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path: root/engines/avalanche/scr_2.cpp
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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
 * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
 */

/*#include "Crt.h"*/

namespace Avalanche {

const varying_string<4> codes = " ���";

typedef matrix < '\0', '\377', 0, 15, byte > fonttype;

byte x, xx, y;
string qq;
file<fonttype> f;
fonttype font;
byte code;


typedef array<1, 3840, byte> atype;

void save() {
	file<atype> f;
	word fv;
	atype a /*absolute $B800:0*/;
	assign(f, "TEXT2.SCR");
	rewrite(f);
	f << a;
	close(f);
}

void centre(byte y, string z) {
	byte fv;
	for (fv = 1; fv <= length(z); fv ++) {
		gotoxy(39 - length(z) / 2 + fv, y);
		if (odd(fv + y))  textattr = 2;
		else textattr = cyan;
		if (z[fv] != '\40')  output << z[fv];
	}
}

void line(byte yy, string title) {
	const integer offset = 5;
	for (y = 1; y <= 6; y ++) {
		qq = "";
		for (x = 1; x <= length(title); x ++) {
			for (xx = 7; xx >= 0; xx --) {
				code = (byte)(((1 << xx) & font[title[x]][y * 2 - offset]) > 0) +
				       (byte)(((1 << xx) & font[title[x]][y * 2 + 1 - offset]) > 0) * 2;
				qq = qq + codes[code + 1 - 1];
			}
		}
		centre(y + yy, qq);
	}
}

void chips() {
	byte fv, x, y;
	for (fv = 0; fv <= 1; fv ++) {
		textattr = 120;
		for (y = 2; y <= 6; y ++) {
			gotoxy(fv * 67 + 3, y);
			output << "     ";
			if (fv == 1)  output << ' ';
		}
		gotoxy(fv * 67 + 4, 4);
		if (fv == 0)  output << "RAM";
		else output << "CRAM";
		textattr = 7;
		for (x = 0; x <= 1; x ++)
			for (y = 2; y <= 6; y ++) {
				gotoxy(fv * 67 + 2 + x * (6 + fv), y);
				output << '�';
			}
	}
}

int main(int argc, const char *argv[]) {
	pio_initialize(argc, argv);
	textattr = 0;
	clrscr;
	chips();
	assign(f, "c:\\thomas\\ttsmall.fnt");
	reset(f);
	f >> font;
	close(f);
	line(0, "Out of");
	line(4, "memory!");
	centre(11, "Yes, RAM cram strikes again- Avvy has just run out of RAM (not the");
	centre(12, "hydraulic, woolly or village kinds.) Fortunately, there are a few things");
	centre(13, "you can do about this:");
	textattr = 3;
	for (xx = 15; xx <= 17; xx ++) {
		gotoxy(23, xx);
		output << '\20';
	}
	textattr = 2;
	gotoxy(25, 15);
	output << "Don't run Avvy in a DOS shell.";
	gotoxy(25, 16);
	output << "If that fails, try un-installing your TSRs.";
	gotoxy(25, 17);
	output << "If you've got DOS 5�0 or above, try using";
	gotoxy(28, 18);
	textattr = 3;
	output << "dos=high";
	textattr = 2;
	output << ',';
	textattr = 3;
	output << " loadhigh";
	textattr = 2;
	output << " and";
	textattr = 3;
	output << " devicehigh";
	textattr = 2;
	output << '.';
	gotoxy(28, 19);
	output << "See your DOS manual for details...";
	centre(23, "Sorry for any inconvenience...");
	save();
	return EXIT_SUCCESS;
}

} // End of namespace Avalanche.