aboutsummaryrefslogtreecommitdiff
path: root/engines/cge/events.h
blob: 7ead4cbc7b6cce75a09243264113b2381235ac88 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on original Soltys source code
 * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
 */

#ifndef CGE_EVENTS_H
#define CGE_EVENTS_H

#include "common/events.h"
#include "cge/game.h"
#include "cge/talk.h"
#include "cge/vga13h.h"

namespace CGE {

/*----------------- KEYBOARD interface -----------------*/

#define kKeyCtrl    29
#define kKeyAlt     56
#define kEventMax   256

enum EventMask {
	kMouseRoll      = 1 << 0,
	kMouseLeftDown  = 1 << 1,
	kMouseLeftUp    = 1 << 2,
	kMouseRightDown = 1 << 3,
	kMouseRightUp   = 1 << 4,
	kEventAttn      = 1 << 5,
	kEventKeyb      = 1 << 7
};

enum Keys {
    BSp         = 8, Tab,
    Enter       = 13,
	Esc         = 27,
    F11         = 256 + 87, F12,
    F1          = 256 + 59, F2, F3, F4, F5, F6, F7, F8, F9, F10,
    Home        = 256 + 71, Up, PgUp,
    Left        = 256 + 75, Ctr, Right,
    End         = 256 + 79, Down, PgDn, Ins, Del
};

class Keyboard {
private:
	bool getKey(Common::Event &event, int &cgeCode);
	uint16 _current;
	CGEEngine *_vm;
public:
	static const uint16 _code[0x60];
	static const uint16 _scummVmCodes[0x60];

	Sprite *_client;
	bool _key[0x60];

	void newKeyboard(Common::Event &event);
	uint16 lastKey();
	Sprite *setClient(Sprite *spr);

	Keyboard(CGEEngine *vm);
	~Keyboard();
};

/*----------------- MOUSE interface -----------------*/

struct CGEEvent {
	uint16 _mask;
	uint16 _x;
	uint16 _y;
	Sprite *_spritePtr;
};

class Mouse : public Sprite {
public:
	Sprite *_hold;
	bool _active;
	int _hx;
	int _hy;
	bool _exist;
	int _buttons;
	Sprite *_busy;
	//Sprite *Touched;
	Mouse(CGEEngine *vm);
	~Mouse();
	void on();
	void off();
	void newMouse(Common::Event &event);
private:
	CGEEngine *_vm;
};

/*----------------- EventManager interface -----------------*/

class EventManager {
private:
	CGEEngine *_vm;
	Common::Event _event;
	CGEEvent _eventQueue[kEventMax];
	uint16 _eventQueueHead;
	uint16 _eventQueueTail;

	void handleEvents();
public:
	EventManager(CGEEngine *vm);
	void poll();	
	void clearEvent(Sprite *spr);

	CGEEvent &getNextEvent();
};

} // End of namespace CGE

#endif