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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "bladerunner/ui/kia_section_help.h"
#include "bladerunner/bladerunner.h"
#include "bladerunner/shape.h"
#include "bladerunner/text_resource.h"
#include "bladerunner/ui/kia.h"
#include "bladerunner/ui/ui_container.h"
#include "bladerunner/ui/ui_scroll_box.h"
namespace BladeRunner {
KIASectionHelp::KIASectionHelp(BladeRunnerEngine *vm) : KIASectionBase(vm) {
_uiContainer = new UIContainer(_vm);
_scrollBox = new UIScrollBox(_vm, nullptr, this, 1024, 0, false, Common::Rect(135, 145, 461, 385), Common::Rect(506, 160, 506, 350));
_uiContainer->add(_scrollBox);
}
KIASectionHelp::~KIASectionHelp() {
_uiContainer->clear();
delete _scrollBox;
delete _uiContainer;
}
void KIASectionHelp::open() {
TextResource textResource(_vm);
if (!textResource.open("HELP")) {
return;
}
_scrollBox->clearLines();
for (int i = 0; i < textResource.getCount(); ++i) {
Common::String textLine = textResource.getText(i);
int flags = 0x04;
if (textLine.firstChar() == ' ') {
flags = 0x00;
}
_scrollBox->addLine(textLine, -1, flags);
}
_scrollBox->show();
}
void KIASectionHelp::close() {
_scrollBox->hide();
}
void KIASectionHelp::draw(Graphics::Surface &surface) {
_vm->_kia->_shapes->get(69)->draw(surface, 501, 123);
_uiContainer->draw(surface);
}
void KIASectionHelp::handleMouseMove(int mouseX, int mouseY) {
_uiContainer->handleMouseMove(mouseX, mouseY);
}
void KIASectionHelp::handleMouseDown(bool mainButton) {
_uiContainer->handleMouseDown(!mainButton);
}
void KIASectionHelp::handleMouseUp(bool mainButton) {
_uiContainer->handleMouseUp(!mainButton);
}
void KIASectionHelp::handleMouseScroll(int direction) {
_uiContainer->handleMouseScroll(direction);
}
} // End of namespace BladeRunner
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