aboutsummaryrefslogtreecommitdiff
path: root/engines/bbvs/minigames/bbloogie_anims.cpp
blob: 175d02d2ff1b14c43e4a48ae1ba3428868a3e37e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "bbvs/minigames/bbloogie.h"

namespace Bbvs {

static const int kAnim0FrameIndices[] = {0, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 0, 5, 6, 7, 0, 0, 5, 6, 7, 8, 0, 4, 3, 2, 1, 4, 3, 2, 1, 4, 3, 2, 1, 0};
static const int16 kAnim0FrameTicks[] = {22, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 20, 8, 8, 10, 10, 10, 8, 22, 6, 12, 20, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 22};
static const BBRect kAnim0FrameRects[] = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
static const int kAnim1FrameIndices[] = {9, 10, 11, 12, 13, 10, 11, 12, 13, 10, 11, 12, 13, 9, 14, 15, 16, 9, 9, 14, 15, 16, 17, 9, 13, 12, 11, 10, 13, 12, 11, 10, 13, 12, 11, 10, 9};
static const int16 kAnim1FrameTicks[] = {22, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 20, 8, 8, 10, 10, 10, 8, 22, 6, 12, 20, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 22};
static const BBRect kAnim1FrameRects[] = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
static const int kAnim2FrameIndices[] = {18, 19, 20, 18, 21, 22};
static const int16 kAnim2FrameTicks[] = {6, 6, 6, 6, 6, 6};
static const BBRect kAnim2FrameRects[] = {{-45, -43, 86, 38}, {-45, -43, 86, 38}, {-45, -43, 86, 38}, {-45, -43, 86, 38}, {-45, -43, 86, 38}, {-45, -43, 86, 38}};
static const int kAnim3FrameIndices[] = {23, 24, 25, 26, 27, 28, 27};
static const int16 kAnim3FrameTicks[] = {6, 6, 6, 6, 6, 7, 6};
static const BBRect kAnim3FrameRects[] = {{-24, -17, 48, 14}, {-24, -17, 48, 14}, {-24, -17, 48, 14}, {-24, -17, 48, 14}, {-24, -17, 48, 14}, {-24, -17, 48, 14}, {-24, -17, 48, 14}};
static const int kAnim4FrameIndices[] = {29, 30, 31, 32, 33, 34, 35, 36};
static const int16 kAnim4FrameTicks[] = {6, 6, 6, 6, 6, 6, 6, 6};
static const BBRect kAnim4FrameRects[] = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
static const int kAnim5FrameIndices[] = {37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70};
static const int16 kAnim5FrameTicks[] = {6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6};
static const BBRect kAnim5FrameRects[] = {{-1, -11, 4, 11}, {-2, -15, 6, 8}, {-3, -24, 8, 8}, {-3, -31, 7, 9}, {-3, -33, 8, 8}, {-3, -34, 8, 10}, {-2, -34, 7, 8}, {-1, -34, 6, 7}, {-1, -34, 5, 6}, {-1, -34, 4, 4}, {0, -34, 3, 4}, {-1, -34, 4, 3}, {0, -34, 3, 4}, {0, -33, 3, 3}, {-1, -35, 5, 5}, {-3, -37, 9, 9}, {-4, -39, 12, 13}, {-3, -11, 7, 8}, {-3, -15, 8, 9}, {-5, -24, 11, 13}, {-4, -31, 10, 13}, {-5, -34, 11, 13}, {-5, -34, 11, 11}, {-4, -34, 9, 10}, {-4, -34, 9, 9}, {-3, -34, 7, 8}, {-2, -34, 6, 7}, {-2, -34, 5, 6}, {-2, -34, 4, 5}, {-7, -38, 13, 13}, {-10, -44, 22, 22}, {-13, -47, 27, 27}, {-17, -49, 32, 30}, {-17, -50, 34, 33}};
static const int kAnim6FrameIndices[] = {71};
static const int16 kAnim6FrameTicks[] = {1};
static const BBRect kAnim6FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim7FrameIndices[] = {72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 80, 79, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 110, 109, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129};
static const int16 kAnim7FrameTicks[] = {6, 6, 6, 6, 6, 6, 6, 30, 6, 20, 6, 30, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 6, 20, 6, 30, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6};
static const BBRect kAnim7FrameRects[] = {{-46, -6, 7, 6}, {-46, -12, 11, 12}, {-47, -15, 17, 15}, {-46, -14, 20, 12}, {-47, -10, 24, 10}, {-41, -11, 22, 11}, {-33, -10, 15, 10}, {-32, -10, 14, 10}, {-32, -9, 13, 9}, {-32, -9, 13, 9}, {-32, -9, 13, 9}, {-32, -10, 13, 10}, {-34, -11, 24, 11}, {-30, -12, 25, 9}, {-24, -10, 24, 10}, {-18, -11, 22, 11}, {-14, -11, 24, 10}, {-9, -12, 25, 9}, {-3, -10, 24, 10}, {4, -11, 22, 11}, {11, -10, 15, 10}, {12, -10, 13, 10}, {10, -11, 24, 11}, {15, -12, 25, 9}, {22, -16, 22, 16}, {34, -16, 9, 16}, {35, -12, 9, 12}, {38, -6, 6, 6}, {38, -6, 4, 4}, {36, -6, 7, 6}, {31, -12, 12, 12}, {27, -15, 17, 15}, {24, -12, 20, 12}, {19, -11, 22, 11}, {13, -11, 24, 11}, {7, -11, 25, 9}, {4, -10, 24, 10}, {1, -11, 22, 11}, {1, -10, 15, 10}, {2, -10, 13, 10}, {2, -10, 13, 10}, {2, -9, 13, 9}, {2, -10, 13, 10}, {2, -10, 13, 10}, {-7, -11, 24, 11}, {-14, -11, 25, 9}, {-21, -10, 24, 11}, {-27, -11, 23, 11}, {-34, -12, 24, 11}, {-44, -18, 22, 16}, {-44, -16, 9, 16}, {-46, -12, 9, 12}, {-45, -6, 7, 6}, {-45, -4, 6, 5}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
static const int kAnim8FrameIndices[] = {130};
static const int16 kAnim8FrameTicks[] = {6};
static const BBRect kAnim8FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim9FrameIndices[] = {131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141};
static const int16 kAnim9FrameTicks[] = {6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6};
static const BBRect kAnim9FrameRects[] = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
static const int kAnim10FrameIndices[] = {142};
static const int16 kAnim10FrameTicks[] = {2};
static const BBRect kAnim10FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim11FrameIndices[] = {143};
static const int16 kAnim11FrameTicks[] = {1};
static const BBRect kAnim11FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim12FrameIndices[] = {144};
static const int16 kAnim12FrameTicks[] = {1};
static const BBRect kAnim12FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim13FrameIndices[] = {145};
static const int16 kAnim13FrameTicks[] = {1};
static const BBRect kAnim13FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim14FrameIndices[] = {146};
static const int16 kAnim14FrameTicks[] = {1};
static const BBRect kAnim14FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim15FrameIndices[] = {147};
static const int16 kAnim15FrameTicks[] = {1};
static const BBRect kAnim15FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim16FrameIndices[] = {148, 149, 150, 151, 152, 153, 154, 155};
static const int16 kAnim16FrameTicks[] = {6, 6, 6, 6, 6, 6, 6, 6};
static const BBRect kAnim16FrameRects[] = {{-5, -5, 9, 9}, {-6, -5, 11, 11}, {-6, -4, 9, 9}, {-5, -5, 10, 10}, {-5, -3, 9, 9}, {-6, -5, 10, 10}, {-4, -4, 9, 9}, {-6, -4, 10, 10}};
static const int kAnim17FrameIndices[] = {156, 157};
static const int16 kAnim17FrameTicks[] = {6, 6};
static const BBRect kAnim17FrameRects[] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
static const int kAnim18FrameIndices[] = {158, 159, 160, 161, 160, 162, 163, 162, 164, 165, 166, 167, 168, 167, 169, 170, 169, 171, 172, 173, 174, 175, 174, 176, 177, 176, 178, 179, 180, 181, 182, 181, 183, 184, 183, 185, 186, 187, 188, 189, 190, 188, 189, 191, 188, 190, 189, 187, 186};
static const int16 kAnim18FrameTicks[] = {10, 20, 8, 8, 8, 8, 8, 8, 6, 10, 20, 8, 8, 8, 8, 8, 8, 6, 10, 20, 8, 8, 8, 8, 8, 8, 6, 10, 20, 8, 8, 8, 8, 8, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6};
static const BBRect kAnim18FrameRects[] = {{-13, -16, 26, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-10, -19, 18, 20}, {-8, -20, 15, 23}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-10, -18, 19, 20}, {-12, -17, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-12, -16, 24, 16}, {-10, -18, 20, 19}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-8, -20, 16, 22}, {-9, -19, 18, 20}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}, {-12, -17, 24, 17}};
static const int kAnim19FrameIndices[] = {192};
static const int16 kAnim19FrameTicks[] = {8};
static const BBRect kAnim19FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim20FrameIndices[] = {193};
static const int16 kAnim20FrameTicks[] = {5};
static const BBRect kAnim20FrameRects[] = {{0, 0, 0, 0}};
static const int kAnim21FrameIndices[] = {194};
static const int16 kAnim21FrameTicks[] = {6};
static const BBRect kAnim21FrameRects[] = {{-7, -80, 17, 81}};
static const int kAnim22FrameIndices[] = {195, 196, 197, 198, 199, 200};
static const int16 kAnim22FrameTicks[] = {6, 6, 6, 6, 6, 6};
static const BBRect kAnim22FrameRects[] = {{-22, -91, 45, 93}, {-21, -92, 43, 95}, {-21, -92, 43, 95}, {-21, -92, 43, 95}, {-21, -92, 43, 95}, {-21, -92, 43, 95}};
static const int kAnim23FrameIndices[] = {201};
static const int16 kAnim23FrameTicks[] = {6};
static const BBRect kAnim23FrameRects[] = {{-12, -75, 21, 75}};
static const int kAnim24FrameIndices[] = {202, 203, 204, 205, 206, 207};
static const int16 kAnim24FrameTicks[] = {6, 6, 6, 6, 6, 6};
static const BBRect kAnim24FrameRects[] = {{-21, -85, 38, 86}, {-21, -85, 38, 86}, {-21, -85, 38, 86}, {-21, -85, 38, 86}, {-21, -85, 38, 86}, {-21, -85, 38, 86}};
static const int kAnim25FrameIndices[] = {208, 209};
static const int16 kAnim25FrameTicks[] = {6, 6};
static const BBRect kAnim25FrameRects[] = {{-9, -9, 17, 15}, {-11, -10, 19, 16}};
static const ObjAnimation kAnimations[] = {
	{37, kAnim0FrameIndices, kAnim0FrameTicks, kAnim0FrameRects},
	{37, kAnim1FrameIndices, kAnim1FrameTicks, kAnim1FrameRects},
	{6, kAnim2FrameIndices, kAnim2FrameTicks, kAnim2FrameRects},
	{7, kAnim3FrameIndices, kAnim3FrameTicks, kAnim3FrameRects},
	{8, kAnim4FrameIndices, kAnim4FrameTicks, kAnim4FrameRects},
	{34, kAnim5FrameIndices, kAnim5FrameTicks, kAnim5FrameRects},
	{1, kAnim6FrameIndices, kAnim6FrameTicks, kAnim6FrameRects},
	{62, kAnim7FrameIndices, kAnim7FrameTicks, kAnim7FrameRects},
	{1, kAnim8FrameIndices, kAnim8FrameTicks, kAnim8FrameRects},
	{11, kAnim9FrameIndices, kAnim9FrameTicks, kAnim9FrameRects},
	{1, kAnim10FrameIndices, kAnim10FrameTicks, kAnim10FrameRects},
	{1, kAnim11FrameIndices, kAnim11FrameTicks, kAnim11FrameRects},
	{1, kAnim12FrameIndices, kAnim12FrameTicks, kAnim12FrameRects},
	{1, kAnim13FrameIndices, kAnim13FrameTicks, kAnim13FrameRects},
	{1, kAnim14FrameIndices, kAnim14FrameTicks, kAnim14FrameRects},
	{1, kAnim15FrameIndices, kAnim15FrameTicks, kAnim15FrameRects},
	{8, kAnim16FrameIndices, kAnim16FrameTicks, kAnim16FrameRects},
	{2, kAnim17FrameIndices, kAnim17FrameTicks, kAnim17FrameRects},
	{49, kAnim18FrameIndices, kAnim18FrameTicks, kAnim18FrameRects},
	{1, kAnim19FrameIndices, kAnim19FrameTicks, kAnim19FrameRects},
	{1, kAnim20FrameIndices, kAnim20FrameTicks, kAnim20FrameRects},
	{1, kAnim21FrameIndices, kAnim21FrameTicks, kAnim21FrameRects},
	{6, kAnim22FrameIndices, kAnim22FrameTicks, kAnim22FrameRects},
	{1, kAnim23FrameIndices, kAnim23FrameTicks, kAnim23FrameRects},
	{6, kAnim24FrameIndices, kAnim24FrameTicks, kAnim24FrameRects},
	{2, kAnim25FrameIndices, kAnim25FrameTicks, kAnim25FrameRects}
};

const ObjAnimation *MinigameBbLoogie::getAnimation(int animIndex) {
	return &kAnimations[animIndex];
}

} // End of namespace Bbvs