aboutsummaryrefslogtreecommitdiff
path: root/engines/cge/game.h
blob: fb4dad6fae2ba2139b3e2dce4b1e8766c9c1cea0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on original Soltys source code
 * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
 */

#ifndef __GAME__
#define __GAME__

#include "cge/vga13h.h"
#include "cge/bitmaps.h"

namespace CGE {


#define PAN_HIG     40
#define LBound(s)   (s->X <= 0)
#define RBound(s)   (s->X+s->W >= SCR_WID)
#define TBound(s)   (s->Y <= 0)
#define BBound(s)   (s->Y+s->H >= SCR_HIG - PAN_HIG)

int    Sinus(long x);
uint8 *Glass(DAC *pal, uint8 r, uint8 g, uint8 b);
uint8 *Mark(DAC *pal);

class FLY : public Sprite {
	static int L, T, R, B;
public:
	int Tx, Ty;
	FLY(CGEEngine *vm, BITMAP **shpl);
	void Tick(void);
private:
	CGEEngine *_vm;
};

} // End of namespace CGE

#endif