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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/*#include "Crt.h"*/
namespace Avalanche {
const varying_string<4> codes = " ���";
typedef matrix < '\0', '\377', 0, 15, byte > fonttype;
byte x, xx, y;
string title, fn;
file<fonttype> f;
fonttype font;
byte code;
typedef array<1, 3840, byte> atype;
void save() {
file<atype> f;
word fv;
atype a /*absolute $B800:0*/;
assign(f, "TEXT1.SCR");
rewrite(f);
f << a;
close(f);
}
void centre(byte y, string z) {
gotoxy(40 - length(z) / 2, y);
output << z;
}
int main(int argc, const char *argv[]) {
pio_initialize(argc, argv);
/* write('Title?'); readln(title);
write('Font?'); readln(fn); */
textattr = 0;
clrscr;
title = "Bug Alert!";
fn = "";
for (xx = 1; xx <= 77; xx ++) {
gotoxy(Random(80) + 1, Random(24) + 1);
switch (Random(2)) {
case 0:
textattr = red;
break;
case 1:
textattr = lightred;
break;
}
switch (Random(4)) {
case 0:
output << '*';
break;
case 1:
output << '\17';
break;
case 2:
output << '�';
break;
case 3:
output << '�';
break;
}
}
textattr = 12;
assign(f, "c:\\thomas\\ttsmall.fnt");
reset(f);
f >> font;
close(f);
for (y = 0; y <= 3; y ++) {
for (x = 1; x <= length(title); x ++) {
for (xx = 7; xx >= 0; xx --) {
code = (byte)(((1 << xx) & font[title[x]][y * 2]) > 0) +
(byte)(((1 << xx) & font[title[x]][y * 2 + 1]) > 0) * 2;
gotoxy(1 + x * 8 - xx, y + 1);
if (code > 0) output << codes[code + 1 - 1];
}
}
/*if wherex<>1 then writeln;*/
}
textattr = red;
centre(7, "An internal error has just occurred within the program.");
textattr = white;
gotoxy(26, 9);
output << "Error number: ";
textattr = lightred;
output << " ";
textattr = white;
gotoxy(27, 10);
output << "at location: ";
textattr = lightred;
output << " ";
centre(12, "This screen should never come up...");
centre(13, "but it just has!");
textattr = 15;
centre(15, "So, please tell Thorsoft about this as soon as");
centre(16, "possible, so that we can fix it.");
textattr = red;
centre(20, "Thanks...");
save();
return EXIT_SUCCESS;
}
} // End of namespace Avalanche.
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