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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/*#include "Crt.h"*/
namespace Avalanche {
const varying_string<4> codes = " ���";
typedef matrix < '\0', '\377', 0, 15, byte > fonttype;
byte x, xx, y;
string qq;
file<fonttype> f;
fonttype font;
byte code;
typedef array<1, 3840, byte> atype;
void save() {
file<atype> f;
word fv;
atype a /*absolute $B800:0*/;
assign(f, "TEXT3.SCR");
rewrite(f);
f << a;
close(f);
}
void centre(byte y, string z) {
byte fv;
for (fv = 1; fv <= length(z); fv ++) {
gotoxy(39 - length(z) / 2 + fv, y);
if (z[fv] != '\40') output << z[fv];
}
}
void line(byte cx, byte cy, string title) {
for (y = 0; y <= 4; y ++) {
qq = "";
for (x = 1; x <= length(title); x ++) {
for (xx = 7; xx >= 0; xx --) {
code = (byte)(((1 << xx) & font[title[x]][y * 2]) > 0) +
(byte)(((1 << xx) & font[title[x]][y * 2 + 1]) > 0) * 2;
qq = qq + codes[code + 1 - 1];
}
}
gotoxy(cx, cy + y);
output << qq;
}
}
void big_t() {
text t;
string x;
byte y;
assign(t, "c:\\avalot\\t.txt");
reset(t);
y = 1;
while (! eof(t)) {
t >> x >> NL;
gotoxy(1, y);
output << x;
y += 1;
}
}
int main(int argc, const char *argv[]) {
pio_initialize(argc, argv);
textattr = 4;
clrscr;
assign(f, "c:\\thomas\\ttsmall.fnt");
reset(f);
f >> font;
close(f);
textattr = 4;
line(19, 4, "hanks");
textattr = 6;
line(23, 8, "for");
line(7, 12, "playing");
textattr += 8;
line(12, 16, "Avalot.");
textattr = 12;
big_t();
textattr = 8;
gotoxy(40, 2);
output << "(c) 1994, Mike, Mark and Thomas Thurman.";
textattr = 11;
gotoxy(50, 10);
output << "* Goodbyte! *";
textattr = 10;
gotoxy(9, 20);
output << '\20';
textattr = 12;
output << " If you'd like to see yet more of these games, then don't forget to";
gotoxy(12, 21);
output << "register, or your";
clreol;
gotoxy(12, 22);
output << "for the rest of your life!";
gotoxy(60, 22);
output << "(Only joking!)";
save();
return EXIT_SUCCESS;
}
} // End of namespace Avalanche.
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