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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* VISA The new Sez handler. (Replaces Access.) */
#include "avalanche/avalanche.h"
#include "avalanche/visa2.h"
#include "avalanche/gyro2.h"
#include "avalanche/scrolls2.h"
#include "avalanche/acci2.h"
#include "avalanche/lucerna2.h"
#include "avalanche/trip6.h"
#include "common/textconsole.h"
namespace Avalanche {
void Visa::setParent(AvalancheEngine *vm) {
_vm = vm;
}
const bool Visa::bubbling = false;
const bool Visa::report_dixi_errors = true;
void Visa::unskrimble() {
for (uint16 fv = 0; fv < _vm->_gyro.bufsize; fv++)
_vm->_gyro.buffer[fv] = (char)((!(_vm->_gyro.buffer[fv]) - fv) % 256);
}
void Visa::do_the_bubble() {
_vm->_gyro.bufsize++;
_vm->_gyro.buffer[_vm->_gyro.bufsize] = 2;
}
// File handling.
void Visa::dixi(char block, byte point) {
warning("STUB: Visa::dixi()");
}
// File handling.
void Visa::speech(byte who, byte subject) {
warning("STUB: Visa::speech()");
}
void Visa::talkto(byte whom) {
byte fv;
bool no_matches;
warning("STUB: Visa::talkto()");
}
} // End of namespace Avalanche.
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