aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/detection.cpp
blob: 33c3dda1697480b319976d989bf9bcae3d1559e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */


#include "bladerunner/bladerunner.h"
#include "bladerunner/detection_tables.h"
#include "bladerunner/savefile.h"

#include "common/config-manager.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/serializer.h"
#include "common/translation.h"

#include "engines/advancedDetector.h"

namespace BladeRunner {

static const PlainGameDescriptor bladeRunnerGames[] = {
	{"bladerunner", "Blade Runner"},
	{"bladerunner-final", "Blade Runner with restored content"},
	{0, 0}
};

static const ADExtraGuiOptionsMap optionsList[] = {
	{
		GAMEOPTION_SITCOM,
		{
			_s("Sitcom mode"),
			_s("Game will add laughter after actor's line or narration"),
			"sitcom",
			false
		}
	},
	{
		GAMEOPTION_SHORTY,
		{
			_s("Shorty mode"),
			_s("Game will shrink the actors and make their voices high pitched"),
			"shorty",
			false
		}
	},
	AD_EXTRA_GUI_OPTIONS_TERMINATOR
};

} // End of namespace BladeRunner

class BladeRunnerMetaEngine : public AdvancedMetaEngine {
public:
	BladeRunnerMetaEngine();

	const char *getName() const override;
	const char *getOriginalCopyright() const override;
	bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
	bool hasFeature(MetaEngineFeature f) const override;
	SaveStateList listSaves(const char *target) const override;
	int getMaximumSaveSlot() const override;
	void removeSaveState(const char *target, int slot) const override;
	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};

BladeRunnerMetaEngine::BladeRunnerMetaEngine()
	: AdvancedMetaEngine(
		BladeRunner::gameDescriptions,
		sizeof(BladeRunner::gameDescriptions[0]),
		BladeRunner::bladeRunnerGames,
		BladeRunner::optionsList) {}


const char *BladeRunnerMetaEngine::getName() const {
	return "Blade Runner";
}

const char *BladeRunnerMetaEngine::getOriginalCopyright() const {
	return "Blade Runner (C) 1997 Westwood Studios";
}

bool BladeRunnerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
	*engine = new BladeRunner::BladeRunnerEngine(syst, desc);

	return true;
}

bool BladeRunnerMetaEngine::hasFeature(MetaEngineFeature f) const {
	return
		f == kSupportsListSaves ||
		f == kSupportsLoadingDuringStartup ||
		f == kSupportsDeleteSave ||
		f == kSavesSupportMetaInfo ||
		f == kSavesSupportThumbnail ||
		f == kSavesSupportCreationDate ||
		f == kSavesSupportPlayTime ||
		f == kSimpleSavesNames;
}

SaveStateList BladeRunnerMetaEngine::listSaves(const char *target) const {
	return BladeRunner::SaveFileManager::list(target);
}

int BladeRunnerMetaEngine::getMaximumSaveSlot() const {
	return 999;
}

void BladeRunnerMetaEngine::removeSaveState(const char *target, int slot) const {
	BladeRunner::SaveFileManager::remove(target, slot);
}

SaveStateDescriptor BladeRunnerMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
	return BladeRunner::SaveFileManager::queryMetaInfos(target, slot);
}

#if PLUGIN_ENABLED_DYNAMIC(BLADERUNNER)
	REGISTER_PLUGIN_DYNAMIC(BLADERUNNER, PLUGIN_TYPE_ENGINE, BladeRunnerMetaEngine);
#else
	REGISTER_PLUGIN_STATIC(BLADERUNNER, PLUGIN_TYPE_ENGINE, BladeRunnerMetaEngine);
#endif