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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BLADERUNNER_SAVEFILE_H
#define BLADERUNNER_SAVEFILE_H
#include "common/array.h"
#include "common/memstream.h"
#include "common/savefile.h"
#include "common/types.h"
#include "graphics/surface.h"
#include "engines/savestate.h"
namespace Common {
class OutSaveFile;
class String;
struct Rect;
}
namespace BladeRunner {
class Vector2;
class Vector3;
class BoundingBox;
struct SaveFileHeader {
uint8 _version;
Common::String _name;
int _year;
int _month;
int _day;
int _hour;
int _minute;
uint32 _playTime;
Graphics::Surface *_thumbnail;
};
class SaveFileManager {
private:
static const uint32 kTag = MKTAG('B', 'R', 'S', 'V');
static const uint32 kVersion = 2;
public:
static const uint32 kNameLength = 32;
static const uint32 kThumbnailSize = 9600; // 80x60x16bpp
static SaveStateList list(const Common::String &target);
static SaveStateDescriptor queryMetaInfos(const Common::String &target, int slot);
static Common::InSaveFile *openForLoading(const Common::String &target, int slot);
static Common::OutSaveFile *openForSaving(const Common::String &target, int slot);
static void remove(const Common::String &target, int slot);
static bool readHeader(Common::SeekableReadStream &in, SaveFileHeader &header, bool skipThumbnail = true);
static bool writeHeader(Common::WriteStream &out, SaveFileHeader &header);
};
class SaveFileWriteStream : public Common::WriteStream {
private:
Common::WriteStream &_s;
public:
SaveFileWriteStream(Common::WriteStream &s);
uint32 write(const void *dataPtr, uint32 dataSize) override { return _s.write(dataPtr, dataSize); }
bool flush() override { return _s.flush(); }
int32 pos() const override { return _s.pos(); }
void debug(char *p);
void padBytes(int count);
void writeInt(int32 v); // this writes a 4 byte int (uses writeUint32LE)
void writeFloat(float v);
void writeBool(bool v);
void writeStringSz(const Common::String &s, uint sz);
void writeVector2(const Vector2 &v);
void writeVector3(const Vector3 &v);
void writeRect(const Common::Rect &v);
void writeBoundingBox(const BoundingBox &v, bool serialized);
};
class SaveFileReadStream : public Common::SeekableReadStream {
private:
Common::SeekableReadStream &_s;
public:
SaveFileReadStream(Common::SeekableReadStream &s);
bool eos() const override { return _s.eos(); }
uint32 read(void *dataPtr, uint32 dataSize) override { return _s.read(dataPtr, dataSize); }
int32 pos() const override { return _s.pos(); }
int32 size() const override { return _s.size(); }
bool seek(int32 offset, int whence = SEEK_SET) override { return _s.seek(offset, whence); }
int32 readInt();
float readFloat();
bool readBool();
Common::String readStringSz(uint sz);
Vector2 readVector2();
Vector3 readVector3();
Common::Rect readRect();
BoundingBox readBoundingBox(bool serialized);
};
} // End of namespace BladeRunner
#endif
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