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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#include "graph.h"
/*#include "Crt.h"*/
namespace Avalanche {
integer gd, gm;
void zoomout(integer x, integer y) {
integer x1, y1, x2, y2;
byte fv;
setcolor(white);
setwritemode(xorput);
setlinestyle(dottedln, 0, 1);
for (fv = 1; fv <= 20; fv ++) {
x1 = x - (x / 20) * fv;
y1 = y - ((y - 10) / 20) * fv;
x2 = x + (((639 - x) / 20) * fv);
y2 = y + (((161 - y) / 20) * fv);
rectangle(x1, y1, x2, y2);
delay(17);
rectangle(x1, y1, x2, y2);
}
}
void zoomin(integer x, integer y) {
integer x1, y1, x2, y2;
byte fv;
setcolor(white);
setwritemode(xorput);
setlinestyle(dottedln, 0, 1);
for (fv = 20; fv >= 1; fv --) {
x1 = x - (x / 20) * fv;
y1 = y - ((y - 10) / 20) * fv;
x2 = x + (((639 - x) / 20) * fv);
y2 = y + (((161 - y) / 20) * fv);
rectangle(x1, y1, x2, y2);
delay(17);
rectangle(x1, y1, x2, y2);
}
}
int main(int argc, const char *argv[]) {
pio_initialize(argc, argv);
gd = 3;
gm = 0;
initgraph(gd, gm, "c:\\bp\\bgi");
zoomout(177, 77);
zoomout(7, 31);
zoomout(577, 124);
zoomout(320, 85);
zoomin(177, 77);
zoomin(7, 31);
zoomin(577, 124);
zoomin(320, 85);
return EXIT_SUCCESS;
}
} // End of namespace Avalanche.
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