = '\32';
const array<1, 177, char> trip5head =
    string("Sprite*.AVD  ...  data file for Trippancy Five") + crlf + crlf +
    "[Thorsoft relocatable fiveplane sprite image format]" + crlf + crlf +
    "Thomas Thurman was here.  ...  Have fun!" + crlf + crlf + eof_ +
    "������� * G. I. E. D. ! * ";

const array<1, 4, char> tripid = string('\x30') + '\x1' + '\x75' + '\261';

const array<1, 50, char> trip5foot = crlf + crlf +
                                     " and that's it! Enjoy the game. " + '\3' + crlf + crlf +
                                     "\n\n\n\n\n\n\n" + "tt";

struct adxotype {
	varying_string<12> name; /* name of character */
	byte num; /* number of pictures */
	byte xl, yl; /* x & y lengths of pictures */
	byte seq; /* how many in one stride */
	word size; /* the size of one picture */
	byte fgc, bgc; /* foreground & background bubble colours */
};

struct adxtype {
	varying_string<12> name; /* name of character */
	varying_string<16> comment; /* comment */
	byte num; /* number of pictures */
	byte xl, yl; /* x & y lengths of pictures */
	byte seq; /* how many in one stride */
	word size; /* the size of one picture */
	byte fgc, bgc; /* foreground & background bubble colours */
	byte accinum; /* the number according to Acci (1=Avvy, etc.) */
};

varying_string<2> sn;
adxotype oa;
adxtype a;
matrix<1, 24, 0, 1, pointer> pic; /* the pictures themselves */
array<1, 16000, byte> aa;
untyped_file out;
integer bigsize;

void copyaoa() {
	{
		a.name = oa.name;
		a.comment = "Transferred";
		a.num = oa.num;
		a.xl = oa.xl;
		a.yl = oa.yl;
		a.seq = oa.seq;
		a.size = oa.size;
		a.fgc = oa.fgc;
		a.bgc = oa.bgc;
	}
}

void setup() {
	integer gd, gm;
	gd = 3;
	gm = 0;
	initgraph(gd, gm, "c:\\bp\\bgi");
}

string strf(longint x) {
	string q;
	string strf_result;
	str(x, q);
	strf_result = q;
	return strf_result;
}

void save() {
	byte sort, n;
	word fv, ff;
	char r;
	byte xw;
	byte nxl, nyl;
	word soa;
	cleardevice();
	{
		a.xl = 45;
		a.yl = 10;
		a.num = 1;
		a.seq = 1;
		a.size = imagesize(0, 0, a.xl, a.yl);
		soa = sizeof(a);

		assign(out, "v:sprite10.avd");
		rewrite(out, 1);
		blockwrite(out, trip5head, 177);
		blockwrite(out, tripid, 4);
		blockwrite(out, soa, 2);
		blockwrite(out, a, soa);

		nxl = a.xl;
		nyl = a.yl;
		xw = nxl / 8;
		if ((nxl % 8) > 0)  xw += 1;

		for (n = 1; n <= a.num; n ++) {
			getimage(0, 0, a.xl, a.yl, aa);
			for (fv = 0; fv <= nyl; fv ++)
				blockwrite(out, aa[5 + fv * xw * 4], xw);

			getimage(100, 0, 100 + a.xl, a.yl, aa);
			blockwrite(out, aa[5], a.size - 6);
		}
	}
}

int main(int argc, const char *argv[]) {
	pio_initialize(argc, argv);
	setup();
	save();

	blockwrite(out, trip5foot, 50);
	close(out);
	return EXIT_SUCCESS;
}

} // End of namespace Avalanche.